forked from forks/qmk_firmware
[Keymap] Update to oeywil's keymap (#5614)
* Switched to grid, added leader key and space cadet shift * renamed layer, removed sound * fixed comment * added comment * Added tap dance * Added comments * removed useless sound * removed useless comments * removed useless cases * changed to register_code16 function * renamed variables * fixed typo * fixed indentation
This commit is contained in:
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2
keyboards/planck/keymaps/oeywil/.gitignore
vendored
2
keyboards/planck/keymaps/oeywil/.gitignore
vendored
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@ -1 +1 @@
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secret.h
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secrets.h
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@ -1,7 +1,4 @@
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "config_common.h"
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#pragma once
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#ifdef AUDIO_ENABLE
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#define STARTUP_SONG SONG(PLANCK_SOUND)
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@ -32,7 +29,9 @@
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/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
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//#define MIDI_TONE_KEYCODE_OCTAVES 2
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// Most tactile encoders have detents every 4 stages
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#define ENCODER_RESOLUTION 4
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// Leader Key
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#define LEADER_TIMEOUT 250
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#define LEADER_PER_KEY_TIMING
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#endif
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// Tap dance
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#define TAPPING_TERM 200
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@ -1,112 +1,139 @@
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#include QMK_KEYBOARD_H
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#include "secret.h"
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#include "no_keycodes.h"
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#if __has_include("secrets.h")
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# include "secrets.h"
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#else
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# define mail_str ""
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# define pwd_str ""
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#endif
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// layer definitions
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enum planck_layers {
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_DEFAULT,
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_LOWER,
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_RAISE,
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_FUNCTION,
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_GAME,
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_GAMERAISE
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_GLOW
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};
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#define LOWER MO(_LOWER)
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#define RAISE MO(_RAISE)
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#define FUNCTION MO(_FUNCTION)
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#define GAMER MO(_GAMERAISE)
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// sounds
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#ifdef AUDIO_ENABLE
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float gamesong[][2] = SONG(MARIO_MUSHROOM);
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float defsong[][2] = SONG(PLOVER_GOODBYE_SOUND);
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float failed[][2] = SONG(TERMINAL_SOUND);
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#endif
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#define NO_OE KC_SCLN
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#define NO_AE KC_QUOT
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#define NO_AA KC_LBRC
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#define NO_EXCL LSFT(KC_1)
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#define NO_QEST LSFT(KC_MINS)
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#define NO_APOS KC_BSLS
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#define NO_QUOT LSFT(KC_2)
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#define NO_UMLA KC_RBRC
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#define NO_HASH LSFT(KC_3)
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#define NO_FSLS LSFT(KC_7)
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#define NO_LPAR LSFT(KC_8)
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#define NO_RPAR LSFT(KC_9)
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#define NO_ALFA ALGR(KC_2)
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#define NO_AMPE LSFT(KC_6)
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#define NO_USDO ALGR(KC_4)
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#define NO_PERC LSFT(KC_5)
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#define NO_BSLS KC_EQL
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#define NO_ASTE LSFT(KC_BSLS)
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#define NO_LBRA ALGR(KC_7)
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#define NO_RBRA ALGR(KC_0)
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#define NO_LBRC ALGR(KC_8)
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#define NO_RBRC ALGR(KC_9)
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#define NO_ANBR KC_NUBS
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#define NO_DASH KC_SLSH
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#define NO_PLUS KC_MINS
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#define NO_EQUA LSFT(KC_0)
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// leader key
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bool leader_succeed;
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bool leader_layer_game;
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bool leader_layer_def;
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LEADER_EXTERNS();
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#define TSKMGR LCTL(LSFT(KC_ESC))
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#define STEAM LSFT(KC_F7)
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#define WKILL LALT(KC_F4)
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#define BWORD LCTL(KC_LEFT)
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#define FWORD LCTL(KC_RIGHT)
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void matrix_scan_user(void) {
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LEADER_DICTIONARY() {
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leader_succeed = leading = false;
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leader_layer_game = false;
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leader_layer_def = false;
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float onsong[][2] = SONG(MARIO_MUSHROOM);
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float offsong[][2] = SONG(PLOVER_GOODBYE_SOUND);
