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Improve importer workflow (#17707)

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Joel Challis 2022-08-13 14:39:56 +01:00 committed by GitHub
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3 changed files with 118 additions and 63 deletions

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@ -177,20 +177,25 @@ From here, you should have a working keyboard once you program a firmware.
Simple firmware can be created easily using the [Keyboard Firmware Builder](https://kbfirmware.com/) website. Recreate your layout using [Keyboard Layout Editor](https://www.keyboard-layout-editor.com), import it and recreate the matrix (if not already done as part of [planning the matrix](#planning-the-matrix).
Go through the rest of the tabs, assigning keys until you get to the last one where you can compile and download your firmware. The .hex file can be flashed straight onto your keyboard, and the .zip of source files can be modified for advanced functionality and compiled locally using the method described in [Building Your First Firmware](newbs_building_firmware?id=build-your-firmware).
Go through the rest of the tabs, assigning keys until you get to the last one where you can compile and download your firmware. The .hex file can be flashed straight onto your keyboard, or for advanced functionality, compiled locally after [Setting up Your Environment](newbs_getting_started.md).
The source given by Keyboard Firmware Builder is QMK, but is based on a version of QMK from early 2017. To compile the code from your .zip file in a modern version of QMK Firmware, you'll need to open the .zip and follow these instructions:
The source given by Keyboard Firmware Builder is QMK, but is based on a version of QMK from early 2017. To compile the firmware in a modern version of QMK Firmware, you'll need to export via the `Save Configuration` button, then run:
qmk import-kbfirmware /path/to/export.json
For example:
```
$ qmk import-kbfirmware ~/Downloads/gh62.json
Ψ Importing gh62.json.
⚠ Support here is basic - Consider using 'qmk new-keyboard' instead
Ψ Imported a new keyboard named gh62.
Ψ To start working on things, `cd` into keyboards/gh62,
Ψ or open the directory in your preferred text editor.
Ψ And build with qmk compile -kb gh62 -km default.
```
1. Extract the `kb` folder to `qmk_firmware/keyboards/handwired/`.
2. Open the extracted `kb` folder, then proceed to the `keymaps/default/` folder, and open `keymap.c`.
3. Locate and delete the `action_get_macro` code block:
```
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
...
return MACRO_NONE;
}
```
4. Save and close `keymap.c`.
## Flashing the Firmware

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@ -58,6 +58,11 @@ MCU2BOOTLOADER = {
"atmega328": "usbasploader",
}
# Map of legacy keycodes that can be automatically updated
LEGACY_KEYCODES = { # Comment here is to force multiline formatting
'RESET': 'QK_BOOT'
}
# Common format strings
DATE_FORMAT = '%Y-%m-%d'
DATETIME_FORMAT = '%Y-%m-%d %H:%M:%S %Z'

