1
0
Fork 0
forked from forks/qmk_firmware

[Keymap] adding emdarcher's keymap for mf68 and tada68 (#6718)

* adding a custom mf68 keymap

* added custom tada68 keymap

* readme edit on tada68 map

* added mac fast-forward and rewind keybindings to tada68 emdarcher keymap

* tada68 keymap documentation and edits

* cleanup and edits

* typo fix in emdarcher's tada68 keymap

* cleaning up emdarcher keymap for tada68

* cleaned up emdarcher keymap for mf68
This commit is contained in:
Ethan Durrant 2019-09-12 16:47:31 -06:00 committed by Drashna Jaelre
parent b9de27161a
commit b4161ac190
8 changed files with 169 additions and 0 deletions

View file

@ -0,0 +1,3 @@
#pragma once
#define GRAVE_ESC_ALT_OVERRIDE

View file

@ -0,0 +1,55 @@
#include QMK_KEYBOARD_H
#define _QWERTY 0
#define _FN1 1
#define _FN2 2
#define X0 LT(_FN2, KC_CAPS)
#define X1 MO(_FN1)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default layer */
[_QWERTY] = LAYOUT_68_ansi(
KC_GESC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 ,KC_MINS, KC_EQL, KC_BSPC, KC_INS ,KC_PGUP,
KC_TAB , KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P ,KC_LBRC,KC_RBRC, KC_BSLS, KC_DEL ,KC_PGDN,
X0 , KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L ,KC_SCLN,KC_QUOT, KC_ENTER,
KC_LSFT , KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M ,KC_COMM,KC_DOT ,KC_SLSH, KC_RSFT, KC_UP ,
KC_LCTL ,KC_LALT ,KC_LGUI , KC_SPACE , X1 ,KC_RALT ,KC_RCTL , KC_LEFT,KC_DOWN,KC_RGHT
),
/* FN Layer */
[_FN1] = LAYOUT_68_ansi(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 , KC_BSPC, _______,KC_HOME,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______, _______,KC_END,
X0 ,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MFFD, _______,
_______ ,_______,KC_MPLY,KC_MSTP,KC_MPRV,KC_MNXT,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______ ,_______ ,_______ , _______, _______,_______,_______, _______,_______,_______
),
/* CAPS LOCK layer */
[_FN2] = LAYOUT_68_ansi(
KC_GRV , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 , KC_BSPC, KC_VOLU,KC_HOME,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_VOLD,KC_END,
_______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN, KC_UP ,KC_RGHT,_______,_______, _______,
_______ ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_MUTE,
_______ ,_______ ,_______ , _______, _______,_______,_______, KC_MPRV,KC_MPLY,KC_MNXT
)
};
void led_set_user(uint8_t usb_led){
//turn on the Pro Micro's on board LEDs for CAPS LOCK
if(IS_LED_ON(usb_led, USB_LED_CAPS_LOCK)){
//set led pins to low
setPinOutput(B0);
writePinLow(B0);
setPinOutput(B5);
writePinLow(B5);
} else {
//set to Hi-Z
setPinInput(B0);
writePinLow(B0);
setPinInput(B5);
writePinLow(B5);
}
}

View file

@ -0,0 +1,13 @@
# emdarcher's MF68 Layout
A layout mostly based off the factory layout, but with some modifications. Designed for use in a MAC or Unix environment, and has some VIM inspiration.
- Utilizes the Pro Micro's on board LED's to show the CAPS LOCK status.
- Added Caps Lock for an extra FN layer with VIM like control on hjlk keys.
- Made the ESC key use GESC for functionality for Grave and Tilde with shift or GUI modifiers.
- Added Print Screen, Scroll Lock, and Pause keys on P,[,] keys to add Mac screen brightness control.
* On Mac, Scroll Lock is Brightness Down and Pause is Brightness Up, so with this FN+[ = brighness down, FN+] = brightness up
- Has Mac Fast-forward and Rewind keys mapped for changing media tracks. FN+; = Rewind, FN+' = Fast-forward
- Moved LGUI to the default MAC Command key position.
Note: By default, this keymap doesn't utilize the backlighting.

