forked from forks/qmk_firmware
Add shift-to-invert to remaining directional RGB_* keycode pairs (#7484)
* Add shift-to-invert to remaining directional RGB_* keycode pairs RGB_MODE_FORWARD / RGB_MODE_REVERSE invert their functions when shift is held. This change adds the same capabilities to the remaining directional RGB_* keycode pairs. This improves consistency and provides full RGB control in a keymap containing only one keycode from each pair. * remove redundant variable * fix typo * Fix more typos Flyspell is on now I swear!
This commit is contained in:
parent
2048df8832
commit
f9521ffa21
|
@ -173,16 +173,20 @@ As mentioned earlier, the center of the keyboard by default is expected to be `{
|
|||
|
||||
All RGB keycodes are currently shared with the RGBLIGHT system:
|
||||
|
||||
* `RGB_TOG` - toggle
|
||||
* `RGB_MOD` - cycle through modes
|
||||
* `RGB_HUI` - increase hue
|
||||
* `RGB_HUD` - decrease hue
|
||||
* `RGB_SAI` - increase saturation
|
||||
* `RGB_SAD` - decrease saturation
|
||||
* `RGB_VAI` - increase value
|
||||
* `RGB_VAD` - decrease value
|
||||
* `RGB_SPI` - increase speed effect (no EEPROM support)
|
||||
* `RGB_SPD` - decrease speed effect (no EEPROM support)
|
||||
|Key |Aliases |Description |
|
||||
|-------------------|----------|--------------------------------------------------------------------------------------|
|
||||
|`RGB_TOG` | |Toggle RGB lighting on or off |
|
||||
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|
||||
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held |
|
||||
|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
|
||||
|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
|
||||
|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
|
||||
|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
|
||||
|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
|
||||
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|
||||
|`RGB_SPI` | |Increase effect speed (does not support eeprom yet), decrease speed when Shift is held|
|
||||
|`RGB_SPD` | |Decrease effect speed (does not support eeprom yet), increase speed when Shift is held|
|
||||
|
||||
* `RGB_MODE_*` keycodes will generally work, but are not currently mapped to the correct effects for the RGB Matrix system
|
||||
|
||||
## RGB Matrix Effects
|
||||
|
|
|
@ -48,12 +48,12 @@ Changing the **Value** sets the overall brightness.<br>
|
|||
|`RGB_TOG` | |Toggle RGB lighting on or off |
|
||||
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|
||||
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
|
||||
|`RGB_HUI` | |Increase hue |
|
||||
|`RGB_HUD` | |Decrease hue |
|
||||
|`RGB_SAI` | |Increase saturation |
|
||||
|`RGB_SAD` | |Decrease saturation |
|
||||
|`RGB_VAI` | |Increase value (brightness) |
|
||||
|`RGB_VAD` | |Decrease value (brightness) |
|
||||
|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
|
||||
|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
|
||||
|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
|
||||
|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
|
||||
|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
|
||||
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|
||||
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|
||||
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|
||||
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode |
|
||||
|
|
|
@ -389,12 +389,12 @@ This is a reference only. Each group of keys links to the page documenting their
|
|||
|`RGB_TOG` | |Toggle RGB lighting on or off |
|
||||
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|
||||
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
|
||||
|`RGB_HUI` | |Increase hue |
|
||||
|`RGB_HUD` | |Decrease hue |
|
||||
|`RGB_SAI` | |Increase saturation |
|
||||
|`RGB_SAD` | |Decrease saturation |
|
||||
|`RGB_VAI` | |Increase value (brightness) |
|
||||
|`RGB_VAD` | |Decrease value (brightness) |
|
||||
|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
|
||||
|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
|
||||
|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
|
||||
|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
