forked from forks/qmk_firmware
[Keyboard] Idobao ID80 V3 (#15912)
Co-authored-by: Drashna Jaelre <drashna@live.com>
This commit is contained in:
parent
a75fb03f39
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135
keyboards/idobao/id80/v3/config.h
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135
keyboards/idobao/id80/v3/config.h
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/*
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Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
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Copyright 2022 peepeetee
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This program is free software: you can redistribute it and/or modify
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||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 2 of the License, or
|
||||
(at your option) any later version.
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||||
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||||
This program is distributed in the hope that it will be useful,
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||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
GNU General Public License for more details.
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||||
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You should have received a copy of the GNU General Public License
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||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0x6964 /* "id" */
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#define PRODUCT_ID 0x0080
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#define DEVICE_VER 0x0003
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#define MANUFACTURER IDOBAO
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#define PRODUCT ID80 v3
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/* key matrix size */
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#define MATRIX_ROWS 9
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#define MATRIX_COLS 11
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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* The matrix description in the vendor-supplied JSON file for kbfirmware.com
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* had 9 columns:
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* { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
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* and 12 rows:
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* { B7, B3, B2, B1, B0, E6, F0, F1, F4, F5, F6, F7 }
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* However, the row 6 was completely empty, and the pin F0 was not actually
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* routed anywhere on the PCB, therefore this row was removed to save some
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* resources (the EEPROM space for dynamic keymaps is especially scarce).
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*
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* After doing the above change, the matrix was transposed (rows and columns
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* were swapped), because a matrix with the COL2ROW layout can be scanned much
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* more efficiently than a matrix with the ROW2COL layout (depending on various
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* optimizations, the difference in scan rate can be over 2 times). Because of
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* this, the "columns" in the matrix layout now mostly correspond to physical
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* rows, and the "rows" have mostly vertical physical orientation.
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*/
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#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5, D4, D6, D7, B4 }
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#define MATRIX_COL_PINS { B7, B3, B2, B1, B0, E6, F1, F4, F5, F6, F7 }
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#define DIODE_DIRECTION COL2ROW
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#define RGB_DI_PIN B6
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# define DRIVER_LED_TOTAL 96 /* 16 Bottom 80 top*/
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#ifdef RGB_DI_PIN
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# define RGBLED_NUM 96 /* 16 Bottom 80 top*/
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# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#endif
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#ifdef RGB_MATRIX_ENABLE
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# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 180 // Limit to vendor-recommended value
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// RGB Matrix Animation modes. Explicitly enabled
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// For full list of effects, see:
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// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
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# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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# define RGB_MATRIX_KEYPRESSES
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# define ENABLE_RGB_MATRIX_ALPHAS_MODS
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# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_BREATHING
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# define ENABLE_RGB_MATRIX_BAND_SAT
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# define ENABLE_RGB_MATRIX_BAND_VAL
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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# define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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# define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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# define ENABLE_RGB_MATRIX_CYCLE_ALL
