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FIX: clear keyboard_keys.

NOT change layer when one more Fn keys pressed/other than Fn key pressed
This commit is contained in:
tmk 2010-10-19 01:03:27 +09:00
parent 54b5bafaac
commit 9d7979931e
2 changed files with 10 additions and 5 deletions

View file

@ -152,12 +152,17 @@ int get_layer(void) {
for (int col = 0; col < MATRIX_ROWS; col++) {
if (matrix[row] & 1<<col) continue; // NOT pressed
uint8_t code = get_keycode(0, row, col);
if (code == FN_1) layer = 1;
else if (code == FN_2) layer = 2;
else if (code == FN_3) layer = 3;
else if (code == FN_4) layer = 4;
// NOT change current_layer when one more Fn keys pressed
// when other than Fn key pressed
if (code == FN_1) layer = layer ? current_layer : 1;
else if (code == FN_2) layer = layer ? current_layer : 2;
else if (code == FN_3) layer = layer ? current_layer : 3;
else if (code == FN_4) layer = layer ? current_layer : 4;
else if (KB_LCTRL <= code && code <= KB_RGUI)
modifiers |= 1<<(code & 0x07);
else // other_key_pressed
layer = current_layer;
}
}

View file

@ -58,7 +58,7 @@ void proc_matrix(void) {
}
keyboard_modifier_keys = 0;
for (int i = 0; i < 3; i++) keyboard_keys[i] = KB_NO;
for (int i = 0; i < 6; i++) keyboard_keys[i] = KB_NO;
key_index = 0;
mouse_btn = 0;
mouse_x = 0;