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enum custom_keycodes {
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PWD = SAFE_RANGE,
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MAIL,
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GAMEON,
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GAMEOFF
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case PWD:
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if (record->event.pressed) {
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SEND_STRING(pwd_str);
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}
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break;
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case MAIL:
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if (record->event.pressed) {
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SEND_STRING(mail_str);
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}
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break;
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case GAMEON:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(onsong);
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#endif
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layer_on(_GAME);
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}
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break;
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case GAMEOFF:
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if (record->event.pressed) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(offsong);
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#endif
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layer_off(_GAME);
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}
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break;
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SEQ_TWO_KEYS(KC_P, KC_P) {
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SEND_STRING(pwd_str);
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leader_succeed = true;
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}
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SEQ_TWO_KEYS(KC_P, KC_M) {
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SEND_STRING(mail_str);
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leader_succeed = true;
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}
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SEQ_TWO_KEYS(KC_B, KC_B) {
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SEND_STRING("build"SS_TAP(X_ENTER));
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leader_succeed = true;
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}
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SEQ_TWO_KEYS(KC_B, KC_F) {
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SEND_STRING("flash"SS_TAP(X_ENTER));
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reset_keyboard();
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leader_succeed = true;
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}
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SEQ_TWO_KEYS(KC_L, KC_G) {
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layer_on(_GAME);
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leader_layer_game = true;
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}
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SEQ_TWO_KEYS(KC_L, KC_D) {
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layer_off(_GAME);
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leader_layer_def = true;
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}
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leader_end();
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}
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return true;
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}
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void leader_end(void) {
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if (leader_succeed) {
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// do nothing
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} else if (leader_layer_game) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(gamesong);
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#endif
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} else if (leader_layer_def) {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(defsong);
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#endif
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} else {
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#ifdef AUDIO_ENABLE
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PLAY_SONG(failed);
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#endif
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}
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}
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// tap dance definitions
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typedef struct {
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bool is_press_action;
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int state;
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} tap;
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enum {
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SINGLE_TAP = 1,
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SINGLE_HOLD = 2,
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DOUBLE_TAP = 3,
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DOUBLE_HOLD = 4,
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DOUBLE_SINGLE_TAP = 5,
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TRIPLE_TAP = 6,
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TRIPLE_HOLD = 7
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};
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enum {
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TD_LSFT = 0,
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TD_LCTL,
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TD_RSFT,
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TD_RCTL
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};
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int cur_dance (qk_tap_dance_state_t *state);
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void lsft_finished (qk_tap_dance_state_t *state, void *user_data);
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void lsft_reset (qk_tap_dance_state_t *state, void *user_data);
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void rsft_finished (qk_tap_dance_state_t *state, void *user_data);
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void rsft_reset (qk_tap_dance_state_t *state, void *user_data);
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void lctl_finished (qk_tap_dance_state_t *state, void *user_data);
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void lctl_reset (qk_tap_dance_state_t *state, void *user_data);
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void rctl_finished (qk_tap_dance_state_t *state, void *user_data);
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void rctl_reset (qk_tap_dance_state_t *state, void *user_data);
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// layer declarations
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Default
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* ,-----------------------------------------------------------------------------------.
