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This commit is contained in:
Jack Humbert 2017-07-10 10:35:45 -04:00
commit 8d190d5e25
40 changed files with 883 additions and 1396 deletions

View file

@ -483,6 +483,8 @@ define RUN_TEST
+error_occurred=0;\
$($(TEST)_COMMAND)\
if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps

View file

@ -22,9 +22,6 @@ static const I2CConfig i2ccfg = {
400000 // clock speed (Hz); 400kHz max for IS31
};
#define GDISP_SCREEN_WIDTH 7
#define GDISP_SCREEN_HEIGHT 7
static const uint8_t led_mask[] = {
0xFF, 0x00, /* C1-1 -> C1-16 */
0xFF, 0x00, /* C2-1 -> C2-16 */

View file

@ -0,0 +1,3 @@
GFXINC += drivers/ugfx/gdisp/is31fl3731c
GFXSRC += drivers/ugfx/gdisp/is31fl3731c/gdisp_is31fl3731c.c
GDISP_DRIVER_LIST += GDISPVMT_IS31FL3731C_QMK

View file

@ -19,11 +19,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_ERGODOX
#include "drivers/gdisp/IS31FL3731C/gdisp_lld_config.h"
#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_QMK
#define GDISP_SCREEN_HEIGHT LED_HEIGHT
#define GDISP_SCREEN_WIDTH LED_WIDTH
#include "gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "board_IS31FL3731C.h"
#include "board_is31fl3731c.h"
// Can't include led_tables from here
@ -33,27 +36,21 @@ extern const uint8_t CIE1931_CURVE[];
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 9
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 16
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 0
#define GDISP_INITIAL_CONTRAST 0
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 0
#define GDISP_INITIAL_BACKLIGHT 0
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define IS31_ADDR_DEFAULT 0x74
#define IS31_REG_CONFIG 0x00
#define IS31_REG_CONFIG 0x00
// bits in reg
#define IS31_REG_CONFIG_PICTUREMODE 0x00
#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
#define IS31_REG_CONFIG_PICTUREMODE 0x00
#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
#define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
// D2:D0 bits are starting frame for autoplay mode
@ -100,7 +97,6 @@ extern const uint8_t CIE1931_CURVE[];
#define IS31_PWM_SIZE 0x90
#define IS31_LED_MASK_SIZE 0x12
#define IS31_SCREEN_WIDTH 16
#define IS31
@ -144,14 +140,14 @@ static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint
}
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
__builtin_memset(PRIV(g), 0, sizeof(PrivData));
PRIV(g)->page = 0;
PRIV(g)->page = 0;
// Initialise the board interface
init_board(g);
gfxSleepMilliseconds(10);
// Initialise the board interface
init_board(g);
gfxSleepMilliseconds(10);
// zero function page, all registers (assuming full_page is all zeroes)
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
@ -179,134 +175,134 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// Finish Init
post_init_board(g);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOff;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOff;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
PRIV(g)->page++;
PRIV(g)->page %= 2;
// TODO: some smarter algorithm for this
// We should run only one physical page at a time
// This way we don't need to send so much data, and
// we could use slightly less memory
uint8_t* src = PRIV(g)->frame_buffer;
for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[val];
++src;
}
}
PRIV(g)->page++;
PRIV(g)->page %= 2;
// TODO: some smarter algorithm for this
// We should run only one physical page at a time
// This way we don't need to send so much data, and
// we could use slightly less memory
uint8_t* src = PRIV(g)->frame_buffer;
for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[val];
++src;
}
}
write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
gfxSleepMilliseconds(1);
write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
}
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
}
#endif
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
break;
case powerOn:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if (g->g.Backlight == (unsigned)g->p.ptr)
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
unsigned val = (unsigned)g->p.ptr;
g->g.Backlight = val > 100 ? 100 : val;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
break;
case powerOn:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if (g->g.Backlight == (unsigned)g->p.ptr)
return;
unsigned val = (unsigned)g->p.ptr;
g->g.Backlight = val > 100 ? 100 : val;
g->flags |= GDISP_FLG_NEEDFLUSH;
return;
}
}
return;
}
}
#endif // GDISP_NEED_CONTROL
#endif // GFX_USE_GDISP

View file

@ -24,13 +24,13 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_GRAY256
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_GRAY256
#endif /* GFX_USE_GDISP */
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */
#endif /* _GDISP_LLD_CONFIG_H */

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@ -83,7 +83,7 @@ static GFXINLINE void init_board(GDisplay *g) {
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
(void) g;
}
static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
@ -106,8 +106,8 @@ static GFXINLINE void enter_cmd_mode(GDisplay *g) {
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
spiSend(&SPID1, length, data);
(void) g;
spiSend(&SPID1, length, data);
}
#endif /* _GDISP_LLD_BOARD_H */

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@ -0,0 +1,3 @@
GFXINC += drivers/ugfx/gdisp/st7565
GFXSRC += drivers/ugfx/gdisp/st7565/gdisp_lld_ST7565.c
GDISP_DRIVER_LIST += GDISPVMT_ST7565_QMK

View file

@ -9,35 +9,35 @@
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_ST7565_ERGODOX
#include "drivers/gdisp/st7565ergodox/gdisp_lld_config.h"
#define GDISP_DRIVER_VMT GDISPVMT_ST7565_QMK
#include "gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "board_ST7565.h"
#include "board_st7565.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 32
#define GDISP_SCREEN_HEIGHT LCD_HEIGHT
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 128
#define GDISP_SCREEN_WIDTH LCD_WIDTH
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 35
#define GDISP_INITIAL_CONTRAST 35
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#define GDISP_INITIAL_BACKLIGHT 100
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#include "drivers/gdisp/st7565ergodox/st7565.h"
#include "st7565.h"
/*===========================================================================*/
/* Driver config defaults for backward compatibility. */
/* Driver config defaults for backward compatibility. */
/*===========================================================================*/
#ifndef ST7565_LCD_BIAS
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_7
@ -65,7 +65,7 @@ typedef struct{
// Some common routines and macros
#define PRIV(g) ((PrivData*)g->priv)
#define RAM(g) (PRIV(g)->ram)
#define RAM(g) (PRIV(g)->ram)
static GFXINLINE void write_cmd(GDisplay* g, uint8_t cmd) {
PRIV(g)->data[PRIV(g)->data_pos++] = cmd;
@ -76,15 +76,15 @@ static GFXINLINE void flush_cmd(GDisplay* g) {
PRIV(g)->data_pos = 0;
}
#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
#define write_cmd2(g, cmd1, cmd2) { write_cmd(g, cmd1); write_cmd(g, cmd2); }
#define write_cmd3(g, cmd1, cmd2, cmd3) { write_cmd(g, cmd1); write_cmd(g, cmd2); write_cmd(g, cmd3); }
// Some common routines and macros
#define delay(us) gfxSleepMicroseconds(us)
#define delay_ms(ms) gfxSleepMilliseconds(ms)
#define delay(us) gfxSleepMicroseconds(us)
#define delay_ms(ms) gfxSleepMilliseconds(ms)
#define xyaddr(x, y) ((x) + ((y)>>3)*GDISP_SCREEN_WIDTH)
#define xybit(y) (1<<((y)&7))
#define xyaddr(x, y) ((x) + ((y)>>3)*GDISP_SCREEN_WIDTH)
#define xybit(y) (1<<((y)&7))
/*===========================================================================*/
/* Driver exported functions. */
@ -150,7 +150,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
unsigned p;
unsigned p;
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
@ -181,7 +181,7 @@ LLDSPEC void gdisp_lld_flush(GDisplay *g) {
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
coord_t x, y;
switch(g->g.Orientation) {
default:
@ -212,7 +212,7 @@ LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
coord_t x, y;
switch(g->g.Orientation) {
default:
@ -257,7 +257,7 @@ LLDSPEC void gdisp_lld_blit_area(GDisplay *g) {
else {
*dst &= ~xybit(dsty);
}
dstx++;
dstx++;
srcbit++;
}
}

View file

@ -14,7 +14,7 @@
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
@ -22,6 +22,6 @@
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#endif /* GFX_USE_GDISP */
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */
#endif /* _GDISP_LLD_CONFIG_H */

