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[Keymap] Added mverteuil keymaps and userspace common code (#7876)

* Added mverteuil content

- Userspace
- Knops keymap
- Preonic keymaps

* Simplified and replaced some magic numbers

* Convert tabs to spaces

* Clean up LED handling, better animation, better layer init

* Use get_highest_layer per @drashna suggestion

* Reorder prototypes/reformat

* Simplified/more expessive and fixed initial layer LED

* Remove changes to git ignored files
This commit is contained in:
M. de Verteuil 2020-01-18 14:24:56 -05:00 committed by Drashna Jaelre
parent 6b17067b15
commit 9b9a0f0bcb
15 changed files with 1375 additions and 0 deletions

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/* Copyright 2017 Pawnerd, 2019 Matthew de Verteuil
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#if defined(AUDIO_ENABLE)
#define AUDIO_CLICKY
#define B5_AUDIO
#define C6_AUDIO
#define STARTUP_SONG SONG(ZELDA_PUZZLE)
#define GOODBYE_SONG SONG(COIN_SOUND)
#endif

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#include QMK_KEYBOARD_H
#define MAXIMIZ A(G(KC_F))
#define NXTDSPL C(A(G(KC_RIGHT)))
#define BTMHALF A(G(KC_DOWN))
#define TOPHALF A(G(KC_UP))
#define NXTTHRD SS_LCTL(SS_LALT(SS_TAP(X_RIGHT)))
#define PRVTHRD C(A(KC_LEFT))
#define LT_MSTP LT(_LAYER_SELECT, KC_MSTP)
#define LT_ESC LT(_LAYER_SELECT, KC_ESC)
#define LT_NXTH TD(TD_SPEC)
#define writeLayerLedState(layer) writePin(layer)
#define layer_led_0_off B6, false
#define layer_led_1_off D5, true
#define layer_led_2_off B0, false
#define layer_led_0_on B6, true
#define layer_led_1_on D5, false
#define layer_led_2_on B0, true
void led_init_animation(void);
void led_set_layer(int layer);
void td_spectacles_finish(qk_tap_dance_state_t *state, void *user_data);
void td_spectacles_reset(qk_tap_dance_state_t *state, void *user_data);
enum layer_led_mode {
ALL_LAYERS_OFF = -1,
LAYER_0,
LAYER_1,
LAYER_2,
LAYER_3,
LAYER_4,
LAYER_5,
ALL_LAYERS_ON,
};
enum mini_layers {
_MEDIA,
_COPYPASTA,
_SPECTACLES,
_LAYER_3,
_LAYER_4,
_LAYER_5,
_LAYER_SELECT,
};
enum { TD_SPEC = 0 };
qk_tap_dance_action_t tap_dance_actions[] = {
/* Tap once for spectacles macro, hold for layer toggle */
[TD_SPEC] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_spectacles_finish, td_spectacles_reset),
};
/*
* Key Layout
* _____ _____ _____
* | | | | | |
* | 1 | | 2 | | 3 |
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* | 4 | | 5 | | 6 |
* |_____| |_____| |_____|
*
* Hold 1 and:
* - press 4, 5, or 6 to change layers
* - press 3 to reset, or press and hold 3 to enter DFU programming mode
*
* If something prevents you from using the above to reprogram, you can hold 3 while powering on as a fallback.
*/
/* clang-format off */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Layer 0 (Media Keys)
* _____ _____ _____
* | | | | | |
* |Stop | |VolUp| |Play |
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* |Prev | |VolDn| |Next |
* |_____| |_____| |_____|
*
*/
[_MEDIA] = LAYOUT(
LT_MSTP, KC_VOLU, KC_MPLY,
KC_MPRV, KC_VOLD, KC_MNXT
),
/*
* Layer 1 (Copy and Paste Macros)
* _____ _____ _____
* | | | | | |
* | ESC | |Ctl+Z| |CSf+Z|
* |_____| |_____| |_____|
* _____ _____ _____
* | | | | | |
* |Ctl+X| |Ctl+C| |Ctl+V|
* |_____| |_____| |_____|
*
*/
[_COPYPASTA] = LAYOUT(
LT_ESC, C(KC_Z), C(S(KC_Z)),
C(KC_X), C(KC_C), C(KC_V)
),
/*
* Layer 2 (Spectacles Macros)
* _LT&_ _____ _____
* | Win | | Win | | Win |
* | Next| | Top | |Mximze
* |_1/3_| |_1/2_| |_____|
* _____ _____ _____
* | Win | | Win | | Win |
* | Prev| | Bot | | Next|
* |_1/3_| |_1/2_| |Displ|
*
*/
[_SPECTACLES] = LAYOUT(
LT_NXTH,TOPHALF,MAXIMIZ,
PRVTHRD,BTMHALF,NXTDSPL
),
/*
* Layer 6 (Layer Select/Reset)
* _____ _____ _____
* | | | | | |
* |None | |None | |Reset|
