forked from forks/qmk_firmware
[Keymap] Add E80-1800 keymap with bongocat OLED animation (#19334)
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355
keyboards/ebastler/e80_1800/keymaps/via_oled/keymap.c
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355
keyboards/ebastler/e80_1800/keymaps/via_oled/keymap.c
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/* Copyright 2021 customMK, Moritz Plattner
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[0] = LAYOUT_1800_all( /* keymap for layer 0 */
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KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_HOME, KC_PGUP, KC_PSCR,
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KC_DEL, KC_END, KC_PGDN, KC_SCRL,
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KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_NUM, KC_PSLS, KC_PAST, KC_PAUS,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, KC_KP_4, KC_KP_5, KC_KP_6, KC_PPLS,
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KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_KP_1, KC_KP_2, KC_KP_3, KC_PENT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, LT(1, KC_APP), KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT, KC_KP_0, KC_PDOT),
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[1] = LAYOUT_1800_all( /* keymap for layer 1 */
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, BL_UP, KC_TRNS,
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KC_TRNS, BL_TOGG, BL_DOWN, BL_BRTG,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS,
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CL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MUTE, KC_MNXT, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, NK_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
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[2] = LAYOUT_1800_all( /* keymap for layer 2 */
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS)
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};
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/* Bongocat animation copied from the evo70 by customMK, slight modifications to make it standalone */
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#ifdef OLED_ENABLE
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#include "matrix.h"
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#include OLED_FONT_H
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extern matrix_row_t matrix[MATRIX_ROWS];
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#define ANIM_FRAME_DURATION 100
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#define IDLE_FRAMES 5
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#define IDLE_TIMEOUT 750
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#define SLEEP_TIMEOUT 15000
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static bool OLED_redraw = true;
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static const uint8_t bongofont[] PROGMEM = { \
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0xC1, 0xC1, 0xC2, 0x04, 0x08, 0x10, \
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0xC0, 0x38, 0x04, 0x03, 0x00, 0x00, \
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0xA0, 0x22, 0x24, 0x14, 0x12, 0x12, \
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0xA0, 0x21, 0x22, 0x12, 0x11, 0x11, \
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0x83, 0x7C, 0x41, 0x41, 0x40, 0x40, \
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0x82, 0x82, 0x84, 0x08, 0x10, 0x20, \
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0x80, 0x80, 0x00, 0x00, 0x00, 0x00, \
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0x80, 0x70, 0x19, 0x06, 0x00, 0x00, \
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0x80, 0x70, 0x0C, 0x03, 0x00, 0x00, \
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0x80, 0x00, 0x30, 0x30, 0x00, 0xC0, \
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0x80, 0x00, 0x30, 0x30, 0x00, 0x00, \
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0x49, 0x88, 0x08, 0x08, 0x08, 0x00, \
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0x44, 0x84, 0x04, 0x04, 0x00, 0x00, \
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0x40, 0x80, 0x00, 0x00, 0x00, 0x00, \
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0x40, 0x40, 0x20, 0x20, 0x20, 0x20, \
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0x3C, 0xC2, 0x01, 0x01, 0x02, 0x02, \
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0x35, 0x01, 0x8A, 0x7C, 0x00, 0x00, \
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0x20, 0x40, 0x80, 0x00, 0x00, 0x00, \
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0x20, 0x21, 0x22, 0x12, 0x11, 0x11, \
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0x20, 0x20, 0x10, 0x10, 0x10, 0x10, \
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0x1E, 0xE1, 0x00, 0x00, 0x01, 0x01, \
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0x1C, 0xE2, 0x01, 0x01, 0x02, 0x02, \
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0x18, 0x64, 0x82, 0x02, 0x02, 0x02, \
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0x18, 0x60, 0x80, 0x00, 0x00, 0x00, \
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0x18, 0x18, 0x1B, 0x03, 0x00, 0x40, \
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0x18, 0x06, 0x05, 0x98, 0x99, 0x84, \
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0x12, 0x0B, 0x08, 0x08, 0x08, 0x08, \
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0x11, 0x09, 0x08, 0x08, 0x08, 0x08, \
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0x10, 0x10, 0xD0, 0x11, 0x0F, 0x21, \
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0x10, 0x10, 0x10, 0x11, 0x0F, 0x01, \
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0x10, 0x08, 0x08, 0x04, 0x04, 0x04, \
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0x10, 0x08, 0x04, 0x02, 0x02, 0x04, \
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0x0C, 0x30, 0x40, 0x80, 0x00, 0x00, \
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0x0C, 0x0C, 0x0D, 0x01, 0x00, 0x40, \
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0x08, 0xE8, 0x08, 0x07, 0x10, 0x24, \
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0x08, 0x30, 0x40, 0x80, 0x00, 0x00, \
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0x08, 0x08, 0x08, 0x07, 0x00, 0x00, \
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0x08, 0x08, 0x04, 0x02, 0x02, 0x02, \
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0x08, 0x04, 0x02, 0x01, 0x01, 0x02, \
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0x05, 0x05, 0x09, 0x09, 0x10, 0x10, \
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0x04, 0x38, 0x40, 0x80, 0x00, 0x00, \
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0x04, 0x04, 0x08, 0x08, 0x10, 0x10, \
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0x04, 0x04, 0x04, 0x04, 0x04, 0x04, \
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0x04, 0x04, 0x02, 0x01, 0x00, 0x00, \
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0x02, 0x02, 0x81, 0x80, 0x80, 0x00, \
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0x02, 0x02, 0x04, 0x04, 0x08, 0x08, \
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0x02, 0x02, 0x02, 0x01, 0x01, 0x01, \
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0x02, 0x02, 0x01, 0x00, 0x00, 0x00, \
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0x01, 0xE1, 0x1A, 0x06, 0x09, 0x31, \
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0x01, 0x01, 0x02, 0x04, 0x08, 0x10, \
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, \
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0x00, 0x80, 0x80, 0x00, 0x00, 0x00, \