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | BkSp |
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* | Tab | Q | W | E | R | T | Y | U | I | O | Å | BkSp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | Ø | Æ |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | , | . | Å | Shift|
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* | Shift| Z | X | C | V | B | N | M | P | , | . | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Win | Alt | Lower| Space | Enter | Raise| AltGr| Game | Fn |
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* | Ctrl | Lead | Win | Alt | Lower| Space| Enter| Raise| AltGr| App | Lead | Ctrl |
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* `-----------------------------------------------------------------------------------'
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*/
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[_DEFAULT] = LAYOUT_planck_grid(
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_GESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_OE, NO_AE,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, NO_AA, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_NO, KC_SPC, KC_NO, KC_ENT, RAISE, KC_RALT, GAMEON, FUNCTION
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, NO_AA, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, NO_OE, NO_AE,
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TD(TD_LSFT), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_P, KC_COMM, KC_DOT, TD(TD_RSFT),
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TD(TD_LCTL), KC_LEAD, KC_LGUI, KC_LALT, MO(_LOWER), KC_SPC, KC_ENT, MO(_RAISE), KC_ALGR, KC_APP, KC_LEAD, TD(TD_RCTL)
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),
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/* Lower
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* ,-----------------------------------------------------------------------------------.
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@ -116,81 +143,250 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | Shift| Home | | End | | | | | F1 | F2 | F3 | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Win | Alt | Lower| Space | Enter | | | | |
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* | Ctrl | | Win | Alt | Lower| M_PP |M_Next| | | Mute | VolD | VolUp|
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* `-----------------------------------------------------------------------------------'
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*/
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[_LOWER] = LAYOUT_planck_grid(
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KC_TRNS, BWORD, KC_UP, FWORD, KC_PGUP, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_DEL,
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KC_BSPC, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_F4, KC_F5, KC_F6, KC_NO,
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KC_TRNS, KC_HOME, KC_NO, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO
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KC_TRNS, LCTL(KC_LEFT), KC_UP, LCTL(KC_RIGHT), KC_PGUP, KC_NO, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_DEL,
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KC_BSPC, KC_LEFT, KC_DOWN, KC_RIGHT, KC_PGDN, KC_NO, KC_NO, KC_NO, KC_F4, KC_F5, KC_F6, KC_NO,
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KC_TRNS, KC_HOME, KC_NO, KC_END, KC_NO, KC_NO, KC_NO, KC_NO, KC_F1, KC_F2, KC_F3, KC_TRNS,
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KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU
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),
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/* Raise
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* ,-----------------------------------------------------------------------------------.
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* | Tab | ! | ? | ' | " | ¨ | | / | 7 | 8 | 9 | Ins |
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* | Tab | ! | ? | # | * | | | = | / | 7 | 8 | 9 | Ins |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | BkSp | @ | & | # | $ | % | <> | \ | 4 | 5 | 6 | * |
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* | BkSp | @ | & | $ | % | ~ | + | \ | 4 | 5 | 6 | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| ( | ) | { | } | [ | ] | 0 | 1 | 2 | 3 | Shift|
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* | Shift| ' | " | ¨ | | | - | 0 | 1 | 2 | 3 | Shift|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | Win | Alt | | Space | Enter | Raise| - | + | = |
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* | Ctrl | | Win | Alt | | Space| Enter| Raise| AltGr| | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_RAISE] = LAYOUT_planck_grid(
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KC_TRNS, NO_EXCL, NO_QEST, NO_APOS, NO_QUOT, NO_UMLA, KC_NO, NO_FSLS, KC_7, KC_8, KC_9, KC_INS,
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KC_BSPC, NO_ALFA, NO_AMPE, NO_HASH, NO_USDO, NO_PERC, NO_ANBR, NO_BSLS, KC_4, KC_5, KC_6, NO_ASTE,
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KC_TRNS, NO_LPAR, NO_RPAR, NO_LBRA, NO_RBRA, NO_LBRC, NO_RBRC, KC_0, KC_1, KC_2, KC_3, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, NO_DASH, NO_PLUS, NO_EQUA
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),
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/* Function
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* ,-----------------------------------------------------------------------------------.
