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16 commits

Author SHA1 Message Date
Zsolt Parragi 805f5cb72b
One shot support for swap hands (#8590)
This commits add the SH_OS keycode, which works similarly to one shot
layers:
* while pressed, the keyboard is swapped
* if no keys were pressed while it was pressed, the next key press is
swapped

SH_OS also supports chaining with one shot layers:
OSL(x) + SH_OS + key interprets the key press on the oneshot layer.

The ONESHOT_TIMEOUT setting used by one shot keys and layers is also
used by oneshot swap hands. In the above chaining scenario the timeout
of the oneshot layer is reset when swap hands is activated.

Resolves #2682
2020-05-14 07:36:55 +10:00
Ryan e967471c4f
Remove ACT_COMMAND (#8487)
* Remove ACT_COMMAND

* And from action_t as well
2020-03-21 16:17:43 +11:00
James Young 26eef35f07
2020 February 29 Breaking Changes Update (#8064) 2020-02-29 11:59:30 -08:00
skullY b624f32f94 clang-format changes 2019-08-30 15:01:52 -07:00
fauxpark 2f6c068e0d Extend allowed range of tappable keycodes to include modifiers (#5809)
* Extend allowed range of tappable keycodes to include modifiers

* Get rid of the magic numbers altogether

* Remove some more magic numbers

* Extract LM() functionality from ACT_LAYER_TAP

* Use ACTION() macro everywhere
2019-08-08 13:58:05 -07:00
skullydazed 7c9d5ace14 Generate API docs from source code comments (#2491)
* Generate api docs from source code

* Add a bunch of doxygen comments

* more doxygen comments

* Add the in-progress api docs

* script to generate docs from travis

* Add doc generation to the travis job

* make travis_docs.sh commit the work it does

* make sure the docs script exits cleanly
2018-03-22 02:50:38 -04:00
Joe Wasson 5d771039ad Fix swap-hands tapping.
This is an inelegant hack for #2522 but makes things work. Basically we give `action.c` a chance to handle the hold event early so that we can swap the keyboard for later keys. Later, to allow the hold to happen again quickly we nuke the key record so that tapping is reset. I tried to find a cleaner way, honestly.
2018-03-16 16:33:43 -04:00
Balz Guenat 4931510ad3 backlight breathing overhaul (#2187)
* add breathing to bananasplit

* backlight breathing overhaul

* fix the backlight_tick thing.

* fix for vision_division backlight

* fix a few keymaps and probably break breathing for some weirdly set-up boards.

* remove BL_x keycodes because they made unreasonable assumptions

* some fixes for BL keycodes

* integer cie lightness scaling

* use cie lightness for non-breathing backlight and make breathing able to reach true max brightness
2018-01-01 17:47:51 -05:00
Luke Silva 87bc36253d Fix documentation for TMK actions 2017-01-26 22:44:22 +11:00
Joe Wasson 8090f6b499 Improve one-hand support by adding more actions and tap keys. 2016-08-20 17:46:53 -07:00
Joe Wasson dd37860160 Add one-hand support.
This adds an action, `ACTION_SWAP_HANDS`, that swaps the the keys on the keyboard across a keymap-defined hemisphere in order to support one-hand typing without requiring a separate one-handed layer. See updated `doc/keymap.md` for more information.
2016-08-20 17:46:53 -07:00
Thiago Alves 74e97eefd7 Adds oneshot layer and oneshot tap toggling (#308)
This commit is mostly a cherry-pick from `ahtn` at
https://github.com/tmk/tmk_keyboard/pull/255.

These are the changes:

* Adds ACTION_LAYER_ONESHOT
* Adds ONESHOT_TAP_TOGGLE
* Mentions sticky keys in the docs on oneshot.
2016-05-05 21:41:37 -04:00
IBNobody 3755ef5ddb Compiler Warnings / Atomic TLC
Corrected compiler warnings for a number of issues.  Gave Atomic some
TLC.
2016-04-13 20:57:51 -05:00
tmk a8d4daa761 Fix parenthesis 2015-09-12 11:26:37 +09:00
Jun Wako 1f4a22ee81 Remove unneeded tap delays #201 2015-04-23 20:18:01 +09:00
tmk 1a02ebcc61 Merge commit 'a074364c3731d66b56d988c8a6c960a83ea0e0a1' as 'tmk_core' 2015-04-10 01:32:04 +09:00