|
||||
|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
|
||||
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|
||||
|`RGB_MODE_PLAIN` |`RGB_M_P `|Static (no animation) mode |
|
||||
|`RGB_MODE_BREATHE` |`RGB_M_B` |Breathing animation mode |
|
||||
|`RGB_MODE_RAINBOW` |`RGB_M_R` |Rainbow animation mode |
|
||||
|
@ -407,19 +407,19 @@ This is a reference only. Each group of keys links to the page documenting their
|
|||
|
||||
## [RGB Matrix Lighting](feature_rgb_matrix.md)
|
||||
|
||||
|Key |Aliases |Description |
|
||||
|-------------------|----------|--------------------------------------------------------------------|
|
||||
|`RGB_TOG` | |Toggle RGB lighting on or off |
|
||||
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|
||||
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held|
|
||||
|`RGB_HUI` | |Increase hue |
|
||||
|`RGB_HUD` | |Decrease hue |
|
||||
|`RGB_SAI` | |Increase saturation |
|
||||
|`RGB_SAD` | |Decrease saturation |
|
||||
|`RGB_VAI` | |Increase value (brightness) |
|
||||
|`RGB_VAD` | |Decrease value (brightness) |
|
||||
|`RGB_SPI` | |Increase effect speed (does no support eeprom yet) |
|
||||
|`RGB_SPD` | |Decrease effect speed (does no support eeprom yet) |
|
||||
|Key |Aliases |Description |
|
||||
|-------------------|----------|--------------------------------------------------------------------------------------|
|
||||
|`RGB_TOG` | |Toggle RGB lighting on or off |
|
||||
|`RGB_MODE_FORWARD` |`RGB_MOD` |Cycle through modes, reverse direction when Shift is held |
|
||||
|`RGB_MODE_REVERSE` |`RGB_RMOD`|Cycle through modes in reverse, forward direction when Shift is held |
|
||||
|`RGB_HUI` | |Increase hue, decrease hue when Shift is held |
|
||||
|`RGB_HUD` | |Decrease hue, increase hue when Shift is held |
|
||||
|`RGB_SAI` | |Increase saturation, decrease saturation when Shift is held |
|
||||
|`RGB_SAD` | |Decrease saturation, increase saturation when Shift is held |
|
||||
|`RGB_VAI` | |Increase value (brightness), decrease value when Shift is held |
|
||||
|`RGB_VAD` | |Decrease value (brightness), increase value when Shift is held |
|
||||
|`RGB_SPI` | |Increase effect speed (does not support eeprom yet), decrease speed when Shift is held|
|
||||
|`RGB_SPD` | |Decrease effect speed (does not support eeprom yet), increase speed when Shift is held|
|
||||
|
||||
## [Thermal Printer](feature_thermal_printer.md)
|
||||
|
||||
|
|
|
@ -346,28 +346,60 @@ bool process_record_quantum(keyrecord_t *record) {
|
|||
}
|
||||
return false;
|
||||
case RGB_HUI:
|
||||
rgblight_increase_hue();
|
||||
if (shifted) {
|
||||
rgblight_decrease_hue();
|
||||
} else {
|
||||
rgblight_increase_hue();
|
||||
}
|
||||
return false;
|
||||
case RGB_HUD:
|
||||
rgblight_decrease_hue();
|
||||
if (shifted) {
|
||||
rgblight_increase_hue();
|
||||
} else {
|
||||
rgblight_decrease_hue();
|
||||
}
|
||||
return false;
|
||||
case RGB_SAI:
|
||||
rgblight_increase_sat();
|
||||
if (shifted) {
|
||||
rgblight_decrease_sat();
|
||||
} else {
|
||||
rgblight_increase_sat();
|
||||
}
|
||||
return false;
|
||||
case RGB_SAD:
|
||||
rgblight_decrease_sat();
|
||||
if (shifted) {
|
||||
rgblight_increase_sat();
|
||||
} else {
|
||||
rgblight_decrease_sat();
|
||||
}
|
||||
return false;
|
||||
case RGB_VAI:
|
||||
rgblight_increase_val();
|
||||
if (shifted) {
|
||||
rgblight_decrease_val();
|
||||
} else {
|
||||
rgblight_increase_val();
|
||||
}
|
||||
return false;
|
||||
case RGB_VAD:
|
||||
rgblight_decrease_val();
|
||||
if (shifted) {
|
||||
rgblight_increase_val();
|
||||
} else {
|
||||
rgblight_decrease_val();
|
||||
}
|
||||
return false;
|
||||
case RGB_SPI:
|
||||
rgblight_increase_speed();
|
||||
if (shifted) {
|
||||
rgblight_decrease_speed();
|
||||
} else {
|
||||
rgblight_increase_speed();
|
||||
}
|
||||
return false;
|
||||
case RGB_SPD:
|
||||
rgblight_decrease_speed();
|
||||
if (shifted) {
|
||||
rgblight_increase_speed();
|
||||
} else {
|
||||
rgblight_decrease_speed();
|
||||
}
|
||||
return false;
|
||||
case RGB_MODE_PLAIN:
|
||||
rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
|
||||
|
|
Loading…
Reference in a new issue