forked from forks/qmk_firmware
eclipse: recommend changing the default project make target (#12447)
This is required for example for quickly iterating with a debugger, where Eclipse will build the project automatically. It’s also shorter than the previous steps, which I think might not have been updated since https://qmk.fm/changes/2017-09-08-making-from-root-and-no-more-makefiles
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@ -50,7 +50,7 @@ This is the most important plugin as it will allow Eclipse to _understand_ AVR C
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### [ANSI Escape in Console](https://marketplace.eclipse.org/content/ansi-escape-console)
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This plugin is necessary to properly display the colored build output generated by the QMK makefile.
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1. Open <kbd><kbd>Help</kbd> > <kbd>Eclipse Marketplace…</kbd></kbd>
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1. Open <kbd>Help</kbd> > <kbd>Eclipse Marketplace…</kbd>
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2. Search for _ANSI Escape in Console_
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3. Click the <samp>Install</samp> button of the plugin
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4. Follow the instructions and agree again with the security warning for unsigned content.
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@ -59,7 +59,7 @@ Once both plugins are installed, restart Eclipse as prompted.
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# Configure Eclipse for QMK
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## Importing the Project
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1. Click <kbd><kbd>File</kbd> > <kbd>New</kbd> > <kbd>Makefile Project with Existing Code</kbd></kbd>
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1. Click <kbd>File</kbd> > <kbd>New</kbd> > <kbd>Makefile Project with Existing Code</kbd>
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2. On the next screen:
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* Select the directory where you cloned the repository as _Existing Code Location_;
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* (Optional) Give a different name to the project¹, e.g. _QMK_ or _Quantum_;
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@ -73,16 +73,18 @@ Once both plugins are installed, restart Eclipse as prompted.
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¹ There might be issues for importing the project with a custom name. If it does not work properly, try leaving the default project name (i.e. the name of the directory, probably `qmk_firmware`).
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## Build Your Keyboard
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We will now configure a make target that cleans the project and builds the keymap of your choice.
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1. On the right side of the screen, select the <kbd>Make Target</kbd> tab
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2. Expand the folder structure to the keyboard of your choice, e.g. `qmk_firmware/keyboards/ergodox`
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3. Right-click on the keyboard folder and select <kbd>New…</kbd> (or select the folder and click the <kbd>New Make Target</kbd> icon above the tree)
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4. Choose a name for your build target, e.g. _clean \<your keymap\>_
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5. Make Target: this is the arguments that you give to `make` when building from the command line. If your target name does not match these arguments, uncheck <kbd>Same as target name</kbd> and input the correct arguments, e.g. `clean <your keymap>`
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6. Leave the other options checked and click <kbd>OK</kbd>. Your make target will now appear under the selected keyboard.
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7. (Optional) Toggle the <kbd>Hide Empty Folders</kbd> icon button above the targets tree to only show your build target.
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8. Double-click the build target you created to trigger a build.
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9. Select the <kbd>Console</kbd> view at the bottom to view the running build.
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We will now change the default make target of the the project from `all` to the
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specific keyboard and keymap combination we are working on,
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e.g. `kinesis/kint36:stapelberg`. This way, project-wide actions like cleaning
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and building the project will complete quickly, instead of taking a long time or
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outright locking up Eclipse.
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1. Focus an editor tab within the project
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2. Open the `Project` > `Properties` window, then select the `C/C++ Build` list
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entry and switch to the `Behavior` tab.
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3. Change the default `Make build target` text fields for all enabled builds
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from `all` to e.g. `kinesis/kint41:stapelberg`.
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4. Verify your setup works by selecting `Project` > `Clean...`.
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[1]: https://en.wikipedia.org/wiki/Eclipse_(software)
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