* |_____| |_____| |_____|
* _____ _____ _____
* |Layer| |Layer| |Layer|
* | 0 | | 1 | | 2 |
* |_____| |_____| |_____|
*
* Layers 0, 1, and 2 have the top left button held to activate this layer.
* Then press the specific layer to switch to it.
*
*/
[_LAYER_SELECT] = LAYOUT(
_______, _______, RESET,
TO(_MEDIA),TO(_COPYPASTA),TO(_SPECTACLES)
)
};
/* clang-format on */
/*
* Knops Mini LED Numbers:
* _____ _____ _____
* | | | | | |
* | 1 | | 2 | | 3 | <---
* |_____| |_____| |_____| | These LEDs are called 'Switch LEDs'
* _____ _____ _____ |----- To turn on/off these leds, use:
* | | | | | | | set_switch_led( [1-6], [true/false]);
* | 4 | | 5 | | 6 | <---
* |_____| |_____| |_____|
*
* < 0 > < 1 > < 2 > <--- These front-LEDs are called 'Layer LEDs'
* To turn on/off these leds, use:
* set_layer_led( [0-2], [true/false] );
*/
void set_switch_led(int ledId, bool state) {
switch (ledId) {
case 1:
writePin(D7, state);
break;
case 2:
writePin(readPin(B7) ? C6 : C7, state);
break;
case 3:
writePin(D4, state);
break;
case 4:
writePin(E6, state);
break;
case 5:
writePin(B4, state);
break;
case 6:
writePin(D6, state);
break;
}
}
void set_layer_led(int layerLedMode) {
writeLayerLedState(layer_led_0_off);
writeLayerLedState(layer_led_1_off);
writeLayerLedState(layer_led_2_off);
switch (layerLedMode) {
case ALL_LAYERS_OFF:
break;
case LAYER_0:
writeLayerLedState(layer_led_0_on);
break;
case LAYER_1:
writeLayerLedState(layer_led_1_on);
break;
case LAYER_2:
writeLayerLedState(layer_led_2_on);
break;
case LAYER_3:
writeLayerLedState(layer_led_0_on);
writeLayerLedState(layer_led_1_on);
break;
case LAYER_4:
writeLayerLedState(layer_led_1_on);
writeLayerLedState(layer_led_2_on);
break;
case LAYER_5:
writeLayerLedState(layer_led_0_on);
writeLayerLedState(layer_led_2_on);
break;
default:
writeLayerLedState(layer_led_0_on);
writeLayerLedState(layer_led_1_on);
writeLayerLedState(layer_led_2_on);
break;
}
}
void led_init_animation() {
for (int i = ALL_LAYERS_OFF; i <= ALL_LAYERS_ON; i++) {
led_set_layer(i);
}
led_set_layer(LAYER_0);
}
/*
* This function led_set_layer gets called when you switch between layers.
* It allows you to turn on and off leds for each different layer and do
* other cool stuff.
*/
void led_set_layer(int layer) {
switch (layer) {
case ALL_LAYERS_OFF:
set_switch_led(1, false);
set_switch_led(2, false);
set_switch_led(3, false);
set_switch_led(4, false);
set_switch_led(5, false);
set_switch_led(6, false);
case _LAYER_SELECT:
set_switch_led(1, false);
set_switch_led(2, false);
set_switch_led(3, false);
set_switch_led(4, true);
set_switch_led(5, true);
set_switch_led(6, true);
break;
default:
set_switch_led(1, true);
set_switch_led(2, true);
set_switch_led(3, true);
set_switch_led(4, true);
set_switch_led(5, true);
set_switch_led(6, true);
break;
}
set_layer_led(layer);
}
/*
* Prepare all LED ports for output
*/
void led_init_ports() {
setPinOutput(D7); // Switch 1 LED
setPinOutput(C6); // Switch 2 LED Pin1
setPinOutput(C7); // Switch 2 LED Pin2
setPinOutput(D4); // Switch 3 LED
setPinOutput(E6); // Switch 4 LED
setPinOutput(B4); // Switch 5 LED
setPinOutput(D6); // Switch 6 LED
setPinOutput(D5); // Layer 0 LED
setPinOutput(B6); // Layer 1 LED
setPinOutput(B0); // Layer 2 LED
}
// Runs on layer change, no matter where the change was initiated
layer_state_t layer_state_set_user(layer_state_t state) {
set_layer_led(get_highest_layer(state));
led_set_layer(get_highest_layer(state));
return state;
}
void matrix_init_user(void) {
led_init_ports();
led_init_animation();
}
void td_spectacles_finish(qk_tap_dance_state_t *state, void *user_data) {
if (state->pressed) {
layer_on(_LAYER_SELECT);
} else {
SEND_STRING(NXTTHRD);
}
}
void td_spectacles_reset(qk_tap_dance_state_t *state, void *user_data) { layer_off(_LAYER_SELECT); }

