forked from forks/qmk_firmware
Improve string sending (#376)
This commit is contained in:
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cc3972e7d6
commit
794aed37a0
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@ -287,14 +287,14 @@ bool process_record_quantum(keyrecord_t *record) {
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music_sequence_count = 0;
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music_sequence_count = 0;
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return false;
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return false;
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}
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}
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if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
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if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
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stop_all_notes();
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stop_all_notes();
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music_sequence_recording = false;
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music_sequence_recording = false;
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music_sequence_playing = false;
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music_sequence_playing = false;
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return false;
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return false;
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}
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}
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if (keycode == KC_LGUI && record->event.pressed) { // Start playing
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if (keycode == KC_LGUI && record->event.pressed) { // Start playing
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stop_all_notes();
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stop_all_notes();
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music_sequence_recording = false;
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music_sequence_recording = false;
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@ -309,7 +309,7 @@ bool process_record_quantum(keyrecord_t *record) {
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music_sequence_interval-=10;
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music_sequence_interval-=10;
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return false;
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return false;
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}
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}
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if (keycode == KC_DOWN) {
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if (keycode == KC_DOWN) {
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if (record->event.pressed)
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if (record->event.pressed)
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music_sequence_interval+=10;
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music_sequence_interval+=10;
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@ -473,57 +473,106 @@ bool process_record_quantum(keyrecord_t *record) {
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return process_action_kb(record);
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return process_action_kb(record);
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}
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}
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bool shift_us_qwerty[0x80] = {
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const bool ascii_to_qwerty_shift_lut[0x80] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 31
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, // 32 - 63
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0, 0, 0, 0, 0, 0, 0, 0,
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 64 - 95
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 // 96 - 127
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 1, 1, 1, 1, 1, 1, 0,
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1, 1, 1, 1, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 1, 0, 1, 0, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 1, 1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0
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};
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};
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uint8_t ascii_us_qwerty[0x80] = {
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const uint8_t ascii_to_qwerty_keycode_lut[0x80] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, // 0 - 31
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0, 0, 0, 0, 0, 0, 0, 0,
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KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, // 32 - 46
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KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
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KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, // 47 - 61
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0, 0, 0, 0, 0, 0, 0, 0,
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KC_DOT, KC_SLSH, KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, // 62 - 78
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0, 0, 0, KC_ESC, 0, 0, 0, 0,
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KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, // 79 - 94
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KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
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KC_MINS, KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, // 95 - 111
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KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
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KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL // 112 - 127
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KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
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KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
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KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
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KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
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KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
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KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
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KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G,
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KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O,
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KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W,
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KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
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};
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};
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// This is how you'd add OS colemak support
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/* for users whose OSes are set to Colemak */
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#if 0
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#include "keymap_colemak.h"
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// bool shift_us_colemak[0x80] = {
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const bool ascii_to_colemak_shift_lut[0x80] PROGMEM = {
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// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 31
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0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, // 32 - 63
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0, 0, 0, 0, 0, 0, 0, 0,
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// 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 64 - 95
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0, 0, 0, 0, 0, 0, 0, 0,
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// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 // 96 - 127
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0, 0, 0, 0, 0, 0, 0, 0,
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// };
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0, 1, 1, 1, 1, 1, 1, 0,
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1, 1, 1, 1, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 1, 0, 1, 0, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 1, 1, 1, 1, 1,
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1, 1, 1, 0, 0, 0, 1, 1,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 1, 1, 1, 1, 0
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};
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// #include "keymap_colemak.h"
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const uint8_t ascii_to_colemak_keycode_lut[0x80] PROGMEM = {
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0, 0, 0, 0, 0, 0, 0, 0,
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KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, KC_ESC, 0, 0, 0, 0,
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KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT,
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KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH,
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KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7,
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KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH,
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KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
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CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
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CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
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CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS,
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KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G,
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CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O,
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CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W,
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CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL
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};
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// uint8_t ascii_us_colemak[0x80] = {
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#endif
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// 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, // 0 - 31
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// KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, // 32 - 46
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// KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, // 47 - 61
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// KC_DOT, KC_SLSH, KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, // 62 - 78
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// CM_O, CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, // 79 - 94
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// KC_MINS, KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, // 95 - 111
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// CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL // 112 - 127
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// };
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void send_string(char str[]) {
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void send_string(const char *str) {
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for (int i = 0; str[i] != 0; i++) {
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while (1) {
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uint8_t keycode = ascii_us_qwerty[str[i]];
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uint8_t keycode;
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if (shift_us_qwerty[str[i]]) {
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uint8_t ascii_code = pgm_read_byte(str);
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register_code(KC_LSFT);
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if (!ascii_code) break;
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register_code(keycode);
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keycode = pgm_read_byte(&ascii_to_qwerty_keycode_lut[ascii_code]);
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unregister_code(keycode);
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if (pgm_read_byte(&ascii_to_qwerty_shift_lut[ascii_code])) {
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unregister_code(KC_LSFT);
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register_code(KC_LSFT);
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} else {
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register_code(keycode);
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register_code(keycode);
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unregister_code(keycode);
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unregister_code(keycode);
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unregister_code(KC_LSFT);
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}
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else {
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register_code(keycode);
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unregister_code(keycode);
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}
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++str;
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}
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}
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}
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}
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}
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@ -572,7 +621,7 @@ void matrix_scan_quantum() {
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#endif
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#endif
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//------------------------------------------------------------------------------
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//------------------------------------------------------------------------------
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// Override these functions in your keymap file to play different tunes on
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// Override these functions in your keymap file to play different tunes on
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// different events such as startup and bootloader jump
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// different events such as startup and bootloader jump
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__attribute__ ((weak))
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__attribute__ ((weak))
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@ -1,6 +1,7 @@
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#ifndef QUANTUM_H
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#ifndef QUANTUM_H
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#define QUANTUM_H
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#define QUANTUM_H
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#include <avr/pgmspace.h>
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#include "matrix.h"
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#include "matrix.h"
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#include "keymap_common.h"
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#include "keymap_common.h"
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#ifdef BACKLIGHT_ENABLE
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#ifdef BACKLIGHT_ENABLE
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@ -25,6 +26,8 @@
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#include <avr/io.h>
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#include <avr/io.h>
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#include <util/delay.h>
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#include <util/delay.h>
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#define SEND_STRING(str) send_string(PSTR(str))
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extern uint32_t default_layer_state;
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extern uint32_t default_layer_state;
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#ifndef NO_ACTION_LAYER
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#ifndef NO_ACTION_LAYER
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@ -59,7 +62,7 @@ extern uint32_t default_layer_state;
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#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
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#define LEADER_DICTIONARY() if (leading && timer_elapsed(leader_time) > LEADER_TIMEOUT)
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#endif
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#endif
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void send_string(char str[]);
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void send_string(const char *str);
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void matrix_init_kb(void);
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void matrix_init_kb(void);
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void matrix_scan_kb(void);
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void matrix_scan_kb(void);
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@ -79,4 +82,4 @@ void audio_on_user(void);
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void music_on_user(void);
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void music_on_user(void);
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void music_scale_user(void);
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void music_scale_user(void);
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#endif
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#endif
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