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[Keyboard] Crazy Keyboard 68 (#10693)

* Entry and readme for crazy keyboard 68

* Defined layout in keyboard.h

* Basic setup done

* Working config, keymaps, rgb confirmed. Caps lock led untested

* Update readme.md

Image links

* Update config.h

* Update crazy_keyboard_68.c

#include "quantum.h"

* Match PR

* Update keyboards/crazy_keyboard_68/crazy_keyboard_68.c

* Update keyboards/crazy_keyboard_68/keymaps/default/keymap.c

* Update keyboards/crazy_keyboard_68/keymaps/default/keymap.c

* Update keyboards/crazy_keyboard_68/info.json

* Update keyboards/crazy_keyboard_68/crazy_keyboard_68.h

* Update keyboards/crazy_keyboard_68/rules.mk

* Update keyboards/crazy_keyboard_68/rules.mk

* Update keyboards/crazy_keyboard_68/config.h
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chent7 2020-11-10 13:06:55 +08:00 committed by GitHub
parent a9f65b760a
commit 8af767cb1d
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/*
Copyright 2020 chent7
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED // by default from pcb
#define PRODUCT_ID 0x13DE
#define DEVICE_VER 0x0001
#define MANUFACTURER chent7
#define PRODUCT Crazy Keyboard 68
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 15
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3, F4 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL */
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
//#define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
//#define BACKLIGHT_PIN B7
//#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_BREATHING
#define RGB_DI_PIN F6
#ifdef RGB_DI_PIN
# define RGBLED_NUM 84
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
# define RGBLIGHT_ANIMATIONS
/*== or choose animations ==*/
//# define RGBLIGHT_EFFECT_BREATHING
//# define RGBLIGHT_EFFECT_RAINBOW_MOOD
//# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
//# define RGBLIGHT_EFFECT_SNAKE
//# define RGBLIGHT_EFFECT_KNIGHT
//# define RGBLIGHT_EFFECT_CHRISTMAS
//# define RGBLIGHT_EFFECT_STATIC_GRADIENT
//# define RGBLIGHT_EFFECT_RGB_TEST
//# define RGBLIGHT_EFFECT_ALTERNATING
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
//# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
//# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is useful for the Windows task manager shortcut (ctrl+shift+esc).
*/
//#define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
/* Bootmagic Lite key configuration */
//#define BOOTMAGIC_LITE_ROW 0
//#define BOOTMAGIC_LITE_COLUMN 0

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/* Copyright 2020 chent7
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "crazy_keyboard_68.h"
void matrix_init_kb(void) {
led_init_ports();
matrix_init_user();
}
void led_init_ports(void) {
// Caps lock pin
setPinOutput(B0);
writePinHigh(B0);
}
bool led_update_kb(led_t led_state) {
if(led_update_user(led_state)) {
writePin(B0, !led_state.caps_lock);
}
return true;
}

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/* Copyright 2020 chent7
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* Crazy Keyboard 68 (ANSI) layout
* ,----------------------------------------------------------------.
* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d | 0e |
* |----------------------------------------------------------------|
* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d | 1e |
* |----------------------------------------------------------------|
* | 20 | 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c| 2d | 2e |
* |----------------------------------------------------------------|
* | 31 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3c| 3d| 3e |
* |----------------------------------------------------------------|
* | 40 | 41 | 43 | 46 | 49| 4a| 4b| 4c| 4d| 4e |
* `----------------------------------------------------------------'
*
* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_65_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e, \
k20, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e, \
k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e, \
k40, k41, k43, k46, k49, k4a, k4b, k4c, k4d, k4e \
) \
{ \
{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k0e}, \
{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, k1e}, \
{k20, XXX, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, k2e}, \
{XXX, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d, k3e}, \
{k40, k41, XXX, k43, XXX, XXX, k46, XXX, XXX, k49, k4a, k4b, k4c, k4d, k4e} \
}

