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/*
Copyright 2021 Matthew Dias
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
#define VENDOR_ID 0x7033
#define PRODUCT_ID 0x3568
#define DEVICE_VER 0x0001
#define MANUFACTURER P3D Store
#define PRODUCT Glitch
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
/* A Custom matrix.c is used to poll the port expander C6 shows that the pins are hardwired there */
#define MATRIX_ROW_PINS { D5, D6, B6, D7, C7, B4, B5, D3, D4, C6 }
#define MATRIX_COL_PINS { B2, D2, B3, B7, F5, F4, F1, F0 }
#define UNUSED_PINS
#define RGB_DI_PIN B1
#define RGBLED_NUM 25
#define RGBLIGHT_EFFECT_BREATHING
#define RGBLIGHT_EFFECT_RAINBOW_MOOD
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
#define RGBLIGHT_EFFECT_SNAKE
#define RGBLIGHT_EFFECT_KNIGHT
#define RGBLIGHT_EFFECT_CHRISTMAS
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
#define RGBLIGHT_EFFECT_RGB_TEST
#define RGBLIGHT_EFFECT_ALTERNATING
#define RGBLIGHT_EFFECT_TWINKLE
#define ENCODERS_PAD_A { F6 }
#define ENCODERS_PAD_B { F7 }
#define ENCODER_RESOLUTION 2
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define USB_MAX_POWER_CONSUMPTION 400
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT

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/* Copyright 2021 Matthew Dias
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "glitch.h"
#ifdef ENCODER_ENABLE
bool encoder_update_kb(uint8_t index, bool clockwise) {
if (!encoder_update_user(index, clockwise)) {
return false;
}
if (clockwise) {
// tap_code(RGB_MOD);
rgblight_step();
} else {
// tap_code(RGB_RMOD);
rgblight_step_reverse();
}
return false;
}
#endif
#ifdef OLED_ENABLE
bool oled_task_kb(void) {
if (!oled_task_user()) {
return false;
}
// Host Keyboard Layer Status
oled_write_P(PSTR("Layer: "), false);
switch (get_highest_layer(layer_state)) {
case 0:
oled_write_P(PSTR("Default\n"), false);
break;
default:
oled_write_P(PSTR("Undefined\n"), false);
}
// Host Keyboard LED Status
led_t led_state = host_keyboard_led_state();
oled_write_P(led_state.num_lock ? PSTR("NUM ") : PSTR(" "), false);
oled_write_P(led_state.caps_lock ? PSTR("CAP ") : PSTR(" "), false);
oled_write_P(led_state.scroll_lock ? PSTR("SCR ") : PSTR(" "), false);
return false;
}

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/* Copyright 2021 Matthew Dias
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define XXX KC_NO
#include "quantum.h"
#define LAYOUT_all( \
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K0F, \
K10, K11, K12, K13, K14, K15, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K1F, \
K20, K21, K22, K23, K24, K25, K27, K28, K29, K2A, K2B, K2C, K2E, K2F, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K3F, \
K40, K41, K43, K45, K47, K49, K4B, K4C, K4D, K4E, K4F \
) { \
{ K00, K02, K04, K06, K08, K0A, K0C, K0E }, \
{ K01, K03, K05, K07, K09, K0B, K0D, K0F }, \
{ K10, K12, K14, XXX, K18, K1A, K1C, K1E }, \
{ K11, K13, K15, K17, K19, K1B, K1D, K1F }, \
{ K20, K22, K24, XXX, K28, K2A, K2C, K2E }, \
{ K21, K23, K25, K27, K29, K2B, XXX, K2F }, \
{ K30, K32, K34, K36, K38, K3A, K3C, K3E }, \
{ XXX, K33, K35, K37, K39, K3B, K3D, K3F }, \
{ K40, XXX, XXX, XXX, XXX, XXX, K4C, K4E }, \
{ K41, K43, K45, K47, K49, K4B, K4D, K4F } \
}

