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Author SHA1 Message Date
Zachary J. Slater 178ceba735 Minor link fix in Clueboard README (#6823)
Small change to fix the README link to go to the actual 66_hotswap instead of just the 66%.
2019-09-26 07:37:26 -07:00
Yan-Fa Li d143ddc062 [Keymap] Port personal keymap to 60_tsangan_hhkb (#6820)
* Port personal keymap to 60_tsangan_hhkb

 - add 60_tsangan_hhkb layout to plain60
 - Fix bug in split rs in plain60
 - use community and user based layout for 60_tsangan_hhkb
   - set up audio for plain60 only

* Add LAYOUT_60_ansi_split_bs_rshift
2019-09-25 21:35:54 -07:00
fauxpark f34299efd7 Cleanup rules.mk for USB64 and USB128 keyboards (#6769) 2019-09-19 09:55:03 -07:00
Drashna Jaelre a20e6aa022
Reduce compile size to fix various Travis CI errors (#6426)
Due to feature creep
2019-08-22 01:59:37 -07:00
fauxpark f2c179de58 Remove superfluous JTAG disable code (#6445)
* Remove superfluous JTAG disable code

* 32A has differently named register

* Accidentally some operators

* 32A also has different JTAG pins

* Wrap disable_jtag() in an ifndef

* Document this new define

* Rename the define, it conflicts with a LUFA thing

Also, move the ifndef wrapping to the call in keyboard_setup()
2019-08-20 22:18:52 -07:00
Konstantin Đorđević 61b5914a80 Fix Clueboard hotswap gen1 not compiling when LED Matrix is disabled (#6427)
* Fix Clueboard hotswap gen1 not compiling when LED Matrix is disabled

* Move keymap.json to default keymap folder

* Revert "Move keymap.json to default keymap folder"

This reverts commit 7f28df909d.
2019-08-16 16:29:29 -07:00
skullydazed a25dd58bc5
QMK CLI and JSON keymap support (#6176)
* Script to generate keymap.c from JSON file.

* Support for keymap.json

* Add a warning about the keymap.c getting overwritten.

* Fix keymap generating

* Install the python deps

* Flesh out more of the python environment

* Remove defunct json2keymap

* Style everything with yapf

* Polish up python support

* Hide json keymap.c into the .build dir

* Polish up qmk-compile-json

* Make milc work with positional arguments

* Fix a couple small things

* Fix some errors and make the CLI more understandable

* Make the qmk wrapper more robust

* Add basic QMK Doctor

* Clean up docstrings and flesh them out as needed

* remove unused compile_firmware() function
2019-07-15 12:14:27 -07:00
Drashna Jaelre 44f4338688 Fix debounce conflicts in a few boards 2019-06-06 20:03:33 -07:00
Drashna Jaelre faaaa134fd Replace DEBOUNCING_DELAY (deprecated) with DEBOUNCE (#5997) 2019-06-06 12:09:56 -07:00
Drashna Jaelre 41beecfc18 Add DFU Suffix for ARM boards (#5763)
* Add DFU Suffix for ARM boards

* Blindly flash DFU SUFFIX ARGS for now

* Fix commented out check

* Fix DFU Suffix Argument check

Thank you jack!

* Update Travis CI Scripts to include dfu-util

So we can get dfu-suffix as well

* Manually add dfu-suffix package

* Use external repo for newer version of dfu-util

One that includes dfu-suffix

* Update .travis.yml

* Silence unnecessary output from dfu-suffix
2019-05-03 08:24:22 -07:00
noroadsleft 7870000d89
Fix Clueboard Cluecard keyboard dimensions in info.json 2019-04-13 01:27:37 -07:00
Konstantin Đorđević 6a4884e3bd [Keyboard] Remove unnecessary IS_COMMAND definitions from a couple of boards (#5269)
* Remove unnecessary IS_COMMAND definition from clueboard/66_hotswap/gen1

* Remove old-style IS_COMMAND definition comment from dozen0

* Use get_mods() instead of keyboard_report->mods in georgi
2019-03-19 14:33:44 -07:00
Drashna Jaelre 0072fdd799 Cleanup Default Keymaps (#5442)
* Cleanup Default Keymaps to conform to QMK Firmware standards

* Minor fixes

* Revert some changes
2019-03-19 12:57:40 -07:00
skullydazed 0f62383be5 Clueboard 66% Hotswap Support (#5204)
* Initial Clueboard 66% arm support

* Fix LAYOUT_66_ansi

* wip

* Bring this branch up to date with led_matrix

* Get Clueboard 66% hotswap working with led_matrix

* stm32 cleanup

* Fix compiling for clueboard 66% hotswap prototype

* Reduce the size of the prototype firmware
2019-02-23 17:25:25 -08:00
zvecr fc06986989 Remove CUSTOM_MATRIX option from diode direction (#5090)
* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION

* Remove '#define DIODE_DIRECTION CUSTOM_MATRIX'

* Remove CUSTOM_MATRIX refs from DIODE_DIRECTION documentation
2019-02-18 08:49:51 -08:00
fauxpark 3b2a484a5b Remove redundant KC_TRNS and KC_NO fillers in remaining keymaps (#5154) 2019-02-17 07:38:46 -08:00
fauxpark 9e4ac6cf29 Migrate fn_actions for default keymaps (#4935)
* Migrate fn_actions for default keymaps