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@ -1,10 +1,26 @@
from dotty_dict import dotty
from datetime import date
from pathlib import Path
import json
from qmk.git import git_get_username
from qmk.json_schema import validate
from qmk.path import keyboard, keymap
from qmk.constants import MCU2BOOTLOADER
from qmk.constants import MCU2BOOTLOADER, LEGACY_KEYCODES
from qmk.json_encoders import InfoJSONEncoder, KeymapJSONEncoder
from qmk.json_schema import deep_update, json_load
TEMPLATE = Path('data/templates/keyboard/')
def replace_placeholders(src, dest, tokens):
"""Replaces the given placeholders in each template file.
"""
content = src.read_text()
for key, value in tokens.items():
content = content.replace(f'%{key}%', value)
dest.write_text(content)
def _gen_dummy_keymap(name, info_data):
@ -18,7 +34,47 @@ def _gen_dummy_keymap(name, info_data):
"layers": [["KC_NO" for _ in range(0, layout_length)]],
}
return json.dumps(keymap_data, cls=KeymapJSONEncoder)
return keymap_data
def _extract_kbfirmware_layout(kbf_data):
layout = []
for key in kbf_data['keyboard.keys']:
item = {
'matrix': [key['row'], key['col']],
'x': key['state']['x'],
'y': key['state']['y'],
}
if key['state']['w'] != 1:
item['w'] = key['state']['w']
if key['state']['h'] != 1:
item['h'] = key['state']['h']
layout.append(item)
return layout
def _extract_kbfirmware_keymap(kbf_data):
keymap_data = {
'keyboard': kbf_data['keyboard.settings.name'].lower(),
'layout': 'LAYOUT',
'layers': [],
}
for i in range(15):
layer = []
for key in kbf_data['keyboard.keys']:
keycode = key['keycodes'][i]['id']
keycode = LEGACY_KEYCODES.get(keycode, keycode)
if '()' in keycode:
fields = key['keycodes'][i]['fields']
keycode = f'{keycode.split(")")[0]}{",".join(map(str, fields))})'
layer.append(keycode)
if set(layer) == {'KC_TRNS'}:
break
keymap_data['layers'].append(layer)
return keymap_data
def import_keymap(keymap_data):
@ -40,7 +96,7 @@ def import_keymap(keymap_data):
return (kb_name, km_name)
def import_keyboard(info_data):
def import_keyboard(info_data, keymap_data=None):
# Validate to ensure we don't have to deal with bad data - handles stdin/file
validate(info_data, 'qmk.api.keyboard.v1')
@ -55,17 +111,36 @@ def import_keyboard(info_data):
if kb_folder.exists():
raise ValueError(f'Keyboard {{fg_cyan}}{kb_name}{{fg_reset}} already exists! Please choose a different name.')
if not keymap_data:
# TODO: if supports community then grab that instead
keymap_data = _gen_dummy_keymap(kb_name, info_data)
keyboard_info = kb_folder / 'info.json'
keyboard_rules = kb_folder / 'rules.mk'
keyboard_keymap = kb_folder / 'keymaps' / 'default' / 'keymap.json'
# This is the deepest folder in the expected tree
# begin with making the deepest folder in the tree
keyboard_keymap.parent.mkdir(parents=True, exist_ok=True)
user_name = git_get_username()
if not user_name:
user_name = 'TODO'
tokens = { # Comment here is to force multiline formatting
'YEAR': str(date.today().year),
'KEYBOARD': kb_name,
'USER_NAME': user_name,
'REAL_NAME': user_name,
}
# Dump out all those lovely files
keyboard_info.write_text(json.dumps(info_data, cls=InfoJSONEncoder))
keyboard_rules.write_text("# This file intentionally left blank")
keyboard_keymap.write_text(_gen_dummy_keymap(kb_name, info_data))
for file in list(TEMPLATE.iterdir()):
replace_placeholders(file, kb_folder / file.name, tokens)
temp = json_load(keyboard_info)
deep_update(temp, info_data)
keyboard_info.write_text(json.dumps(temp, cls=InfoJSONEncoder))
keyboard_keymap.write_text(json.dumps(keymap_data, cls=KeymapJSONEncoder))
return kb_name
@ -77,21 +152,12 @@ def import_kbfirmware(kbfirmware_data):
mcu = ["atmega32u2", "atmega32u4", "at90usb1286"][kbf_data['keyboard.controller']]
bootloader = MCU2BOOTLOADER.get(mcu, "custom")
layout = []
for key in kbf_data['keyboard.keys']:
layout.append({
"matrix": [key["row"], key["col"]],
"x": key["state"]["x"],
"y": key["state"]["y"],
"w": key["state"]["w"],
"h": key["state"]["h"],
})
layout = _extract_kbfirmware_layout(kbf_data)
keymap_data = _extract_kbfirmware_keymap(kbf_data)
# convert to d/d info.json
info_data = {
info_data = dotty({
"keyboard_name": kbf_data['keyboard.settings.name'].lower(),
"manufacturer": "TODO",
"maintainer": "TODO",
"processor": mcu,
"bootloader": bootloader,
"diode_direction": diode_direction,
@ -99,50 +165,29 @@ def import_kbfirmware(kbfirmware_data):
"cols": kbf_data['keyboard.pins.col'],
"rows": kbf_data['keyboard.pins.row'],
},
"usb": {
"vid": "0xFEED",
"pid": "0x0000",
"device_version": "0.0.1",
},
"features": {
"bootmagic": True,
"command": False,
"console": False,
"extrakey": True,
"mousekey": True,
"nkro": True,
},
"layouts": {
"LAYOUT": {
"layout": layout,
}
}
}
})
if kbf_data['keyboard.pins.num'] or kbf_data['keyboard.pins.caps'] or kbf_data['keyboard.pins.scroll']:
indicators = {}
if kbf_data['keyboard.pins.num']:
indicators['num_lock'] = kbf_data['keyboard.pins.num']
info_data['indicators.num_lock'] = kbf_data['keyboard.pins.num']
if kbf_data['keyboard.pins.caps']:
indicators['caps_lock'] = kbf_data['keyboard.pins.caps']
info_data['indicators.caps_lock'] = kbf_data['keyboard.pins.caps']
if kbf_data['keyboard.pins.scroll']:
indicators['scroll_lock'] = kbf_data['keyboard.pins.scroll']
info_data['indicators'] = indicators
info_data['indicators.scroll_lock'] = kbf_data['keyboard.pins.scroll']
if kbf_data['keyboard.pins.rgb']:
info_data['rgblight'] = {
'animations': {
'all': True
},
'led_count': kbf_data['keyboard.settings.rgbNum'],
'pin': kbf_data['keyboard.pins.rgb'],
}
info_data['rgblight.animations.all'] = True
info_data['rgblight.led_count'] = kbf_data['keyboard.settings.rgbNum']
info_data['rgblight.pin'] = kbf_data['keyboard.pins.rgb']
if kbf_data['keyboard.pins.led']:
info_data['backlight'] = {
'levels': kbf_data['keyboard.settings.backlightLevels'],
'pin': kbf_data['keyboard.pins.led'],
}
info_data['backlight.levels'] = kbf_data['keyboard.settings.backlightLevels']
info_data['backlight.pin'] = kbf_data['keyboard.pins.led']
# delegate as if it were a regular keyboard import
return import_keyboard(info_data)
return import_keyboard(info_data.to_dict(), keymap_data)