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@ -0,0 +1,110 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
static const I2CConfig i2ccfg = {
400000 // clock speed (Hz); 400kHz max for IS31
};
static const uint8_t led_mask[] = {
0xFF, 0x00, /* C1-1 -> C1-16 */
0xFF, 0x00, /* C2-1 -> C2-16 */
0xFF, 0x00, /* C3-1 -> C3-16 */
0xFF, 0x00, /* C4-1 -> C4-16 */
0x3F, 0x00, /* C5-1 -> C5-16 */
0x00, 0x00, /* C6-1 -> C6-16 */
0x00, 0x00, /* C7-1 -> C7-16 */
0x00, 0x00, /* C8-1 -> C8-16 */
0x00, 0x00, /* C9-1 -> C9-16 */
};
// The address of the LED
#define LA(c, r) (c + r * 16 )
// Need to be an address that is not mapped, but inside the range of the controller matrix
#define NA LA(8, 8)
// The numbers in the comments are the led numbers DXX on the PCB
// The mapping is taken from the schematic of left hand side
static const uint8_t led_mapping[GDISP_SCREEN_HEIGHT][GDISP_SCREEN_WIDTH] = {
// 45 44 43 42 41 40 39
{ LA(1, 1), LA(1, 0), LA(0, 4), LA(0, 3), LA(0, 2), LA(0, 1), LA(0, 0)},
// 52 51 50 49 48 47 46
{ LA(2, 3), LA(2, 2), LA(2, 1), LA(2, 0), LA(1, 4), LA(1, 3), LA(1, 2) },
// 58 57 56 55 54 53 N/A
{ LA(3, 4), LA(3, 3), LA(3, 2), LA(3, 1), LA(3, 0), LA(2, 4), NA },
// 67 66 65 64 63 62 61
{ LA(5, 3), LA(5, 2), LA(5, 1), LA(5, 0), LA(4, 4), LA(4, 3), LA(4, 2) },
// 76 75 74 73 72 60 59
{ LA(7, 3), LA(7, 2), LA(7, 1), LA(7, 0), LA(6, 3), LA(4, 1), LA(4, 0) },
// N/A N/A N/A N/A N/A N/A 68
{ NA, NA, NA, NA, NA, NA, LA(5, 4) },
// N/A N/A N/A N/A 71 70 69
{ NA, NA, NA, NA, LA(6, 2), LA(6, 1), LA(6, 0) },
};
#define IS31_ADDR_DEFAULT 0x74 // AD connected to GND
#define IS31_TIMEOUT 5000
static GFXINLINE void init_board(GDisplay *g) {
(void) g;
/* I2C pins */
palSetPadMode(GPIOB, 0, PAL_MODE_ALTERNATIVE_2); // PTB0/I2C0/SCL
palSetPadMode(GPIOB, 1, PAL_MODE_ALTERNATIVE_2); // PTB1/I2C0/SDA
palSetPadMode(GPIOB, 16, PAL_MODE_OUTPUT_PUSHPULL);
palClearPad(GPIOB, 16);
/* start I2C */
i2cStart(&I2CD1, &i2ccfg);
// try high drive (from kiibohd)
I2CD1.i2c->C2 |= I2Cx_C2_HDRS;
// try glitch fixing (from kiibohd)
I2CD1.i2c->FLT = 4;
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
}
static GFXINLINE const uint8_t* get_led_mask(GDisplay* g) {
(void) g;
return led_mask;
}
static GFXINLINE uint8_t get_led_address(GDisplay* g, uint16_t x, uint16_t y)
{
(void) g;
return led_mapping[y][x];
}
static GFXINLINE void set_hardware_shutdown(GDisplay* g, bool shutdown) {
(void) g;
if(!shutdown) {
palSetPad(GPIOB, 16);
}
else {
palClearPad(GPIOB, 16);
}
}
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
i2cMasterTransmitTimeout(&I2CD1, IS31_ADDR_DEFAULT, data, length, 0, 0, US2ST(IS31_TIMEOUT));
}
#endif /* _GDISP_LLD_BOARD_H */

View file

@ -0,0 +1,113 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _GDISP_LLD_BOARD_H
#define _GDISP_LLD_BOARD_H
#define ST7565_LCD_BIAS ST7565_LCD_BIAS_9 // actually 6
#define ST7565_ADC ST7565_ADC_NORMAL
#define ST7565_COM_SCAN ST7565_COM_SCAN_DEC
#define ST7565_PAGE_ORDER 0,1,2,3
/*
* Custom page order for several LCD boards, e.g. HEM12864-99
* #define ST7565_PAGE_ORDER 4,5,6,7,0,1,2,3
*/
#define ST7565_GPIOPORT GPIOC
#define ST7565_PORT PORTC
#define ST7565_A0_PIN 7
#define ST7565_RST_PIN 8
#define ST7565_MOSI_PIN 6
#define ST7565_SLCK_PIN 5
#define ST7565_SS_PIN 4
#define palSetPadModeRaw(portname, bits) \
ST7565_PORT->PCR[ST7565_##portname##_PIN] = bits
#define palSetPadModeNamed(portname, portmode) \
palSetPadMode(ST7565_GPIOPORT, ST7565_##portname##_PIN, portmode)
#define ST7565_SPI_MODE PORTx_PCRn_DSE | PORTx_PCRn_MUX(2)
// DSPI Clock and Transfer Attributes
// Frame Size: 8 bits
// MSB First
// CLK Low by default
static const SPIConfig spi1config = {
// Operation complete callback or @p NULL.
.end_cb = NULL,
//The chip select line port - when not using pcs.
.ssport = ST7565_GPIOPORT,
// brief The chip select line pad number - when not using pcs.
.sspad=ST7565_SS_PIN,
// SPI initialization data.
.tar0 =
SPIx_CTARn_FMSZ(7) // Frame size = 8 bytes
| SPIx_CTARn_ASC(1) // After SCK Delay Scaler (min 50 ns) = 55.56ns
| SPIx_CTARn_DT(0) // Delay After Transfer Scaler (no minimum)= 27.78ns
| SPIx_CTARn_CSSCK(0) // PCS to SCK Delay Scaler (min 20 ns) = 27.78ns
| SPIx_CTARn_PBR(0) // Baud Rate Prescaler = 2
| SPIx_CTARn_BR(0) // Baud rate (min 50ns) = 55.56ns
};
static GFXINLINE void acquire_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to acquire
// spiAcquireBus(&SPID1);
spiSelect(&SPID1);
}
static GFXINLINE void release_bus(GDisplay *g) {
(void) g;
// Only the LCD is using the SPI bus, so no need to release
//spiReleaseBus(&SPID1);
spiUnselect(&SPID1);
}
static GFXINLINE void init_board(GDisplay *g) {
(void) g;
palSetPadModeNamed(A0, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
palSetPadModeNamed(RST, PAL_MODE_OUTPUT_PUSHPULL);
palSetPad(ST7565_GPIOPORT, ST7565_RST_PIN);
palSetPadModeRaw(MOSI, ST7565_SPI_MODE);
palSetPadModeRaw(SLCK, ST7565_SPI_MODE);
palSetPadModeNamed(SS, PAL_MODE_OUTPUT_PUSHPULL);
spiInit();
spiStart(&SPID1, &spi1config);
release_bus(g);
}
static GFXINLINE void post_init_board(GDisplay *g) {
(void) g;
}
static GFXINLINE void setpin_reset(GDisplay *g, bool_t state) {
(void) g;
if (state) {
palClearPad(ST7565_GPIOPORT, ST7565_RST_PIN);
}
else {
palSetPad(ST7565_GPIOPORT, ST7565_RST_PIN);
}
}
static GFXINLINE void enter_data_mode(GDisplay *g) {
palSetPad(ST7565_GPIOPORT, ST7565_A0_PIN);
}
static GFXINLINE void enter_cmd_mode(GDisplay *g) {
palClearPad(ST7565_GPIOPORT, ST7565_A0_PIN);
}
static GFXINLINE void write_data(GDisplay *g, uint8_t* data, uint16_t length) {
(void) g;
spiSend(&SPID1, length, data);
}
#endif /* _GDISP_LLD_BOARD_H */

View file

@ -51,16 +51,9 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define SERIAL_LINK_BAUD 562500
#define SERIAL_LINK_THREAD_PRIORITY (NORMALPRIO - 1)
// The visualizer needs gfx thread priorities
#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
#define VISUALIZER_USER_DATA_SIZE 16
#define LCD_DISPLAY_NUMBER 0
#define LED_DISPLAY_NUMBER 1
#define LED_NUM_ROWS 7
#define LED_NUM_COLS 7
/*
* Feature disable options
* These options are also useful to firmware size reduction.

View file

@ -1,2 +0,0 @@
GFXINC += drivers/gdisp/IS31FL3731C
GFXSRC += drivers/gdisp/IS31FL3731C/gdisp_IS31FL3731C.c

View file

@ -1,2 +0,0 @@
GFXINC += drivers/gdisp/st7565ergodox
GFXSRC += drivers/gdisp/st7565ergodox/gdisp_lld_ST7565.c