View file

@ -0,0 +1,3 @@
BACKLIGHT_ENABLE = no

View file

@ -0,0 +1,5 @@
#pragma once
#define BACKLIGHT_BREATHING
#define GRAVE_ESC_ALT_OVERRIDE

View file

@ -0,0 +1,68 @@
#include QMK_KEYBOARD_H
#define _BL 0
#define _FL 1
#define _CL 2
#define _ML 3
#define KC_X0 LT(_CL, KC_CAPS)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,----------------------------------------------------------------.
* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |~ ` |
* |----------------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |Del |
* |----------------------------------------------------------------|
* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |PgUp|
* |----------------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift | Up|PgDn|
* |----------------------------------------------------------------|
* |Ctrl|Alt |Win | Space |Alt| FN|Ctrl|Lef|Dow|Rig |
* `----------------------------------------------------------------'
*/
[_BL] = LAYOUT_ansi(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS,KC_DEL,
KC_X0, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT,KC_PGUP,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,KC_UP,KC_PGDN,
KC_LCTL, KC_LALT,KC_LGUI, KC_SPC, KC_RALT,MO(_FL),KC_RCTRL, KC_LEFT,KC_DOWN,KC_RGHT),
/* Keymap _FL: Function Layer for FN key
*/
[_FL] = LAYOUT_ansi(
KC_GRV, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
_______,_______,_______,_______,_______, _______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS, _______,KC_HOME,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_MRWD,KC_MFFD, _______, KC_END,
_______, _______,BL_BRTG,BL_DEC, BL_TOGG,BL_INC, KC_MPLY,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
/* Keymap _CL: Function Layer for Caps Lock key
* uses VIM like control with hjkl for arrow keys
*/
[_CL] = LAYOUT_ansi(
KC_GRV, KC_F1 ,KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, KC_INS ,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS, _______,KC_HOME,
_______,_______,_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP,KC_RIGHT,_______,_______, _______, KC_END,
_______, _______,_______,_______,_______,_______,KC_MPLY,KC_VOLD,KC_VOLU,KC_MUTE,_______,_______, _______, _______,
_______,_______,_______, _______, _______,_______,_______,_______,_______, _______),
/* Keymap _ML: The Mouse control layer, activated by using both _FL and _CL layers
* Activates mouse control. Keeps lower layer's control
*/
[_ML] = LAYOUT_ansi(
KC_ESC ,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______,_______,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_WH_R, KC_WH_L,KC_WH_U,
_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, KC_WH_D,
_______, _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,KC_BTN1, KC_MS_U, KC_BTN2,
_______,_______,_______, _______, _______,_______,_______,KC_MS_L,KC_MS_D, KC_MS_R),
};
//layer state control
uint32_t layer_state_set_user(uint32_t state){
//switch to _ML if both _FL and _CL are activated
return update_tri_layer_state(state, _FL, _CL, _ML);
}

View file

@ -0,0 +1,15 @@
# emdarcher's TADA68 layout
A layout that adds a few extra features on the function layers. Designed for use in a MAC or Unix environment, and has some VIM inspiration.
- Added Caps Lock for an extra FN layer with VIM like control on hjlk keys.
- Added Breathing Backlight Toggle.
- Made the ESC key use GESC for functionality for Grave and Tilde with shift or GUI modifiers.
- Added Print Screen, Scroll Lock, and Pause keys on P,[,] keys to add Mac screen brightness control.
* On Mac, Scroll Lock is Brightness Down and Pause is Brightness Up, so with this FN+[ = brighness down, FN+] = brightness up
- Has Mac Fast-forward and Rewind keys mapped for changing media tracks. FN+; = Rewind, FN+' = Fast-forward
- Moved LGUI to the default MAC Command key position.
- Has a mouse control layer that is activated by pressing both FN and CAPS LOCK
- FN+X toggles the backlight breathing mode

View file

@ -0,0 +1,7 @@
# Build Options
# change to "no" to disable the options, or define them in the Makefile in
# the appropriate keymap folder that will get included automatically
#
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
CONSOLE_ENABLE = no # Console for debug(+400)