forked from forks/qmk_firmware
Adopted LAYOUT, added some keys (#5320)
* Add HOME/END keys as upper/lower on arrow-up/down * Reduce .hex file size by turning off unneeded options * Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand * Latest super latest version merge * cbbrowne keymap for XD75re * starting notes on XD75re keymap plans * First draft of bottom row of QWERTY * Switch my special bottom line over to QCENT * Dunno * Filling in wanted keys, bit by bit... * Add copyright, extra macro * Clean up comments, remove some experimental code I didn't like * TODO plans for xd75re * clean up keyboard layout * QCENT2 is my new experiment for the main keyboard... * Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer * Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing * More xd75 changes, now that I actually have it in hand * shift keymap around, as original attempt was a bit too aggressive in keeping to the edges * more revs to XD75 * Dropping parts of the centre keypad in favor of Keys I Really Need * Improve documentation to conform with how builds are done now * Improve documentation to conform with how builds are done now * Add cbbrowne rules file as alternative to having the rules in Makefile * Makefile not needed anymore for individual keymap * Some revs to my keymapping * Add {} * Add PGUP/PGDN * Shifted some middle-range keys around * Needed Tilde, Backquote, and to shift RESET onto FUNCTION layer * Wanted ~ * cbbrowne hasn't anything to do with hadron keymaps * trim unneeded bits * I prefer OrgMode for my notes * Have a right-alt * Layer keys make LED colors change * Add sample user rules for cbbrowne * Add source of xd75 rules * Individualized xd75 rules * Adopt LAYOUT to genericize the layout as an ortholinear 5x15 keyboard
This commit is contained in:
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@ -20,4 +20,3 @@ When adding your keymap to this list, keep it organised alphabetically (select l
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# List of Planck keymaps
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# List of Planck keymaps
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* **default** default Planck layout
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* **default** default Planck layout
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* **cbbrowne** cbbrowne's Planck layout
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@ -1,20 +1,18 @@
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cbbrowne custom keyboard
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* cbbrowne custom keyboard
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==============================
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Due to cbbrowne@acm.org
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Due to cbbrowne@acm.org
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Christopher Browne
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Christopher Browne
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This was originally based on the default keyboard map, but I have been
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This was originally based on the default keyboard map, but I have
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doing sundry experimentation:
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been doing sundry experimentation:
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1. Useful Experiments
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** Useful Experiments
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----------------------------------------
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* It made sense to mess around some with keyboard maps.
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- It made sense to mess around some with keyboard maps.
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- I added a keypad, originally based on keymaps/numpad.c, but
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- I added a keypad, originally based on keymaps/numpad.c, but
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mighty substantially revised, as that one seems to be rotated 90
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mighty substantially revised, as that one seems to be rotated 90
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degrees from usual conventions for number pads
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degrees from usual conventions for number pads
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* The keypad layer also includes some sample "hacks" of cool things,
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- The keypad layer also includes some sample "hacks" of cool things,
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all using actions attached in using the function action_get_macro()
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all using actions attached in using the function action_get_macro()
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- Key [1][2] aka "q" types out my name, cbbrowne, as a fun example
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- Key [1][2] aka "q" types out my name, cbbrowne, as a fun example
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of a key generating a bunch of keystrokes. The keystroke is
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of a key generating a bunch of keystrokes. The keystroke is
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@ -24,7 +22,7 @@ doing sundry experimentation:
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- Key [2][2] aka "a" uses a random number generator to select a digit 0-9 at random
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- Key [2][2] aka "a" uses a random number generator to select a digit 0-9 at random
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- Key [3][2] aka "z" uses a random number generator to select a letter a-z at random
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- Key [3][2] aka "z" uses a random number generator to select a letter a-z at random
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- Key [1][3] aka "e" spits out the keymap version number
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- Key [1][3] aka "e" spits out the keymap version number
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* Trying out sgoodwin's "hold Enter down to get Shift"
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- Trying out sgoodwin's "hold Enter down to get Shift"
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- Liking this Quite Well Enough...