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* | | | | | |TskMgr| | | | | Pwd | Vol+ |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Reset| | | | | | | | Wkill| | | Vol- |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | | | | Mail | | | | VolM |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | | | | | Play/Pause | Next | | | | |
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* `-----------------------------------------------------------------------------------'
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*/
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[_FUNCTION] = LAYOUT_planck_grid(
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, TSKMGR, KC_NO, KC_NO, KC_NO, KC_NO, PWD, KC_VOLU,
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RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, WKILL, KC_NO, KC_NO, KC_VOLD,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, MAIL, KC_NO, KC_NO, KC_NO, KC_MUTE,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MPLY, KC_NO, KC_MNXT, KC_NO, KC_NO, KC_NO, KC_NO
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KC_TRNS, NO_EXCL, NO_QEST, NO_HASH, NO_ASTE, NO_PIPE, NO_EQUA, NO_FSLS, KC_7, KC_8, KC_9, KC_INS,
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KC_BSPC, NO_ALFA, NO_AMPE, NO_USDO, NO_PERC, NO_TILD, NO_PLUS, NO_BSLS, KC_4, KC_5, KC_6, KC_NO,
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KC_TRNS, NO_APOS, NO_QUOT, NO_UMLA, KC_NO, KC_NO, NO_DASH, KC_0, KC_1, KC_2, KC_3, KC_TRNS,
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KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO
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),
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/* Game
|
||||
* ,-----------------------------------------------------------------------------------.
|
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* | Tab | Q | W | E | R | T | Y | U | I | O | P | BkSp |
|
||||
* | Tab | Q | W | E | R | T | Y | U | I | O | | BkSp |
|
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | Esc | A | S | D | F | G | H | J | K | L | | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Shift| Z | X | C | V | B | N | M | | | | |
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* | Shift| Z | X | C | V | B | N | M | P | , | . | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Ctrl | | Alt | Raise| Space | Enter | | | | |
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* | Ctrl | Lead | | Alt | Lower| Space| Enter| Lower| | | Lead | |
|
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* `-----------------------------------------------------------------------------------'
|
||||
*/
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[_GAME] = LAYOUT_planck_grid(
|
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_NO,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_NO, KC_NO, KC_NO, KC_NO,
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KC_LCTL, KC_NO, KC_LALT, GAMER, KC_NO, KC_SPC, KC_NO, KC_ENT, KC_NO, KC_NO, KC_NO, KC_NO
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_NO, KC_BSPC,
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KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_NO, KC_NO,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_P, KC_COMM, KC_DOT, KC_NO,
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KC_LCTL, KC_LEAD, KC_NO, KC_LALT, MO(_GLOW), KC_SPC, KC_ENT, MO(_GLOW), KC_NO, KC_NO, KC_LEAD, KC_NO
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),
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/* Game raise
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/* Game lower
|
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* ,-----------------------------------------------------------------------------------.
|
||||
* | Tab | 1 | 2 | 3 | 4 | 5 | | | | | | Vol+ |
|
||||
* | Tab | 1 | 2 | 3 | | | | | | | | Steam|
|
||||
* |------+------+------+------+------+-------------+------+------+------+------+------|
|
||||
* | Esc | F1 | F2 | F3 | F4 | F5 | | | | | | Vol- |
|
||||
