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[Bugfix] LVGL bindings wrong offset math (#21147)

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Pablo Martínez 2023-06-08 00:59:13 +02:00 committed by GitHub
parent bb57aa28e5
commit ae0342c12a
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@ -112,9 +112,6 @@ bool qp_lvgl_attach(painter_device_t device) {
uint16_t panel_width, panel_height, offset_x, offset_y;
qp_get_geometry(selected_display, &panel_width, &panel_height, NULL, &offset_x, &offset_y);
panel_width -= offset_x;
panel_height -= offset_y;
// Setting up display driver
static lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
lv_disp_drv_init(&disp_drv); /*Basic initialization*/