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# mverteuil does knops mini

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BACKLIGHT_ENABLE = no
CONSOLE_ENABLE = no
TAP_DANCE_ENABLE = yes
MOUSEKEY_ENABLE = no
AUDIO_ENABLE = no

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#ifdef AUDIO_ENABLE
# if __has_include("copyright.h")
# include "copyright.h"
# endif
# define AUDIO_CLICKY_DELAY_DURATION 0
# define AUDIO_CLICKY_FREQ_DEFAULT 100.0f
# define AUDIO_CLICKY_FREQ_MIN 61.0f
# define AUDIO_CLICKY_FREQ_RANDOMNESS 0.2f
# define DAC_SAMPLE_MAX 7000U
# define STARTUP_SONG SONG(WORKMAN_SOUND)
# define GOODBYE_SONG SONG(COIN_SOUND)
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

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/* Copyright 2015-2017 Jack Humbert, 2019 Matthew de Verteuil
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muse.h"
#include "mverteuil.h"
/* TapDance Aliases */
#define TD_LBRK TD(TD_BRACKETS_LEFT)
#define TD_RBRK TD(TD_BRACKETS_RIGHT)
#define TD_CLES TD(TD_CONTROL_ESCAPE)
#define TD_NPFR TD(TD_NUMPAD_FUNCTIONROW)
#define TD_PLEQ TD(TD_PLUS_EQUALS)
#define TD_SCOL TD(TD_SEMICOLON_COLON)
#define TD_SLQU TD(TD_SLASH_QUESTION)
#define TD_SQDQ TD(TD_QUOTE_DOUBLEQUOTE)
#define TD_USMI TD(TD_UNDERSCORE_MINUS)
/* Sentinel value for invalid tap dance exit */
#define TAP_DANCE_NO_MATCH 64
enum preonic_layers {
_QWERTY,
_FUNCTIONROW,
_NUMPAD,
_LOWER,
_RAISE,
_ADJUST,
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
NUMPAD,
LOWER,
RAISE,
BACKLIT,
};
enum tapdance_keycodes {
TD_BRACKETS_LEFT,
TD_BRACKETS_RIGHT,
TD_CONTROL_ESCAPE,
TD_NUMPAD_FUNCTIONROW,
TD_PLUS_EQUALS,
TD_QUOTE_DOUBLEQUOTE,
TD_SEMICOLON_COLON,
TD_SLASH_QUESTION,
TD_UNDERSCORE_MINUS,
};
typedef enum {
SINGLE_TAP,
SINGLE_HOLD,
DOUBLE_TAP,
DOUBLE_HOLD,
TRIPLE_TAP,
TRIPLE_HOLD,
} t_tap_state;
typedef struct {
t_tap_state left_brackets;
t_tap_state numpad_funcrow;
t_tap_state right_brackets;
} t_tap;
t_tap_state get_tapdance_state(qk_tap_dance_state_t *state);
void td_numpad_funcrow_finished(qk_tap_dance_state_t *state, void *user_data);
void td_numpad_funcrow_reset(qk_tap_dance_state_t *state, void *user_data);
void td_brackets_left_finished(qk_tap_dance_state_t *state, void *user_data);
void td_brackets_left_reset(qk_tap_dance_state_t *state, void *user_data);
void td_brackets_right_finished(qk_tap_dance_state_t *state, void *user_data);
void td_brackets_right_reset(qk_tap_dance_state_t *state, void *user_data);
/* Tap Dance Definitions */
qk_tap_dance_action_t tap_dance_actions[] = {
/* Tap once for left parenthesis, twice for left bracket, thrice for left brace */
[TD_BRACKETS_LEFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_brackets_left_finished, td_brackets_left_reset),
/* Tap once for right parenthesis, twice for right bracket, thrice for right brace */
[TD_BRACKETS_RIGHT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_brackets_right_finished, td_brackets_right_reset),
/* Tap once for control, twice for escape */
[TD_CONTROL_ESCAPE] = ACTION_TAP_DANCE_DOUBLE(KC_LCTRL, KC_ESCAPE),
/* Tap once for plus, twice for equals */
[TD_PLUS_EQUALS] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQUAL),
/* Hold for numpad, tap twice to toggle function row, double hold for temporary function row */
[TD_NUMPAD_FUNCTIONROW] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_numpad_funcrow_finished, td_numpad_funcrow_reset),
/* Tap once for single quote, twice for double quote */
[TD_QUOTE_DOUBLEQUOTE] = ACTION_TAP_DANCE_DOUBLE(KC_QUOTE, KC_DOUBLE_QUOTE),
/* Tap once for semicolon, twice for colon */
[TD_SEMICOLON_COLON] = ACTION_TAP_DANCE_DOUBLE(KC_SCOLON, KC_COLON),
/* Tap once for slash, twice for question mark */
[TD_SLASH_QUESTION] = ACTION_TAP_DANCE_DOUBLE(KC_SLASH, KC_QUESTION),
/* Tap once for underscore, twice for minus */
[TD_UNDERSCORE_MINUS] = ACTION_TAP_DANCE_DOUBLE(KC_UNDERSCORE, KC_MINUS),
};
/* clang-format off */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | ` | ! | @ | # | $ | % | ^ | & | * | _ - | + = | Bksp |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | ' " |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |CtlEsc| A | S | D | F | G | H | J | K | L | ; : | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | Up | GUI |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |NP FRw| Ctrl | Alt | GUI |Lower | Space |Raise | / ? | Left | Down |Right |