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0x00, 0x80, 0x40, 0x40, 0x20, 0x20, \
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0x00, 0x00, 0x80, 0x80, 0x40, 0x40, \
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0x00, 0x00, 0x60, 0x60, 0x00, 0x81, \
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0x00, 0x00, 0x01, 0x01, 0x00, 0x40, \
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0x00, 0x00, 0x00, 0x00, 0x00, 0x18, \
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0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, \
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0x00, 0x00, 0x00, 0x00, 0x00, 0x03, \
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0x00, 0x00, 0x00, 0x00, 0x00, 0x01, \
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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static const uint8_t bongo_line_x[] = {51, 49, 48, 57};
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static const uint8_t bongo_line_y[] = {0, 8, 16, 24};
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static const uint8_t bongo_line_len[] = {5, 7, 8, 6};
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const uint8_t bongo_line_data[8][26] PROGMEM = {
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{ //idle1
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60, 52, 19, 30, 35, \
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22, 47, 51, 60, 9, 0, 17, \
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1, 57, 33, 3, 27, 41, 29, 50, \
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45, 36, 60, 60, 60, 60}, \
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{ //idle2
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60, 52, 19, 30, 35, \
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22, 47, 51, 60, 9, 0, 17, \
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1, 57, 33, 3, 27, 41, 29, 50, \
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45, 36, 60, 60, 60, 60}, \
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{ //idle3
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60, 53, 14, 31, 23, \
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15, 43, 60, 60, 54, 5, 13, \
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7, 56, 24, 2, 26, 39, 29, 50, \
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45, 36, 60, 60, 60, 60}, \
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{ //idle4
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6, 52, 19, 38, 32, \
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20, 47, 51, 60, 9, 0, 17, \
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8, 57, 33, 3, 27, 41, 29, 50, \
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45, 36, 60, 60, 60, 60}, \
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{ //idle5
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60, 52, 19, 37, 40, \
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21, 47, 51, 60, 9, 0, 17, \
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8, 57, 33, 3, 27, 41, 29, 50, \
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45, 36, 60, 60, 60, 60}, \
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{ //prep
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6, 52, 19, 38, 32, \
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20, 44, 51, 60, 10, 48, 16, \
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8, 25, 4, 18, 27, 42, 46, 50, \
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60, 60, 60, 60, 60, 60}, \
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{ //tap1
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6, 52, 19, 38, 32, \
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20, 44, 51, 60, 10, 49, 17, \
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8, 25, 4, 18, 27, 41, 28, 11, \
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60, 60, 60, 60, 58, 59}, \
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{ //tap2
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6, 52, 19, 38, 32, \
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20, 47, 51, 60, 10, 48, 16, \
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8, 60, 55, 3, 27, 42, 46, 50, \
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45, 34, 12, 60, 60, 60}
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};
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enum anin_states { sleep, idle, prep, tap };
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uint8_t anim_state = idle;
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uint32_t idle_timeout_timer = 0;
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uint32_t anim_timer = 0;
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uint8_t current_idle_frame = 0;
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uint8_t current_tap_frame = 6;
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uint8_t last_bongo_frame = 12;
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void write_bongochar_at_pixel_xy(uint8_t x, uint8_t y, uint8_t data, bool invert) {
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uint8_t i, j, temp;
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for (i = 0; i < 6 ; i++) { // 6 = font width
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temp = pgm_read_byte(&bongofont[data * 6]+i);
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for (j = 0; j < 8; j++) { // 8 = font height
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if (temp & 0x01) {
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oled_write_pixel(x + i, y + j, !invert);
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} else {
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oled_write_pixel(x + i, y + j, invert);
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}
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temp >>= 1;
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}
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}
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}
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bool is_key_down(void) {
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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if (matrix[i] > 0) {
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return true;
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}
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}
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return false;
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}
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void eval_anim_state(void) {
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bool key_down;
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key_down = is_key_down();
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switch (anim_state) {
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case sleep:
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if(key_down) { anim_state = tap; }
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break;
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case idle:
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if(key_down) { anim_state = tap; }
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else if (timer_elapsed32(idle_timeout_timer) >= SLEEP_TIMEOUT) //prep to idle
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{
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anim_state = sleep;
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current_idle_frame = 0;
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}
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break;
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case prep:
