* Corrected column count and adjusted layouts to include missing key
The original version reflected 14 columns and omitted KC_GRV, the 15th key on the top row. This revision adds support for the 15h key, and also updates the default (Tsangan) layout to include the HHKB layer keys.
* Reverted config.h to version in master branch
* Moved K413 to the correct location
* Added info.json
* Update keyboards/1upkeyboards/1up60hte/1up60hte.h
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/info.json
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/hhkb/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* Update keyboards/1upkeyboards/1up60hte/keymaps/default/keymap.c
Co-Authored-By: newbold <adam@neatnik.net>
* fresh commit for a new fork for PR to upstream/master
* gaming mode added, lighting changes for other modes
* rules.mk fixed...
* fixed collision issue with aesthetic and shifty modes
* fixed collision issue with aesthetic and shifty modes
* troubleshooting game mode failing
* moved game tapdance key to default layer, fixed issue
* Align docker and vagrant base images - update box to debian 9.6
* Align docker and vagrant base images - lock docker image to debian 9
* Align docker and vagrant base images - update vagrant docker to debian 9
* added my own keymap
* changed thing
* updated keymap Samuel
* updated laypout for better one handed use
* updated stuff I want
* happy with my lagout
* formatting
* Added new literate config
* made everything nice
* cleaned
* fixed spelling and two small bugs in macros
* Made press and lift function for modifiers
* made taps occur on press instead of release
* added oneshot keys and chars cant be negative!
* removed debug message
* Added command and qwerty layers
* fixed bug with oneshot layer
* same bug, different key
Added Liebesleid by Kriesler (or Rachmaninoff), Michishirube from Violet Evergarden, Melodies of Life from Final Fantasy 9 and Eyes on Me from Final Fantasy 8
* Add nrichers keymap
* Additional keymap tweaks, add readme info
* Improve descriptions for changes from default keymap
* Add image of keymap, update .gitignore to
* Add image link
Adds an image of the modified keymap.
* Improve legibility of keymap changes with colour coding
* Tinker with color codes in Markdown
* Experiment with colour codes
* Tinker more with colour codes
* Figured out the easiest way to include colour coding
* Undo earlier .gitignore change
* Refactor layout macro names
Update the names of the layout macros to reflect QMK's desired usage.
- KEYMAP renamed to LAYOUT
- colinta keymap updated accordingly
- KC_KEYMAP renamed to LAYOUT_kc
- mtdjr keymap updated accordingly
* Update xd75.h to use #pragma once include guard
* Update keymaps to use QMK_KEYBOARD_H
* Refactor default keymap
- updated to use layout macro
- remove deprecated action_get_macro function
- add functions from QMK keymap.c template
- process_record_user
- matrix_init_user
- matrix_scan_user
- led_set_user
* Update supporting files
- updated config.h files to use #pragma once include guard
- remove errant QUANTUM_DIR code block
* Rename readme files to fully lowercase filenames
* Restructure keyboard readme
Updated the readme to better align with the current QMK template.
* Bugfixes to supporting files
* Make rgblight_update_dword not update eeprom (we already have
eeconfig_update_rgblight for that).
Make split i2c keyboards transfer active rgblight config rather than
eeprom saved version of rgblight config, enabling runtime changes
that aren't persisted to eeprom.
* prev_level and prev_rgb only store successfully transmitted values
* greenshadowmaker keymap for idobo xd75 massdrop
* remove uneeded config.h
* corrected format to match convention instead of xd75 where I accidentally started from
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* added Boy_.314's layout for halfnhalf keyboard
* reset rules.mk to default
* update keymap with qwerty layout, and enable tap dancing
* fixed formatting in layout visualization
* added rules.mk to custom layout
* added mod tap for ctrl/capslock
* fixed typo in config.h, remove excess in rules.mk, revert half_n_half rules.mk
Added keymap for 60% board 1up60rgb. The map provides VIM-style navigation on a
second layer (L1) with HOME, PGDN, PGUP, and END keys on that same layer one
row below the home row. The layout is used by https://github.com/michaeldye.
* sleep until usb port becomes writable before running avrdude
* only wait for a writable USB port when not on MSYS
using MINGW or MSYS: sleep for one second, as before.
otherwise: wait for the port to become writable.
* typo
* typo
* Add satisfaction75 revision 1
* Update manufacturer
* Add tester layout and update rev1 comments
* Add ifdef guards for OLED for tester
* Add oled disabling rules
* Update to save backlight settings and setup for VIA custom config
* Add new VIA values to satisfaction75
* Safety guard in clock set mode
* Fix mistaken doc edit
* Address PR comments
* bring the default back to pass travis CI
* Address further PR comments
* Added 3 new songs and added new note type to musical_notes.h
Added Megalovania from Undertale, Kataware Doki from Kimi no Na Wa and La Campanella by Lizst to song_list.h
Added the breve (double whole note) and dotted breve note types to musical_notes.h. I included this because the default tempo is quite high, so I thought a note with higher
duration was needed
* Fixed indentation for new notes in musical_notes.h
Changed tabs to spaces in indentation