* Rename the Grave/Escape Shift masks

* No need for shift_esc_shift_mask

* Change breaks to return false

* Right align pointers

* Add default case

* Separate cases with empty lines
2019-02-14 20:07:13 -08:00
Konstantin Đorđević 4d9b11af14 Fix Command feature: use get_mods() instead of keyboard_report->mods (#4955)
* Remove unnecessary IS_COMMAND definition in clueboard/66/rev4

* Replace keyboard_report->mods with get_mods() in IS_COMMAND definitions

* Update docs to use get_mods() instead of keyboard_report->mods

* Replace keyboard_report->mods with get_mods() in tmk_core/protocol/usb_hid/test

For some reason, this occurrence used KB_LSHIFT and KB_RSHIFT, which don't exist

* Replace keyboard_report->mods with get_mods() in Massdrop keyboards (as per @patrickmt)
2019-01-27 00:28:40 -08:00
Drashna Jaelre b05c0e46c6 Adds a default value for IS_COMMAND for COMMAND feature (#4301)
* Add default value for IS_COMMAND for COMMAND feature

* Cleanup and consistency

* Update Templates to reflect change

* Fix IS_COMMAND in template

* Fix IS_COMMAND define

* Use consistent IS_COMMAND block in templates

* Remove unnecessary `#undef IS_COMMAND` directives

* Fix compile issue on orthodox

* Reomve IS_COMMAND option for newer boards

* Remove all existing definitions of IS_COMMAND if they use default LSHIFT and RSHIFT setting

* Remove a couple of additional IS_COMMAND defines

* Remove remaining redundant IS_COMMAND definitions

* Remove #undef IS_COMMAND from orthodox:drashna and whitefox:konstantin

* Remove multiple empty lines in modified config.h files

* Update additional boards

* Reomve IS_COMMAND from newer boards

* Update Alice keyboard

* Remove IS_COMMAND from additional boards

Jan 24th edition
2019-01-26 15:49:45 -08:00
skullY 4d8eefc694 Add support for Clueboard 66% rev4 2019-01-24 16:54:01 -08:00
skullY f940b6c5fa Fixup the clueboard 66 info.json 2019-01-23 17:19:41 -08:00
skullydazed d1f735b6d2
Clueboard refresh (#4902)
* Cluecard: refactor

- renamed layout macro KEYMAP to LAYOUT
- reformatted layout macro to more closely resemble physical device layout
- keymaps now use #include QMK_KEYBOARD_H
- config.h files updated to use #pragma once method
- deleted outdated QUANTUM_DIR code blocks from rules.mk files
- white space changes on rules.mk files (alignment/readability)

* Cluecard: Configurator support

* Cluecard: readme update

- added image
- updated Docs links

* Clueboard 66% HotSwap: corrected matrix and Configurator data

- removed k31 and k84 from LAYOUT
  - both appear to be unsupported for this PCB according to images on clueboard.co
  - updated block comment mock-ups to match changes
- rebuilt info.json file
- delete removed keys from default keymap.c

* Clueboard 66% HotSwap: readme update

- fix make example
- updated Docs links

* Clueboard 66% HotSwap: 66_ansi keymap update

Updated to use #include QMK_KEYBOARD_H

* Clueboard 60% refactor

- renamed layout macro KEYMAP to LAYOUT_all
- renamed layout macro KEYMAP_AEK to LAYOUT_aek
- removed redundant KC_TRNS definitions from keymaps
- all keymaps now use #include QMK_KEYBOARD_H

* Clueboard 17%: refactor

* Clueboard 17%: Configurator support

* Clueboard 17%: update Docs links in readme

* Cleanup the 2x1800 files

* Update Clueboard 60% to standard matrix

* Update the clueboard default keymaps

* Refresh and update clueboard 17

* Add the 66% hotswap to Clueboard's readme

* Clarify the 66% hotswap's readme

* change the image to imgur

* Update the clueboard 66 to follow modern standards

* update clueboard 66_hotswap to follow modern practices

* Move the logo to imgur

* update clueboard/card to follow modern practices

* remove clueboard/66 as a valid make target

* Address comments in #4902

* fix user keymaps after the changes
2019-01-23 09:25:32 -08:00
Jeremy Bernhardt c8cbee5d71 Modified URLs to point to new locations 2019-01-13 09:11:18 -08:00
Mazin Power a9982e3b6b [Keymap] Adds keymaps for muzfuz DZ60, Planck, Clueboard66 (#4825)
* Adds keymaps for muzfuz

* Remove unused keys from adjust layer

* Bring in line with current QMK standards.
2019-01-13 09:01:20 -08:00
fauxpark 3ea7c2a434 Remove empty action_function() 2019-01-11 18:32:43 -08:00
fauxpark 67adc29aa3 Remove empty fn_actions[] 2019-01-11 18:32:43 -08:00
noroadsleft 7f4f0f7685 Remove deprecated QUANTUM_DIR code blocks from makefiles (#4754)
* Remove QUANTUM_DIR code blocks from keyboard rules

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect entire keyboards.

