1
0
Fork 0
forked from forks/qmk_firmware

[Keyboard] Add Kudox Rev2 (#7253)

* Add a directory as rev2 in keybords/kudox.

* Modified default keymap of Kudox.

* Modified JIS keymap of Kudox.

* Changed kudox default from rev1 to rev2.

* Modified a keymap of kudox/x1.

* Move keyboards/kudox/keymaps to keyboards/kudox/rev1/.

* Remove keyboards/kudox/info.json.

* Modified kudox's READMEs.

* Remove unnecessary codes.
This commit is contained in:
x1 2019-11-05 16:07:31 +09:00 committed by Drashna Jaelre
parent dc1137129d
commit dcb2d63302
27 changed files with 341 additions and 9 deletions

View file

@ -19,5 +19,8 @@
#ifdef KEYBOARD_kudox_rev1
#include "rev1.h"
#endif
#ifdef KEYBOARD_kudox_rev2
#include "rev2.h"
#endif
#include "quantum.h"

View file

@ -5,22 +5,25 @@
</p>
<p align="center">
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-pcb.jpg" alt="Kudox PCB rev1.0" width="600"/>
<img src="https://raw.githubusercontent.com/kumaokobo/kudox-keyboard/master/img/kudox-pcb.jpg" alt="Kudox PCB rev2.0" width="600"/>
</p>
- Keyboard Maintainer: [Kumao Kobo](https://github.com/kumaokobo)
- Hardware Supported: Kudox PCB rev1.0 w/ Pro Micro
- Hardware Supported: Kudox PCB rev1.0 rev2.0 w/ Pro Micro
Make example for this keyboard (after setting up your build environment):
```sh
make kudox/rev1:default
make kudox/rev2:default
```
Example of flashing this keyboard:
```sh
make kudox/rev1:default:avrdude
make kudox/rev2:default:flash
```
*keymaps/default is for rev2.0. If you want to use rev1.0, you should remove Left-06 key and Right-06 key.*
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

View file

@ -1,9 +1,7 @@
{
"keyboard_name": "Kudox Keyboard",
"url": "",
"url": "http://kumaokobo.com/",
"maintainer": "Kumao Kobo",
"width": 17,
"height": 6,
"keyboard_name": "Kudox Keyboard Rev1",
"layouts": {
"LAYOUT": {
"layout": [

View file

@ -0,0 +1,91 @@
/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x9690
#define DEVICE_VER 0x0200
#define MANUFACTURER Kumao Kobo
#define PRODUCT The Kudox Keyboard
#define DESCRIPTION Split row staggered 5x7 custom keyboard
/* key matrix size */
// Rows are doubled-up
#define MATRIX_ROWS 10
#define MATRIX_COLS 7
// wiring of each half
#define MATRIX_ROW_PINS { D4, D7, E6, B4, B5 }
#define MATRIX_COL_PINS { F5, F6, F7, B1, B3, B2, B6 }
// #define MATRIX_COL_PINS { B6, B2, B3, B1, F7, F6, F5} //uncomment this line and comment line above if you need to reverse left-to-right key order
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* define if matrix has ghost */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
// #define BACKLIGHT_LEVELS 3
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* serial.c configuration for split keyboard */
#define SOFT_SERIAL_PIN D0
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* ws2812 RGB LED */
#define RGB_DI_PIN D3
#undef RGBLED_NUM
#define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
// #define NO_DEBUG
/* disable print */
// #define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_DELAY 0
#define MOUSEKEY_TIME_TO_MAX 60
#define MOUSEKEY_MAX_SPEED 7
#define MOUSEKEY_WHEEL_DELAY 0