View file

@ -22,310 +22,6 @@
#ifndef _GFXCONF_H
#define _GFXCONF_H
///////////////////////////////////////////////////////////////////////////
// GOS - One of these must be defined, preferably in your Makefile //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_OS_CHIBIOS TRUE
//#define GFX_USE_OS_FREERTOS FALSE
// #define GFX_FREERTOS_USE_TRACE FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
//#define GFX_USE_OS_ECOS FALSE
//#define GFX_USE_OS_RAWRTOS FALSE
//#define GFX_USE_OS_ARDUINO FALSE
//#define GFX_USE_OS_KEIL FALSE
//#define GFX_USE_OS_CMSIS FALSE
//#define GFX_USE_OS_RAW32 FALSE
// #define INTERRUPTS_OFF() optional_code
// #define INTERRUPTS_ON() optional_code
// These are not defined by default for some reason
#define GOS_NEED_X_THREADS FALSE
#define GOS_NEED_X_HEAP FALSE
// Options that (should where relevant) apply to all operating systems
#define GFX_NO_INLINE FALSE
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
// #define GFX_CPU GFX_CPU_UNKNOWN
// #define GFX_OS_HEAP_SIZE 0
// #define GFX_OS_NO_INIT FALSE
// #define GFX_OS_INIT_NO_WARNING FALSE
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GDISP TRUE
//#define GDISP_NEED_AUTOFLUSH FALSE
//#define GDISP_NEED_TIMERFLUSH FALSE
//#define GDISP_NEED_VALIDATION TRUE
//#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ARC TRUE
#define GDISP_NEED_ARCSECTORS TRUE
#define GDISP_NEED_CONVEX_POLYGON TRUE
//#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD TRUE
#define GDISP_NEED_CONTROL TRUE
//#define GDISP_NEED_QUERY FALSE
//#define GDISP_NEED_MULTITHREAD FALSE
//#define GDISP_NEED_STREAMING FALSE
#define GDISP_NEED_TEXT TRUE
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
// #define GDISP_NEED_ANTIALIAS FALSE
// #define GDISP_NEED_UTF8 FALSE
#define GDISP_NEED_TEXT_KERNING TRUE
// #define GDISP_INCLUDE_FONT_UI1 FALSE
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
// #define GDISP_INCLUDE_USER_FONTS FALSE
//#define GDISP_NEED_IMAGE FALSE
// #define GDISP_NEED_IMAGE_NATIVE FALSE
// #define GDISP_NEED_IMAGE_GIF FALSE
// #define GDISP_NEED_IMAGE_BMP FALSE
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
// #define GDISP_NEED_IMAGE_JPG FALSE
// #define GDISP_NEED_IMAGE_PNG FALSE
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#ifdef EMULATOR
#define GDISP_NEED_PIXMAP TRUE
#endif
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
//#define GDISP_LINEBUF_SIZE 128
//#define GDISP_STARTUP_COLOR Black
#define GDISP_NEED_STARTUP_LOGO FALSE
//#define GDISP_TOTAL_DISPLAYS 2
#ifndef EMULATOR
#define GDISP_DRIVER_LIST GDISPVMT_ST7565_ERGODOX, GDISPVMT_IS31FL3731C_ERGODOX
#else
#define GDISP_DRIVER_LIST GDISPVMT_EMULATOR_LCD_ERGODOX, GDISPVMT_EMULATOR_LED_ERGODOX
#endif
#ifdef GDISP_DRIVER_LIST
// For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
#define GDISP_HARDWARE_STREAM_WRITE FALSE
#define GDISP_HARDWARE_STREAM_READ FALSE
#define GDISP_HARDWARE_STREAM_POS FALSE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS FALSE
//#define GDISP_HARDWARE_BITFILLS FALSE
#define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_QUERY FALSE
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
#endif
// The custom format is not defined for some reason, so define it as error
// so we don't get compiler warnings
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
#define GDISP_USE_GFXNET FALSE
// #define GDISP_GFXNET_PORT 13001
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GWIN FALSE
//#define GWIN_NEED_WINDOWMANAGER FALSE
// #define GWIN_REDRAW_IMMEDIATE FALSE
// #define GWIN_REDRAW_SINGLEOP FALSE
// #define GWIN_NEED_FLASHING FALSE
// #define GWIN_FLASHING_PERIOD 250
//#define GWIN_NEED_CONSOLE FALSE
// #define GWIN_CONSOLE_USE_HISTORY FALSE
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
// #define GWIN_CONSOLE_ESCSEQ FALSE
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
// #define GWIN_CONSOLE_USE_FLOAT FALSE
//#define GWIN_NEED_GRAPH FALSE
//#define GWIN_NEED_GL3D FALSE
//#define GWIN_NEED_WIDGET FALSE
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
// #define GWIN_NEED_LABEL FALSE
// #define GWIN_LABEL_ATTRIBUTE FALSE
// #define GWIN_NEED_BUTTON FALSE
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
// #define GWIN_NEED_SLIDER FALSE
// #define GWIN_SLIDER_NOSNAP FALSE
// #define GWIN_SLIDER_DEAD_BAND 5
// #define GWIN_SLIDER_TOGGLE_INC 20
// #define GWIN_NEED_CHECKBOX FALSE
// #define GWIN_NEED_IMAGE FALSE
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
// #define GWIN_NEED_RADIO FALSE
// #define GWIN_NEED_LIST FALSE
// #define GWIN_NEED_LIST_IMAGES FALSE
// #define GWIN_NEED_PROGRESSBAR FALSE
// #define GWIN_PROGRESSBAR_AUTO FALSE
// #define GWIN_NEED_KEYBOARD FALSE
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
// #define GWIN_NEED_TEXTEDIT FALSE
// #define GWIN_FLAT_STYLING FALSE
// #define GWIN_WIDGET_TAGS FALSE
//#define GWIN_NEED_CONTAINERS FALSE
// #define GWIN_NEED_CONTAINER FALSE
// #define GWIN_NEED_FRAME FALSE
// #define GWIN_NEED_TABSET FALSE
// #define GWIN_TABSET_TABHEIGHT 18
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GEVENT TRUE
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
//#define GEVENT_MAXIMUM_SIZE 32
//#define GEVENT_MAX_SOURCE_LISTENERS 32
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER FALSE
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE FALSE
//#define GQUEUE_NEED_ASYNC FALSE
//#define GQUEUE_NEED_GSYNC FALSE
//#define GQUEUE_NEED_FSYNC FALSE
//#define GQUEUE_NEED_BUFFERS FALSE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GINPUT FALSE
//#define GINPUT_NEED_MOUSE FALSE
// #define GINPUT_TOUCH_STARTRAW FALSE
// #define GINPUT_TOUCH_NOTOUCH FALSE
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
// #define GINPUT_MOUSE_POLL_PERIOD 25
// #define GINPUT_MOUSE_CLICK_TIME 300
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
//#define GINPUT_NEED_KEYBOARD FALSE
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
// #define GKEYBOARD_LAYOUT_OFF FALSE
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
//#define GINPUT_NEED_TOGGLE FALSE
//#define GINPUT_NEED_DIAL FALSE
///////////////////////////////////////////////////////////////////////////
// GFILE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GFILE FALSE
//#define GFILE_NEED_PRINTG FALSE
//#define GFILE_NEED_SCANG FALSE
//#define GFILE_NEED_STRINGS FALSE
//#define GFILE_NEED_FILELISTS FALSE
//#define GFILE_NEED_STDIO FALSE
//#define GFILE_NEED_NOAUTOMOUNT FALSE
//#define GFILE_NEED_NOAUTOSYNC FALSE
//#define GFILE_NEED_MEMFS FALSE
//#define GFILE_NEED_ROMFS FALSE
//#define GFILE_NEED_RAMFS FALSE
//#define GFILE_NEED_FATFS FALSE
//#define GFILE_NEED_NATIVEFS FALSE
//#define GFILE_NEED_CHBIOSFS FALSE
//#define GFILE_ALLOW_FLOATS FALSE
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
//#define GFILE_MAX_GFILES 3
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GADC FALSE
//#define GADC_MAX_LOWSPEED_DEVICES 4
///////////////////////////////////////////////////////////////////////////
// GAUDIO //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDIO FALSE
// There seems to be a bug in the ugfx code, the wrong define is used
// So define it in order to avoid warnings
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
// #define GAUDIO_NEED_PLAY FALSE
// #define GAUDIO_NEED_RECORD FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GMISC TRUE
//#define GMISC_NEED_ARRAYOPS FALSE
//#define GMISC_NEED_FASTTRIG FALSE
//#define GMISC_NEED_FIXEDTRIG FALSE
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
#define GMISC_NEED_MATRIXFLOAT2D TRUE
#define GMISC_NEED_MATRIXFIXED2D FALSE
#include "common_gfxconf.h"
#endif /* _GFXCONF_H */

View file

@ -1,7 +1,6 @@
# project specific files
SRC = matrix.c \
led.c \
animations.c
led.c
## chip/board settings
# - the next two should match the directories in
@ -67,5 +66,10 @@ LCD_BACKLIGHT_ENABLE = yes
MIDI_ENABLE = no
RGBLIGHT_ENABLE = no
include $(SUBPROJECT_PATH)/drivers/gdisp/st7565ergodox/driver.mk
include $(SUBPROJECT_PATH)/drivers/gdisp/IS31FL3731C/driver.mk
LCD_DRIVER = st7565
LCD_WIDTH = 128
LCD_HEIGHT = 32
LED_DRIVER = is31fl3731c
LED_WIDTH = 7
LED_HEIGHT = 7

View file

@ -34,7 +34,7 @@
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "led.h"
#include "animations.h"
#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
@ -58,7 +58,7 @@ static keyframe_animation_t color_animation = {
// this prevents the color from changing when activating the layer
// momentarily
.frame_lengths = {gfxMillisecondsToTicks(200), gfxMillisecondsToTicks(500)},
.frame_functions = {keyframe_no_operation, backlight_keyframe_animate_color},
.frame_functions = {keyframe_no_operation, lcd_backlight_keyframe_animate_color},
};
void initialize_user_visualizer(visualizer_state_t* state) {

View file

@ -31,7 +31,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "lcd_keyframes.h"
#include "lcd_backlight_keyframes.h"
#include "system/serial_link.h"
#include "animations.h"
#include "default_animations.h"
static const uint32_t logo_background_color = LCD_COLOR(0x00, 0x00, 0xFF);
static const uint32_t initial_color = LCD_COLOR(0, 0, 0);
@ -79,7 +79,7 @@ static keyframe_animation_t one_led_color = {
.num_frames = 1,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(0)},
.frame_functions = {backlight_keyframe_set_color},
.frame_functions = {lcd_backlight_keyframe_set_color},
};
bool swap_led_target_color(keyframe_animation_t* animation, visualizer_state_t* state) {
@ -94,7 +94,7 @@ static keyframe_animation_t two_led_colors = {
.num_frames = 2,
.loop = true,
.frame_lengths = {gfxMillisecondsToTicks(1000), gfxMillisecondsToTicks(0)},
.frame_functions = {backlight_keyframe_set_color, swap_led_target_color},
.frame_functions = {lcd_backlight_keyframe_set_color, swap_led_target_color},
};
// The LCD animation alternates between the layer name display and a