* remove QUANTUM_DIR code blocks from rules for default keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect default keymaps.

* remove QUANTUM_DIR code blocks from rules for user keymaps

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files that affect "user" keymaps. (It's actually any keymap
that isn't named `default`.)

* remove QUANTUM_DIR code blocks from rules for community layouts

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for community layouts.

* remove QUANTUM_DIR code blocks from rules for userspaces

This commit removes the deprecated "QUANTUM_DIR" code block from
rules.mk files for userspaces.
2019-01-04 07:25:48 -08:00
Kevin Hogeland 374ed67e87 Add PROGMEM keyword to Clueboard keymaps 2018-12-20 08:44:42 -08:00
Drashna Jaelre 00b6f14821 Replace outdated RGB/Audio information 2018-10-22 14:55:05 -04:00
Joe Wasson 743449472e Make PREVENT_STUCK_MODIFIERS the default (#3107)
* Remove chording as it is not documented, not used, and needs work.

* Make Leader Key an optional feature.

* Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE`

* Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
2018-09-17 13:48:02 -04:00
mechmerlin 4cfdd2cff5 Add configurator support for 66_ansi layout for rev1, 2 and 3 2018-08-15 13:53:28 -07:00
David Vonau 1eaf9c8b9b this commit fixes #3643, rev2 was affected too 2018-08-15 10:51:55 -07:00
skullY 7ad0f24efa Move my keymap to the community folder 2018-08-11 13:36:08 -07:00
skullY 8e50a472ab Make both RGB and sound work on Clueboard 66% hotswap 2018-08-11 13:19:39 -07:00
mechmerlin 85659ae5e1 add layout support to clueboard 2018-08-11 11:59:51 -07:00
MechMerlin 90d8ed6c44 Keyboard: Add Configurator support for Clueboard 66 Hotswap (#3522) 2018-08-10 08:15:11 -07:00
Yan-Fa Li 6834febece Temporary work around for CB60 sound issues (#3325)
* Temporary work around for CB60 sound issues

Discussed this with @fredizzimo, upping the system ticks to 100K fixes
the sound issues I was having with the CB60; speaker would fail to shut
off after playing music, sometimes at startup. This changes the matrix
scan time from it's default of every 2ms to once ever 200us.

Fred has a more extensive change to the way matrices are scanned which
will require less clock cycles and we can then revert this change at
that time.

* Remove keymap dir from clueboard root
2018-07-21 15:00:11 -07:00
Xyverz 8dd85f73b3 Updates to Xyverz keymaps (#3315)
* Adding Rama M10-A Macropad

* ch-ch-ch changes...

* Major overhaul based on SMT's keymap.

* more changes.

* Moved the FKeys to the ADJUST layer.

* More rearranging.

* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX

* Added OrthoDox layout.

* More layout changes.

* Fixing things with the keyboard.

* Finishing touches.

Set left-hand master in config.h
Embedded the arrow keys in keymap.c

* Revised keymap making this easier to use.

* additions and changes.

* changes to various keymaps.

* Minor adjustments to OrthoDox layout.

* Added Eco keymap. Updated Let's Split keymap.

* Added gherkin

* Removed my M10A keymap

* Planck Keymap Updates

Updated my Planck keymap and created a simple keymap for Seph's Preonic.

* Added readme

* readme fixes

* Update readme.md

more clarification

* Keymap Tweaks

Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.

* Added Readme

I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.

* Fixed Keymap Error

* Fixed Readme

* adding iris and levinson keymaps

* Tweaks to keymap

* added youngJZ keymap

* Changes to keymap
Added a readme.md

* Levinson changes

Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.

* fixed readme

* changes to keymaps

* Updated keymap

* Updated readme.md

* Updated Readme (again)

* Updated Readme

Fixed formatting. Again.

* Updated readme

This is the last readme update for this keyboard update. I hope.

* Added Contra keymap

* Kinesis Keymap Update

* Updated Keymaps

I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.

* Clueboard Keymap update

Added media keys to my Clueboard 66 Rev2 layout.

* Added keymap

Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
 LEDs on the Pro Micros.

* New Zen keymap

Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.

Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.

The config.h file changes enable ee_hands.

* A few changes for useability

I made a few changes to the Minidox keymap to see if I can't make it more useable.

I'm also working on streamlining the Zen keyboard keymap to reduce layers.

* Re-vamped Iris keymap.

* changes

* minor keymap change

This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.

* Added Fourier keymap

* Keymap Cleanup

Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.

* Keymap Adjustments

Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.

* minor tweaks

Added code to disable red ProMicro LEDs after flashing.

* Clean-up

* Corrections to keymap.

Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.

* Changes to make this fall in line with the new Layout features

* Moving to LAYOUTs for 4x12 boards

* fixed config.h file

* standardization changes

* Reverted Atreus62 keymap to LAYOUT format

* Switch Preonic and Nyquist to ortho_5x12

* Corrections to config.h

* config.h file tweaks

* config.h file tweaks

* Added missing integers.

* Updated Seph's keymap to LAYOUT standard.