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- Liking this Quite Well Enough...
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- Applied this to both Shift and Quote
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- Applied this to both Shift and Quote
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- It seems likely that Alt should get a right-hand-side, akin to this...
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- It seems likely that Alt should get a right-hand-side, akin to this...
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@ -33,11 +31,11 @@ doing sundry experimentation:
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- Emacs likes this!!! :-)
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- Emacs likes this!!! :-)
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- I'm suspicious that I'll want to shift ROT_LED another location over,
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- I'm suspicious that I'll want to shift ROT_LED another location over,
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so some modifier can replace the OS/KC_LGUI key
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so some modifier can replace the OS/KC_LGUI key
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* I have added an alternate ADJUST layer that is activated via update_tri_layer()
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- I have added an alternate ADJUST layer that is activated via update_tri_layer()
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- e.g. - LOWER+RAISE simultaneously
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- e.g. - LOWER+RAISE simultaneously
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- This seems entirely more useful for handling my "special keys"
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- This seems entirely more useful for handling my "special keys"
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like the random numbers, user name, and such, than the keypad layer
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like the random numbers, user name, and such, than the keypad layer
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* The _ADJUST layer provides a good place to have RESET
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- The _ADJUST layer provides a good place to have RESET
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- But this isn't strictly enough; I want RESET somewhat accessible from
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- But this isn't strictly enough; I want RESET somewhat accessible from
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main layer lest an error hide that layer
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main layer lest an error hide that layer
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- I never use the OS/KC_LGUI key (that's Command on MacOS, Windows
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- I never use the OS/KC_LGUI key (that's Command on MacOS, Windows
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some sort
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some sort
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2. Some code structure ideas
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** Some code structure ideas
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---------------------------------------------------
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Each layer is given a name to aid in readability, which is then
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Each layer is given a name to aid in readability, which is then
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used in the keymap matrix below. The underscores do not denote
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used in the keymap matrix below. The underscores do not denote
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to care (beyond "start at 0", and arguably even that's not needed)
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to care (beyond "start at 0", and arguably even that's not needed)
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about their values.
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about their values.
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3. Things I did not like about the default mapping
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** Things I did not like about the default mapping
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---------------------------------------------------------
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* I found control too hard to get to. I use it more than Tab, so
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- I found control too hard to get to. I use it more than Tab, so
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switched it there.
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switched it there.
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* Having dash on [lower-j] is a bit nonintuitive, but may be OK
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- Having dash on [lower-j] is a bit nonintuitive, but may be OK
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* I switched ESC/TAB/M(0) around
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- I switched ESC/TAB/M(0) around
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* I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
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- I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
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and shift ESC off the first column so KC_LCTL and KC_LALT can
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and shift ESC off the first column so KC_LCTL and KC_LALT can
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be on the first column.
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be on the first column.
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* I needed to swap ' and ENTER
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- I needed to swap ' and ENTER
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4. Unuseful experiments
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** Unuseful experiments
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---------------------------------------------------------
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I have tried some things out that didn't turn out particularly well.
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I have tried some things out that didn't turn out particularly well.
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I'll note some of these for posterity, hopefully helpful in not doing
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I'll note some of these for posterity, hopefully helpful in not doing
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unwise things again...
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unwise things again...
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* I tried added Workman alongside Dvorak and Colemak
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- I tried added Workman alongside Dvorak and Colemak
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- Boy, oh boy, these don't help!!!
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- Boy, oh boy, these don't help!!!
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- I have done 30 years of learning of Emacs key mappings, and
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- I have done 30 years of learning of Emacs key mappings, and
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these alternative keyboards massively mess me up
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these alternative keyboards massively mess me up
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* Space Cadet Shift; switching L_SHIFT to KC_LSP0, so that when I
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- Space Cadet Shift; switching L_SHIFT to KC_LSP0, so that when I
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just hit SHIFT, I get a left parens. In principle, this is great
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just hit SHIFT, I get a left parens. In principle, this is great
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for Lisping.
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for Lisping.