* | Esc | 4 | 5 | 6 | | | | | | | | F12 |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Shift| | | | | | | | | | | VolM |
|
||||
* | Shift| 7 | 8 | 9 | 0 | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | | Alt | | Space | Enter | | | Def | Steam|
|
||||
* | Ctrl | | | Alt | | PlyPa| Next | | | Mute | VolD | VolUp|
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_GAMERAISE] = LAYOUT_planck_grid(
|
||||
KC_TRNS, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLU,
|
||||
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_VOLD,
|
||||
KC_TRNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
|
||||
KC_TRNS, KC_NO, KC_TRNS, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_TRNS, KC_NO, KC_NO, GAMEOFF, STEAM
|
||||
[_GLOW] = LAYOUT_planck_grid(
|
||||
KC_TRNS, KC_1, KC_2, KC_3, KC_PPLS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, LSFT(KC_F7),
|
||||
KC_TRNS, KC_4, KC_5, KC_6, KC_PMNS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_F12,
|
||||
KC_TRNS, KC_7, KC_8, KC_9, KC_0, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_MUTE,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_MNXT, KC_NO, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU
|
||||
)
|
||||
};
|
||||
|
||||
// tap dance declarations
|
||||
int cur_dance (qk_tap_dance_state_t *state) {
|
||||
if (state->count == 1) {
|
||||
if (state->interrupted || !state->pressed) return SINGLE_TAP;
|
||||
else return SINGLE_HOLD;
|
||||
}
|
||||
else if (state->count == 2) {
|
||||
if (state->interrupted) return DOUBLE_SINGLE_TAP;
|
||||
else if (state->pressed) return DOUBLE_HOLD;
|
||||
else return DOUBLE_TAP;
|
||||
}
|
||||
if (state->count == 3) {
|
||||
if (state->interrupted || !state->pressed) return TRIPLE_TAP;
|
||||
else return TRIPLE_HOLD;
|
||||
}
|
||||
else return 8;
|
||||
}
|
||||
|
||||
static tap xtap_state = {
|
||||
.is_press_action = true,
|
||||
.state = 0
|
||||
};
|
||||
|
||||
void lsft_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
xtap_state.state = cur_dance(state);
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
register_code16(LSFT(KC_8));
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
register_code(KC_LSFT);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
register_code(KC_NUBS);
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
register_code(KC_NUBS);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void lsft_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
unregister_code16(LSFT(KC_8));
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
unregister_code(KC_LSFT);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
unregister_code(KC_NUBS);
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
unregister_code(KC_NUBS);
|
||||
break;
|
||||
}
|
||||
xtap_state.state = 0;
|
||||
}
|
||||
|
||||
void rsft_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
xtap_state.state = cur_dance(state);
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
register_code16(LSFT(KC_9));
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
register_code(KC_RSFT);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
register_code16(LSFT(KC_NUBS));
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
register_code16(LSFT(KC_NUBS));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void rsft_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
unregister_code16(LSFT(KC_9));
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
unregister_code(KC_RSFT);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
unregister_code16(LSFT(KC_NUBS));
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
unregister_code16(LSFT(KC_NUBS));
|
||||
break;
|
||||
}
|
||||
xtap_state.state = 0;
|
||||
}
|
||||
|
||||
void lctl_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
xtap_state.state = cur_dance(state);
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
register_mods(MOD_BIT(KC_ALGR));
|
||||
register_code(KC_7);
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
register_code(KC_LCTL);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
register_mods(MOD_BIT(KC_ALGR));
|
||||