View file

@ -1,128 +0,0 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#if defined(VISUALIZER_ENABLE)
#include "animations.h"
#include "visualizer.h"
#ifdef BACKLIGHT_ENABLE
#include "led_keyframes.h"
#endif
#include "visualizer_keyframes.h"
#if defined(LCD_ENABLE) || defined(LCD_BACKLIGHT_ENABLE) || defined(BACKLIGHT_ENABLE)
static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef BACKLIGHT_ENABLE
led_keyframe_enable(animation, state);
#endif
return false;
}
static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
#ifdef BACKLIGHT_ENABLE
led_keyframe_disable(animation, state);
#endif
return false;
}
static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_in_all(animation, state);
#endif
return ret;
}
static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_out_all(animation, state);
#endif
return ret;
}
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
keyframe_animation_t default_startup_animation = {
.num_frames = 2,
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(5000)},
.frame_functions = {
keyframe_enable,
keyframe_fade_in,
},
};
keyframe_animation_t default_suspend_animation = {
.num_frames = 2,
.loop = false,
.frame_lengths = {gfxMillisecondsToTicks(1000), 0},
.frame_functions = {
keyframe_fade_out,
keyframe_disable,
},
};
#endif
#if defined(BACKLIGHT_ENABLE)
#define CROSSFADE_TIME 1000
#define GRADIENT_TIME 3000
keyframe_animation_t led_test_animation = {
.num_frames = 14,
.loop = true,
.frame_lengths = {
gfxMillisecondsToTicks(1000), // fade in
gfxMillisecondsToTicks(1000), // no op (leds on)
gfxMillisecondsToTicks(1000), // fade out
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left to rigt (outside in)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // mirror leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // left_to_right (mirrored, so inside out)
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
gfxMillisecondsToTicks(GRADIENT_TIME), // top_to_bottom
0, // normal leds
gfxMillisecondsToTicks(CROSSFADE_TIME), // crossfade
},
.frame_functions = {
led_keyframe_fade_in_all,
keyframe_no_operation,
led_keyframe_fade_out_all,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_mirror_orientation,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_normal_orientation,
led_keyframe_crossfade,
},
};
#endif
#endif

View file

@ -1,30 +0,0 @@
/* Copyright 2017 Fred Sundvik
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#include "visualizer.h"
// You can use these default animations, but of course you can also write your own custom ones instead
extern keyframe_animation_t default_startup_animation;
extern keyframe_animation_t default_suspend_animation;
// An animation for testing and demonstrating the led support, should probably not be used for real world
// cases
extern keyframe_animation_t led_test_animation;
#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */

View file

@ -22,9 +22,6 @@ static const I2CConfig i2ccfg = {
400000 // clock speed (Hz); 400kHz max for IS31
};
#define GDISP_SCREEN_WIDTH 16
#define GDISP_SCREEN_HEIGHT 5
static const uint8_t led_mask[] = {
0xFF, 0x00, /* C1-1 -> C1-16 */
0xFF, 0x00, /* C2-1 -> C2-16 */

View file

@ -81,12 +81,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#endif
// The visualizer needs gfx thread priorities
#define LED_DISPLAY_NUMBER 0
#define LED_NUM_ROWS 5
#define LED_NUM_COLS 16
#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
#endif

View file

@ -1,2 +0,0 @@
GFXINC += drivers/gdisp/IS31FL3731C
GFXSRC += drivers/gdisp/IS31FL3731C/gdisp_IS31FL3731C.c

View file

@ -1,312 +0,0 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "gfx.h"
#if GFX_USE_GDISP
#define GDISP_DRIVER_VMT GDISPVMT_IS31FL3731C_WHITEFOX
#include "drivers/gdisp/IS31FL3731C/gdisp_lld_config.h"
#include "src/gdisp/gdisp_driver.h"
#include "board_IS31FL3731C.h"
// Can't include led_tables from here
extern const uint8_t CIE1931_CURVE[];
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 9
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 16
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 0
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 0
#endif
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER<<0)
#define IS31_ADDR_DEFAULT 0x74
#define IS31_REG_CONFIG 0x00
// bits in reg
#define IS31_REG_CONFIG_PICTUREMODE 0x00
#define IS31_REG_CONFIG_AUTOPLAYMODE 0x08
#define IS31_REG_CONFIG_AUDIOPLAYMODE 0x18
// D2:D0 bits are starting frame for autoplay mode
#define IS31_REG_PICTDISP 0x01 // D2:D0 frame select for picture mode
#define IS31_REG_AUTOPLAYCTRL1 0x02
// D6:D4 number of loops (000=infty)
// D2:D0 number of frames to be used
#define IS31_REG_AUTOPLAYCTRL2 0x03 // D5:D0 delay time (*11ms)
#define IS31_REG_DISPLAYOPT 0x05
#define IS31_REG_DISPLAYOPT_INTENSITY_SAME 0x20 // same intensity for all frames
#define IS31_REG_DISPLAYOPT_BLINK_ENABLE 0x8
// D2:D0 bits blink period time (*0.27s)
#define IS31_REG_AUDIOSYNC 0x06
#define IS31_REG_AUDIOSYNC_ENABLE 0x1
#define IS31_REG_FRAMESTATE 0x07
#define IS31_REG_BREATHCTRL1 0x08
// D6:D4 fade out time (26ms*2^i)
// D2:D0 fade in time (26ms*2^i)
#define IS31_REG_BREATHCTRL2 0x09
#define IS31_REG_BREATHCTRL2_ENABLE 0x10
// D2:D0 extinguish time (3.5ms*2^i)
#define IS31_REG_SHUTDOWN 0x0A
#define IS31_REG_SHUTDOWN_OFF 0x0
#define IS31_REG_SHUTDOWN_ON 0x1
#define IS31_REG_AGCCTRL 0x0B
#define IS31_REG_ADCRATE 0x0C
#define IS31_COMMANDREGISTER 0xFD
#define IS31_FUNCTIONREG 0x0B // helpfully called 'page nine'
#define IS31_FUNCTIONREG_SIZE 0xD
#define IS31_FRAME_SIZE 0xB4
#define IS31_PWM_REG 0x24
#define IS31_PWM_SIZE 0x90
#define IS31_LED_MASK_SIZE 0x12
#define IS31_SCREEN_WIDTH 16
#define IS31
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
typedef struct{
uint8_t write_buffer_offset;
uint8_t write_buffer[IS31_FRAME_SIZE];
uint8_t frame_buffer[GDISP_SCREEN_HEIGHT * GDISP_SCREEN_WIDTH];
uint8_t page;
}__attribute__((__packed__)) PrivData;
// Some common routines and macros
#define PRIV(g) ((PrivData*)g->priv)
/*===========================================================================*/
/* Driver exported functions. */
/*===========================================================================*/
static GFXINLINE void write_page(GDisplay* g, uint8_t page) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = IS31_COMMANDREGISTER;
tx[1] = page;
write_data(g, tx, 2);
}
static GFXINLINE void write_register(GDisplay* g, uint8_t page, uint8_t reg, uint8_t data) {
uint8_t tx[2] __attribute__((aligned(2)));
tx[0] = reg;
tx[1] = data;
write_page(g, page);
write_data(g, tx, 2);
}
static GFXINLINE void write_ram(GDisplay *g, uint8_t page, uint16_t offset, uint16_t length) {
PRIV(g)->write_buffer_offset = offset;
write_page(g, page);
write_data(g, (uint8_t*)PRIV(g), length + 1);
}
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// The private area is the display surface.
g->priv = gfxAlloc(sizeof(PrivData));
__builtin_memset(PRIV(g), 0, sizeof(PrivData));
PRIV(g)->page = 0;
// Initialise the board interface
init_board(g);
gfxSleepMilliseconds(10);
// zero function page, all registers (assuming full_page is all zeroes)
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
set_hardware_shutdown(g, false);
gfxSleepMilliseconds(10);
// software shutdown
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
gfxSleepMilliseconds(10);
// zero function page, all registers
write_ram(g, IS31_FUNCTIONREG, 0, IS31_FUNCTIONREG_SIZE);
gfxSleepMilliseconds(10);
// zero all LED registers on all 8 pages, and enable the mask
__builtin_memcpy(PRIV(g)->write_buffer, get_led_mask(g), IS31_LED_MASK_SIZE);
for(uint8_t i=0; i<8; i++) {
write_ram(g, i, 0, IS31_FRAME_SIZE);
gfxSleepMilliseconds(1);
}
// software shutdown disable (i.e. turn stuff on)
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
gfxSleepMilliseconds(10);
// Finish Init
post_init_board(g);
/* Initialise the GDISP structure */
g->g.Width = GDISP_SCREEN_WIDTH;
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOff;
g->g.Backlight = GDISP_INITIAL_BACKLIGHT;
g->g.Contrast = GDISP_INITIAL_CONTRAST;
return TRUE;
}
#if GDISP_HARDWARE_FLUSH
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
// Don't flush if we don't need it.
if (!(g->flags & GDISP_FLG_NEEDFLUSH))
return;
PRIV(g)->page++;
PRIV(g)->page %= 2;
// TODO: some smarter algorithm for this
// We should run only one physical page at a time
// This way we don't need to send so much data, and
// we could use slightly less memory
uint8_t* src = PRIV(g)->frame_buffer;
for (int y=0;y<GDISP_SCREEN_HEIGHT;y++) {
for (int x=0;x<GDISP_SCREEN_WIDTH;x++) {
uint8_t val = (uint16_t)*src * g->g.Backlight / 100;
PRIV(g)->write_buffer[get_led_address(g, x, y)]=CIE1931_CURVE[val];
++src;
}
}
write_ram(g, PRIV(g)->page, IS31_PWM_REG, IS31_PWM_SIZE);
gfxSleepMilliseconds(1);
write_register(g, IS31_FUNCTIONREG, IS31_REG_PICTDISP, PRIV(g)->page);
g->flags &= ~GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x] = gdispColor2Native(g->p.color);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = g->p.y;
break;
}
return gdispNative2Color(PRIV(g)->frame_buffer[y * GDISP_SCREEN_WIDTH + x]);
}
#endif
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
case powerSleep:
case powerDeepSleep:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_OFF);
break;
case powerOn:
write_register(g, IS31_FUNCTIONREG, IS31_REG_SHUTDOWN, IS31_REG_SHUTDOWN_ON);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if (g->g.Backlight == (unsigned)g->p.ptr)
return;
unsigned val = (unsigned)g->p.ptr;
g->g.Backlight = val > 100 ? 100 : val;
g->flags |= GDISP_FLG_NEEDFLUSH;
return;
}
}
#endif // GDISP_NEED_CONTROL
#endif // GFX_USE_GDISP