* Keymap tweaks & changes

* Bringing keymap up to LAYOUT standard

* Trying to get LEDs working

* Fixes for Stapelberg

Updated my keymap to confirm to the new LAYOUT standard.
Updated the stapelberg.h to reflect this LAYOUT standard.
Updated the stapelberg.c files to hopefully get the LEDs working.

* Getting closer to Kinesis LED functionality.

* NKRO Fix

Disabled NKRO for VUSB ortho_5x12 boards
2018-07-04 23:08:29 -07:00
noroadsleft 85d4c15a65 Clueboard 2x1800 Refactor (#3179)
* Readme cleanup

* Refactor: matrices and info.json

* Refactor: keymaps

* Moved xyverz config.h
2018-06-14 19:28:00 -07:00
Xyverz 27e3458f44 Updating my maps in upstream master (#2987)
* Adding Rama M10-A Macropad

* ch-ch-ch changes...

* Major overhaul based on SMT's keymap.

* more changes.

* Moved the FKeys to the ADJUST layer.

* More rearranging.

* Alias in Atreus62 keymap to make it more legible
Added config.h to fix tapping_term issue for Caps Lock key in OSX

* Added OrthoDox layout.

* More layout changes.

* Fixing things with the keyboard.

* Finishing touches.

Set left-hand master in config.h
Embedded the arrow keys in keymap.c

* Revised keymap making this easier to use.

* additions and changes.

* changes to various keymaps.

* Minor adjustments to OrthoDox layout.

* Added Eco keymap. Updated Let's Split keymap.

* Added gherkin

* Removed my M10A keymap

* Planck Keymap Updates

Updated my Planck keymap and created a simple keymap for Seph's Preonic.

* Added readme

* readme fixes

* Update readme.md

more clarification

* Keymap Tweaks

Removed the Power button setting from the keymap. It was in a
horrible location. I'll work on getting it setup somewhere else
sometime later.

* Added Readme

I finally got around to adding a readme to this keymap. I've also added minor changes to the layout.

* Fixed Keymap Error

* Fixed Readme

* adding iris and levinson keymaps

* Tweaks to keymap

* added youngJZ keymap

* Changes to keymap
Added a readme.md

* Levinson changes

Added the readme.md and rules.mk files.
Configured RGB underglow and backlighting.

* fixed readme

* changes to keymaps

* Updated keymap

* Updated readme.md

* Updated Readme (again)

* Updated Readme

Fixed formatting. Again.

* Updated readme

This is the last readme update for this keyboard update. I hope.

* Added Contra keymap

* Kinesis Keymap Update

* Updated Keymaps

I've updated my Kinesis (Stapelberg) layout and my Clueboard 66 layout.
I've also updated my Kinesis Readme.

* Clueboard Keymap update

Added media keys to my Clueboard 66 Rev2 layout.

* Added keymap

Added Minidox keymap & rules.
Added user function to Let's Split keymap that turns off the red
 LEDs on the Pro Micros.

* New Zen keymap

Added Zen keyboard to my list of keyboards, so had to generate a new
keymap for it.

Also adding some changes to my MiniDox keymap and config.h, as well
as my Levinson's config.h.

The config.h file changes enable ee_hands.

* A few changes for useability

I made a few changes to the Minidox keymap to see if I can't make it more useable.

I'm also working on streamlining the Zen keyboard keymap to reduce layers.

* Re-vamped Iris keymap.

* changes

* minor keymap change

This was a minor keymap change to use mod_tap for the backspace key:
ALT when held, BSPC when tapped.

* Added Fourier keymap

* Keymap Cleanup

Moved KC_ESC to KC_CAPS, and changed KC_ESC to KC_GRV
This is because of muscle memory, I kept hitting ESC when trying to hit TAB.

* Keymap Adjustments

Swapped Caps/Esc, put Caps in Raise/Lower layers, put Grv in normal
Esc position. Adjusted the readme.md to reflect these changes.

* minor tweaks

Added code to disable red ProMicro LEDs after flashing.

* Clean-up

* Corrections to keymap.

Fixed a foul-up in the Zen keymap where the lctrl was where the LOWER
should have been.

* Changes to make this fall in line with the new Layout features

* Moving to LAYOUTs for 4x12 boards

* fixed config.h file

* standardization changes

* Reverted Atreus62 keymap to LAYOUT format

* Switch Preonic and Nyquist to ortho_5x12

* Corrections to config.h

* config.h file tweaks

* config.h file tweaks
2018-05-18 15:32:50 -07:00
Yan-Fa Li 17223166ce Add missing 7U and 4U layouts to 2x1800 (#2829)
This prevents the layouts from loading in configurator
2018-04-27 15:14:58 -07:00
Yan-Fa Li 535a4d55ae Keymap Fixes for 7U layout, RGB and Audio support (#2779)
- confused KC_COMM, KC_SLSH, KC_DOT order
 - KC_INS -> KC_DEL
 - Document audio on C4 and B7, set default RGB to pin C6
2018-04-26 13:51:19 -07:00
fredizzimo e9d32b60b7 Add a custom USB driver for ARM (#2750)
* Copy Chibios serial_usb_driver into the chibios/protocol

