forked from forks/qmk_firmware
fixed spelling errors in example 4 (#24318)
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@ -273,12 +273,12 @@ Now, at the bottom of your `keymap.c` file, you'll need to add the following:
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* How to figure out tap dance state: interrupted and pressed.
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*
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* Interrupted: If the state of a dance is "interrupted", that means that another key has been hit
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* under the tapping term. This is typically indicitive that you are trying to "tap" the key.
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* under the tapping term. This is typically indicative that you are trying to "tap" the key.
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*
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* Pressed: Whether or not the key is still being pressed. If this value is true, that means the tapping term
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* has ended, but the key is still being pressed down. This generally means the key is being "held".
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*
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* One thing that is currenlty not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
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* One thing that is currently not possible with qmk software in regards to tap dance is to mimic the "permissive hold"
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* feature. In general, advanced tap dances do not work well if they are used with commonly typed letters.
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* For example "A". Tap dances are best used on non-letter keys that are not hit while typing letters.
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*
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@ -290,7 +290,7 @@ Now, at the bottom of your `keymap.c` file, you'll need to add the following:
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* Not a key that is used frequently to double tap, for example 'tab' is often double tapped in a terminal, or
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* in a web form. So 'tab' would be a poor choice for a tap dance.
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* Letters used in common words as a double. For example 'p' in 'pepper'. If a tap dance function existed on the
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* letter 'p', the word 'pepper' would be quite frustating to type.
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* letter 'p', the word 'pepper' would be quite frustrating to type.
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*
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* For the third point, there does exist the 'TD_DOUBLE_SINGLE_TAP', however this is not fully tested
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*
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