View file

@ -0,0 +1,77 @@
{
"url": "http://kumaokobo.com/",
"maintainer": "Kumao Kobo",
"keyboard_name": "Kudox Keyboard Rev2",
"layouts": {
"LAYOUT": {
"layout": [
{"label":"Esc", "x":0, "y":0},
{"label":"1", "x":1, "y":0},
{"label":"2", "x":2, "y":0},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0},
{"label":"5", "x":5, "y":0},
{"label":"`", "x":6, "y":0},
{"label":"6", "x":10, "y":0},
{"label":"7", "x":11, "y":0},
{"label":"8", "x":12, "y":0},
{"label":"9", "x":13, "y":0},
{"label":"0", "x":14, "y":0},
{"label":"-", "x":15, "y":0},
{"label":"\u2190", "x":16, "y":0},
{"label":"Tab", "x":0, "y":1, "w":1.25},
{"label":"Q", "x":1.25, "y":1},
{"label":"W", "x":2.25, "y":1},
{"label":"E", "x":3.25, "y":1},
{"label":"R", "x":4.25, "y":1},
{"label":"T", "x":5.25, "y":1},
{"label":"LANG2", "x":6.25, "y":1},
{"label":"Y", "x":9.75, "y":1},
{"label":"U", "x":10.75, "y":1},
{"label":"I", "x":11.75, "y":1},
{"label":"O", "x":12.75, "y":1},
{"label":"P", "x":13.75, "y":1},
{"label":"/", "x":14.75, "y":1},
{"label":"\\", "x":15.75, "y":1, "w":1.25},
{"label":"Ctrl", "x":0, "y":2, "w":1.75},
{"label":"A", "x":1.75, "y":2},
{"label":"S", "x":2.75, "y":2},
{"label":"D", "x":3.75, "y":2},
{"label":"F", "x":4.75, "y":2},
{"label":"G", "x":5.75, "y":2},
{"label":"H", "x":10.25, "y":2},
{"label":"J", "x":11.25, "y":2},
{"label":"K", "x":12.25, "y":2},
{"label":"L", "x":13.25, "y":2},
{"label":";", "x":14.25, "y":2},
{"label":"Enter", "x":15.25, "y":2, "w":1.75},
{"label":"Shift", "x":0, "y":3, "w":2.25},
{"label":"Z", "x":2.25, "y":3},
{"label":"X", "x":3.25, "y":3},
{"label":"C", "x":4.25, "y":3},
{"label":"V", "x":5.25, "y":3},
{"label":"B", "x":6.25, "y":3},
{"label":"LANG1", "x":9.75, "y":3},
{"label":"N", "x":10.75, "y":3},
{"label":"M", "x":11.75, "y":3},
{"label":",", "x":12.75, "y":3},
{"label":".", "x":13.75, "y":3},
{"label":"Shift", "x":14.75, "y":3, "w":2.25},
{"label":"Alt", "x":0, "y":4, "w":1.25},
{"label":"'", "x":1.25, "y":4},
{"label":"-", "x":2.25, "y":4},
{"label":"=", "x":3.25, "y":4},
{"label":"layer", "x":4.25, "y":4.33, "w":1.25},
{"label":"GUI", "x":5.5, "y":4.67},
{"label":"Space", "x":6.5, "y":5},
{"label":"Enter", "x":9.5, "y":5},
{"label":"Del", "x":10.5, "y":4.67},
{"label":"layer", "x":11.5, "y":4.33, "w":1.25},
{"label":"\u2190", "x":12.75, "y":4},
{"label":"\u2193", "x":13.75, "y":4},
{"label":"\u2191", "x":14.75, "y":4},
{"label":"\u2192", "x":15.75, "y":4, "w":1.25}
]
}
}
}

View file

@ -0,0 +1,17 @@
/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

View file

@ -0,0 +1,49 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_RGENT MT(KC_RGUI, KC_ENT)
#define KC_L1SYM LT(_SYMB, KC_LANG1)
#define KC_L2SYM LT(_SYMB, KC_LANG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_GRV , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_L2SYM, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KC_SLSH ,KC_BSLS ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_L1SYM,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_QUOT ,KC_MINS ,KC_EQL ,KC_ENT ,KC_LGUI ,KC_SPC , KC_RGENT,KC_DEL ,SYM_L ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RGHT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,_______ , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_DQUO ,KC_QUOT ,KC_GRV ,KC_ASTR ,KC_PLUS ,KC_EQL , KC_LPRN ,KC_RPRN ,KC_PIPE ,KC_ASTR ,KC_TILD ,KC_CIRC ,KC_JYEN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,KC_AT ,KC_COLN ,KC_GRV ,_______ ,KC_MINS , KC_LBRC ,KC_RBRC ,KC_DOT ,KC_SLSH ,KC_MINS ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,XXXXXXX ,XXXXXXX ,XXXXXXX ,KC_DOT ,KC_SLSH , _______ ,KC_LCBR ,KC_RCBR ,KC_DOT ,KC_SLSH ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,_______ ,_______ ,_______ ,_______ ,_______ , _______ ,_______ ,_______ ,KC_LT ,KC_UNDS ,KC_CIRC ,KC_GT
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

View file

@ -0,0 +1,3 @@
# The default keymap for Kudox Keyboard Rev2.0
Left-06 key and Right-06 key are different between Rev1.0 and Rev2.0.

