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Author SHA1 Message Date
Nicolas Guelpa a32436d5a1 Create README.md 2017-03-26 15:20:44 -04:00
Nicolas Guelpa a89ee25db8 Add files via upload 2017-03-26 15:16:55 -04:00
Nicolas Guelpa c0a6c5f806 fixing layout 2017-03-26 15:07:19 -04:00
agaric 2407b27243 fix link for VAGRANT_GUIDE file 2017-03-25 16:22:08 +09:00
Nicolas Guelpa 739249ff0d Adding different layer 2017-03-24 20:18:59 -04:00
Travis La Marr 43eee52cba Add BLE and EZKey module defines.
Also restored serial init back to original location. Was getting junk data.
2017-03-24 17:14:57 -04:00
Travis La Marr b4ac0598fa Readd bluetooth output direction on standard key input. 2017-03-24 15:55:02 -04:00
Hugh Enxing 25f2295ba8 Swapped placement of Ctrl and Alt keys to match Technomancy's
default layout
2017-03-24 14:31:02 -04:00
Travis La Marr ddc036b69e Refactor Bluetooth Handling
Refactored Bluetooth support to make adding new Bluetooth modules
easier in the future.

* Remove `OUT_BLE` key from QMK's keymap. `OUT_BT` is all we need now
as there's no difference anymore.
* Made BLUETOOTH_ENABLE build option legacy as not to break existing
keymaps (Falls back to existing EZ Key support if on)
* Removed `ADAFRUIT_BLE_ENABLE` build option
* Created new build option `BLUETOOTH` with module option (Currently
`AdafruitEZKey` & `AdafruitBLE`)
* Moved all LUFA bluetooth key/mouse events under `BLUETOOTH_ENABLE`
ifdef with selected modules output.
2017-03-24 12:53:55 -04:00
Danny Nguyen 8775a13658 Add RGB support 2017-03-23 14:46:58 -04:00
Danny Nguyen 63e47a6425 Add RGB support for Let’s Split v1 2017-03-23 12:23:20 -04:00
Danny Nguyen 0520341ce4 Cleanup keymap 2017-03-23 11:31:07 -04:00
Danny Nguyen edfb50ea56 Initial commit for Atreus50 with working audio 2017-03-23 09:42:32 -04:00
Danny Nguyen e5c5902e95 Move keymap into config file 2017-03-23 08:51:29 -04:00
Danny Nguyen f3e3ff29a3 Add Makefile in keymap dir 2017-03-23 08:46:35 -04:00
Danny Nguyen 91776772fd Remove line for hands selection via EEPROM, reduce tap duration from 200ms to 150ms 2017-03-23 08:46:35 -04:00
ishtob 2573e581a5 Update readme.md 2017-03-22 15:56:45 -04:00
ishtob d5f56e91e4 Update i2c.c 2017-03-22 15:50:52 -04:00
ishtob bb413383ee Update i2c.c 2017-03-22 15:50:18 -04:00
ishtob 092416325b Update i2c.c 2017-03-22 15:49:21 -04:00
ishtob be0cfbb97e Update i2c.c 2017-03-22 15:48:56 -04:00
ishtob 732a7f2be9 Update matrix.c 2017-03-22 15:47:53 -04:00
ishtob ebb46694e5 Update split_util.c 2017-03-22 15:45:45 -04:00
ishtob 1f7b8a0343 Update matrix.c 2017-03-22 15:45:15 -04:00
ishtob d1865db599 OLED code cleanup 2017-03-22 15:19:01 -04:00
ishtob 80270a2791 Add files via upload 2017-03-22 15:14:33 -04:00
ishtob 30f4507492 OLED code cleanup 2017-03-22 15:11:03 -04:00
ishtob 65317a3a02 Added OLED SSD1306 support to I2C 2017-03-22 15:04:11 -04:00
ishtob 423c68c210 Merged Fliphalf, now defined in config, added OLED
Can now use the following in the keymap config.h to call the flipped matrix

```
#define FLIPHALF
```
2017-03-22 15:02:49 -04:00
ishtob 3a7083d810 Delete rules.mk 2017-03-22 15:00:00 -04:00
ishtob a4bdd6d084 Delete rev2fliphalf.h 2017-03-22 14:59:54 -04:00
ishtob d012b01108 Delete rev2fliphalf.c 2017-03-22 14:59:42 -04:00
ishtob 6167d7937c Delete config.h 2017-03-22 14:59:32 -04:00
ishtob dfb5a0e8f4 Delete Makefile 2017-03-22 14:59:20 -04:00
ishtob f0962bce50 Add files via upload 2017-03-22 14:55:13 -04:00
skullY 7a9437a2e3 Fix a typo 2017-03-21 22:24:34 -07:00
skullY 452949f913 Add #1170 to all the clueboard keymaps 2017-03-21 22:06:47 -07:00
skullydazed dd967f2c05 Merge pull request #1170 from tengg/master
fixed a bug related to mod + Grave with combined ESC/Grave key
2017-03-21 21:54:24 -07:00
tengg 3cba7a43d9 typo fixed 2017-03-22 00:33:44 -04:00
tengg a89998b977 fix typo 2017-03-22 00:28:59 -04:00
tengg 9e0ca927f9 fixed a bug related to mod + Grave with combined ESC/Grave key
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence:  press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.

If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.

By adding a flag, this issue is eliminated and will not affect any other functions.
2017-03-22 00:03:30 -04:00
Stephen Tudor dce3847ebb Use single _FUNC layer. Move RESET and base layout-changing keys to _FUNC. 2017-03-20 14:12:43 -04:00
Dylan Khor 0ec07ddc1c Merge branch 'master' of https://github.com/Khord/qmk_firmware 2017-03-20 13:16:19 -04:00
Dylan Khor d7f2bd2964 add pgup, pgdn, home, end 2017-03-20 13:14:48 -04:00
Stephen Tudor 34c5f8094e Remove tap-dance. Raise will be accessed via holding shift while lower is active 2017-03-20 07:43:45 -04:00
Stephen Tudor b10d950708 Use normal backtick in ESC spot - I've mapped ESC to caps lock 2017-03-20 07:43:24 -04:00
Stephen Tudor 3399e39297 Fix shift tap-dance (can't use one-shot layer) 2017-03-20 07:26:28 -04:00
Gabriel Young b37f510f32 clean up config 2017-03-19 21:19:05 -07:00
Gabriel Young a3a304db9a clean up docs and provide defaults for keymap 2017-03-19 21:11:17 -07:00
Gabriel Young db2da37561 update docs 2017-03-19 20:56:45 -07:00