The command now return all keymaps that's buildable for a
keyboard/revision. If the base directory of a keyboard does not contain
a 'rules.mk' file, nothing is returned. If the base directory contains a
'keymaps' directory, those keycaps will be returned for every revision.
* Adding VIA support for 40percentclub/luddite
* Update config.h
* Update rules.mk
* Delete config.h
config.h was created to override the "default" of RGBLED_NUM 8
deleting the file to keep with defaults
* Removing block and comment as suggested
* Update PRODUCT_ID
Changing from:
#define PRODUCT_ID 0x0A0C
To:
#define PRODUCT_ID 0x4C55 // "LU"
* Changing Vendor ID
Changing Vendor ID from:
#define VENDOR_ID 0xFEED
To:
#define VENDOR_ID 0x3430 // "40"
* Use TAPPING_TERM constant (and redefine value to 200ms)
* change TAPPING_TOGGLE to 2 to require two taps to lock in layer 4
* add support for Shift-Command 3/4/5 key combinations that are used in
macOS Catalina
* avoid false positive tap detecion for RMOD3 when the whole sequence of
pressing RMOD3, tapping another key and releasing RMOD3 took less than
TAPPING_TERM milliseconds.
* replace SEND_STRING with tap_code()/tap_code16(), saving ~860 bytes in
compiled firmware size.
* VIA support for Think6.5
* VIA support for Think6.5 Hotswap
* VIA works better with separate layout options
* Remove the colours used to help develop it in KLE
* Pay better attention to the JSON linter
* Update Think6.5 PRODUCT and remove VIA JSON defs
* Fix out of bound OLED font access
The default font is 1344 bytes, or a total of 224 glyphs (each 6-bytes wide).
OLED_FONT_END defaults to 224, which if used will then index off the end of
the font array. So either the documentation or code is wrong.
Instead of figuring out the rewording of the documentation, just change
the OLED_FONT_END default value to 223, to match the documentation and code.
* Add static assert to check array size
Build bomb if the font array size doesn't match to the defines.
* VIA Support for the Idobo (ID75)
* Implemented the requested PR changes
* Readme was pointing to the wrong board
* Fixed Product ID
* Fixed Manufacturer name
* Better Vendor ID
Using the two 8-bit ASCII values from the keyboard name.
* Removed Bootmagic Lite as enabled anyway by VIA
* update zh-cn translate
Timestamp was added at the end of the document, it can help me manage version easier.
* fix _summary.md to utf-8
* fix _summary.md with vscode
* initial commit of VIA Support
* update PRODUCT (and MANUFACTURER) per VIA docs
Reference: https://caniusevia.com/docs/configuring_qmk#change-product
Updated MANUFACTURER so it matches what the PRODUCT says.
* enable Link Time Optimization per mechmerlin
* revert change to USB Product Name
* add two empty layers to via keymap
VIA keymaps need four layers in flash.
* correct the layer indexes
Start from 0, not 1.
* Drop in old files
* Make a blank template keyboard to refresh ancient files to latest config
* Update keymaps files to new format
* Remove chunks of config asked for removal in previous pullreqs
* Remove split pin option from config
* Update rules.mk to latest version
* Remove unused functions from polaris.c
* Add via keymap
* Build basic tsangan keymap; add QMK configurator info
* Remove temporary template
* Update keyboards/ai03/polaris/config.h
* Update keyboards/ai03/polaris/readme.md
* Update keyboards/ai03/polaris/readme.md
* Update keyboards/ai03/polaris/readme.md
* Update rules.mk
* Fixes as per pullreq
* Update keyboards/ai03/polaris/keymaps/default_ansi_tsangan/keymap.c
* Update keyboards/ai03/polaris/polaris.h
* Update keyboards/ai03/polaris/keymaps/default_ansi_tsangan/keymap.c
* Update keyboards/ai03/polaris/info.json
* Update keyboards/ai03/polaris/keymaps/testing/readme.md
* Compile error if ONESHOT_TIMEOUT defined but oneshot disabled
When ONESHOT_TIMEOUT and NO_ACTION_ONESHOT are both defined, this code
fails to compile.
Wrap the one usage of ONESHOT_TIMEOUT that is inconsistent with the
rest so all usages are properly wrapped by a check of NO_ACTION_ONESHOT.
* Run file through clang-format
Co-authored-by: Ted M Lin <tedmlin@gmail.com>
* refactor keymaps
Create one keymap for each layout macro.
* remove config.h for default keymap
There's nothing in it.
* update readme
- use the new list format
- use a smaller version of the keyboard photo (does the readme really need a 14MP image on it?)