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if(key_down) { anim_state = tap; }
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else if (timer_elapsed32(idle_timeout_timer) >= IDLE_TIMEOUT) //prep to idle
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{
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anim_state = idle;
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current_idle_frame = 0;
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}
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break;
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case tap:
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if (!key_down)
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{
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anim_state = prep;
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idle_timeout_timer = timer_read32();
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}
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break;
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default:
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break;
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}
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}
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void draw_bongo_table(void) {
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//draws the table edge for bongocat, this edge doesn't change during the animation
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uint8_t i;
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uint8_t y = 31;
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uint8_t j = 0;
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for (i = 17; i < 57; i++) {
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oled_write_pixel(i, y, true); //every five horizontal pixels, move up one pixel to make a diagonal line
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if (j == 4) {
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--y;
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j=0;
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} else {
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j++;
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}
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}
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y=15;
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j=0;
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for (i = 91; i < 128; i++) {
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oled_write_pixel(i, y, true); //every four horizontal pixels, move up one pixel to make a diagonal line
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if (j == 3) {
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--y;
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j=0;
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} else {
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j++;
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}
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}
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}
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void draw_bongocat_frame(int framenumber) {
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//only redraw if the animation frame has changed
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if (framenumber != last_bongo_frame) {
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last_bongo_frame = framenumber;
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uint8_t i, j, current_bongochar = 0;
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for (i = 0; i < 4; i++) {
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for (j = 0; j < bongo_line_len[i]; j++) {
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write_bongochar_at_pixel_xy(bongo_line_x[i] + j*6, bongo_line_y[i], pgm_read_byte(&bongo_line_data[framenumber][current_bongochar]), false);
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current_bongochar++;
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}
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}
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}
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}
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bool is_new_tap(void) {
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static matrix_row_t old_matrix[] = { 0, 0, 0, 0, 0, 0, 0 };
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bool new_tap = false;
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for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
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if (matrix[i] > old_matrix[i]) { // more 1's detected, there was a new tap
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new_tap = true;
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}
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old_matrix[i] = matrix[i];
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}
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return new_tap;
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}
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void draw_bongocat(void) {
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static bool already_tapped = false;
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if (is_new_tap()) {
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already_tapped = false;
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};
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eval_anim_state();
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switch (anim_state) {
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case sleep:
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draw_bongocat_frame(4);
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break;
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case idle:
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draw_bongocat_frame(4 - current_idle_frame);
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if (timer_elapsed32(anim_timer) > ANIM_FRAME_DURATION) {
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current_idle_frame = (current_idle_frame + 1) % 5;
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anim_timer = timer_read32();
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}
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break;
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case prep:
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draw_bongocat_frame(5);
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already_tapped = false;
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break;
|
||||
case tap:
|
||||
draw_bongocat_frame(current_tap_frame);
|
||||
if (already_tapped == false) {
|
||||
if (current_tap_frame == 6) {
|
||||
current_tap_frame = 7;
|
||||
}
|
||||
else {
|
||||
current_tap_frame = 6;
|
||||
}
|
||||
}
|
||||
already_tapped = true;
|
||||
break;
|
||||
default:
|
||||
draw_bongocat_frame(4);
|
||||
already_tapped = false;
|
||||
break;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
bool oled_task_user(void) {
|
||||
|
||||
if (OLED_redraw){
|
||||
oled_clear();
|
||||
last_bongo_frame = 12; //force a redraw
|
||||
draw_bongo_table();
|
||||
OLED_redraw = false;
|
||||
}
|
||||
draw_bongocat();
|
||||
return false;
|
||||
}
|
||||
|
||||
#endif
|
5
keyboards/ebastler/e80_1800/keymaps/via_oled/rules.mk
Normal file
5
keyboards/ebastler/e80_1800/keymaps/via_oled/rules.mk
Normal file
|
@ -0,0 +1,5 @@
|
|||
VIA_ENABLE = yes
|
||||
|
||||
OLED_ENABLE = yes
|
||||
OLED_DRIVER = SSD1306
|
||||
WPM_ENABLE = yes
|
Loading…
Reference in a new issue