* `-----------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_1x2uC (
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, TD_USMI, TD_PLEQ, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TD_SQDQ,
TD_CLES, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD_SCOL, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RGUI,
TD_NPFR, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, RAISE, TD_SLQU, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Function Row
* ,-----------------------------------------------------------------------------------.
* | F12 | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_FUNCTIONROW] = LAYOUT_preonic_1x2uC (
KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Numpad
* ,------+------+------+------+------+------|------+------+------+------+------+------.
* | | | | | | | | Tab | / | * |Bksp | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | 7 | 8 | 9 | - | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | 4 | 5 | 6 | + | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | 1 | 2 | 3 |Enter | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | 0 | . |Enter | |
* `-----------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_preonic_1x2uC (
_______, _______, _______, _______, _______, _______, _______, KC_TAB, KC_SLSH, KC_PAST, KC_BSPC, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_0, KC_PDOT, KC_PENT, _______
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | Vol+ | | | | | | | | Play | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | Prev | Vol- | Next | | | ? | _ | + | | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | Mute | | | PgUp | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |RGBmod| | | | | | | \ | Home | PgDn | End |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_1x2uC (
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
_______, _______, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, _______,
_______, KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, KC_QUES, KC_UNDS, KC_PLUS, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, KC_BSLS, KC_HOME, KC_PGDN, KC_END
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | | | | | | | | | | [ { (| ) } ]| |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_1x2uC (
KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, TD_LBRK, TD_RBRK, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, KC_PIPE, _______, _______, _______
),
/* Adjust (Lower + Raise)
* ,-----------------------------------------------------------------------------------.
* |AudTog|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX| Debug| Reset|
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |ClkTog|ClkFq-|ClkFq+|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|TermOn|TermOf|
* |------+------+------+------+------+-------------+------+------+------+------+------|
* |MusTog|Voice- Voice+|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|XXXXXX|AGnorm|AGswap|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* |MidTog|Rplain|Rbreat|Rrainb|Rswirl|Rsnake|Rkridr|Rxmas |Rgrad |RGBtst|XXXXXX|Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* |RGBmod|RGBhue|RBGsat|RGBval| | | |XXXXXX|XXXXXX|XXXXXX|XXXXXX|
* `-----------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_preonic_1x2uC (
AU_TOG, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_HUD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DEBUG, RESET,
CK_TOGG, CK_DOWN, CK_UP, XXXXXXX, RGB_SAI, RGB_SAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TERM_ON, TERM_OFF,
MU_TOG, MUV_DE, MUV_IN, XXXXXXX, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP,
MI_TOG, RGB_M_P, RGB_M_B, RGB_M_R,RGB_M_SW,RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, RGB_SPI, KC_LSHIFT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, RGB_TOG, _______, XXXXXXX,RGB_RMOD, RGB_SPD, RGB_MOD
)
};
/* clang-format on */