View file

@ -1,36 +0,0 @@
/*
Copyright 2016 Fred Sundvik <fsundvik@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _GDISP_LLD_CONFIG_H
#define _GDISP_LLD_CONFIG_H
#if GFX_USE_GDISP
/*===========================================================================*/
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_GRAY256
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */

View file

@ -22,308 +22,6 @@
#ifndef _GFXCONF_H
#define _GFXCONF_H
///////////////////////////////////////////////////////////////////////////
// GOS - One of these must be defined, preferably in your Makefile //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_OS_CHIBIOS TRUE
//#define GFX_USE_OS_FREERTOS FALSE
// #define GFX_FREERTOS_USE_TRACE FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
//#define GFX_USE_OS_ECOS FALSE
//#define GFX_USE_OS_RAWRTOS FALSE
//#define GFX_USE_OS_ARDUINO FALSE
//#define GFX_USE_OS_KEIL FALSE
//#define GFX_USE_OS_CMSIS FALSE
//#define GFX_USE_OS_RAW32 FALSE
// #define INTERRUPTS_OFF() optional_code
// #define INTERRUPTS_ON() optional_code
// These are not defined by default for some reason
#define GOS_NEED_X_THREADS FALSE
#define GOS_NEED_X_HEAP FALSE
// Options that (should where relevant) apply to all operating systems
#define GFX_NO_INLINE FALSE
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
// #define GFX_CPU GFX_CPU_UNKNOWN
// #define GFX_OS_HEAP_SIZE 0
// #define GFX_OS_NO_INIT FALSE
// #define GFX_OS_INIT_NO_WARNING FALSE
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GDISP TRUE
//#define GDISP_NEED_AUTOFLUSH FALSE
//#define GDISP_NEED_TIMERFLUSH FALSE
//#define GDISP_NEED_VALIDATION TRUE
//#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ARC TRUE
#define GDISP_NEED_ARCSECTORS TRUE
#define GDISP_NEED_CONVEX_POLYGON TRUE
//#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD TRUE
#define GDISP_NEED_CONTROL TRUE
//#define GDISP_NEED_QUERY FALSE
//#define GDISP_NEED_MULTITHREAD FALSE
//#define GDISP_NEED_STREAMING FALSE
#define GDISP_NEED_TEXT TRUE
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
// #define GDISP_NEED_ANTIALIAS FALSE
// #define GDISP_NEED_UTF8 FALSE
#define GDISP_NEED_TEXT_KERNING TRUE
// #define GDISP_INCLUDE_FONT_UI1 FALSE
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
// #define GDISP_INCLUDE_USER_FONTS FALSE
//#define GDISP_NEED_IMAGE FALSE
// #define GDISP_NEED_IMAGE_NATIVE FALSE
// #define GDISP_NEED_IMAGE_GIF FALSE
// #define GDISP_NEED_IMAGE_BMP FALSE
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
// #define GDISP_NEED_IMAGE_JPG FALSE
// #define GDISP_NEED_IMAGE_PNG FALSE
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#ifdef EMULATOR
#define GDISP_NEED_PIXMAP TRUE
#endif
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
//#define GDISP_LINEBUF_SIZE 128
//#define GDISP_STARTUP_COLOR Black
#define GDISP_NEED_STARTUP_LOGO FALSE
//#define GDISP_TOTAL_DISPLAYS 2
#ifndef EMULATOR
#define GDISP_DRIVER_LIST GDISPVMT_IS31FL3731C_WHITEFOX
#endif
#ifdef GDISP_DRIVER_LIST
// For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
#define GDISP_HARDWARE_STREAM_WRITE FALSE
#define GDISP_HARDWARE_STREAM_READ FALSE
#define GDISP_HARDWARE_STREAM_POS FALSE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS FALSE
//#define GDISP_HARDWARE_BITFILLS FALSE
#define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_QUERY FALSE
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
#endif
// The custom format is not defined for some reason, so define it as error
// so we don't get compiler warnings
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
#define GDISP_USE_GFXNET FALSE
// #define GDISP_GFXNET_PORT 13001
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GWIN FALSE
//#define GWIN_NEED_WINDOWMANAGER FALSE
// #define GWIN_REDRAW_IMMEDIATE FALSE
// #define GWIN_REDRAW_SINGLEOP FALSE
// #define GWIN_NEED_FLASHING FALSE
// #define GWIN_FLASHING_PERIOD 250
//#define GWIN_NEED_CONSOLE FALSE
// #define GWIN_CONSOLE_USE_HISTORY FALSE
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
// #define GWIN_CONSOLE_ESCSEQ FALSE
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
// #define GWIN_CONSOLE_USE_FLOAT FALSE
//#define GWIN_NEED_GRAPH FALSE
//#define GWIN_NEED_GL3D FALSE
//#define GWIN_NEED_WIDGET FALSE
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
// #define GWIN_NEED_LABEL FALSE
// #define GWIN_LABEL_ATTRIBUTE FALSE
// #define GWIN_NEED_BUTTON FALSE
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
// #define GWIN_NEED_SLIDER FALSE
// #define GWIN_SLIDER_NOSNAP FALSE
// #define GWIN_SLIDER_DEAD_BAND 5
// #define GWIN_SLIDER_TOGGLE_INC 20
// #define GWIN_NEED_CHECKBOX FALSE
// #define GWIN_NEED_IMAGE FALSE
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
// #define GWIN_NEED_RADIO FALSE
// #define GWIN_NEED_LIST FALSE
// #define GWIN_NEED_LIST_IMAGES FALSE
// #define GWIN_NEED_PROGRESSBAR FALSE
// #define GWIN_PROGRESSBAR_AUTO FALSE
// #define GWIN_NEED_KEYBOARD FALSE
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
// #define GWIN_NEED_TEXTEDIT FALSE
// #define GWIN_FLAT_STYLING FALSE
// #define GWIN_WIDGET_TAGS FALSE
//#define GWIN_NEED_CONTAINERS FALSE
// #define GWIN_NEED_CONTAINER FALSE
// #define GWIN_NEED_FRAME FALSE
// #define GWIN_NEED_TABSET FALSE
// #define GWIN_TABSET_TABHEIGHT 18
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GEVENT TRUE
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
//#define GEVENT_MAXIMUM_SIZE 32
//#define GEVENT_MAX_SOURCE_LISTENERS 32
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER FALSE
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE FALSE
//#define GQUEUE_NEED_ASYNC FALSE
//#define GQUEUE_NEED_GSYNC FALSE
//#define GQUEUE_NEED_FSYNC FALSE
//#define GQUEUE_NEED_BUFFERS FALSE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GINPUT FALSE
//#define GINPUT_NEED_MOUSE FALSE
// #define GINPUT_TOUCH_STARTRAW FALSE
// #define GINPUT_TOUCH_NOTOUCH FALSE
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
// #define GINPUT_MOUSE_POLL_PERIOD 25
// #define GINPUT_MOUSE_CLICK_TIME 300
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
//#define GINPUT_NEED_KEYBOARD FALSE
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
// #define GKEYBOARD_LAYOUT_OFF FALSE
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
//#define GINPUT_NEED_TOGGLE FALSE
//#define GINPUT_NEED_DIAL FALSE
///////////////////////////////////////////////////////////////////////////
// GFILE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GFILE FALSE
//#define GFILE_NEED_PRINTG FALSE
//#define GFILE_NEED_SCANG FALSE
//#define GFILE_NEED_STRINGS FALSE
//#define GFILE_NEED_FILELISTS FALSE
//#define GFILE_NEED_STDIO FALSE
//#define GFILE_NEED_NOAUTOMOUNT FALSE
//#define GFILE_NEED_NOAUTOSYNC FALSE
//#define GFILE_NEED_MEMFS FALSE
//#define GFILE_NEED_ROMFS FALSE
//#define GFILE_NEED_RAMFS FALSE
//#define GFILE_NEED_FATFS FALSE
//#define GFILE_NEED_NATIVEFS FALSE
//#define GFILE_NEED_CHBIOSFS FALSE
//#define GFILE_ALLOW_FLOATS FALSE
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
//#define GFILE_MAX_GFILES 3
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GADC FALSE
//#define GADC_MAX_LOWSPEED_DEVICES 4
///////////////////////////////////////////////////////////////////////////
// GAUDIO //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDIO FALSE
// There seems to be a bug in the ugfx code, the wrong define is used
// So define it in order to avoid warnings
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
// #define GAUDIO_NEED_PLAY FALSE
// #define GAUDIO_NEED_RECORD FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GMISC TRUE
//#define GMISC_NEED_ARRAYOPS FALSE
//#define GMISC_NEED_FASTTRIG FALSE
//#define GMISC_NEED_FIXEDTRIG FALSE
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
#define GMISC_NEED_MATRIXFLOAT2D TRUE
#define GMISC_NEED_MATRIXFIXED2D FALSE
#include "common_gfxconf.h"
#endif /* _GFXCONF_H */

View file

@ -1,7 +1,6 @@
# project specific files
SRC = matrix.c \
led.c \
animations.c
led.c
## chip/board settings
# - the next two should match the directories in
@ -70,4 +69,6 @@ CUSTOM_MATRIX = yes # Custom matrix file
BACKLIGHT_ENABLE = yes
VISUALIZER_ENABLE = yes
include $(KEYBOARD_PATH)/drivers/gdisp/IS31FL3731C/driver.mk
LED_DRIVER = is31fl3731c
LED_WIDTH = 16
LED_HEIGHT = 5