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- Unfortunately, there are times when mouse interfaces use SHIFT
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- Unfortunately, there are times when mouse interfaces use SHIFT
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to allow selecting multiple items, and this really interferes
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to allow selecting multiple items, and this really interferes
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with that
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with that
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5. TODO
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** TODO
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---------------------------------------------------------
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* I use tmux quite a lot; the mollat keymap seems to have some
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- I use tmux quite a lot; the mollat keymap seems to have some
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interesting helpers. It might be interesting to add a "tmux
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interesting helpers. It might be interesting to add a "tmux
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layer," or to have a few keys in a layer oriented towards that
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layer," or to have a few keys in a layer oriented towards that
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- Keys for...
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- Keys for...
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- Picking windows 0 thru 8
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- Picking windows 0 thru 8
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- next/prev/new window
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- next/prev/new window
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* The mollat tmux layer also suggests some thoughts about Emacs
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- The mollat tmux layer also suggests some thoughts about Emacs
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helpers.
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helpers.
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* I do not presently have anything that handles X11 screen
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- I do not presently have anything that handles X11 screen
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switching, as with Control-Alt-various
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switching, as with Control-Alt-various
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* I ought to probably look into KC_LEAD, to have some key combos
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- I ought to probably look into KC_LEAD, to have some key combos
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that do not need to be concurrent
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that do not need to be concurrent
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* The jeebak keymap seems to have some neat ideas:
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- The jeebak keymap seems to have some neat ideas:
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- Number layer which is aggressive about having numbers in several places
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- Number layer which is aggressive about having numbers in several places
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- TouchCursor layer seems interesting
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- TouchCursor layer seems interesting
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- It sets up a layer with cursor keys on the home keys
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- It sets up a layer with cursor keys on the home keys
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* The jeremy-dev keymap has some very interesting concepts
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- The jeremy-dev keymap has some very interesting concepts
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- Shift hands outwards; the special keys go in the center
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- Shift hands outwards; the special keys go in the center
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- Symbol layer has some compound keys for C operators like /=, *=, -=, +=, ...
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- Symbol layer has some compound keys for C operators like /=, *=, -=, +=, ...
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- This is likely what I'll use for my XD75re, and maybe I'll fork a
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- This is likely what I'll use for my XD75re, and maybe I'll fork a
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@ -1,4 +1,4 @@
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/* Copyright 2017 REPLACE_WITH_YOUR_NAME
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/* Copyright 2017 Christopher B Browne
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* it under the terms of the GNU General Public License as published by
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#define FUNCTION MO(_FUNCTION)
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#define FUNCTION MO(_FUNCTION)
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#define MRAISE MO(_RAISE)
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#define MRAISE MO(_RAISE)
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#define MLOWER MO(_LOWER)
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#define MLOWER MO(_LOWER)
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#define ALTBSP ALT_T(KC_BSPC)
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#define ALTPLUS ALT_T(KC_PLUS)
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/* More modifiers for QCENT2... */
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#define PALT MT(KC_RALT, KC_P)
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#define SCTL MT(KC_RCTL, KC_SCLN)
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#define SSHF MT(KC_RSFT, KC_SLSH)
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* | BRITE | LCTRL | LALT | LGUI | RAISE | XXXXXX . SPACE | LOWER | RGUI | RALT | RCTRL | FN | LEFT | DOWN | RIGHT |
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* | BRITE | LCTRL | LALT | LGUI | RAISE | XXXXXX . SPACE | LOWER | RGUI | RALT | RCTRL | FN | LEFT | DOWN | RIGHT |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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*/
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/* layout for centred keypad + qwerty...
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/* layout for centred keypad + qwerty...
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|ESC| 1 | 2 | 3 | 4 | 5 | ? | ? | ? | ? | 6 | 7 | 8 | 9 | 0 |
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|ESC| 1 | 2 | 3 | 4 | 5 | ? | ? | ? | ? | 6 | 7 | 8 | 9 | 0 |
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|ALT|LED| | | | | | | | | | | | | |
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|ALT|LED| | | | | | | | | | | | | |
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keys needing to be assigned:
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keys needing to be assigned:
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11 - KC_TAB - tab
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51 - KC_TAB - tab
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52 - ROT_LED - rotate LED
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- ROT_LED - rotate LED
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15 - KC_LALT - Left ALT
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15 - KC_LALT - Left ALT
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- KC_LGUI - this is the windows/command key, which I think I do not use...