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# define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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# define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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# define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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# define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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# define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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# define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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# define ENABLE_RGB_MATRIX_DUAL_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_BEACON
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# define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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# define ENABLE_RGB_MATRIX_RAINDROPS
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# define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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# define ENABLE_RGB_MATRIX_HUE_BREATHING
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# define ENABLE_RGB_MATRIX_HUE_PENDULUM
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# define ENABLE_RGB_MATRIX_HUE_WAVE
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# define ENABLE_RGB_MATRIX_PIXEL_RAIN
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# define ENABLE_RGB_MATRIX_PIXEL_FLOW
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# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
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// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
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# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
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# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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# define ENABLE_RGB_MATRIX_SPLASH
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# define ENABLE_RGB_MATRIX_MULTISPLASH
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# define ENABLE_RGB_MATRIX_SOLID_SPLASH
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# define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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/* Bootmagic Lite key configuration: use the Esc key */
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#define BOOTMAGIC_LITE_ROW 0
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#define BOOTMAGIC_LITE_COLUMN 5
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#define ENCODERS_PAD_A { C7 }
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#define ENCODERS_PAD_B { C6 }
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96
keyboards/idobao/id80/v3/info.json
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96
keyboards/idobao/id80/v3/info.json
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{
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"keyboard_name": "ID80 v3",
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"url": "",
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"maintainer": "qmk",
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"layouts": {
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"LAYOUT": {
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"layout": [
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{"label":"Esc", "x":0, "y":0},
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{"label":"F1", "x":1.25, "y":0},
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{"label":"F2", "x":2.25, "y":0},
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{"label":"F3", "x":3.25, "y":0},
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{"label":"F4", "x":4.25, "y":0},
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{"label":"F5", "x":5.5, "y":0},
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{"label":"F6", "x":6.5, "y":0},
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{"label":"F7", "x":7.5, "y":0},
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{"label":"F8", "x":8.5, "y":0},
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{"label":"F9", "x":9.75, "y":0},
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{"label":"F10", "x":10.75, "y":0},
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{"label":"F11", "x":11.75, "y":0},
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{"label":"F12", "x":12.75, "y":0},
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{"label":"Fn", "x":14, "y":0},
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{"label":"Insert", "x":15.25, "y":0},
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{"label":"`", "x":0, "y":1.25},
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{"label":"1", "x":1, "y":1.25},
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{"label":"2", "x":2, "y":1.25},
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{"label":"3", "x":3, "y":1.25},
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{"label":"4", "x":4, "y":1.25},
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{"label":"5", "x":5, "y":1.25},
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{"label":"6", "x":6, "y":1.25},
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{"label":"7", "x":7, "y":1.25},
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{"label":"8", "x":8, "y":1.25},
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{"label":"9", "x":9, "y":1.25},
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{"label":"0", "x":10, "y":1.25},
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{"label":"-", "x":11, "y":1.25},
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{"label":"=", "x":12, "y":1.25},
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{"label":"Backspace", "x":13, "y":1.25, "w":2},
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{"label":"Home", "x":15.25, "y":1.25},
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{"label":"Tab", "x":0, "y":2.25, "w":1.5},
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{"label":"Q", "x":1.5, "y":2.25},
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{"label":"W", "x":2.5, "y":2.25},
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{"label":"E", "x":3.5, "y":2.25},
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{"label":"R", "x":4.5, "y":2.25},
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{"label":"T", "x":5.5, "y":2.25},
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{"label":"Y", "x":6.5, "y":2.25},
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{"label":"U", "x":7.5, "y":2.25},