float s_audio_on[][2] = AUDIO_ON_SONG;
float s_layer_lower[][2] = LAYER_LOWER_SONG;
float s_layer_raise[][2] = LAYER_RAISE_SONG;
void audio_on_user() { PLAY_SONG(s_audio_on); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
PLAY_SONG(s_layer_lower);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
PLAY_SONG(s_layer_raise);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
#ifdef __AVR__
writePinLow(E6);
#endif
} else {
unregister_code(KC_RSFT);
#ifdef __AVR__
writePinHigh(E6);
#endif
}
return false;
break;
}
return true;
};
/* Global TapDance State */
static t_tap qk_tap_state = {
.left_brackets = 0,
.numpad_funcrow = 0,
.right_brackets = 0,
};
float s_functionrow_on[][2] = LAYER_FUNCROW_ON_SONG;
float s_functionrow_off[][2] = LAYER_FUNCROW_OFF_SONG;
float s_numpad_toggle[][2] = LAYER_NMPAD_SONG;
t_tap_state get_tapdance_state(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
return SINGLE_TAP;
} else {
return SINGLE_HOLD;
}
} else if (state->count == 2) {
if (state->interrupted || !state->pressed) {
return DOUBLE_TAP;
} else {
return DOUBLE_HOLD;
}
} else if (state->count == 3) {
if (state->interrupted || !state->pressed) {
return TRIPLE_TAP;
} else {
return TRIPLE_HOLD;
}
} else
return TAP_DANCE_NO_MATCH;
}
void td_numpad_funcrow_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_state.numpad_funcrow = get_tapdance_state(state);
switch (qk_tap_state.numpad_funcrow) {
case SINGLE_TAP ... SINGLE_HOLD:
layer_on(_NUMPAD);
PLAY_SONG(s_numpad_toggle);
break;
case DOUBLE_HOLD:
layer_on(_FUNCTIONROW);
break;
case DOUBLE_TAP:
if (layer_state_is(_FUNCTIONROW)) {
layer_off(_FUNCTIONROW);
PLAY_SONG(s_functionrow_off);
} else {
layer_on(_FUNCTIONROW);
PLAY_SONG(s_functionrow_on);
}
break;
default:
break;
}
}
void td_numpad_funcrow_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (qk_tap_state.numpad_funcrow) {
case SINGLE_HOLD:
layer_off(_NUMPAD);
break;
case DOUBLE_HOLD:
layer_off(_FUNCTIONROW);
break;
default:
break;
}
}
void td_brackets_left_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_state.left_brackets = get_tapdance_state(state);
switch (qk_tap_state.left_brackets) {
case SINGLE_TAP:
register_code16(KC_LEFT_PAREN);
break;
case DOUBLE_TAP:
register_code(KC_LBRACKET);
break;
case TRIPLE_TAP:
register_code16(KC_LEFT_CURLY_BRACE);
break;
default:
break;
}
}
void td_brackets_left_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (qk_tap_state.left_brackets) {
case SINGLE_TAP:
unregister_code16(KC_LEFT_PAREN);
break;
case DOUBLE_TAP:
unregister_code(KC_LBRACKET);
break;
case TRIPLE_TAP:
unregister_code16(KC_LEFT_CURLY_BRACE);
break;
default:
break;
}
qk_tap_state.left_brackets = 0;
}
void td_brackets_right_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_state.right_brackets = get_tapdance_state(state);
switch (qk_tap_state.right_brackets) {
case SINGLE_TAP:
register_code16(KC_RIGHT_PAREN);
break;
case DOUBLE_TAP:
register_code(KC_RBRACKET);
break;
case TRIPLE_TAP:
register_code16(KC_RIGHT_CURLY_BRACE);
break;
default:
break;
}
}
void td_brackets_right_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (qk_tap_state.right_brackets) {
case SINGLE_TAP:
unregister_code16(KC_RIGHT_PAREN);
break;
case DOUBLE_TAP:
unregister_code(KC_RBRACKET);
break;
case TRIPLE_TAP:
unregister_code16(KC_RIGHT_CURLY_BRACE);
break;
default:
break;
}
qk_tap_state.right_brackets = 0;
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo += 1;
} else {
muse_tempo -= 1;
}
}
} else {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
}
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
}
void matrix_scan_user(void) {
#ifdef AUDIO_ENABLE
if (muse_mode) {
if (muse_counter == 0) {
uint8_t muse_note = muse_offset + SCALE[muse_clock_pulse()];
if (muse_note != last_muse_note) {
stop_note(compute_freq_for_midi_note(last_muse_note));
play_note(compute_freq_for_midi_note(muse_note), 0xF);
last_muse_note = muse_note;
}
}
muse_counter = (muse_counter + 1) % muse_tempo;
} else {
if (muse_counter) {
stop_all_notes();
muse_counter = 0;
}
}
#endif
}
bool music_mask_user(uint16_t keycode) {
switch (keycode) {
case RAISE:
case LOWER:
return false;
default:
return true;
}
}