It's renamed to usb_driver to avoid name conflicts

* Make the usb driver compile

* Disable ChibiOS serial usb driver for all keyboards

* Change usb_main to use QMKUSBDriver

* Initialize the usb driver buffers

* Add support for fixed size queues

* Fix USB driver initialization

* Don't transfer an empty packet for fixed size streams
2018-04-15 20:42:53 -04:00
skullY f10a0ae547 Remove bootloader from info.jsons 2018-04-11 21:32:09 -07:00
skullydazed f4a9e98383
Pull information from config.h and rules.mk (#2711)
* Pull information from config.h and rules.mk

* Readd the kbd75 maintainer
2018-04-07 16:13:48 -07:00
Yan-Fa Li d78e630641 Clueboard 60 info.json
- adds
   - LAYOUT_60_ansi
   - LAYOUT_60_iso
   - KEYMAP_AEK
   - KEYMAP
   - LAYOUT_60_ansi_split_bs_rshift
2018-04-07 12:29:36 -04:00
skullydazed 0ca6b53f89
Clueboard Double 1800 support (#2655) 2018-04-01 12:12:45 -07:00
Brian Choromanski 8d6eadf261 Patched some keyboards that won't compile (#2453) 2018-03-09 13:31:42 -05:00
skullY 298ac18dfa remove duplicate #define 2018-02-25 17:41:43 -08:00
skullY c6ce959f49 Test a shrug macro 2018-02-25 17:40:18 -08:00
Yan-Fa Li 3b801880a0 Custom keymap for clueboard 60
My customized keymap for the clueboard 60.

 - Maps MT(LCTL,ESC) to Caps lock
 - Swaps ALT and GUI for OSX
 - Adds layer for WASD key navigation
2018-02-23 13:25:23 -05:00
Fred Sundvik 50038882e0 Set unused USB serial buffer to 1 byte to save memory 2018-02-12 15:48:44 -05:00
skullydazed 994d94140e
Clueboard hotswap support (#2376) 2018-02-10 17:09:47 -08:00
skullydazed fa72d4aa5a
Modernize clueboard, add 66_ansi and 66_iso layouts (#2377) 2018-02-10 17:08:37 -08:00
Fred Sundvik 8c2ae4a470 Fix reset for STM32 devices 2018-02-10 17:13:38 -05:00
fredizzimo 53ff8a31b6 Merge ChibiOS and LUFA descriptor support (#2362)
* Move lufa descriptor to protocol/usb_descriptor

* Try to compile usb_descriptor on ChibiOS

* Add lufa_utils for ChibiOS

Lufa USB descriptors for ChibiOS

* More lufa_util compatibility fixes

* First compiling version of shared USB descriptor

* Send the usb descriptors

* Fix the CONSOLE output on ChibiOS

* Add errors for unsupported interfaces

* Enable support for vitual serial port USB descriptors

* Implement virtual serial port for ChibiOS

* Cleanup the lufa_utils

Use the default lufa header files

* Add raw hid support for ChibiOS

This is completely untested

* Enable midi compilation on ChibiOS

* Move midi functionality out of lufa.c

* Don't register sysex callback when not needed

* ChibiOS compilation fixes

* Update ChibiOS submodule

* Fix the Midi USB descriptor

It didn't work properly when both Midi and Virtual serial port was enabled.

* Add MIDI support for ChibiOS

* Fix USB descriptor strings on ChibiOS

* Use serial usb driver for raw hid

* Generalize the ChibiOS stream like drivers

This makes the initialization much more simple and eliminates a lot of
the code duplication.

* Convert console output to chibios stream driver

* Fixes for ChibiOS update

* Update the ChibiOS contrib submodule

To include the usb data toggle synchronization fixes

* Fix duplicate reset enumeration on ChibiOS

* Add missing include

* Add number of endpoints check for ChibiOS

* Enable serial USB driver on all keyboards

* Add missing includes when API is enabled withot midi

* Add another missing inlcude
2018-02-08 15:07:46 -05:00
manofinterests a9bbf9ee5c hi there friends 2018-01-25 01:09:23 -05:00
Fred Sundvik 894fa0902f Enable FPU on Clueboard60 2018-01-21 01:10:16 -08:00
skullydazed 5836d1a06a Fix up the ARM audio support (#2136)
* Get audio working on clueboard/60

* add keys for music mode

* Change doubles to floats

* add keys for all the songs

* revert to the default startup sound

* Remove music mode until we can figure out why it crashes
2018-01-13 23:38:25 -05:00
Kaleb Elwert 3be81a2daf Fix call to memset for various keyboards 2018-01-12 13:23:38 -05:00
James Neill 85ea963931 Remove residual Makefiles from the keyboards directory (#2193)
* Removed residual Makefiles from keyboards directory

* Removed reference to Makefile
2018-01-01 17:32:39 -05:00
skullY 9cb80d68e2 Add the missing rules.mk for my layout 2017-12-22 09:49:52 -08:00
skullY 4932f9566a capslock led fix for clueboard 60 2017-12-22 09:49:14 -08:00
Jon Nelson 56f266173c Adding my personal keymap (#2116)
* my personal keymap