View file

@ -20,7 +20,7 @@
#include "visualizer.h"
#include "visualizer_keyframes.h"
#include "led.h"
#include "animations.h"
#include "default_animations.h"
static bool initial_update = true;

View file

@ -20,11 +20,11 @@
#include "visualizer.h"
// Animates the LCD backlight color between the current color and the target color (of the state)
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state);
// Sets the backlight color to the target color
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state);
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
#endif /* QUANTUM_VISUALIZER_LCD_BACKLIGHT_KEYFRAMES_H_ */

View file

@ -0,0 +1,325 @@
/**
* This file has a different license to the rest of the uGFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
/**
* Copy this file into your project directory and rename it as gfxconf.h
* Edit your copy to turn on the uGFX features you want to use.
* The values below are the defaults.
*
* Only remove the comments from lines where you want to change the
* default value. This allows definitions to be included from
* driver makefiles when required and provides the best future
* compatibility for your project.
*
* Please use spaces instead of tabs in this file.
*/
#ifndef COMMON_GFXCONF_H
#define COMMON_GFXCONF_H
///////////////////////////////////////////////////////////////////////////
// GOS - One of these must be defined, preferably in your Makefile //
///////////////////////////////////////////////////////////////////////////
//#define GFX_USE_OS_CHIBIOS TRUE
//#define GFX_USE_OS_FREERTOS FALSE
// #define GFX_FREERTOS_USE_TRACE FALSE
//#define GFX_USE_OS_WIN32 FALSE
//#define GFX_USE_OS_LINUX FALSE
//#define GFX_USE_OS_OSX FALSE
//#define GFX_USE_OS_ECOS FALSE
//#define GFX_USE_OS_RAWRTOS FALSE
//#define GFX_USE_OS_ARDUINO FALSE
//#define GFX_USE_OS_KEIL FALSE
//#define GFX_USE_OS_CMSIS FALSE
//#define GFX_USE_OS_RAW32 FALSE
// #define INTERRUPTS_OFF() optional_code
// #define INTERRUPTS_ON() optional_code
// These are not defined by default for some reason
#define GOS_NEED_X_THREADS FALSE
#define GOS_NEED_X_HEAP FALSE
// Options that (should where relevant) apply to all operating systems
#define GFX_NO_INLINE FALSE
// #define GFX_COMPILER GFX_COMPILER_UNKNOWN
// #define GFX_CPU GFX_CPU_UNKNOWN
// #define GFX_OS_HEAP_SIZE 0
// #define GFX_OS_NO_INIT FALSE
// #define GFX_OS_INIT_NO_WARNING FALSE
// #define GFX_OS_PRE_INIT_FUNCTION myHardwareInitRoutine
// #define GFX_OS_EXTRA_INIT_FUNCTION myOSInitRoutine
// #define GFX_OS_EXTRA_DEINIT_FUNCTION myOSDeInitRoutine
///////////////////////////////////////////////////////////////////////////
// GDISP //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GDISP TRUE
//#define GDISP_NEED_AUTOFLUSH FALSE
//#define GDISP_NEED_TIMERFLUSH FALSE
//#define GDISP_NEED_VALIDATION TRUE
//#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ARC TRUE
#define GDISP_NEED_ARCSECTORS TRUE
#define GDISP_NEED_CONVEX_POLYGON TRUE
//#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD TRUE
#define GDISP_NEED_CONTROL TRUE
//#define GDISP_NEED_QUERY FALSE
//#define GDISP_NEED_MULTITHREAD FALSE
//#define GDISP_NEED_STREAMING FALSE
#define GDISP_NEED_TEXT TRUE
// #define GDISP_NEED_TEXT_WORDWRAP FALSE
// #define GDISP_NEED_ANTIALIAS FALSE
// #define GDISP_NEED_UTF8 FALSE
#define GDISP_NEED_TEXT_KERNING TRUE
// #define GDISP_INCLUDE_FONT_UI1 FALSE
// #define GDISP_INCLUDE_FONT_UI2 FALSE // The smallest preferred font.
// #define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 TRUE
// #define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
// #define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
#define GDISP_INCLUDE_FONT_FIXED_5X8 TRUE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
// #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
// #define GDISP_INCLUDE_USER_FONTS FALSE
//#define GDISP_NEED_IMAGE FALSE
// #define GDISP_NEED_IMAGE_NATIVE FALSE
// #define GDISP_NEED_IMAGE_GIF FALSE
// #define GDISP_NEED_IMAGE_BMP FALSE
// #define GDISP_NEED_IMAGE_BMP_1 FALSE
// #define GDISP_NEED_IMAGE_BMP_4 FALSE
// #define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_8 FALSE
// #define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
// #define GDISP_NEED_IMAGE_BMP_16 FALSE
// #define GDISP_NEED_IMAGE_BMP_24 FALSE
// #define GDISP_NEED_IMAGE_BMP_32 FALSE
// #define GDISP_NEED_IMAGE_JPG FALSE
// #define GDISP_NEED_IMAGE_PNG FALSE
// #define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#ifdef EMULATOR
#define GDISP_NEED_PIXMAP TRUE
#endif
// #define GDISP_NEED_PIXMAP_IMAGE FALSE
//#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE // If not defined the native hardware orientation is used.
//#define GDISP_LINEBUF_SIZE 128
//#define GDISP_STARTUP_COLOR Black
#define GDISP_NEED_STARTUP_LOGO FALSE
//#define GDISP_TOTAL_DISPLAYS 2
#ifdef GDISP_DRIVER_LIST
// For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
#define GDISP_HARDWARE_STREAM_WRITE FALSE
#define GDISP_HARDWARE_STREAM_READ FALSE
#define GDISP_HARDWARE_STREAM_POS FALSE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS FALSE
//#define GDISP_HARDWARE_BITFILLS FALSE
#define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_QUERY FALSE
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
#endif
// The custom format is not defined for some reason, so define it as error
// so we don't get compiler warnings
#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
#define GDISP_USE_GFXNET FALSE
// #define GDISP_GFXNET_PORT 13001
// #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
// #define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
// #define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
///////////////////////////////////////////////////////////////////////////
// GWIN //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GWIN FALSE
//#define GWIN_NEED_WINDOWMANAGER FALSE
// #define GWIN_REDRAW_IMMEDIATE FALSE
// #define GWIN_REDRAW_SINGLEOP FALSE
// #define GWIN_NEED_FLASHING FALSE
// #define GWIN_FLASHING_PERIOD 250
//#define GWIN_NEED_CONSOLE FALSE
// #define GWIN_CONSOLE_USE_HISTORY FALSE
// #define GWIN_CONSOLE_HISTORY_AVERAGING FALSE
// #define GWIN_CONSOLE_HISTORY_ATCREATE FALSE
// #define GWIN_CONSOLE_ESCSEQ FALSE
// #define GWIN_CONSOLE_USE_BASESTREAM FALSE
// #define GWIN_CONSOLE_USE_FLOAT FALSE
//#define GWIN_NEED_GRAPH FALSE
//#define GWIN_NEED_GL3D FALSE
//#define GWIN_NEED_WIDGET FALSE
//#define GWIN_FOCUS_HIGHLIGHT_WIDTH 1
// #define GWIN_NEED_LABEL FALSE
// #define GWIN_LABEL_ATTRIBUTE FALSE
// #define GWIN_NEED_BUTTON FALSE
// #define GWIN_BUTTON_LAZY_RELEASE FALSE
// #define GWIN_NEED_SLIDER FALSE
// #define GWIN_SLIDER_NOSNAP FALSE
// #define GWIN_SLIDER_DEAD_BAND 5
// #define GWIN_SLIDER_TOGGLE_INC 20
// #define GWIN_NEED_CHECKBOX FALSE
// #define GWIN_NEED_IMAGE FALSE
// #define GWIN_NEED_IMAGE_ANIMATION FALSE
// #define GWIN_NEED_RADIO FALSE
// #define GWIN_NEED_LIST FALSE
// #define GWIN_NEED_LIST_IMAGES FALSE
// #define GWIN_NEED_PROGRESSBAR FALSE
// #define GWIN_PROGRESSBAR_AUTO FALSE
// #define GWIN_NEED_KEYBOARD FALSE
// #define GWIN_KEYBOARD_DEFAULT_LAYOUT VirtualKeyboard_English1
// #define GWIN_NEED_KEYBOARD_ENGLISH1 TRUE
// #define GWIN_NEED_TEXTEDIT FALSE
// #define GWIN_FLAT_STYLING FALSE
// #define GWIN_WIDGET_TAGS FALSE
//#define GWIN_NEED_CONTAINERS FALSE
// #define GWIN_NEED_CONTAINER FALSE
// #define GWIN_NEED_FRAME FALSE
// #define GWIN_NEED_TABSET FALSE
// #define GWIN_TABSET_TABHEIGHT 18
///////////////////////////////////////////////////////////////////////////
// GEVENT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GEVENT TRUE
//#define GEVENT_ASSERT_NO_RESOURCE FALSE
//#define GEVENT_MAXIMUM_SIZE 32
//#define GEVENT_MAX_SOURCE_LISTENERS 32
///////////////////////////////////////////////////////////////////////////
// GTIMER //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GTIMER FALSE
//#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
//#define GTIMER_THREAD_WORKAREA_SIZE 2048
///////////////////////////////////////////////////////////////////////////
// GQUEUE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GQUEUE FALSE
//#define GQUEUE_NEED_ASYNC FALSE
//#define GQUEUE_NEED_GSYNC FALSE
//#define GQUEUE_NEED_FSYNC FALSE
//#define GQUEUE_NEED_BUFFERS FALSE
///////////////////////////////////////////////////////////////////////////
// GINPUT //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GINPUT FALSE
//#define GINPUT_NEED_MOUSE FALSE
// #define GINPUT_TOUCH_STARTRAW FALSE
// #define GINPUT_TOUCH_NOTOUCH FALSE
// #define GINPUT_TOUCH_NOCALIBRATE FALSE
// #define GINPUT_TOUCH_NOCALIBRATE_GUI FALSE
// #define GINPUT_MOUSE_POLL_PERIOD 25
// #define GINPUT_MOUSE_CLICK_TIME 300
// #define GINPUT_TOUCH_CXTCLICK_TIME 700
// #define GINPUT_TOUCH_USER_CALIBRATION_LOAD FALSE
// #define GINPUT_TOUCH_USER_CALIBRATION_SAVE FALSE
// #define GMOUSE_DRIVER_LIST GMOUSEVMT_Win32, GMOUSEVMT_Win32
//#define GINPUT_NEED_KEYBOARD FALSE
// #define GINPUT_KEYBOARD_POLL_PERIOD 200
// #define GKEYBOARD_DRIVER_LIST GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
// #define GKEYBOARD_LAYOUT_OFF FALSE
// #define GKEYBOARD_LAYOUT_SCANCODE2_US FALSE
//#define GINPUT_NEED_TOGGLE FALSE
//#define GINPUT_NEED_DIAL FALSE
///////////////////////////////////////////////////////////////////////////
// GFILE //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GFILE FALSE
//#define GFILE_NEED_PRINTG FALSE
//#define GFILE_NEED_SCANG FALSE
//#define GFILE_NEED_STRINGS FALSE
//#define GFILE_NEED_FILELISTS FALSE
//#define GFILE_NEED_STDIO FALSE
//#define GFILE_NEED_NOAUTOMOUNT FALSE
//#define GFILE_NEED_NOAUTOSYNC FALSE
//#define GFILE_NEED_MEMFS FALSE
//#define GFILE_NEED_ROMFS FALSE
//#define GFILE_NEED_RAMFS FALSE
//#define GFILE_NEED_FATFS FALSE
//#define GFILE_NEED_NATIVEFS FALSE
//#define GFILE_NEED_CHBIOSFS FALSE
//#define GFILE_ALLOW_FLOATS FALSE
//#define GFILE_ALLOW_DEVICESPECIFIC FALSE
//#define GFILE_MAX_GFILES 3
///////////////////////////////////////////////////////////////////////////
// GADC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GADC FALSE
//#define GADC_MAX_LOWSPEED_DEVICES 4
///////////////////////////////////////////////////////////////////////////
// GAUDIO //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GAUDIO FALSE
// There seems to be a bug in the ugfx code, the wrong define is used
// So define it in order to avoid warnings
#define GFX_USE_GAUDIN GFX_USE_GAUDIO
// #define GAUDIO_NEED_PLAY FALSE
// #define GAUDIO_NEED_RECORD FALSE
///////////////////////////////////////////////////////////////////////////
// GMISC //
///////////////////////////////////////////////////////////////////////////
#define GFX_USE_GMISC TRUE
//#define GMISC_NEED_ARRAYOPS FALSE
//#define GMISC_NEED_FASTTRIG FALSE
//#define GMISC_NEED_FIXEDTRIG FALSE
//#define GMISC_NEED_INVSQRT FALSE
// #define GMISC_INVSQRT_MIXED_ENDIAN FALSE
// #define GMISC_INVSQRT_REAL_SLOW FALSE
#define GMISC_NEED_MATRIXFLOAT2D TRUE
#define GMISC_NEED_MATRIXFIXED2D FALSE
#endif /* COMMON_GFXCONF_H */