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@ -0,0 +1,2 @@
# mverteuil does olkb preonic
## 1x2u: One 2u spacebar on bottom row

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@ -0,0 +1,5 @@
SRC += muse.c
AUDIO_ENABLE = yes
MIDI_ENABLE = yes
TAP_DANCE_ENABLE = yes

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@ -0,0 +1,39 @@
#ifdef AUDIO_ENABLE
# if __has_include("copyright.h")
# include "copyright.h"
# endif
# define AUDIO_CLICKY_DELAY_DURATION 0
# define AUDIO_CLICKY_FREQ_DEFAULT 100.0f
# define AUDIO_CLICKY_FREQ_MIN 61.0f
# define AUDIO_CLICKY_FREQ_RANDOMNESS 0.2f
# define DAC_SAMPLE_MAX 7000U
# define STARTUP_SONG SONG(WORKMAN_SOUND)
# define GOODBYE_SONG SONG(COIN_SOUND)
#endif
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2

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@ -0,0 +1,413 @@
/* Copyright 2015-2017 Jack Humbert, 2019 Matthew de Verteuil
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "muse.h"
#include "mverteuil.h"
/* Layer Aliases */
#define LT_LWSP LT(_LOWER, KC_SPACE)
#define LT_RSRT LT(_RAISE, KC_ENTER)
#define MO_NUMS MO(_NUMPAD)
/* Mod-Tap Aliases */
#define MT_CESC CTL_T(KC_ESCAPE)
/* TapDance Aliases */
#define TD_LBRK TD(TD_BRACKETS_LEFT)
#define TD_RBRK TD(TD_BRACKETS_RIGHT)
#define TD_PLEQ TD(TD_PLUS_EQUALS)
#define TD_SCOL TD(TD_SEMICOLON_COLON)
#define TD_SLQU TD(TD_SLASH_QUESTION)
#define TD_SQDQ TD(TD_QUOTE_DOUBLEQUOTE)
#define TD_USMI TD(TD_UNDERSCORE_MINUS)
/* Sentinel value for invalid tap dance exit */
#define TAP_DANCE_NO_MATCH 64
enum preonic_layers {
_QWERTY,
_NUMPAD,
_LOWER,
_RAISE,
_ADJUST,
};
enum preonic_keycodes {
QWERTY = SAFE_RANGE,
NUMPAD,
LOWER,
RAISE,
BACKLIT,
};
enum tapdance_keycodes {
TD_BRACKETS_LEFT,
TD_BRACKETS_RIGHT,
TD_CONTROL_ESCAPE,
TD_PLUS_EQUALS,
TD_QUOTE_DOUBLEQUOTE,
TD_SEMICOLON_COLON,
TD_SLASH_QUESTION,
TD_UNDERSCORE_MINUS,
};
typedef enum {
SINGLE_TAP,
SINGLE_HOLD,
DOUBLE_TAP,
DOUBLE_HOLD,
TRIPLE_TAP,
TRIPLE_HOLD,
} t_tap_state;
typedef struct {
t_tap_state left_brackets;
t_tap_state right_brackets;
} t_tap;
t_tap_state get_tapdance_state(qk_tap_dance_state_t *state);
void td_brackets_left_finished(qk_tap_dance_state_t *state, void *user_data);
void td_brackets_left_reset(qk_tap_dance_state_t *state, void *user_data);
void td_brackets_right_finished(qk_tap_dance_state_t *state, void *user_data);
void td_brackets_right_reset(qk_tap_dance_state_t *state, void *user_data);
/* Tap Dance Definitions */
qk_tap_dance_action_t tap_dance_actions[] = {
/* Tap once for left parenthesis, twice for left bracket, thrice for left brace */
[TD_BRACKETS_LEFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_brackets_left_finished, td_brackets_left_reset),
/* Tap once for right parenthesis, twice for right bracket, thrice for right brace */
[TD_BRACKETS_RIGHT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, td_brackets_right_finished, td_brackets_right_reset),
/* Tap once for plus, twice for equals */
[TD_PLUS_EQUALS] = ACTION_TAP_DANCE_DOUBLE(KC_PLUS, KC_EQUAL),
/* Tap once for single quote, twice for double quote */
[TD_QUOTE_DOUBLEQUOTE] = ACTION_TAP_DANCE_DOUBLE(KC_QUOTE, KC_DOUBLE_QUOTE),
/* Tap once for semicolon, twice for colon */
[TD_SEMICOLON_COLON] = ACTION_TAP_DANCE_DOUBLE(KC_SCOLON, KC_COLON),
/* Tap once for slash, twice for question mark */
[TD_SLASH_QUESTION] = ACTION_TAP_DANCE_DOUBLE(KC_SLASH, KC_QUESTION),
/* Tap once for underscore, twice for minus */
[TD_UNDERSCORE_MINUS] = ACTION_TAP_DANCE_DOUBLE(KC_UNDERSCORE, KC_MINUS),
};
/* clang-format off */
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------.
* | ` | ! | @ | # | $ | % | ^ | & | * | _ - | + = | Bksp |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | Tab | Q | W | E | R | T | Y | U | I | O | P | ' " |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* |CtrlEsc| A | S | D | F | G | H | J | K | L | ; : | / ? |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | Shift | Z | X | C | V | B | N | M | , | . | | RShift|
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* |NumPad | Ctrl | Alt | GUI | Lower/Space | Raise/Enter | GUI | | | |
* `-----------------------------------------------------------------------------------------------'
*/
[_QWERTY] = LAYOUT_preonic_2x2u (
KC_GRV, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, TD_USMI, TD_PLEQ, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, TD_SQDQ,
MT_CESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TD_SCOL, TD_SLQU,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
MO_NUMS, KC_LCTL, KC_LALT, KC_LGUI, LT_LWSP, LT_RSRT, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT
),
/* Numpad
* ,-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------.
* | | | | | | | | Tab | / | * | Bksp | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | 7 | 8 | 9 | - | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | 4 | 5 | 6 | + | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | 1 | 2 | 3 | Enter | |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | 0 | . | Enter | |
* `-----------------------------------------------------------------------------------------------'
*/
[_NUMPAD] = LAYOUT_preonic_2x2u (
_______, _______, _______, _______, _______, _______, _______, KC_TAB, KC_SLSH, KC_PAST, KC_BSPC, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS, _______,
_______, _______, _______, _______, _______, _______, _______, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT, _______,
_______, _______, _______, _______, _______, _______, KC_KP_0, KC_PDOT, KC_PENT, _______
),
/* Lower
* ,-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------.
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 |Delete |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | Vol+ | | | | | | | | MPlay | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | MPrev | Vol- | MNext | | | | | | | | \ |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | Mute | | | PgUp | |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | | Home | PgDn | End |
