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[Keyboard] Add gummykey (#19695)

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: jack <0x6a73@protonmail.com>
This commit is contained in:
gumorr 2023-03-06 13:17:29 -06:00 committed by GitHub
parent 61f3f5676a
commit ca5eb9f664
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GPG key ID: 4AEE18F83AFDEB23
7 changed files with 219 additions and 0 deletions

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// Copyright 2023 Gummor (@gumorr)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define MATRIX_ROW_PINS { C6, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2 }
#define USE_I2C
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT

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// Copyright 2023 Gummor (@gumorr)
// SPDX-License-Identifier: GPL-2.0-or-later
#include "gummykey.h"

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// Copyright 2023 Gummor (@gumorr)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "quantum.h"
#define ___ KC_NO
#define LAYOUT_split_4x6_5( \
L00, L01, L02, L03, L04, L05, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, R20, \
L30, L31, L32, L33, L34, L35, R35, R34, R33, R32, R31, R30, \
L40, L41, L42, L44, L45, R45, R44, R42, R41, R40 \
) \
{ \
{ L00, L01, L02, L03, L04, L05 }, \
{ L10, L11, L12, L13, L14, L15 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, ___, L44, L45 }, \
{ R00, R01, R02, R03, R04, R05 }, \
{ R10, R11, R12, R13, R14, R15 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, ___, R44, R45 } \
}

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{
"keyboard_name": "GummyKey",
"manufacturer": "Gumorr",
"url": "https://github.com/gumorr/GummyKey",
"maintainer": "Gumorr",
"usb": {
"vid": "0xAA12",
"pid": "0x0001",
"device_version": "1.0.0"
},
"processor": "atmega32u4",
"bootloader": "caterina",
"diode_direction": "ROW2COL",
"layouts": {
"LAYOUT_split_4x6_5": {
"layout":
[
{"x":0.25, "y":0},
{"x":1.25, "y":0},
{"x":2.25, "y":0},
{"x":3.25, "y":0},
{"x":4.25, "y":0.125},
{"x":5.25, "y":0.25},
{"x":0.25, "y":1},
{"x":1.25, "y":1},
{"x":2.25, "y":1},
{"x":3.25, "y":1},
{"x":4.25, "y":1.125},
{"x":5.25, "y":1.25},
{"x":0, "y":2, "w":1.25},
{"x":1.25, "y":2},
{"x":2.25, "y":2},
{"x":3.25, "y":2},
{"x":4.25, "y":2.125},
{"x":5.25, "y":2.25},
{"x":0, "y":3, "w":1.25},
{"x":1.25, "y":3},
{"x":2.25, "y":3},
{"x":3.25, "y":3},
{"x":4.25, "y":3.125},
{"x":5.25, "y":3.25},
{"x":0, "y":4, "w":1.25},
{"x":1.25, "y":4},
{"x":2.25, "y":4},
{"x":3.5, "y":4.25, "w":2.25},
{"x":6.75, "y":4.25},
{"x":13.25, "y":0},
{"x":12.25, "y":0},
{"x":11.25, "y":0},
{"x":10.25, "y":0},
{"x":9.25, "y":0.125},
{"x":8.25, "y":0.25},
{"x":13.25, "y":1},
{"x":12.25, "y":1},
{"x":11.25, "y":1},
{"x":10.25, "y":1},
{"x":9.25, "y":1.125},
{"x":8.25, "y":1.25},
{"x":13.25, "y":2, "w":1.25},
{"x":12.25, "y":2},
{"x":11.25, "y":2},
{"x":10.25, "y":2},
{"x":9.25, "y":2.125},
{"x":8.25, "y":2.25},
{"x":13.25, "y":3, "w":1.25},
{"x":12.25, "y":3},
{"x":11.25, "y":3},
{"x":10.25, "y":3},
{"x":9.25, "y":3.125},
{"x":8.25, "y":3.25},
{"x":13.25, "y":4, "w":1.25},
{"x":12.25, "y":4},
{"x":11.25, "y":4},
{"x":8, "y":4.25, "w":2.25},
{"x":7, "y":4.25}
]
}
}
}

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// Copyright 2023 Gummor (@gumorr)
// SPDX-License-Identifier: GPL-2.0-or-later
#include QMK_KEYBOARD_H
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_FUNCTION
};
#define FUNCT MO(_FUNCTION)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT_split_4x6_5(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_GRV, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, FUNCT, FUNCT, KC_SPC, KC_RALT, KC_APP, KC_RCTL
),
[_FUNCTION] = LAYOUT_split_4x6_5(
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_DEL,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC,
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_QUOT, KC_CAPS,
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_UP, KC_RSFT,
_______, _______, _______, _______, _______, _______, _______, KC_LEFT, KC_DOWN, KC_RIGHT
),
};

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# GummyKey
![gummykey](https://i.imgur.com/R6ffs2Bh.png)
a 4x6+5 split keyboard i made
* Keyboard Maintainer: [Gummor](https://github.com/gumorr)
* Hardware Supported: Pro Micro
* Hardware Availability: [Github](https://github.com/gumorr/GummyKey)
Make example for this keyboard (after setting up your build environment):
make gummykey:default
Flashing example for this keyboard:
make gummykey:default:flash
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).
## Bootloader
Enter the bootloader in 3 ways:
* **Bootmagic reset**: Hold down the key at (0,0) in the matrix (usually the top left key or Escape) and plug in the keyboard
* **Physical reset button**: Briefly press the button on the back of the PCB - some may have pads you must short instead
* **Keycode in layout**: Press the key mapped to `QK_BOOT` if it is available

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# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
SPLIT_KEYBOARD = yes