View file

@ -16,7 +16,7 @@
#if defined(VISUALIZER_ENABLE)
#include "animations.h"
#include "default_animations.h"
#include "visualizer.h"
#ifdef LCD_ENABLE
#include "lcd_keyframes.h"
@ -26,7 +26,7 @@
#endif
#ifdef BACKLIGHT_ENABLE
#include "led_keyframes.h"
#include "led_backlight_keyframes.h"
#endif
#include "visualizer_keyframes.h"
@ -39,10 +39,10 @@ static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t*
lcd_keyframe_enable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
backlight_keyframe_enable(animation, state);
lcd_backlight_keyframe_enable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_keyframe_enable(animation, state);
led_backlight_keyframe_enable(animation, state);
#endif
return false;
}
@ -52,10 +52,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
lcd_keyframe_disable(animation, state);
#endif
#ifdef LCD_BACKLIGHT_ENABLE
backlight_keyframe_disable(animation, state);
lcd_backlight_keyframe_disable(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
led_keyframe_disable(animation, state);
led_backlight_keyframe_disable(animation, state);
#endif
return false;
}
@ -63,10 +63,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= backlight_keyframe_animate_color(animation, state);
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_in_all(animation, state);
ret |= led_backlight_keyframe_fade_in_all(animation, state);
#endif
return ret;
}
@ -74,10 +74,10 @@ static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t
static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
bool ret = false;
#ifdef LCD_BACKLIGHT_ENABLE
ret |= backlight_keyframe_animate_color(animation, state);
ret |= lcd_backlight_keyframe_animate_color(animation, state);
#endif
#ifdef BACKLIGHT_ENABLE
ret |= led_keyframe_fade_out_all(animation, state);
ret |= led_backlight_keyframe_fade_out_all(animation, state);
#endif
return ret;
}
@ -86,22 +86,44 @@ static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_
// Don't worry, if the startup animation is long, you can use the keyboard like normal
// during that time
keyframe_animation_t default_startup_animation = {
#if LCD_ENABLE
.num_frames = 3,
#else
.num_frames = 2,
#endif
.loop = false,
.frame_lengths = {0, 0, gfxMillisecondsToTicks(5000)},
.frame_lengths = {
0,
#if LCD_ENABLE
0,
#endif
gfxMillisecondsToTicks(5000)},
.frame_functions = {
keyframe_enable,
#if LCD_ENABLE
lcd_keyframe_draw_logo,
#endif
keyframe_fade_in,
},
};
keyframe_animation_t default_suspend_animation = {
#if LCD_ENABLE
.num_frames = 3,
#else
.num_frames = 2,
#endif
.loop = false,
.frame_lengths = {0, gfxMillisecondsToTicks(1000), 0},
.frame_lengths = {
#if LCD_ENABLE
0,
#endif
gfxMillisecondsToTicks(1000),
0},
.frame_functions = {
#if LCD_ENABLE
lcd_keyframe_display_layer_text,
#endif
keyframe_fade_out,
keyframe_disable,
},
@ -133,20 +155,20 @@ keyframe_animation_t led_test_animation = {
},
.frame_functions = {
led_keyframe_fade_in_all,
led_backlight_keyframe_fade_in_all,
keyframe_no_operation,
led_keyframe_fade_out_all,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_mirror_orientation,
led_keyframe_crossfade,
led_keyframe_left_to_right_gradient,
led_keyframe_crossfade,
led_keyframe_top_to_bottom_gradient,
led_keyframe_normal_orientation,
led_keyframe_crossfade,
led_backlight_keyframe_fade_out_all,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_mirror_orientation,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_left_to_right_gradient,
led_backlight_keyframe_crossfade,
led_backlight_keyframe_top_to_bottom_gradient,
led_backlight_keyframe_normal_orientation,
led_backlight_keyframe_crossfade,
},
};
#endif

View file

@ -14,8 +14,8 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#define KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_
#ifndef DEFAULT_ANIMATIONS_H_
#define DEFAULT_ANIMATIONS_H_
#include "visualizer.h"
@ -27,4 +27,4 @@ extern keyframe_animation_t default_suspend_animation;
// cases
extern keyframe_animation_t led_test_animation;
#endif /* KEYBOARDS_ERGODOX_INFINITY_ANIMATIONS_H_ */
#endif /* DEFAULT_ANIMATIONS_H_ */

View file

@ -16,7 +16,7 @@
#include "lcd_backlight_keyframes.h"
bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
bool lcd_backlight_keyframe_animate_color(keyframe_animation_t* animation, visualizer_state_t* state) {
int frame_length = animation->frame_lengths[animation->current_frame];
int current_pos = frame_length - animation->time_left_in_frame;
uint8_t t_h = LCD_HUE(state->target_lcd_color);
@ -49,7 +49,7 @@ bool backlight_keyframe_animate_color(keyframe_animation_t* animation, visualize
return true;
}
bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
bool lcd_backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
state->prev_lcd_color = state->target_lcd_color;
state->current_lcd_color = state->target_lcd_color;
@ -60,14 +60,14 @@ bool backlight_keyframe_set_color(keyframe_animation_t* animation, visualizer_st
return false;
}
bool backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
bool lcd_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_hal_color(0, 0, 0);
return false;
}
bool backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
bool lcd_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)animation;
(void)state;
lcd_backlight_color(LCD_HUE(state->current_lcd_color),

View file

@ -166,8 +166,8 @@ bool lcd_keyframe_draw_logo(keyframe_animation_t* animation, visualizer_state_t*
// or state structs, here we use the image
//gdispGBlitArea is a tricky function to use since it supports blitting part of the image
// if you have full screen image, then just use 128 and 32 for both source and target dimensions
gdispGBlitArea(GDISP, 0, 0, 128, 32, 0, 0, 128, (pixel_t*)resource_lcd_logo);
// if you have full screen image, then just use LCD_WIDTH and LCD_HEIGHT for both source and target dimensions
gdispGBlitArea(GDISP, 0, 0, LCD_WIDTH, LCD_HEIGHT, 0, 0, LCD_WIDTH, (pixel_t*)resource_lcd_logo);
return false;
}