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{"label":"I", "x":8.5, "y":2.25},
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{"label":"O", "x":9.5, "y":2.25},
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{"label":"P", "x":10.5, "y":2.25},
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{"label":"[", "x":11.5, "y":2.25},
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{"label":"]", "x":12.5, "y":2.25},
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{"label":"\\", "x":13.5, "y":2.25, "w":1.5},
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{"label":"Delete", "x":15.25, "y":2.25},
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{"label":"Caps Lock", "x":0, "y":3.25, "w":1.75},
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{"label":"A", "x":1.75, "y":3.25},
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{"label":"S", "x":2.75, "y":3.25},
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{"label":"D", "x":3.75, "y":3.25},
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{"label":"F", "x":4.75, "y":3.25},
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{"label":"G", "x":5.75, "y":3.25},
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{"label":"H", "x":6.75, "y":3.25},
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{"label":"J", "x":7.75, "y":3.25},
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{"label":"K", "x":8.75, "y":3.25},
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{"label":"L", "x":9.75, "y":3.25},
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{"label":";", "x":10.75, "y":3.25},
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{"label":"'", "x":11.75, "y":3.25},
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{"label":"Enter", "x":12.75, "y":3.25, "w":2.25},
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{"label":"Shift", "x":0, "y":4.25, "w":2.25},
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{"label":"Z", "x":2.25, "y":4.25},
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{"label":"X", "x":3.25, "y":4.25},
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{"label":"C", "x":4.25, "y":4.25},
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{"label":"V", "x":5.25, "y":4.25},
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{"label":"B", "x":6.25, "y":4.25},
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{"label":"N", "x":7.25, "y":4.25},
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{"label":"M", "x":8.25, "y":4.25},
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{"label":",", "x":9.25, "y":4.25},
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{"label":".", "x":10.25, "y":4.25},
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{"label":"/", "x":11.25, "y":4.25},
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{"label":"Shift", "x":12.25, "y":4.25, "w":1.75},
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{"label":"\u2191", "x":14.25, "y":4.5},
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{"label":"Ctrl", "x":0, "y":5.25, "w":1.25},
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{"label":"Win", "x":1.25, "y":5.25, "w":1.25},
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{"label":"Alt", "x":2.5, "y":5.25, "w":1.25},
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{"x":3.75, "y":5.25, "w":6.25},
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{"label":"Alt", "x":10, "y":5.25, "w":1.5},
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{"label":"Ctrl", "x":11.5, "y":5.25, "w":1.5},
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{"label":"\u2190", "x":13.25, "y":5.5},
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{"label":"\u2193", "x":14.25, "y":5.5},
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{"label":"\u2192", "x":15.25, "y":5.5}
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]
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}
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}
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}
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36
keyboards/idobao/id80/v3/keymaps/default/keymap.c
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36
keyboards/idobao/id80/v3/keymaps/default/keymap.c
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/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT(
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[1] = LAYOUT(
|
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RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
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_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
|
||||
_______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
|
||||
),
|
||||
};
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||||
|
1
keyboards/idobao/id80/v3/keymaps/default/readme.md
Normal file
1
keyboards/idobao/id80/v3/keymaps/default/readme.md
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# The default keymap for id80
|
52
keyboards/idobao/id80/v3/keymaps/via/keymap.c
Normal file
52
keyboards/idobao/id80/v3/keymaps/via/keymap.c
Normal file
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@ -0,0 +1,52 @@
|
|||
/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
[0] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, MO(1), KC_INS,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
|
||||
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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||||
),
|
||||
[1] = LAYOUT(
|
||||
RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, RGB_TOG, _______, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, BL_DEC, BL_TOGG, BL_INC, NK_TOGG, _______, _______, _______, _______, _______, BL_INC,
|
||||
_______, _______, _______, _______, _______, _______, BL_TOGG, BL_DEC, BL_STEP
|
||||
),
|
||||
[2] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
[3] = LAYOUT(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
};
|
||||
|
2
keyboards/idobao/id80/v3/keymaps/via/rules.mk
Normal file
2
keyboards/idobao/id80/v3/keymaps/via/rules.mk
Normal file
|
@ -0,0 +1,2 @@
|
|||
LTO_ENABLE = yes
|
||||
VIA_ENABLE = yes
|
27
keyboards/idobao/id80/v3/readme.md
Normal file
27
keyboards/idobao/id80/v3/readme.md
Normal file
|
@ -0,0 +1,27 @@
|
|||
# ID80v3
|
||||
|
||||
![ID80v3](https://i.imgur.com/PGvZfQj.jpg)
|
||||
|
||||
A 75% hotswap in-switch RGB keyboard with an encoder.