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{
"keyboard_name": "crazy_keyboard_68",
"url": "",
"maintainer": "chent7",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_65_ansi": {
"layout": [
{"label":"k00", "x":0, "y":0},
{"label":"k01", "x":1, "y":0},
{"label":"k02", "x":2, "y":0},
{"label":"k03", "x":3, "y":0},
{"label":"k04", "x":4, "y":0},
{"label":"k05", "x":5, "y":0},
{"label":"k06", "x":6, "y":0},
{"label":"k07", "x":7, "y":0},
{"label":"k08", "x":8, "y":0},
{"label":"k09", "x":9, "y":0},
{"label":"k0a", "x":10, "y":0},
{"label":"k0b", "x":11, "y":0},
{"label":"k0c", "x":12, "y":0},
{"label":"k0d", "x":13, "y":0, "w":2},
{"label":"k0e", "x":15, "y":0},
{"label":"k10", "x":0, "y":1, "w":1.5},
{"label":"k11", "x":1.5, "y":1},
{"label":"k12", "x":2.5, "y":1},
{"label":"k13", "x":3.5, "y":1},
{"label":"k14", "x":4.5, "y":1},
{"label":"k15", "x":5.5, "y":1},
{"label":"k16", "x":6.5, "y":1},
{"label":"k17", "x":7.5, "y":1},
{"label":"k18", "x":8.5, "y":1},
{"label":"k19", "x":9.5, "y":1},
{"label":"k1a", "x":10.5, "y":1},
{"label":"k1b", "x":11.5, "y":1},
{"label":"k1c", "x":12.5, "y":1},
{"label":"k1d", "x":13.5, "y":1, "w":1.5},
{"label":"k1e", "x":15, "y":1},
{"label":"k20", "x":0, "y":2, "w":1.75},
{"label":"k22", "x":1.75, "y":2},
{"label":"k23", "x":2.75, "y":2},
{"label":"k24", "x":3.75, "y":2},
{"label":"k25", "x":4.75, "y":2},
{"label":"k26", "x":5.75, "y":2},
{"label":"k27", "x":6.75, "y":2},
{"label":"k28", "x":7.75, "y":2},
{"label":"k29", "x":8.75, "y":2},
{"label":"k2a", "x":9.75, "y":2},
{"label":"k2b", "x":10.75, "y":2},
{"label":"k2c", "x":11.75, "y":2},
{"label":"k2d", "x":12.75, "y":2, "w":2.25},
{"label":"k2e", "x":15, "y":2},
{"label":"k31", "x":0, "y":3, "w":2.25},
{"label":"k32", "x":2.25, "y":3},
{"label":"k33", "x":3.25, "y":3},
{"label":"k34", "x":4.25, "y":3},
{"label":"k35", "x":5.25, "y":3},
{"label":"k36", "x":6.25, "y":3},
{"label":"k37", "x":7.25, "y":3},
{"label":"k38", "x":8.25, "y":3},
{"label":"k39", "x":9.25, "y":3},
{"label":"k3a", "x":10.25, "y":3},
{"label":"k3b", "x":11.25, "y":3},
{"label":"k3c", "x":12.25, "y":3, "w":1.75},
{"label":"k3d", "x":14, "y":3},
{"label":"k3e", "x":15, "y":3},
{"label":"k40", "x":0, "y":4, "w":1.25},
{"label":"k41", "x":1.25, "y":4, "w":1.25},
{"label":"k43", "x":2.5, "y":4, "w":1.25},
{"label":"k46", "x":3.75, "y":4, "w":6.25},
{"label":"k49", "x":10, "y":4},
{"label":"k4a", "x":11, "y":4},
{"label":"k4b", "x":12, "y":4},
{"label":"k4c", "x":13, "y":4},
{"label":"k4d", "x":14, "y":4},
{"label":"k4e", "x":15, "y":4}
]
}
}
}

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/* Copyright 2020 chent7
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FN
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BASE: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |PgUp|
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgDn|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|Del |
* |----------------------------------------------------------------|
* |Ctrl|Win |Alt | Space |Alt|Fn |Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BASE] = LAYOUT_65_ansi(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FN), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Keymap _BASE: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* | |F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12| |Home|
* |----------------------------------------------------------------|
* | | | | | | | | | | |PSC|SLC|Pau| |End |
* |----------------------------------------------------------------|
* | |TOG|M_P|M_B|M_R|MSW|MSN|M_K|M_X|M_G|M_T| | |Ins |
* |----------------------------------------------------------------|
* | |MOD|HUI|HUD|SAI|SAD|VAI|VAD| | | | | | |
* |----------------------------------------------------------------|
* |Reset| | | | | | | | | |
* `----------------------------------------------------------------'
*/
[_FN] = LAYOUT_65_ansi(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_HOME,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_END,
_______, RGB_TOG, RGB_M_P, RGB_M_B, RGB_M_R,RGB_M_SW,RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, _______, _______, KC_INS,
_______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______, _______,
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};

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# The default keymap for crazy_keyboard_68
```
make crazy_keyboard_68:default
```

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# Crazy Keyboard 68
![Front View of Crazy Keyboard 68 PCB](https://i.imgur.com/0nTjDbU.jpg)\
![Back View of Crazy Keyboard 68 PCB](https://i.imgur.com/gTpdux3.jpeg)
Obscure 68% hotswap PCB sold on taobao, powered by ATM32U4. RGB key lighting and underglow requires self-soldering.
* Keyboard Maintainer: [chent7](https://github.com/chent7)
* Hardware Supported: crazy keyboard 68 Standard
* Hardware Availability: [taobao.com](https://item.taobao.com/item.htm?spm=a1z09.2.0.0.19422e8dJUzj8d&id=605218560507)
Make example for this keyboard (after setting up your build environment):
make crazy_keyboard_68:default
Flashing example for this keyboard:
make crazy_keyboard_68:default:flash
## Layouts
### ANSI
![Default ANSI Layout](https://i.imgur.com/y1ZApvU.png)
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = yes # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
BLUETOOTH_ENABLE = no # Enable Bluetooth
AUDIO_ENABLE = no # Audio output
LAYOUTS = 65_ansi