* Add files via upload

* Delete baseLayer.JPG

* Delete fnLayer.JPG

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md
2017-12-14 00:16:38 -05:00
Martin Gondermann dc6b341cf9 Updated readme 2017-12-08 16:12:31 -05:00
Martin Gondermann 155660ff9d Updated color for base layer to better match my key caps (Dasher) 2017-12-08 16:12:31 -05:00
skullY 65eaab8a1a fix labels 2017-11-02 12:49:23 -07:00
skullY 18f3cd1123 add labels to the clueboard layout 2017-11-02 12:47:34 -07:00
skullY 137456e5b1 fix the clueboard layout json 2017-11-02 11:51:06 -07:00
skullY f868a3bb86 Fix the json for clueboard 2017-11-01 09:19:40 -07:00
skullY 5329a80f6c fixup json 2017-11-01 09:04:45 -07:00
skullY 44d9ad95b7 Add info.json files for clueboard 66 2017-11-01 00:03:35 -07:00
skullY 9bb259b660 Fix the naming for clueboard files 2017-10-21 13:51:18 -07:00
skullydazed 3f3fa07918 Reorganize clueboard into a single directory (#1855) 2017-10-17 18:05:21 -07:00
skullydazed 5fd68266f5 Clueboard 60% support (#1746)
* initial clueboard_60 support

* LED lighting support

* fix the clueboard->clueboard_66 rename

* Add layout support to clueboard_60

* Fix the 60_iso layout so it's actually iso

* add a default keymap for AEK layout

* fix clueboard_17

* Fixup the ISO layouts

* Fix the `wait_ms()/wait_us()` definitions for chibios

* Fix up the wait_ms/wait_us hack. Reduce stack size.

* Add a missing #include "wait.h"

* commit files that should have already been comitted
2017-09-29 16:17:30 -07:00
Jack Humbert 791b9cc652 remove all makefiles from keyboard directories 2017-09-27 08:21:09 -10:00
skullydazed 4cdcbdb861 Remove all Makefiles from the keyboards directory. (#1660)
* Remove all Makefiles from the keyboards directory.

* update keymaps added in the last 8 days

* Ignore keyboard/keymap makefiles

* update hand_wire to reflect our new Makefile-less reality

* Update the make guide to reflect the new reality

* move planck keymap options to rules.mk

* update planck keymaps 4real

* trigger travis

* add back build_keyboard.mk

* restore changes to build_keyboard
2017-09-08 13:47:50 -04:00
skullydazed af14e672c9 Add a clueboard rev3 (#1688)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix

* Add a new revision of the clueboard with 18 underlight LEDs
2017-09-06 15:27:29 -07:00
skullydazed 4580d3a730 RGB improvements (#1684)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix
2017-09-06 14:49:19 -07:00
Jack Humbert a729d852fe Merge pull request #1574 from danamlund/master
New clueboard keymap that is a tetris game
2017-08-30 11:27:52 -04:00
Jack Humbert d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
2017-08-23 22:29:07 -04:00
Dan Amlund Thomsen 4a9e16b394 Add a tetris keymap to clueboard that includes a tetris game 2017-08-17 18:13:21 +02:00
skullY 0cc15e117d Cleanup the clueboard keymaps 2017-08-16 01:07:48 -07:00
skullydazed 60eb2e140d Update the clueboard readmes (#1459) 2017-07-05 00:15:09 -07:00
Martin Gondermann 34c8bf47a7 Move Space Caded Parentheses to own layer (#1452)
* Move Space Caded Parentheses to own layer

The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access.

Also updated the README

* Fixed SHIFT+Function key conflict

* Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
2017-07-03 11:48:48 -07:00
Martin Gondermann 827dc6c715 Add octave lights for midi layer (#1457) 2017-07-03 11:43:32 -07:00
Jack Humbert b476d65b9c Update keyboards' rules.mk/Makefiles (#1442)
this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit
2017-06-30 16:09:52 -04:00
Martin Gondermann 49cfdb544d Added HyperTab and Ctrl/Fn as well as Space cadet parens (#1390)
* Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap

* Replaced CTL_ESC With FN_ESC
2017-06-14 07:20:43 -07:00
Martin Gondermann a5b5279da9 Add MIDI layer to magicmonty keymap (#1386)
* Add MIDI layer

* Respect brightness level on layer signalling

* Add hotkey in control layer for signalling state

* Update layout.png

* Remove image and replace it with imgur link
2017-06-12 08:48:01 -07:00
skullY 2a667eba2a Cleanup the Clueboard readme files. 2017-06-08 20:42:37 -07:00
Martin Gondermann e4eb4eaa16 Fix layer LED signalling in magicmonty keymap (#1373)
* Fix layer LED signalling in magicmonty keymap

* Include the breathing modes in layer signalling

* Reverts mode to 1 as the other modes flicker

* Add Cursor keys on VIM positions and PAUSE to function layer
2017-06-08 19:55:34 -07:00
Martin Gondermann 8cc0035ea0 Add new keyboard layout for the ClueBoard (#1371) 2017-06-07 08:18:26 -07:00
Priyadi Iman Nurcahyo 7eebdd4760 Jokrik's Clueboard layout (#1340) 2017-05-29 09:10:34 -07:00
jerryen 9c284786e7 Workaround for the macOS caps lock delay (#1308)
* Add 80ms delay for KC_CAPS when used as a tap key

