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[Keyboard] New kbd 1k (#15509)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: mtei <2170248+mtei@users.noreply.github.com>
Co-authored-by: Nick Brassel <nick@tzarc.org>
This commit is contained in:
MakotoKurauchi 2022-04-19 19:39:43 +09:00 committed by GitHub
parent 67329cffb5
commit bdd1f318c3
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/* Copyright 2020 zvecr<git@zvecr.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "1k.h"

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keyboards/1k/1k.h Normal file
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/* Copyright 2020 zvecr<git@zvecr.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_ortho_1x1( \
K01 \
) \
{ \
{ K01 }, \
}

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/* Copyright 2020 zvecr<git@zvecr.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0x0009
#define PRODUCT_ID 0x0001
#define DEVICE_VER 0x0001
#define MANUFACTURER MakotoKurauchi
#define PRODUCT 1K
/* matrix size */
#define MATRIX_ROWS 1
#define MATRIX_COLS 1
/*
* Keyboard Matrix Assignments
*
* On this board we have direct connection: no diodes.
*/
#define DIRECT_PINS {{ B0 }}
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
#define RGBLED_NUM 1
#define RGB_DI_PIN B2
// Save as much space as we can...
#define LAYER_STATE_8BIT
#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_RESET
// usbconfig.h overrides
#define USB_CFG_IOPORTNAME B
#define USB_CFG_DMINUS_BIT 3
#define USB_CFG_DPLUS_BIT 4
#define USB_COUNT_SOF 0
#define USB_INTR_CFG PCMSK
#define USB_INTR_CFG_SET (1<<USB_CFG_DPLUS_BIT)
#define USB_INTR_ENABLE_BIT PCIE
#define USB_INTR_PENDING_BIT PCIF
#define USB_INTR_VECTOR SIG_PIN_CHANGE

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{
"keyboard_name": "1k",
"url": "",
"maintainer": "MakotoKurauchi",
"layouts": {
"LAYOUT_ortho_1x1": {
"layout": [
{"x":0, "y":0}
]
}
}
}

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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "rgblite.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_1x1(
RGB_HUI
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
case RGB_HUI:
rgblite_increase_hue();
break;
}
}
return true;
}
void keyboard_post_init_user(void) {
rgblite_increase_hue();
}

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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ws2812.h"
#include "color.h"
static inline void rgblite_setrgb(RGB rgb) {
LED_TYPE leds[RGBLED_NUM] = {{.r = rgb.r, .g = rgb.g, .b = rgb.b}};
ws2812_setleds(leds, RGBLED_NUM);
}
static void rgblite_increase_hue(void) {
static uint8_t state = 0;
HSV hsv = { 255, 255, 255 };
hsv.h = state;
state = (state + 8) % 256;
rgblite_setrgb(hsv_to_rgb(hsv));
}

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SRC += ws2812.c
SRC += color.c

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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
#include "rgblite.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_ortho_1x1(
KC_MUTE
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
rgblite_increase_hue();
}
return true;
}
void keyboard_post_init_user(void) {
rgblite_increase_hue();
}

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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "ws2812.h"
#include "color.h"
static inline void rgblite_setrgb(RGB rgb) {
LED_TYPE leds[RGBLED_NUM] = {{.r = rgb.r, .g = rgb.g, .b = rgb.b}};
ws2812_setleds(leds, RGBLED_NUM);
}
static void rgblite_increase_hue(void) {
static uint8_t state = 0;
HSV hsv = { 255, 255, 255 };
hsv.h = state;
state = (state + 8) % 256;
rgblite_setrgb(hsv_to_rgb(hsv));
}

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SRC += ws2812.c
SRC += color.c
EXTRAKEY_ENABLE = yes

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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define TAPPING_TERM 500

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// Copyright 2022 Makoto Kurauchi (@MakotoKurauchi)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
enum layers {
_BASE = 0,
};
enum {
TD_AB = 0
};
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_AB] = ACTION_TAP_DANCE_DOUBLE(KC_A, KC_B)
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_ortho_1x1(
TD(TD_AB)
)
};

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TAP_DANCE_ENABLE = yes

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# 1k
![1k](https://booth.pximg.net/aaeb2dda-e169-44c0-ba5a-5b42cc5c2627/i/3504781/c1708a8a-061b-4a6c-907d-72d0eab47d4a.png)
1% Custom mechanical keyboard. ATtiny85 powered, with 1*WS2812 LED, and the micronucleus bootloader.
**Note**: Due to limited firmware space, a _**lot**_ of features have to be disabled to get a functioning QMK based keyboard.
* Keyboard Maintainer: [MakotoKurauchi](https://github.com/MakotoKurauchi)
* Hardware Supported: 1k
* Hardware Availability: [booth](https://ninep.booth.pm/items/3504781)
Make example for this keyboard (after setting up your build environment):
make 1k:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Flashing
### Prerequisites
```bash
git clone https://github.com/micronucleus/micronucleus.git
cd micronucleus/commandline/
sudo make install
```
On Linux, youll need proper privileges to access the MCU. You can either use sudo when flashing firmware, or place [these files](https://github.com/micronucleus/micronucleus/blob/master/commandline/49-micronucleus.rules) in /etc/udev/rules.d/. Once added run the following:
```bash
sudo udevadm control --reload-rules
sudo udevadm trigger
```
### Instructions
```bash
make 1k:default:flash
# or directly with...
micronucleus --run <firmware.hex>
```
### Recovery
* [Original Firmware](https://github.com/xiudi/Attiny85_vusb_pad_test)
* [Bootloader Repair](https://digistump.com/wiki/digispark/tutorials/proisp)

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# MCU name
MCU = attiny85
# Bootloader selection
BOOTLOADER = custom
BOOTLOADER_SIZE = 1862
PROGRAM_CMD = micronucleus --run $(BUILD_DIR)/$(TARGET).hex
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Enable Bootmagic Lite
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = no # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
# Save as much space as we can...
LTO_ENABLE = yes
GRAVE_ESC_ENABLE = no
MAGIC_ENABLE = no
SPACE_CADET_ENABLE = no