forked from forks/qmk_firmware
[Keyboard] Add keypad Satxri6key (#13423)
Co-authored-by: Ryan <fauxpark@gmail.com>
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77
keyboards/sawnsprojects/satxri6key/config.h
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keyboards/sawnsprojects/satxri6key/config.h
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/* Copyright 2021 SawnsProjects
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x5350
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#define PRODUCT_ID 0x0727
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#define DEVICE_VER 0x0001
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#define MANUFACTURER MaiTheSan
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#define PRODUCT Satxri6key
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/* key matrix size */
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#define MATRIX_ROWS 2
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#define MATRIX_COLS 3
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { F7, F6 }
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#define MATRIX_COL_PINS { F1, F4, F5 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN F0
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#ifdef RGB_DI_PIN
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#define RGBLED_NUM 6
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
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#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
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/*== all animations enable ==*/
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#define RGBLIGHT_ANIMATIONS
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// /*== or choose animations ==*/
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// #define RGBLIGHT_EFFECT_BREATHING
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// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
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// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
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// #define RGBLIGHT_EFFECT_SNAKE
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// #define RGBLIGHT_EFFECT_KNIGHT
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// #define RGBLIGHT_EFFECT_CHRISTMAS
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// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
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// #define RGBLIGHT_EFFECT_RGB_TEST
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// #define RGBLIGHT_EFFECT_ALTERNATING
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#endif
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#define DRIVER_LED_TOTAL 6
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED false // turn off effects when suspended
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#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 200 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_REACTIVE_SIMPLE // Sets the default mode, if none has been set
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keyboards/sawnsprojects/satxri6key/info.json
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keyboards/sawnsprojects/satxri6key/info.json
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{
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"keyboard_name": "Satxri6key",
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"url": "",
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"maintainer": "qmk",
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"width": 3,
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"height": 2,
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"K00 (F7,F1)", "x":0, "y":1},
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{"label":"K01 (F7,F4)", "x":1, "y":1},
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{"label":"K02 (F7,F5)", "x":2, "y":1},
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{"label":"K10 (F6,F1)", "x":0, "y":2},
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{"label":"K11 (F6,F4)", "x":1, "y":2},
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{"label":"K12 (F6,F5)", "x":2, "y":2}
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]
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}
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}
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,"meta": "https://noroadsleft.github.io/kbf_qmk_converter/"
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}
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keyboards/sawnsprojects/satxri6key/keymaps/default/keymap.c
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keyboards/sawnsprojects/satxri6key/keymaps/default/keymap.c
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/* Copyright 2021 SawnsProjects
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_ESC, KC_GRV, TO(1),
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KC_Z, KC_X, KC_C ),
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[1] = LAYOUT(
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KC_TRNS, KC_TRNS, TO(0),
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KC_TRNS, KC_TRNS, KC_TRNS ),
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};
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@ -0,0 +1 @@
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# Default Satxri6key Layout
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@ -0,0 +1,4 @@
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VIA_ENABLE = no
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RGBLIGHT_ENABLE = no
