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Author SHA1 Message Date
Jack Humbert 791b9cc652 remove all makefiles from keyboard directories 2017-09-27 08:21:09 -10:00
skullydazed 4cdcbdb861 Remove all Makefiles from the keyboards directory. (#1660)
* Remove all Makefiles from the keyboards directory.

* update keymaps added in the last 8 days

* Ignore keyboard/keymap makefiles

* update hand_wire to reflect our new Makefile-less reality

* Update the make guide to reflect the new reality

* move planck keymap options to rules.mk

* update planck keymaps 4real

* trigger travis

* add back build_keyboard.mk

* restore changes to build_keyboard
2017-09-08 13:47:50 -04:00
skullydazed 4580d3a730 RGB improvements (#1684)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix
2017-09-06 14:49:19 -07:00
Jack Humbert a729d852fe Merge pull request #1574 from danamlund/master
New clueboard keymap that is a tetris game
2017-08-30 11:27:52 -04:00
Dan Amlund Thomsen 4a9e16b394 Add a tetris keymap to clueboard that includes a tetris game 2017-08-17 18:13:21 +02:00
skullY 0cc15e117d Cleanup the clueboard keymaps 2017-08-16 01:07:48 -07:00
Martin Gondermann 34c8bf47a7 Move Space Caded Parentheses to own layer (#1452)
* Move Space Caded Parentheses to own layer

The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access.

Also updated the README

* Fixed SHIFT+Function key conflict

* Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
2017-07-03 11:48:48 -07:00
Martin Gondermann 827dc6c715 Add octave lights for midi layer (#1457) 2017-07-03 11:43:32 -07:00
Martin Gondermann 49cfdb544d Added HyperTab and Ctrl/Fn as well as Space cadet parens (#1390)
* Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap

* Replaced CTL_ESC With FN_ESC
2017-06-14 07:20:43 -07:00
Martin Gondermann a5b5279da9 Add MIDI layer to magicmonty keymap (#1386)
* Add MIDI layer

* Respect brightness level on layer signalling

* Add hotkey in control layer for signalling state

* Update layout.png

* Remove image and replace it with imgur link
2017-06-12 08:48:01 -07:00
skullY 2a667eba2a Cleanup the Clueboard readme files. 2017-06-08 20:42:37 -07:00
Martin Gondermann e4eb4eaa16 Fix layer LED signalling in magicmonty keymap (#1373)
* Fix layer LED signalling in magicmonty keymap

* Include the breathing modes in layer signalling

* Reverts mode to 1 as the other modes flicker

* Add Cursor keys on VIM positions and PAUSE to function layer
2017-06-08 19:55:34 -07:00
Martin Gondermann 8cc0035ea0 Add new keyboard layout for the ClueBoard (#1371) 2017-06-07 08:18:26 -07:00
Priyadi Iman Nurcahyo 7eebdd4760 Jokrik's Clueboard layout (#1340) 2017-05-29 09:10:34 -07:00
tengg aaa01d0a4e ESC/GRAVE/TILDE better handling (#1307)
* revise HHKB bootloader_size to 4096 such that sw reset works

* cleanup esr/grave/tilde handling function
2017-05-17 18:20:01 -07:00
skullY 3c5b915078 Make KC_GRV accessible 2017-05-16 13:02:22 -07:00
Nikolaus Wittenstein 8ddbf7f59f Fix spelling of "persistent"
Fixes #1201.
2017-05-11 15:32:35 -04:00
Stephen Tudor 9a8904a9c0 Add smt keymap for Clueboard (HHKB-style layout) (#1286)
* Add keymap for smt Clueboard (HHKB layout)

* Add readme for smt Clueboard (HHKB) keymap

* Flesh out the keymap a bit more to support Colemak & Dvorak

* Update README with layout image
2017-05-08 15:32:15 -07:00
Solomon 187c78f3cb Added an additional clueboard layout. (#1252)
* Current building keymap

* Working media keys

* Added mute key. Fixed volume. Fixed media

* Updating readme

* Swapped readme order
2017-04-22 06:25:41 -07:00
skullY 973e91078b Tweak the shift_fn keymap so it works 2017-04-21 21:46:01 -07:00
Xyverz c034b61b1a Merge remote-tracking branch 'upstream/master' 2017-04-02 14:49:39 -07:00
Xyverz 571f39da66 Tidied up keymaps, Makefiles that actually work, Clueboard make v1.0 2017-03-29 22:32:39 -07:00
skullY 7a9437a2e3 Fix a typo 2017-03-21 22:24:34 -07:00
skullY 452949f913 Add #1170 to all the clueboard keymaps 2017-03-21 22:06:47 -07:00
tengg 3cba7a43d9 typo fixed 2017-03-22 00:33:44 -04:00
tengg a89998b977 fix typo 2017-03-22 00:28:59 -04:00
tengg 9e0ca927f9 fixed a bug related to mod + Grave with combined ESC/Grave key
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence:  press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.

If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.

By adding a flag, this issue is eliminated and will not affect any other functions.
2017-03-22 00:03:30 -04:00
Kevin Hogeland 06e4b3fe1a Colemak layout for Clueboard 2017-03-09 02:50:23 -08:00
skullY 1d87df5262 Add the mouse_keys layout 2017-02-16 14:04:04 -08:00
skullY cbef63d8fa Rework the clueboard keymaps a bit. 2017-02-16 13:40:45 -08:00
xyverz 61eb35191a Adding more keymaps. 2016-10-31 17:58:22 -07:00
skullY d561f63bd1 Clueboard: Fix the title in keymaps/skully/readme.md 2016-08-08 13:46:55 -07:00
skullY e85bf50e1a Clueboard: Add some readme.md files and do some minor cleanup. 2016-08-08 13:43:24 -07:00
TerryMathews ccfa7351ad Fix compile error on Clueboard 2016-07-07 23:50:04 -04:00
TerryMathews 50c686587e Create keycodes for RGB control functions
Moves RGB controls out of the macro function and assigns them their own
keycodes:
RGB_TOG (toggle on/off)
RGB_MOD (mode step)
RGB_HUI (increase hue)
RGB_HUD (decrease hue)
RGB_SAI (increase saturation)
RGB_SAD (decrease saturation)
RGB_VAI (increase brightness)
RGB_VAD (decrease brightness)
2016-07-07 23:34:33 -04:00
Jack Humbert 215c2119af Implements subprojects and updates projects for this (#459)
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* disable power up for now

* config files updates

* makefile updates

* .h file updates, config tuning

* disable audio for yang
2016-06-29 16:21:41 -04:00