Workaround for the macOS caps lock delay

* Revert "Increase TAPPING_TERM for the Clueboard"

This reverts commit a74e69e9fa.
2017-05-19 17:24:47 -07:00
tengg aaa01d0a4e ESC/GRAVE/TILDE better handling (#1307)
* revise HHKB bootloader_size to 4096 such that sw reset works

* cleanup esr/grave/tilde handling function
2017-05-17 18:20:01 -07:00
skullY a74e69e9fa Increase TAPPING_TERM for the Clueboard 2017-05-16 13:09:23 -07:00
skullY 3c5b915078 Make KC_GRV accessible 2017-05-16 13:02:22 -07:00
Nikolaus Wittenstein 8ddbf7f59f Fix spelling of "persistent"
Fixes #1201.
2017-05-11 15:32:35 -04:00
Stephen Tudor 9a8904a9c0 Add smt keymap for Clueboard (HHKB-style layout) (#1286)
* Add keymap for smt Clueboard (HHKB layout)

* Add readme for smt Clueboard (HHKB) keymap

* Flesh out the keymap a bit more to support Colemak & Dvorak

* Update README with layout image
2017-05-08 15:32:15 -07:00
Solomon 187c78f3cb Added an additional clueboard layout. (#1252)
* Current building keymap

* Working media keys

* Added mute key. Fixed volume. Fixed media

* Updating readme

* Swapped readme order
2017-04-22 06:25:41 -07:00
skullY 973e91078b Tweak the shift_fn keymap so it works 2017-04-21 21:46:01 -07:00
Xyverz c034b61b1a Merge remote-tracking branch 'upstream/master' 2017-04-02 14:49:39 -07:00
Xyverz 571f39da66 Tidied up keymaps, Makefiles that actually work, Clueboard make v1.0 2017-03-29 22:32:39 -07:00
skullY 7a9437a2e3 Fix a typo 2017-03-21 22:24:34 -07:00
skullY 452949f913 Add #1170 to all the clueboard keymaps 2017-03-21 22:06:47 -07:00
tengg 3cba7a43d9 typo fixed 2017-03-22 00:33:44 -04:00
tengg a89998b977 fix typo 2017-03-22 00:28:59 -04:00
tengg 9e0ca927f9 fixed a bug related to mod + Grave with combined ESC/Grave key
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence:  press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.

If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.

By adding a flag, this issue is eliminated and will not affect any other functions.
2017-03-22 00:03:30 -04:00
Kevin Hogeland 06e4b3fe1a Colemak layout for Clueboard 2017-03-09 02:50:23 -08:00
skullY 1d87df5262 Add the mouse_keys layout 2017-02-16 14:04:04 -08:00
skullY cbef63d8fa Rework the clueboard keymaps a bit. 2017-02-16 13:40:45 -08:00
xyverz 9216bc7377 Merge remote-tracking branch 'upstream/master' 2016-12-06 17:36:19 -08:00
Jack Humbert 3774a7fcda rgb light through midi 2016-11-17 17:42:14 -05:00
xyverz 61eb35191a Adding more keymaps. 2016-10-31 17:58:22 -07:00
Fred Sundvik da226e6126 Update keyboard readme files with new makefile instructions 2016-08-20 03:56:48 +03:00
Fred Sundvik 051017c312 Split subproject make files into Makefile and rules.mk 2016-08-20 03:56:23 +03:00
Fred Sundvik 44441de8ca Split keyboard makefiles into rules and Makefile 2016-08-20 03:56:08 +03:00
skullY d561f63bd1 Clueboard: Fix the title in keymaps/skully/readme.md 2016-08-08 13:46:55 -07:00
skullY e85bf50e1a Clueboard: Add some readme.md files and do some minor cleanup. 2016-08-08 13:43:24 -07:00
Seth Chandler 38508180c7 update readmes in certain directories to work with qmk.fm 2016-07-17 03:24:00 -04:00
Ruiqi Mao cb0e102adb fixed clueboard LED pin assignments and matrix documentation 2016-07-11 01:18:35 -07:00
TerryMathews ccfa7351ad Fix compile error on Clueboard 2016-07-07 23:50:04 -04:00
TerryMathews 50c686587e Create keycodes for RGB control functions
Moves RGB controls out of the macro function and assigns them their own
keycodes:
RGB_TOG (toggle on/off)
RGB_MOD (mode step)
RGB_HUI (increase hue)
RGB_HUD (decrease hue)
RGB_SAI (increase saturation)
RGB_SAD (decrease saturation)
RGB_VAI (increase brightness)
RGB_VAD (decrease brightness)
2016-07-07 23:34:33 -04:00
Jack Humbert 57e08eb8ba updates rgblight implementation, makes non-timer stuff compatible with audio 2016-07-07 11:33:34 -04:00
Jack Humbert 65faab3b89 Moves features to their own files (process_*), adds tap dance feature (#460)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* audio and midi moved over to separate files

* chording, leader, unicode separated

* consolidate each [skip ci]

* correct include

* quantum: Add a tap dance feature (#451)

* quantum: Add a tap dance feature

With this feature one can specify keys that behave differently, based on
the amount of times they have been tapped, and when interrupted, they
get handled before the interrupter.