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RGB_MATRIX_ENABLE = yes
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RGB_MATRIX_DRIVER = WS2812
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keyboards/sawnsprojects/satxri6key/keymaps/via/keymap.c
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keyboards/sawnsprojects/satxri6key/keymaps/via/keymap.c
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/* Copyright 2021 SawnsProjects
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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char wpm_str[4];
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_ESC, KC_GRV, TO(1),
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KC_Z, KC_X, KC_C ),
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[1] = LAYOUT(
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KC_TRNS, KC_TRNS, TO(0),
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KC_TRNS, KC_TRNS, KC_TRNS ),
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[2] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS ),
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[3] = LAYOUT(
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KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS ),
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};
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// OLED STUFF STARTS HERE
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// based on https://github.com/qmk/qmk_firmware/blob/master/keyboards/kyria/keymaps/j-inc/keymap.c
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// In your rules.mk make sure you have:
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// OLED_DRIVER_ENABLE = yes
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// WPM_ENABLE = yes
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#ifdef OLED_DRIVER_ENABLE
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// WPM-responsive animation stuff here
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# define IDLE_FRAMES 5
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# define IDLE_SPEED 20 // below this wpm value your animation will idle
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// #define PREP_FRAMES 1 // uncomment if >1
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# define TAP_FRAMES 2
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# define TAP_SPEED 40 // above this wpm value typing animation to trigger
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# define ANIM_FRAME_DURATION 200 // how long each frame lasts in ms
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// #define SLEEP_TIMER 60000 // should sleep after this period of 0 wpm, needs fixing
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# define ANIM_SIZE 636 // number of bytes in array, minimize for adequate firmware size, max is 1024
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uint32_t anim_timer = 0;
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uint32_t anim_sleep = 0;
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uint8_t current_idle_frame = 0;
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// uint8_t current_prep_frame = 0; // uncomment if PREP_FRAMES >1
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uint8_t current_tap_frame = 0;
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// Code containing pixel art, contains:
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// 5 idle frames, 1 prep frame, and 2 tap frames
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// To make your own pixel art:
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// save a png/jpeg of an 128x32 image (resource: https://www.pixilart.com/draw )
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// follow this guide up to and including "CONVERT YOUR IMAGE" https://docs.splitkb.com/hc/en-us/articles/360013811280-How-do-I-convert-an-image-for-use-on-an-OLED-display-
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// replace numbers in brackets with your own
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// if you start getting errors when compiling make sure you didn't accedentally delete a bracket
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static void render_anim(void) {
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static const char PROGMEM idle[IDLE_FRAMES][ANIM_SIZE] = {{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x20, 0x18, 0x04, 0x02, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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||||
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|
||||
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|
||||
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|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x0f, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}};
|
||||
static const char PROGMEM tap[TAP_FRAMES][ANIM_SIZE] = {
|
||||
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
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|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x83, 0x83, 0x40, 0x40, 0x40, 0x40, 0x20, 0x21, 0x21, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
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|
||||