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53,55 - M_RAISE - switch to RAISE layer
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- M_LOWER - switch to LOWER layer
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5b - M_LOWER - switch to LOWER layer
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- KC_SPC - space
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56,59,5a - KC_SPC - space
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- M_UPPER - switch to UPPER layer, maybe unneeded for 15x5
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5c - KC_LEFT - famous arrows
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- KC_LEFT - famous arrows
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5d - KC_DOWN - famous arrows
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- KC_DOWN - famous arrows
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5e - KC_UP - famous arrows
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- KC_UP - famous arrows
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5f - KC_RIGHT - famous arrows
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- KC_RIGHT - famous arrows
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3f - KC_ENT - enter
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- KC_ENT - enter
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- KC_GRV - leftwards quote
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- KC_GRV - leftwards quote
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- KC_QUOT - rightwards quote
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4f - KC_QUOT - rightwards quote
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- KC_BSPC - backspace
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1f - KC_BSPC - backspace
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- KC_ESC
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11 - KC_ESC
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19 - KC_GRV - ` - raised
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19 - KC_TILD - ~ - lowered
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Missing still...
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*/
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KC_LBRC and KC_LCBR
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KC_RBRC and KC_RCBR
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*/
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[_QWERTY] = LAYOUT_ortho_5x15( /* QWERTY, with keypad in the centre */
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC ,
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KC_LALT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_7, KC_8, KC_EQL, KC_Y, KC_U, KC_I, KC_O, KC_P, ALTPLUS ,
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KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LBRC, KC_RBRC,KC_MINS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER ,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGUP, KC_EQL, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE ,
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KC_TAB, FUNCTION, MRAISE, FUNCTION, MRAISE, KC_SPC,KC_PGDN, KC_MINS, KC_SPC, KC_SPC, MLOWER, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[_QWERTY] = { /* QWERTY, with keypad in the centre */
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{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_EQL, KC_MINS, RESET, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC },
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{ KC_LALT, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_7, KC_8, KC_EQL, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_PLUS },
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{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_4, KC_5, KC_MINS, KC_H, KC_J, KC_K, KC_L, KC_SCLN, CTLENTER },
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{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_1, KC_2, KC_BSLS, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SHIFTQUOTE },
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{ KC_TAB, FUNCTION, MRAISE, FUNCTION, MRAISE, KC_SPC, KC_0, KC_MINS, KC_SPC, KC_SPC, MLOWER, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT }
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},
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/* LOWER
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/* LOWER
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* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
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* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
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* | | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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*/
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[_LOWER] = { /* LOWERED */
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[_LOWER] = LAYOUT_ortho_5x15( /* LOWERED */
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{ ___T___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 },
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___T___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_TILD, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11 ,
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{ ___T___, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_INS },
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___T___, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, _______, _______, _______, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_INS ,
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{ ___T___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, _______ },
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___T___, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, _______, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE ,
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{ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, ___T___, ___T___, _______ },
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_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, ___T___, ___T___, _______ ,
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{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
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},
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),
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/* RAISED
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/* RAISED
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* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
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* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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* '--------------------------------------------------------------------------------------------------------------------------------------'
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*/
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*/
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[_RAISE] = { /* RAISED */
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[_RAISE] = LAYOUT_ortho_5x15 ( /* RAISED */
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{ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___ },
|
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, MVERSION, _______, KC_GRV, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___ ,
|
||||||
{ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, _______, _______, KC_7, KC_8, KC_9, KC_0, _______, _______, KC_INS },
|
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, USERNAME, _______, KC_7, KC_8, KC_LCBR, KC_RCBR, _______, _______, KC_INS ,
|
||||||
{ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, _______, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, ___T___, ___T___ },
|
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, RANDDIG, _______, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, ___T___, ___T___ ,
|
||||||
{ KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______, ___T___, ___T___, _______, _______ },
|
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RANDALP, _______, _______, _______, _______, ___T___, ___T___, _______, _______ ,
|
||||||
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||||
},
|
),
|
||||||
|
|
||||||
/* FUNCTION
|
/* FUNCTION
|
||||||
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
|
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
|
||||||
|
@ -178,21 +168,21 @@ Missing still...