* `-----------------------------------------------------------------------------------------------'
*/
[_LOWER] = LAYOUT_preonic_2x2u (
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
_______, _______, KC_VOLU, _______, _______, _______, _______, _______, _______, _______, KC_MPLY, _______,
_______, KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______, _______, _______, _______, _______, KC_BSLS,
_______, _______, _______, _______, _______, _______, _______, KC_MUTE, _______, _______, KC_PGUP, _______,
_______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
),
/* Raise
* ,-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | | | | | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | | [ { ( | ) } ] | | | |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | | | | | | | | | | | | |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* | | | | | | | | | | |
* `-----------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_preonic_2x2u (
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, TD_LBRK, TD_RBRK, _______, KC_PIPE,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Adjust (Lower + Raise)
* ,-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------.
* |AudTog |||||||||| Debug | Reset |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* |Clicky |ClkFrq-|ClkFrq+||||||||TermOn |TermOff|
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | Music |Voice- |Voice+ ||||||||AGnorm |AGswap |
* |-------+-------+-------+-------+-------+-------|-------+-------+-------+-------+-------+-------|
* | MIDI |R plain|R breat|R rnbow|R swirl|R snake|R knigt|R xmas |R grade|RGBtest|| Shift |
* |-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------+-------|
* |RGBmode|RGBhue+|RGBsat+|RGBval+| | |||||
* `-----------------------------------------------------------------------------------------------'
*/
[_ADJUST] = LAYOUT_preonic_2x2u (
AU_TOG, XXXXXXX, XXXXXXX, XXXXXXX, RGB_HUI, RGB_HUD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DEBUG, RESET,
CK_TOGG, CK_DOWN, CK_UP, XXXXXXX, RGB_SAI, RGB_SAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, TERM_ON, TERM_OFF,
MU_TOG, MUV_DE, MUV_IN, XXXXXXX, RGB_VAI, RGB_VAD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, AG_NORM, AG_SWAP,
MI_TOG, RGB_M_P, RGB_M_B, RGB_M_R,RGB_M_SW,RGB_M_SN, RGB_M_K, RGB_M_X, RGB_M_G, RGB_M_T, RGB_SPI, KC_LSHIFT,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX,RGB_RMOD, RGB_SPD, RGB_MOD
)
};
/* clang-format on */
float s_audio_on[][2] = AUDIO_ON_SONG;
float s_layer_lower[][2] = LAYER_LOWER_SONG;
float s_layer_raise[][2] = LAYER_RAISE_SONG;
void audio_on_user() { PLAY_SONG(s_audio_on); };
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
PLAY_SONG(s_layer_lower);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
PLAY_SONG(s_layer_raise);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case BACKLIT:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
#ifdef __AVR__
writePinLow(E6);
#endif
} else {
unregister_code(KC_RSFT);
#ifdef __AVR__
writePinHigh(E6);
#endif
}
return false;
break;
}
return true;
};
/* Global TapDance State */
static t_tap qk_tap_state = {
.left_brackets = 0,
.right_brackets = 0,
};
float s_numpad_toggle[][2] = LAYER_NMPAD_SONG;
t_tap_state get_tapdance_state(qk_tap_dance_state_t *state) {
if (state->count == 1) {
if (state->interrupted || !state->pressed) {
return SINGLE_TAP;
} else {
return SINGLE_HOLD;
}
} else if (state->count == 2) {
if (state->interrupted || !state->pressed) {
return DOUBLE_TAP;
} else {
return DOUBLE_HOLD;
}
} else if (state->count == 3) {
if (state->interrupted || !state->pressed) {
return TRIPLE_TAP;
} else {
return TRIPLE_HOLD;
}
} else
return TAP_DANCE_NO_MATCH;
}
void td_brackets_left_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_state.left_brackets = get_tapdance_state(state);
switch (qk_tap_state.left_brackets) {
case SINGLE_TAP:
register_code16(KC_LEFT_PAREN);
break;
case DOUBLE_TAP:
register_code(KC_LBRACKET);
break;
case TRIPLE_TAP:
register_code16(KC_LEFT_CURLY_BRACE);
break;
default:
break;
}
}
void td_brackets_left_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (qk_tap_state.left_brackets) {
case SINGLE_TAP:
unregister_code16(KC_LEFT_PAREN);
break;
case DOUBLE_TAP:
unregister_code(KC_LBRACKET);
break;
case TRIPLE_TAP:
unregister_code16(KC_LEFT_CURLY_BRACE);
break;
default:
break;
}
qk_tap_state.left_brackets = 0;
}
void td_brackets_right_finished(qk_tap_dance_state_t *state, void *user_data) {
qk_tap_state.right_brackets = get_tapdance_state(state);
switch (qk_tap_state.right_brackets) {
case SINGLE_TAP:
register_code16(KC_RIGHT_PAREN);
break;
case DOUBLE_TAP:
register_code(KC_RBRACKET);
break;
case TRIPLE_TAP:
register_code16(KC_RIGHT_CURLY_BRACE);
break;
default:
break;
}
}
void td_brackets_right_reset(qk_tap_dance_state_t *state, void *user_data) {
switch (qk_tap_state.right_brackets) {
case SINGLE_TAP:
unregister_code16(KC_RIGHT_PAREN);
break;
case DOUBLE_TAP:
unregister_code(KC_RBRACKET);
break;
case TRIPLE_TAP:
unregister_code16(KC_RIGHT_CURLY_BRACE);
break;
default:
break;
}
qk_tap_state.right_brackets = 0;
}
bool muse_mode = false;
uint8_t last_muse_note = 0;
uint16_t muse_counter = 0;
uint8_t muse_offset = 70;
uint16_t muse_tempo = 50;
void encoder_update_user(uint8_t index, bool clockwise) {
if (muse_mode) {
if (IS_LAYER_ON(_RAISE)) {
if (clockwise) {
muse_offset++;
} else {
muse_offset--;
}
} else {
if (clockwise) {
muse_tempo += 1;
} else {
muse_tempo -= 1;
}
}
} else {
if (clockwise) {
tap_code(KC_PGDN);
} else {
tap_code(KC_PGUP);
}
}
}
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if (active) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
break;
case 1:
if (active) {
muse_mode = true;
} else {
muse_mode = false;
}
}
}