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{
"keyboard_name": "Glitch",
"url": "https://p3dstore.com/products/p3d-glitch-group-buy",
"maintainer": "matthewdias",
"layouts": {
"LAYOUT_all": {
"layout": [{
"x": 19.1,
"y": 0.1
}, {
"label": "ESC",
"x": 0.5,
"y": 0.5
}, {
"label": "1",
"x": 1.5,
"y": 0.5
}, {
"label": "_",
"x": 14.5,
"y": 0.6
}, {
"label": "+",
"x": 15.5,
"y": 0.6
}, {
"label": "Back",
"x": 16.5,
"y": 0.6
}, {
"label": "Del",
"x": 17.5,
"y": 0.6
}, {
"label": "2",
"x": 3.25,
"y": 1.0
}, {
"label": "3",
"x": 4.25,
"y": 1.0
}, {
"label": "4",
"x": 5.25,
"y": 1.0
}, {
"label": "5",
"x": 6.25,
"y": 1.0
}, {
"label": "6",
"x": 7.25,
"y": 1.0
}, {
"label": "7",
"x": 10,
"y": 1.0
}, {
"label": "8",
"x": 11,
"y": 1.0
}, {
"label": "9",
"x": 12,
"y": 1.0
}, {
"label": "0",
"x": 13,
"y": 1.0
}, {
"label": "TAB",
"x": 0.15,
"y": 1.5,
"w": 1.5
}, {
"label": "Q",
"x": 1.65,
"y": 1.5
}, {
"label": "P",
"x": 14.35,
"y": 1.6
}, {
"label": "[",
"x": 15.35,
"y": 1.6
}, {
"label": "]",
"x": 16.35,
"y": 1.6
}, {
"label": "\\",
"x": 17.35,
"y": 1.6,
"w": 1.5
}, {
"x": 19.1,
"y": 1.6
}, {
"label": "W",
"x": 3.75,
"y": 2.0
}, {
"label": "E",
"x": 4.75,
"y": 2.0
}, {
"label": "R",
"x": 5.75,
"y": 2.0
}, {
"label": "T",
"x": 6.75,
"y": 2.0
}, {
"label": "Y",
"x": 9.5,
"y": 2.0
}, {
"label": "U",
"x": 10.5,
"y": 2.0
}, {
"label": "I",
"x": 11.5,
"y": 2.0
}, {
"label": "O",
"x": 12.5,
"y": 2.0
}, {
"label": "CAPS",
"x": 0.15,
"y": 2.5,
"w": 1.75
}, {
"label": "A",
"x": 1.9,
"y": 2.5
}, {
"label": ";",
"x": 14.6,
"y": 2.6
}, {
"label": "'",
"x": 15.6,
"y": 2.6
}, {
"label": "ENTER",
"x": 16.6,
"y": 2.6,
"w": 2.25
}, {
"x": 19.1,
"y": 2.6
}, {
"label": "S",
"x": 4,
"y": 3.0
}, {
"label": "D",
"x": 5,
"y": 3.0
}, {
"label": "F",
"x": 6,
"y": 3.0
}, {
"label": "G",
"x": 7,
"y": 3.0
}, {
"label": "H",
"x": 9.75,
"y": 3.0
}, {
"label": "J",
"x": 10.75,
"y": 3.0
}, {
"label": "K",
"x": 11.75,
"y": 3.0
}, {
"label": "L",
"x": 12.75,
"y": 3.0
}, {
"label": "SHIFT",
"x": 0,
"y": 3.5,
"w": 2.25
}, {
"label": "Z",
"x": 2.25,
"y": 3.5
}, {
"label": ".",
"x": 14.25,
"y": 3.6
}, {
"label": "?",
"x": 15.25,
"y": 3.6
}, {
"label": "SHIFT",
"x": 16.25,
"y": 3.6,
"w": 1.75
}, {
"x": 19.5,
"y": 3.6
}, {
"label": "UP",
"x": 18.25,
"y": 3.85
}, {
"label": "X",
"x": 4.5,
"y": 4.0
}, {
"label": "C",
"x": 5.5,
"y": 4.0
}, {
"label": "V",
"x": 6.5,
"y": 4.0
}, {
"label": "B",
"x": 7.5,
"y": 4.0
}, {
"label": "BEE",
"x": 9.25,
"y": 4.0
}, {
"label": "N",
"x": 10.25,
"y": 4.0
}, {
"label": "M",
"x": 11.25,
"y": 4.0
}, {
"label": ",",
"x": 12.25,
"y": 4.0
}, {
"label": "CTRL",
"x": 0,
"y": 4.5,
"w": 1.25
}, {
"label": "WIN",
"x": 1.25,
"y": 4.5,
"w": 1.25
}, {
"label": "WIN",
"x": 15,
"y": 4.6
}, {
"label": "CTRL",
"x": 16,
"y": 4.6
}, {
"label": "LEFT",
"x": 17.25,
"y": 4.85
}, {
"label": "DOWN",
"x": 18.25,
"y": 4.85
}, {
"label": "RIGHT",
"x": 19.25,
"y": 4.85
}, {
"x": 4.75,
"y": 5.0,
"w": 2.75
}, {
"label": "ALT",
"x": 7.5,
"y": 5.0,
"w": 1.25
}, {
"label": "ALT",
"x": 9.5,
"y": 5.0,
"w": 1.25
}, {
"x": 10.75,
"y": 5.0,
"w": 2.25
}]
}
}
}

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/* Copyright 2021 Matthew Dias
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//This is the ANSI version of the PCB
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_MUTE,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
)
};

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# The default keymap for Glitch

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# Glitch
Hotswap RGB Alice-style with OLED and Rotary Knob
- Keyboard Maintainer: matthewdias
- Hardware Supported: Glitch PCB
- Hardware Availability: https://p3dstore.com
Make example for this keyboard (after setting up your build environment):
make p3d/glitch:default
Flashing example for this keyboard:
make p3d/glitch:default:flash
## Bootloader
Enter the bootloader in one of 2 ways:
* **Bootmagic reset**: Hold down the top left and plug in the keyboard
* **Physical reset button**: Briefly press the button on the top of the PCB
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = yes # Enable Bootmagic Lite
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = no # Console for debug
COMMAND_ENABLE = no # Commands for debug and configuration
NKRO_ENABLE = no # Enable N-Key Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
AUDIO_ENABLE = no # Audio output
ENCODER_ENABLE = yes
OLED_ENABLE = yes