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x40, 0x40, 0x20, 0x20, 0x10, 0x08, 0x04, 0x02, 0x04, 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x40, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0xc1, 0x01, 0x01, 0x02, 0x02, 0x04, 0x84, 0x44, 0x44, 0x42, 0x82, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x40, 0x80, 0x80, 0x40, 0x00, 0x00, 0x30, 0x30, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x04, 0x04, 0x08, 0x08, 0x10, 0x20, 0x40, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x18, 0x06, 0x01, 0x00, 0x00, 0x0c, 0x03, 0x00, 0x02, 0x18, 0x19, 0x00, 0x05, 0xfe, 0x80, 0x83, 0x83, 0x40, 0x40, 0x40, 0x40, 0x20, 0x21, 0x21, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x08, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x04, 0x08, 0x30, 0x40, 0x80, 0x80, 0x00, 0x00, 0x01, 0x86, 0x98, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x80, 0x40, 0x40, 0x40, 0x40, 0x20, 0x20, 0x20, 0x20, 0x10, 0x10, 0x10, 0x10, 0x08, 0x0f, 0x08, 0x08, 0x04, 0x04, 0x04, 0x04, 0x02, 0x02, 0x02, 0x02, 0x01, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x0f, 0x0f, 0x07, 0x03, 0x03, 0x61, 0xf0, 0xf8, 0xfc, 0x60, 0x01, 0x01, 0x01, 0x3c, 0x78, 0xf8, 0xf0, 0x70, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
|
||||
};
|
||||
|
||||
// assumes 1 frame prep stage
|
||||
void animation_phase(void) {
|
||||
if (get_current_wpm() <= IDLE_SPEED) {
|
||||
current_idle_frame = (current_idle_frame + 1) % IDLE_FRAMES;
|
||||
oled_write_raw_P(idle[abs((IDLE_FRAMES - 1) - current_idle_frame)], ANIM_SIZE);
|
||||
}
|
||||
if (get_current_wpm() > IDLE_SPEED && get_current_wpm() < TAP_SPEED) {
|
||||
// oled_write_raw_P(prep[abs((PREP_FRAMES-1)-current_prep_frame)], ANIM_SIZE); // uncomment if IDLE_FRAMES >1
|
||||
oled_write_raw_P(prep[0], ANIM_SIZE); // remove if IDLE_FRAMES >1
|
||||
}
|
||||
if (get_current_wpm() >= TAP_SPEED) {
|
||||
current_tap_frame = (current_tap_frame + 1) % TAP_FRAMES;
|
||||
oled_write_raw_P(tap[abs((TAP_FRAMES - 1) - current_tap_frame)], ANIM_SIZE);
|
||||
}
|
||||
}
|
||||
if (get_current_wpm() != 000) {
|
||||
oled_on(); // not essential but turns on animation OLED with any alpha keypress
|
||||
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
||||
anim_timer = timer_read32();
|
||||
animation_phase();
|
||||
}
|
||||
anim_sleep = timer_read32();
|
||||
} else {
|
||||
if (timer_elapsed32(anim_sleep) > OLED_TIMEOUT) {
|
||||
oled_off();
|
||||
} else {
|
||||
if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
|
||||
anim_timer = timer_read32();
|
||||
animation_phase();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Used to draw on to the oled screen
|
||||
void oled_task_user(void) {
|
||||
render_anim(); // renders pixelart
|
||||
|
||||
oled_set_cursor(0, 0); // sets cursor to (row, column) using charactar spacing (5 rows on 128x32 screen, anything more will overflow back to the top)
|
||||
uint8_t n = get_current_wpm();
|
||||
wpm_str[3] = '\0';
|
||||
wpm_str[2] = '0' + n % 10;
|
||||
wpm_str[1] = (n /= 10) % 10 ? '0' + (n) % 10 : (n / 10) % 10 ? '0' : ' ';
|
||||
wpm_str[0] = n / 10 ? '0' + n / 10 : ' ';
|
||||
oled_write_P(PSTR("WPM: "), false);
|
||||
oled_write(wpm_str, false);
|
||||
|
||||
led_t led_state = host_keyboard_led_state(); // caps lock stuff, prints CAPS on new line if caps led is on
|
||||
oled_set_cursor(0, 1);
|
||||
oled_write_P(led_state.caps_lock ? PSTR("CAPS") : PSTR(" "), false);
|
||||
}
|
||||
#endif
|
5
keyboards/sawnsprojects/satxri6key/keymaps/via/rules.mk
Normal file
5
keyboards/sawnsprojects/satxri6key/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,5 @@
|
|||
VIA_ENABLE = yes
|
||||
OLED_DRIVER_ENABLE = no
|
||||
WPM_ENABLE = no
|
||||
RGBLIGHT_ENABLE = yes
|
||||
LTO_ENABLE = no
|
15
keyboards/sawnsprojects/satxri6key/readme.md
Normal file
15
keyboards/sawnsprojects/satxri6key/readme.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
# satxri6key
|
||||
|
||||
![satxri6key](https://cdn.discordapp.com/attachments/860603126151512084/860671133778182194/20210703_051841.jpg)
|
||||
|
||||
A 6% (2x3) ortholinear keyboard kit made and sold by SawnsProjects in TamHuyetTournament (Osu! Group).
|
||||
|
||||
* Keyboard Maintainer: [Mai The San](https://github.com/MaiTheSan)
|
||||
* Hardware Supported: Satxri6key
|
||||
* Hardware Availability: [GitHub](https://github.com/MaiTheSan/Satxri6key)
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make sawnsprojects/satxri6key:default
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
21
keyboards/sawnsprojects/satxri6key/rules.mk
Normal file
21
keyboards/sawnsprojects/satxri6key/rules.mk
Normal file
|
@ -0,0 +1,21 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = lite # Virtual DIP switch configuration
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||
NKRO_ENABLE = no # USB Nkey Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
BLUETOOTH_ENABLE = no # Enable Bluetooth
|
||||
AUDIO_ENABLE = no # Audio output
|
31
keyboards/sawnsprojects/satxri6key/satxri6key.c
Normal file
31
keyboards/sawnsprojects/satxri6key/satxri6key.c
Normal file
|
@ -0,0 +1,31 @@
|
|||
/* Copyright 2021 SawnsProjects
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "satxri6key.h"
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
led_config_t g_led_config = { {
|
||||
//Key Matrix to LED Indexccxxz
|
||||
{0, 1, 2},
|
||||
{5, 4, 3}
|
||||
}, {
|
||||
//LED Index to Physical Positon
|
||||
{0, 0}, {112, 0}, {224, 0},
|
||||
{224, 64}, {112, 64}, {0, 64},
|
||||
}, {
|
||||
1, 1, 1,
|
||||
1, 1, 1,
|
||||
} };
|
||||
#endif
|
27
keyboards/sawnsprojects/satxri6key/satxri6key.h
Normal file
27
keyboards/sawnsprojects/satxri6key/satxri6key.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
/* Copyright 2021 SawnsProjects
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT(\
|
||||
K00, K01, K02,\
|
||||
K10, K11, K12\
|
||||
) { \
|
||||
{ K00, K01, K02 },\
|
||||
{ K10, K11, K12 } \
|
||||
}
|
Loading…
Reference in a new issue