|
||||
|
||||
* Keyboard Maintainer: [peepeetee](https://github.com/peepeetee)
|
||||
* Hardware Supported: ID80v3
|
||||
* Hardware Availability: Not avaliable yet
|
||||
|
||||
Make example for this keyboard (after setting up your build environment):
|
||||
|
||||
make idobao/id80/v3:default
|
||||
|
||||
Flashing example for this keyboard:
|
||||
|
||||
make idobao/id80/v3:default:flash
|
||||
|
||||
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
|
||||
|
||||
## Bootloader
|
||||
|
||||
Enter the bootloader in 3 ways:
|
||||
|
||||
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
|
||||
* **Physical reset button**: Briefly press the button on the back of the PCB
|
||||
* **Keycode in layout**: Press the key mapped to `RESET` if it is available
|
22
keyboards/idobao/id80/v3/rules.mk
Normal file
22
keyboards/idobao/id80/v3/rules.mk
Normal file
|
@ -0,0 +1,22 @@
|
|||
# MCU name
|
||||
MCU = atmega32u4
|
||||
|
||||
# Bootloader selection
|
||||
BOOTLOADER = atmel-dfu
|
||||
|
||||
# Build Options
|
||||
# change yes to no to disable
|
||||
#
|
||||
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
|
||||
MOUSEKEY_ENABLE = yes # Mouse keys
|
||||
EXTRAKEY_ENABLE = yes # Audio control and System control
|
||||
CONSOLE_ENABLE = no # Console for debug
|
||||
COMMAND_ENABLE = no # Commands for debug and configuration
|
||||
NKRO_ENABLE = yes # Enable N-Key Rollover
|
||||
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
|
||||
AUDIO_ENABLE = no # Audio output
|
||||
ENCODER_ENABLE = yes
|
||||
|
||||
RGB_MATRIX_ENABLE = yes
|
||||
RGB_MATRIX_DRIVER = WS2812
|
62
keyboards/idobao/id80/v3/v3.c
Normal file
62
keyboards/idobao/id80/v3/v3.c
Normal file
|
@ -0,0 +1,62 @@
|
|||
// Copyright 2022 peepeetee (@peepeetee)
|
||||
// Copyright 2022 Xelus22
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include "v3.h"
|
||||
|
||||
#ifdef ENCODER_ENABLE
|
||||
bool encoder_update_kb(uint8_t index, bool clockwise) {
|
||||
if (!encoder_update_user(index, clockwise)) { return false; }
|
||||
if (index == 0) {
|
||||
if (clockwise) {
|
||||
tap_code_delay(KC_VOLU, 10);
|
||||
} else {
|
||||
tap_code_delay(KC_VOLD, 10);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef RGB_MATRIX_ENABLE
|
||||
led_config_t g_led_config = { {
|
||||
// Key Matrix to LED Index
|
||||
{ 8, 9, 34, 35, 64, 65, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
|
||||
{ 7, NO_LED, 33, 36, 63, 66, NO_LED, NO_LED, NO_LED, NO_LED, NO_LED },
|
||||
{ 6, 10, 32, 37, 62, 67, NO_LED, NO_LED, 49, 50, 79 },
|
||||
{ 0, 11, 31, 38, 61, 68, 21, NO_LED, 48, NO_LED, 77 },
|
||||
{ 1, 12, 30, 39, 60, 69, 20, 22, 47, 52, 76 },
|
||||
{ 2, 13, 29, 40, 59, 70, 19, 23, 46, 53, 75 },
|
||||
{ 5, 14, 28, 41, 58, 71, NO_LED, NO_LED, NO_LED, 51, 78 },
|
||||
{ 3, 15, 27, 42, 57, 72, 18, 24, 45, 54, 74 },
|
||||
{ 4, 16, 26, 43, 56, 73, 17, 25, 44, 55, NO_LED },
|
||||
}, {
|
||||
// LED Index to Physical Position
|
||||