View file

@ -0,0 +1,17 @@
/* Copyright 2019 Kumao Kobo <kumaokobo@gmail.com>
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once

View file

@ -0,0 +1,48 @@
#include QMK_KEYBOARD_H
#include"keymap_jp.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _SYMB 1
// Shortcut to make keymap more readable
#define SYM_L MO(_SYMB)
#define KC_ALES LALT_T(KC_ESC)
#define KC_L1SYM LT(_SYMB, KC_LANG1)
#define KC_L2SYM LT(_SYMB, KC_LANG2)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_GRV ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_ESC , KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,KC_MINS ,KC_BSPC ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_LANG2, KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,JP_AT ,JP_COLN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
KC_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G , KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,KC_ENT ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B , KC_UP ,KC_N ,KC_M ,KC_SLSH ,JP_UNDS ,KC_RSFT ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
KC_ALES ,KC_LGUI ,KC_LALT ,KC_DEL ,KC_L2SYM,KC_SPC ,KC_ENT , KC_LEFT ,KC_DOWN ,KC_RGHT ,KC_COMM ,KC_DOT ,KC_L1SYM,JP_BSLS
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
),
[_SYMB] = LAYOUT(
//┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐ ┌────────┬────────┬────────┬────────┬────────┬────────┬────────┐
KC_ESC ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,_______ , KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_F11 ,KC_F12 ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_LPRN ,JP_RPRN ,XXXXXXX ,XXXXXXX ,XXXXXXX ,_______ , JP_HASH ,JP_DLR ,JP_PERC ,JP_PLUS ,KC_MINS ,JP_CIRC ,JP_YEN ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┘ └────────┼────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_LBRC ,JP_RBRC ,XXXXXXX ,XXXXXXX ,XXXXXXX , JP_AMPR ,KC_SLSH ,JP_ASTR ,KC_SCLN ,JP_COLN ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┤ ├────────┼────────┼────────┼────────┼────────┼────────┤
_______ ,JP_LCBR ,JP_RCBR ,XXXXXXX ,XXXXXXX ,XXXXXXX , KC_VOLU ,XXXXXXX ,XXXXXXX ,KC_LT ,KC_GT ,_______ ,
//├────────┼────────┼────────┼────────┼────────┼────────┼────────┐ ┌────────┼────────┼────────┴────────┼────────┼────────┼────────┤
_______ ,_______ ,KC_LT ,KC_GT ,KC_LANG2,_______ ,_______ , KC_MUTE ,KC_VOLD ,KC_LANG1,_______ ,_______ ,_______ ,KC_DEL
//└────────┴────────┴────────┴────────┴────────┴────────┴────────┘ └────────┴────────┴────────┴────────┴────────┴────────┴────────┘
)
};

View file

@ -0,0 +1,3 @@
# The JIS keymap for Kudox Keyboard Rev2.0
Left-06 key and Right-06 key are different between Rev1.0 and Rev2.0.

View file

View file

@ -0,0 +1,23 @@
#pragma once
#include "quantum.h"
#define LAYOUT( \
L00, L01, L02, L03, L04, L05, L06, R06, R05, R04, R03, R02, R01, R00, \
L10, L11, L12, L13, L14, L15, L16, R16, R15, R14, R13, R12, R11, R10, \
L20, L21, L22, L23, L24, L25, R25, R24, R23, R22, R21, R20, \
L30, L31, L32, L33, L34, L35, R35, R34, R33, R32, R31, R30, \
L40, L41, L42, L43, L44, L45, L46, R46, R45, R44, R43, R42, R41, R40 \
) \
{ \
{ L00, L01, L02, L03, L04, L05, L06 }, \
{ L10, L11, L12, L13, L14, L15, L16 }, \
{ L20, L21, L22, L23, L24, L25 }, \
{ L30, L31, L32, L33, L34, L35 }, \
{ L40, L41, L42, L43, L44, L45, L46 }, \
{ R00, R01, R02, R03, R04, R05, R06 }, \
{ R10, R11, R12, R13, R14, R15, R16 }, \
{ R20, R21, R22, R23, R24, R25 }, \
{ R30, R31, R32, R33, R34, R35 }, \
{ R40, R41, R42, R43, R44, R45, R46 } \
}

View file

View file

@ -33,4 +33,4 @@ RGBLIGHT_ENABLE = yes # Enable WS2812 RGB underlight.
SPLIT_KEYBOARD = yes
DEFAULT_FOLDER = kudox/rev1
DEFAULT_FOLDER = kudox/rev2