|
||||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
|
||||||
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
|
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
|
||||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
|
||||||
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX . | WHEEL+ |
|
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX | | WHEEL+ |
|
||||||
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
|
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
|
||||||
* | RGB TG | RGB MD | RGB HI | RGB HD | RGB SI | RGB SD | RGB VI | RGB VD | BL TOG | BL INC | BL DEC | XXXXXX . | MOUS Un | WHEEL- |
|
* | RGB TG | RGB MD | RGB HI | RGB HD | RGB SI | RGB SD | RGB VI | RGB VD | BL TOG | BL INC | BL DEC | XXXXXX | | MOUS U | WHEEL- |
|
||||||
* |--------+--------+--------+--------+--------+-- 2u -----------+--------+--------+--------+--------+-----------------+--------+--------|
|
* |--------+--------+--------+--------+--------+-- 2u -----------+--------+--------+--------+--------+-----------------+--------+--------|
|
||||||
* | RESET | | QWERTY | COLEMK | DVORAK | XXXXXX . MS BT1 | | | | | | MOUS L | MOUS D | MOUS R |
|
* | RESET | | QWERTY | COLEMK | DVORAK | XXXXXX . MS BT1 | | | | | | MOUS L | MOUS D | MOUS R |
|
||||||
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
* '--------------------------------------------------------------------------------------------------------------------------------------'
|
||||||
*/
|
*/
|
||||||
|
|
||||||
[_FUNCTION] = { /* FUNCTION */
|
[_FUNCTION] = LAYOUT_ortho_5x15( /* FUNCTION */
|
||||||
{ KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
|
KC_NLCK, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RESET, RESET,
|
||||||
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
|
KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR ,
|
||||||
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
|
KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U ,
|
||||||
{ RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_INC, BL_DEC, ___T___, ___T___, KC_MS_U, KC_WH_D },
|
RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, BL_TOGG, BL_INC, BL_DEC, ___T___, ___T___, KC_MS_U, KC_WH_D ,
|
||||||
{ RESET , _______, DF(_QWERTY), DF(_QWERTY), DF(_QWERTY), KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R },
|
RESET , _______, DF(_QWERTY), DF(_QWERTY), DF(_QWERTY), KC_BTN1, KC_BTN1, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R
|
||||||
},
|
)
|
||||||
};
|
};
|
||||||
|
|
||||||
/* This bit of logic seeds a wee linear congruential random number generator */
|
/* This bit of logic seeds a wee linear congruential random number generator */
|
||||||
|
@ -223,8 +213,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||||
break;
|
break;
|
||||||
case M_VERSION:
|
case M_VERSION:
|
||||||
if (record->event.pressed) {
|
if (record->event.pressed) {
|
||||||
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP "@");
|
SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP);
|
||||||
// SEND_STRING(QMK_VERSION "@" QMK_BUILDDATE);
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
case M_RANDDIGIT:
|
case M_RANDDIGIT:
|
||||||
|
@ -289,3 +278,33 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
|
||||||
}
|
}
|
||||||
return MACRO_NONE;
|
return MACRO_NONE;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void matrix_init_user(void) {
|
||||||
|