View file

@ -23,7 +23,7 @@ SOFTWARE.
*/
#include "gfx.h"
#include "math.h"
#include "led_keyframes.h"
#include "led_backlight_keyframes.h"
static uint8_t fade_led_color(keyframe_animation_t* animation, int from, int to) {
int frame_length = animation->frame_lengths[animation->current_frame];
@ -41,8 +41,8 @@ static void keyframe_fade_all_leds_from_to(keyframe_animation_t* animation, uint
}
// TODO: Should be customizable per keyboard
#define NUM_ROWS LED_NUM_ROWS
#define NUM_COLS LED_NUM_COLS
#define NUM_ROWS LED_HEIGHT
#define NUM_COLS LED_WIDTH
static uint8_t crossfade_start_frame[NUM_ROWS][NUM_COLS];
static uint8_t crossfade_end_frame[NUM_ROWS][NUM_COLS];
@ -55,19 +55,19 @@ static uint8_t compute_gradient_color(float t, float index, float num) {
return (uint8_t)(255.0f * v);
}
bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
keyframe_fade_all_leds_from_to(animation, 0, 255);
return true;
}
bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
keyframe_fade_all_leds_from_to(animation, 255, 0);
return true;
}
bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
float current_pos = frame_length - animation->time_left_in_frame;
@ -79,7 +79,7 @@ bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visual
return true;
}
bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
float frame_length = animation->frame_lengths[animation->current_frame];
float current_pos = frame_length - animation->time_left_in_frame;
@ -98,7 +98,7 @@ static void copy_current_led_state(uint8_t* dest) {
}
}
}
bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
if (animation->first_update_of_frame) {
copy_current_led_state(&crossfade_start_frame[0][0]);
@ -114,28 +114,28 @@ bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t*
return true;
}
bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_180);
return false;
}
bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetOrientation(LED_DISPLAY, GDISP_ROTATE_0);
return false;
}
bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetPowerMode(LED_DISPLAY, powerOff);
return false;
}
bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state) {
(void)state;
(void)animation;
gdispGSetPowerMode(LED_DISPLAY, powerOn);

View file

@ -22,21 +22,21 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
*/
#ifndef LED_KEYFRAMES_H
#define LED_KEYFRAMES_H
#ifndef LED_BACKLIGHT_KEYFRAMES_H
#define LED_BACKLIGHT_KEYFRAMES_H
#include "visualizer.h"
bool led_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_fade_in_all(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_fade_out_all(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_left_to_right_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_top_to_bottom_gradient(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_crossfade(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_mirror_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_normal_orientation(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_disable(keyframe_animation_t* animation, visualizer_state_t* state);
bool led_backlight_keyframe_enable(keyframe_animation_t* animation, visualizer_state_t* state);
extern keyframe_animation_t led_test_animation;

View file

@ -52,7 +52,8 @@ SOFTWARE.
// Define this in config.h
#ifndef VISUALIZER_THREAD_PRIORITY
#define "Visualizer thread priority not defined"
// The visualizer needs gfx thread priorities
#define VISUALIZER_THREAD_PRIORITY (NORMAL_PRIORITY - 2)
#endif
static visualizer_keyboard_status_t current_status = {
@ -255,6 +256,9 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
.mods = 0xFF,
.leds = 0xFFFFFFFF,
.suspended = false,
#ifdef BACKLIGHT_ENABLE
.backlight_level = 0,
#endif
#ifdef VISUALIZER_USER_DATA_SIZE
.user_data = {0},
#endif
@ -299,6 +303,7 @@ static DECLARE_THREAD_FUNCTION(visualizerThread, arg) {
else {
gdispGSetPowerMode(LED_DISPLAY, powerOff);
}
state.status.backlight_level = current_status.backlight_level;
}
#endif
if (visualizer_enabled) {

View file

@ -20,6 +20,30 @@
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.
define ADD_DRIVER
$(1)_DRIVER:=$(strip $($(1)_DRIVER))
$(1)_WIDTH:=$(strip $($(1)_WIDTH))
$(1)_HEIGHT:=$(strip $($(1)_HEIGHT))
ifeq ($($(1)_DRIVER),)
$$(error $(1)_DRIVER is not defined)
endif
ifeq ($($(1)_WIDTH),)
$$(error $(1)_WIDTH is not defined)
endif
ifeq ($($(1)_HEIGHT),)
$$(error $(1)_HEIGHT is not defined)
endif
OPT_DEFS+=-D$(1)_WIDTH=$($(1)_WIDTH)
OPT_DEFS+=-D$(1)_HEIGHT=$($(1)_HEIGHT)
GFXDEFS+=-D$(1)_WIDTH=$($(1)_WIDTH)
GFXDEFS+=-D$(1)_HEIGHT=$($(1)_HEIGHT)
$(1)_DISPLAY_NUMBER:=$$(words $$(GDISP_DRIVER_LIST))
OPT_DEFS+=-D$(1)_DISPLAY_NUMBER=$$($(1)_DISPLAY_NUMBER)
include $(TOP_DIR)/drivers/ugfx/gdisp/$($(1)_DRIVER)/driver.mk
endef
GDISP_DRIVER_LIST:=
SRC += $(VISUALIZER_DIR)/visualizer.c \
$(VISUALIZER_DIR)/visualizer_keyframes.c
EXTRAINCDIRS += $(GFXINC) $(VISUALIZER_DIR)
@ -40,16 +64,32 @@ SRC += $(VISUALIZER_DIR)/lcd_backlight_keyframes.c
# Note, that the linker will strip out any resources that are not actually in use
SRC += $(VISUALIZER_DIR)/resources/lcd_logo.c
OPT_DEFS += -DLCD_BACKLIGHT_ENABLE
$(eval $(call ADD_DRIVER,LCD))
endif
ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
SRC += $(VISUALIZER_DIR)/led_keyframes.c
SRC += $(VISUALIZER_DIR)/led_backlight_keyframes.c
$(eval $(call ADD_DRIVER,LED))
endif
SRC += $(VISUALIZER_DIR)/default_animations.c
include $(GFXLIB)/gfx.mk
# For the common_gfxconf.h
GFXINC += quantum/visualizer
GFXSRC := $(patsubst $(TOP_DIR)/%,%,$(GFXSRC))
GFXDEFS := $(patsubst %,-D%,$(patsubst -D%,%,$(GFXDEFS)))
GDISP_LIST_COMMA=,
GDISP_LIST_EMPTY=
GDISP_LIST_SPACE=$(GDISP_LIST_EMPTY) $(GDISP_LIST_EMPTY)
GDISP_DRIVER_LIST := $(strip $(GDISP_DRIVER_LIST))
GDISP_DRIVER_LIST := $(subst $(GDISP_LIST_SPACE),$(GDISP_LIST_COMMA),$(GDISP_DRIVER_LIST))
GFXDEFS +=-DGDISP_DRIVER_LIST="$(GDISP_DRIVER_LIST)"
ifneq ("$(wildcard $(KEYMAP_PATH)/visualizer.c)","")
SRC += keyboards/$(KEYBOARD)/keymaps/$(KEYMAP)/visualizer.c
else

View file

@ -87,11 +87,13 @@ DEBUG_PORT = 4242
DEBUG_HOST = localhost
#============================================================================
# Autodecct teensy loader
ifneq (, $(shell which teensy-loader-cli 2>/dev/null))
TEENSY_LOADER_CLI ?= teensy-loader-cli
else
TEENSY_LOADER_CLI ?= teensy_loader_cli
# Autodetect teensy loader
ifndef TEENSY_LOADER_CLI
ifneq (, $(shell which teensy-loader-cli 2>/dev/null))
TEENSY_LOADER_CLI ?= teensy-loader-cli
else
TEENSY_LOADER_CLI ?= teensy_loader_cli
endif
endif
# Program the device.
@ -115,11 +117,11 @@ dfu: $(BUILD_DIR)/$(TARGET).hex sizeafter
echo "Error: Bootloader not found. Trying again in 5s." ;\
sleep 5 ;\
done
ifneq (, $(findstring 0.7, $(shell $(DFU_PROGRAMMER) --version 2>&1)))
$(DFU_PROGRAMMER) $(MCU) erase --force
else
$(DFU_PROGRAMMER) $(MCU) erase
endif
if $(DFU_PROGRAMMER) --version 2>&1 | grep -q 0.7 ; then\
$(DFU_PROGRAMMER) $(MCU) erase --force;\
else\
$(DFU_PROGRAMMER) $(MCU) erase;\
fi
$(DFU_PROGRAMMER) $(MCU) flash $(BUILD_DIR)/$(TARGET).hex
$(DFU_PROGRAMMER) $(MCU) reset
@ -135,11 +137,11 @@ flip-ee: $(BUILD_DIR)/$(TARGET).hex $(BUILD_DIR)/$(TARGET).eep
$(REMOVE) $(BUILD_DIR)/$(TARGET)eep.hex
dfu-ee: $(BUILD_DIR)/$(TARGET).hex $(BUILD_DIR)/$(TARGET).eep
ifneq (, $(findstring 0.7, $(shell dfu-programmer --version 2>&1)))
$(DFU_PROGRAMMER) $(MCU) flash --eeprom $(BUILD_DIR)/$(TARGET).eep
else
$(DFU_PROGRAMMER) $(MCU) flash-eeprom $(BUILD_DIR)/$(TARGET).eep
endif
if $(DFU_PROGRAMMER) --version 2>&1 | grep -q 0.7 ; then\
$(DFU_PROGRAMMER) $(MCU) flash --eeprom $(BUILD_DIR)/$(TARGET).eep;\
else\
$(DFU_PROGRAMMER) $(MCU) flash-eeprom $(BUILD_DIR)/$(TARGET).eep;\
fi
$(DFU_PROGRAMMER) $(MCU) reset
# Convert hex to bin.