register_code(KC_8);
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
register_mods(MOD_BIT(KC_ALGR));
|
||||
register_code(KC_8);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void lctl_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
unregister_code(KC_7);
|
||||
unregister_mods(MOD_BIT(KC_ALGR));
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
unregister_code(KC_LCTL);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
unregister_code(KC_8);
|
||||
unregister_mods(MOD_BIT(KC_ALGR));
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
unregister_code(KC_8);
|
||||
unregister_mods(MOD_BIT(KC_ALGR));
|
||||
break;
|
||||
}
|
||||
xtap_state.state = 0;
|
||||
}
|
||||
|
||||
void rctl_finished (qk_tap_dance_state_t *state, void *user_data) {
|
||||
xtap_state.state = cur_dance(state);
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
register_mods(MOD_BIT(KC_ALGR));
|
||||
register_code(KC_0);
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
register_code(KC_RCTL);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
register_mods(MOD_BIT(KC_ALGR));
|
||||
register_code(KC_9);
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
register_mods(MOD_BIT(KC_ALGR));
|
||||
register_code(KC_9);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void rctl_reset (qk_tap_dance_state_t *state, void *user_data) {
|
||||
switch (xtap_state.state) {
|
||||
case SINGLE_TAP:
|
||||
unregister_code(KC_0);
|
||||
unregister_mods(MOD_BIT(KC_ALGR));
|
||||
break;
|
||||
case SINGLE_HOLD:
|
||||
unregister_code(KC_RCTL);
|
||||
break;
|
||||
case DOUBLE_TAP:
|
||||
unregister_code(KC_9);
|
||||
unregister_mods(MOD_BIT(KC_ALGR));
|
||||
break;
|
||||
case DOUBLE_SINGLE_TAP:
|
||||
unregister_code(KC_9);
|
||||
unregister_mods(MOD_BIT(KC_ALGR));
|
||||
break;
|
||||
}
|
||||
xtap_state.state = 0;
|
||||
}
|
||||
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
[TD_LSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lsft_finished, lsft_reset),
|
||||
[TD_RSFT] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rsft_finished, rsft_reset),
|
||||
[TD_LCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, lctl_finished, lctl_reset),
|
||||
[TD_RCTL] = ACTION_TAP_DANCE_FN_ADVANCED(NULL, rctl_finished, rctl_reset),
|
||||
};
|
||||
|
|
28
keyboards/planck/keymaps/oeywil/no_keycodes.h
Normal file
28
keyboards/planck/keymaps/oeywil/no_keycodes.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
// øæå
|
||||
#define NO_OE KC_SCLN
|
||||
#define NO_AE KC_QUOT
|
||||
#define NO_AA KC_LBRC
|
||||
// rename
|
||||
#define NO_ANBR KC_NUBS
|
||||
#define NO_APOS KC_BSLS
|
||||
#define NO_BSLS KC_EQL
|
||||
#define NO_DASH KC_SLSH
|
||||
#define NO_PLUS KC_MINS
|
||||
#define NO_UMLA KC_RBRC
|
||||
#define NO_PIPE KC_GRV
|
||||
// shifted
|
||||
#define NO_EXCL LSFT(KC_1)
|
||||
#define NO_QUOT LSFT(KC_2)
|
||||
#define NO_HASH LSFT(KC_3)
|
||||
#define NO_PERC LSFT(KC_5)
|
||||
#define NO_AMPE LSFT(KC_6)
|
||||
#define NO_FSLS LSFT(KC_7)
|
||||
#define NO_LPAR LSFT(KC_8)
|
||||
#define NO_RPAR LSFT(KC_9)
|
||||
#define NO_EQUA LSFT(KC_0)
|
||||
#define NO_QEST LSFT(KC_MINS)
|
||||
#define NO_ASTE LSFT(KC_BSLS)
|
||||
// altgr
|
||||
#define NO_ALFA ALGR(KC_2)
|
||||
#define NO_USDO ALGR(KC_4)
|
||||
#define NO_TILD ALGR(KC_RBRC)
|
|
@ -1,9 +1,4 @@
|
|||
About
|
||||
------
|
||||
|
||||
A simple Norwegian Layout.
|
||||
|
||||
Layout
|
||||
-------
|
||||
|
||||
![Layout](https://i.imgur.com/GQ4iM6B.png "Keyboard Layout")
|
||||
A simple Norwegian grid layout using Leader Key, Space Cadet Shift and audio.
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
SRC += muse.c
|
||||
|
||||
# Build Options
|
||||
AUDIO_ENABLE = yes
|
||||
CONSOLE_ENABLE = no
|
||||
EXTRAKEY_ENABLE = yes
|
||||
NKRO_ENABLE = yes
|
||||
|
||||
DEFAULT_FOLDER = planck/rev6
|
||||
NKRO_ENABLE = yes
|
||||
EXTRAKEY_ENABLE = yes
|
||||
LEADER_ENABLE = yes
|
||||
TAP_DANCE_ENABLE = yes
|
||||
AUDIO_ENABLE = yes
|
||||
COMMAND_ENABLE = no
|
||||
CONSOLE_ENABLE = no
|
||||
MOUSEKEY_ENABLE = no
|
||||
|
|
Loading…
Reference in a new issue