To make it clear how this is different from `ACTION_FUNCTION_TAP`, lets
explore a certain setup! We want one key to send `Space` on single tap,
but `Enter` on double-tap.

With `ACTION_FUNCTION_TAP`, it is quite a rain-dance to set this up, and
has the problem that when the sequence is interrupted, the interrupting
key will be send first. Thus, `SPC a` will result in `a SPC` being sent,
if they are typed within `TAPPING_TERM`. With the tap dance feature,
that'll come out as `SPC a`, correctly.

The implementation hooks into two parts of the system, to achieve this:
into `process_record_quantum()`, and the matrix scan. We need the latter
to be able to time out a tap sequence even when a key is not being
pressed, so `SPC` alone will time out and register after `TAPPING_TERM`
time.

But lets start with how to use it, first!

First, you will need `TAP_DANCE_ENABLE=yes` in your `Makefile`, because
the feature is disabled by default. This adds a little less than 1k to
the firmware size. Next, you will want to define some tap-dance keys,
which is easiest to do with the `TD()` macro, that - similar to `F()`,
takes a number, which will later be used as an index into the
`tap_dance_actions` array.

This array specifies what actions shall be taken when a tap-dance key is
in action. Currently, there are two possible options:

* `ACTION_TAP_DANCE_DOUBLE(kc1, kc2)`: Sends the `kc1` keycode when
  tapped once, `kc2` otherwise.
* `ACTION_TAP_DANCE_FN(fn)`: Calls the specified function - defined in
  the user keymap - with the current state of the tap-dance action.

The first option is enough for a lot of cases, that just want dual
roles. For example, `ACTION_TAP_DANCE(KC_SPC, KC_ENT)` will result in
`Space` being sent on single-tap, `Enter` otherwise.

And that's the bulk of it!

Do note, however, that this implementation does have some consequences:
keys do not register until either they reach the tapping ceiling, or
they time out. This means that if you hold the key, nothing happens, no
repeat, no nothing. It is possible to detect held state, and register an
action then too, but that's not implemented yet. Keys also unregister
immediately after being registered, so you can't even hold the second
tap. This is intentional, to be consistent.

And now, on to the explanation of how it works!

The main entry point is `process_tap_dance()`, called from
`process_record_quantum()`, which is run for every keypress, and our
handler gets to run early. This function checks whether the key pressed
is a tap-dance key. If it is not, and a tap-dance was in action, we
handle that first, and enqueue the newly pressed key. If it is a
tap-dance key, then we check if it is the same as the already active
one (if there's one active, that is). If it is not, we fire off the old
one first, then register the new one. If it was the same, we increment
the counter and the timer.

This means that you have `TAPPING_TERM` time to tap the key again, you
do not have to input all the taps within that timeframe. This allows for
longer tap counts, with minimal impact on responsiveness.

Our next stop is `matrix_scan_tap_dance()`. This handles the timeout of
tap-dance keys.

For the sake of flexibility, tap-dance actions can be either a pair of
keycodes, or a user function. The latter allows one to handle higher tap
counts, or do extra things, like blink the LEDs, fiddle with the
backlighting, and so on. This is accomplished by using an union, and
some clever macros.

In the end, lets see a full example!

```c
enum {
 CT_SE = 0,
 CT_CLN,
 CT_EGG
};

/* Have the above three on the keymap, TD(CT_SE), etc... */

void dance_cln (qk_tap_dance_state_t *state) {
  if (state->count == 1) {
    register_code (KC_RSFT);
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    unregister_code (KC_RSFT);
  } else {
    register_code (KC_SCLN);
    unregister_code (KC_SCLN);
    reset_tap_dance (state);
  }
}

void dance_egg (qk_tap_dance_state_t *state) {
  if (state->count >= 100) {
    SEND_STRING ("Safety dance!");
    reset_tap_dance (state);
  }
}

const qk_tap_dance_action_t tap_dance_actions[] = {
  [CT_SE]  = ACTION_TAP_DANCE_DOUBLE (KC_SPC, KC_ENT)
 ,[CT_CLN] = ACTION_TAP_DANCE_FN (dance_cln)
 ,[CT_EGG] = ACTION_TAP_DANCE_FN (dance_egg)
};
```

This addresses #426.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* hhkb: Fix the build with the new tap-dance feature

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Move process_tap_dance further down

Process the tap dance stuff after midi and audio, because those don't
process keycodes, but row/col positions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* tap_dance: Use conditionals instead of dummy functions

To be consistent with how the rest of the quantum features are
implemented, use ifdefs instead of dummy functions.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>

* Merge branch 'master' into quantum-keypress-process

# Conflicts:
#	Makefile
#	keyboards/planck/rev3/config.h
#	keyboards/planck/rev4/config.h

* update build script
2016-06-29 17:49:41 -04:00
Jack Humbert 215c2119af Implements subprojects and updates projects for this (#459)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* disable power up for now

* config files updates

* makefile updates

* .h file updates, config tuning

* disable audio for yang
2016-06-29 16:21:41 -04:00