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Updated licensing

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Fredric Silberberg 2017-08-05 15:40:19 -07:00 committed by Jack Humbert
parent b66a9af352
commit 8cb413b6b7
2 changed files with 0 additions and 29 deletions

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@ -1,35 +1,10 @@
/*
Copyright 2017 Danny Nguyen <danny@hexwire.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_USER_H #ifndef CONFIG_USER_H
#define CONFIG_USER_H #define CONFIG_USER_H
#include "../../config.h" #include "../../config.h"
/* Use I2C or Serial, not both */
#define USE_SERIAL #define USE_SERIAL
// #define USE_I2C
/* Select hand configuration */
#define MASTER_LEFT #define MASTER_LEFT
// #define _MASTER_RIGHT
// #define EE_HANDS
#undef TAPPING_TERM #undef TAPPING_TERM
#define TAPPING_TERM 150 #define TAPPING_TERM 150

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@ -4,10 +4,6 @@
extern keymap_config_t keymap_config; extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0 #define _QWERTY 0
#define _LOWER 1 #define _LOWER 1
#define _VIM 2 #define _VIM 2