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USER_NAME := mverteuil
SRC += muse.c
AUDIO_ENABLE = yes
MIDI_ENABLE = yes
TAP_DANCE_ENABLE = yes

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users/mverteuil/.gitignore vendored Normal file
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copyright.h

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#include QMK_KEYBOARD_H
#include "mverteuil.h"

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#if AUDIO_ENABLE
# if __has_include("copyright.h")
# include "copyright.h"
# endif
# define LOWER_SOUND S__NOTE(_EF5), W__NOTE(_REST), Q__NOTE(_E4)
# define NUMPAD_SOUND S__NOTE(_DF5), S__NOTE(_REST), S__NOTE(_C6)
# define RAISE_SOUND S__NOTE(_E4), W__NOTE(_REST), Q__NOTE(_EF5)
# define AUDIO_ON_SONG SONG(ZELDA_PUZZLE)
# define LAYER_FUNCROW_ON_SONG SONG(COLEMAK_SOUND)
# define LAYER_FUNCROW_OFF_SONG SONG(QWERTY_SOUND)
# define LAYER_NMPAD_SONG SONG(NUMPAD_SOUND)
# define LAYER_LOWER_SONG SONG(LOWER_SOUND)
# define LAYER_RAISE_SONG SONG(RAISE_SOUND)
#else
// No-op version of PLAY_SONG instead of many checks for AUDIO_ENABLED
# ifndef PLAY_SONG
# define PLAY_SONG(ARG) // ARG
# endif
#endif

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users/mverteuil/rules.mk Normal file
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SRC += mverteuil.c