{224, 64}, {209, 64}, {195, 64}, {173, 61}, {151, 61}, {94 , 61}, {39 , 61}, {20 , 61}, {2 , 61}, {9 , 50}, {33 , 50},
|
||||
{48 , 50}, {62 , 50}, {77 , 50}, {92 , 50}, {106, 50}, {121, 50}, {136, 50}, {151, 50}, {165, 50}, {185, 50}, {209, 53},
|
||||
{196, 39}, {173, 39}, {158, 39}, {143, 39}, {129, 39}, {114, 39}, {99 , 39}, {84 , 39}, {70 , 39}, {55 , 39}, {40 , 39},
|
||||
{26 , 39}, {6 , 39}, {4 , 28}, {22 , 28}, {37 , 28}, {51 , 28}, {66 , 28}, {81 , 28}, {95 , 28}, {110, 28}, {125, 28},
|
||||
{140, 28}, {154, 28}, {169, 28}, {184, 28}, {202, 28}, {224, 28}, {224, 17}, {198, 17}, {176, 17}, {162, 17}, {147, 17},
|
||||
{132, 17}, {118, 17}, {103, 17}, {88 , 17}, {73 , 17}, {59 , 17}, {44 , 17}, {29 , 17}, {15 , 17}, {0 , 17}, {0 , 0},
|
||||
{18 , 0}, {33 , 0}, {48 , 0}, {62 , 0}, {81 , 0}, {95 , 0}, {110, 0}, {125, 0}, {143, 0}, {158, 0}, {173, 0},
|
||||
{187, 0}, {206, 0}, {224, 0},
|
||||
|
||||
{ 207, 13},
|
||||
{ 207, 32},
|
||||
{ 207, 51},{ 174, 51},{ 141, 51},{ 108, 51},{ 73, 51},{ 40, 51},{ 13, 51 },
|
||||
{ 13, 32},
|
||||
{ 13, 13},{ 40, 13},{ 73, 13},{ 108, 13},{ 141, 13},{ 174, 13},
|
||||
|
||||
}, {
|
||||
// LED Index to Flag
|
||||
1,1,1,1,1,4,1,1,1,
|
||||
1,4,4,4,4,4,4,4,4,4,4,1,1,
|
||||
1,4,4,4,4,4,4,4,4,4,4,4,1,
|
||||
1,4,4,4,4,4,4,4,4,4,4,4,4,4,1,
|
||||
1,1,4,4,4,4,4,4,4,4,4,4,4,4,4,
|
||||
1,4,4,4,4,1,1,1,1,4,4,4,4,1,1,
|
||||
2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,
|
||||
|
||||
} };
|
||||
|
||||
#endif
|
37
keyboards/idobao/id80/v3/v3.h
Normal file
37
keyboards/idobao/id80/v3/v3.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
/* Copyright 2020 Sergey Vlasov <sigprof@gmail.com>
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "quantum.h"
|
||||
|
||||
#define LAYOUT( \
|
||||
K50, K51, K52, K53, K54, K55, K56, K57, K58, KA7, KA5, KA4, KA3, KA6, KA2, \
|
||||
K40, K41, K42, K43, K44, K45, K46, K47, K48, K98, K97, K95, K94, K96, K92, \
|
||||
K30, K31, K32, K33, K34, K35, K36, K37, K38, K88, K87, K85, K84, K83, K82, \
|
||||
K20, K21, K22, K23, K24, K25, K26, K27, K28, K78, K77, K75, K74, \
|
||||
K10, K12, K13, K14, K15, K16, K17, K18, K68, K67, K65, K64, K63, \
|
||||
K00, K01, K02, K06, K08, K07, K05, K04, K03 \
|
||||
) { \
|
||||
{ K00, K10, K20, K30, K40, K50, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
|
||||
{ K01, KC_NO, K21, K31, K41, K51, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
|
||||
{ K02, K12, K22, K32, K42, K52, KC_NO, KC_NO, K82, K92, KA2 }, \
|
||||
{ K03, K13, K23, K33, K43, K53, K63, KC_NO, K83, KC_NO, KA3 }, \
|
||||
{ K04, K14, K24, K34, K44, K54, K64, K74, K84, K94, KA4 }, \
|
||||
{ K05, K15, K25, K35, K45, K55, K65, K75, K85, K95, KA5 }, \
|
||||
{ K06, K16, K26, K36, K46, K56, KC_NO, KC_NO, KC_NO, K96, KA6 }, \
|
||||
{ K07, K17, K27, K37, K47, K57, K67, K77, K87, K97, KA7 }, \
|
||||
{ K08, K18, K28, K38, K48, K58, K68, K78, K88, K98, KC_NO }, \
|
||||
}
|
Loading…
Reference in a new issue