rgblight_enable();
|
||||||
|
rgblight_mode(1);
|
||||||
|
rgblight_sethsv(325,255,255);
|
||||||
|
}
|
||||||
|
|
||||||
|
uint32_t layer_state_set_user(uint32_t state) {
|
||||||
|
switch(biton32(state)) {
|
||||||
|
case _QWERTY:
|
||||||
|
rgblight_sethsv_white();
|
||||||
|
break;
|
||||||
|
case _LOWER:
|
||||||
|
rgblight_sethsv_blue();
|
||||||
|
break;
|
||||||
|
case _RAISE:
|
||||||
|
rgblight_sethsv_green();
|
||||||
|
break;
|
||||||
|
case _ADJUST:
|
||||||
|
rgblight_sethsv_orange();
|
||||||
|
break;
|
||||||
|
case _FUNCTION:
|
||||||
|
rgblight_sethsv_red();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
rgblight_sethsv(325,255,255);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return state;
|
||||||
|
}
|
||||||
|
|
24
keyboards/xd75/keymaps/cbbrowne/rules.mk
Normal file
24
keyboards/xd75/keymaps/cbbrowne/rules.mk
Normal file
|
@ -0,0 +1,24 @@
|
||||||
|
# Build Options
|
||||||
|
# change to "no" to disable the options, or define them in the Makefile in
|
||||||
|
# the appropriate keymap folder that will get included automatically
|
||||||
|
#
|
||||||
|
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
|
||||||
|
MOUSEKEY_ENABLE = no # Mouse keys(+4700)
|
||||||
|
EXTRAKEY_ENABLE = no # Audio control and System control(+450)
|
||||||
|
CONSOLE_ENABLE = no # Console for debug(+400)
|
||||||
|
COMMAND_ENABLE = yes # Commands for debug and configuration
|
||||||
|
NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
|
||||||
|
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
|
||||||
|
MIDI_ENABLE = no # MIDI controls
|
||||||
|
AUDIO_ENABLE = no # Audio output on port C6
|
||||||
|
UNICODE_ENABLE = no # Unicode
|
||||||
|
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
|
||||||
|
RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
|
||||||
|
API_SYSEX_ENABLE = no # Enable SYSEX API (+5390)
|
||||||
|
|
||||||
|
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
|
||||||
|
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
|
||||||
|
|
||||||
|
ifndef QUANTUM_DIR
|
||||||
|
include ../../../../Makefile
|
||||||
|
endif
|
0
users/cbbrowne/cbbrowne.c
Normal file
0
users/cbbrowne/cbbrowne.c
Normal file
39
users/cbbrowne/cbbrowne.h
Normal file
39
users/cbbrowne/cbbrowne.h
Normal file
|
@ -0,0 +1,39 @@
|
||||||
|
#ifndef USERSPACE
|
||||||
|
#define USERSPACE
|
||||||
|
|
||||||
|
#ifdef BACKLIGHT_ENABLE
|
||||||
|
#include "backlight.h"
|
||||||
|
#endif
|
||||||
|
#include "quantum.h"
|
||||||
|
#include "config.h"
|
||||||
|
|
||||||
|
#ifndef CONFIG_USER_H
|
||||||
|
#define CONFIG_USER_H
|
||||||
|
|
||||||
|
#ifndef NO_DEBUG
|
||||||
|
#define NO_DEBUG
|
||||||
|
#endif
|
||||||
|
#ifndef NO_PRINT
|
||||||
|
#define NO_PRINT
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* cbbrowne user configuration */
|
||||||
|
|
||||||
|
#define randadd 53
|
||||||
|
#define randmul 181
|
||||||
|
#define randmod 167
|
||||||
|
|
||||||
|
/* Filler to make layering a bit clearer *
|
||||||
|
* borrowed from basic keymap */
|
||||||
|
|
||||||
|
#define _______ KC_TRNS
|
||||||
|
#define _____ KC_NO
|
||||||
|
|
||||||
|
#define LEADER_TIMEOUT 300
|
||||||
|
#ifndef LIGHT_CONFIG_H
|
||||||
|
#define BACKLIGHT_BREATHING
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
1
users/cbbrowne/rules.mk
Normal file
1
users/cbbrowne/rules.mk
Normal file
|
@ -0,0 +1 @@
|
||||||
|
SRC += cbbrowne.c
|
Loading…
Reference in a new issue