* rebaselined the whole fork and added cool matrix animations
* Updated dfu bootloader rules, oleds working on test map
* Moving test branch into main
moving my _test branch files into the main since the repo is now in the dev branch, don't see any reason to keep separate folders.
* Update keymap.c
Adding DOT to number layer
* added LED sleeping
* working on getting matrix rgb to sleep upon usb suspend
uploading to github for qmk staff help
* Added master sleep on usb suspend
Unfortunately the sleep function does not work on the slave side so will probably revert this change later
* bringing hhkb config up to current with other tominabox1 configs
* Update config.h
since master side is the only one that sleeps, going to disable this for now.
* testing oled stuff
* Update rules.mk
* tinkering with oled still
* Finally fixed custom image with corne doug
* Adding keymap to dimple instead of screwing up the upstream references.
* Changed oled image to peepo ggers
* working on oled sleep
* Update keymap.c
* fixes oled wake/sleep issues
* Adding 🅱️ and BEPIS macros
* Update .gitignore
* Cleaning up and improving documentation
* Update keymap.c
* Adding my minivan keymap
* Fixed error on keymap
* fixed OLEDs not turning on and moved tapping term to the keymap file
* Changed tapping term from 200 to 250
* Revised Fkey layers, arrows, question mark locations
* Update keymap.c
* tweaked tapping term and types on CRKBD, revised layout on HHKB
* Update keymap.c
* general code cleanup, keymap displays
* Set up userspace for common keymap elements
* tapping term stuff for shift
* testing
* Fixed new tapdance for accessing number and fkey layers
* Update tominabox1.h
* stuff
* fixing function calls for userspace
* cleaning up crkbd config and moving stuff to userspace
* finally fixed oled lightup issues
* cleaning up a few maps and rules
* Removing permissive hold and returning spacefn to all boards.
* Settting up wrapper keymaps for Dimple, Minivan, and Corne
Wrappers
* small tweaks
* Update wrappers.h
* finishing wrappers on Minivan and Dimple
* Revised tapping term definition
Providing additional tapping term config for CRKBD only.
* Code cleanup and documentation
* Update readme.md
* Update readme.md
* Wrapers and continued code cleanup and documentation
* moved oled py scripts to user folder
* completed wrapper implementation of CRKBD
* added matrix startup mode - not working yet pending upstream changes
* removed unused code in tominabox1.c
* Fixing custom keycodes and tap dance indices
fixed custom keycodes and tap dance indices
Adding beginning of dimple RGB matrix definition
changed oled on corne to scrolling matrix thing
Added copy pasta
* Secondary layer tweaks
Swapping hands of numbers and symbols as well as tweaking tapping terms accordingly
* Update tominabox1.c
Continued refinement of tapping term to support better right hand symbol access.
* Fixes from pr 7014
Removed gitignore data from qmk master
Reverted changes to Drashna's crkbd keymap
Accepted changes to crkbd keymap
Added ignore to hhkb keymap - I think I need this because Teensy. Will revisit another time
* Removing hhkb keymap for rework
* Adding back hhkb keymap
Re-adding hhkb folder with ignores
* Reverting changes to Dimple default
totally did not intend to modify these
* Update keymap.c
Reverting changes to Drashna's corne map
* Accepting recommended changes
* Reduced tap hold caps delay
moved bootmagic enable to general usage
Revised tapping terms
Removed unused keycode defs
* bootmagic
* Update rules.mk
* Fixed permissions (support 7014) and bootmagic addition
Fixed permissions on Drashna's keymap and Dimple default keymap files.
Adding bootmagic to my crkbd config.
* Fixing permissions
* Change RGBLight pin for Planck Light
Move it to A0, so that the SPI? pins are available for BT hackery
* Add QMK DFU bootloader info
* Add Solenoid
* Disable annoying white LED on bottom
* Enable Solenoid on Corne
* Remove bounds for animations
* Increase debounce for Ergodox EZ to reduce repeat key issues
* Set swap hands key to be a hold-tap key
This way, it's not ANNOYING and doesn't swap the hands inteniontally
* Move MT Alt in Corne keymap
* Re-Add fine tuned control of secrets
* Squash mods to single row
* Add LRA settings to haptic feedback settings for Rev6
* Fix issue with non-Planck EZ keymaps
* Add 40 Percent Nano with Analog Joystick
* Add Collide39 keymap
* Fix OLED printing to be more flavorful
* Fix up Iris GamePad and come cleanup
* Expand OLED char map further
* Add modded characters to keylogger
* Here be dragons
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* Fix up rules for community layouts
* Some more OLED tweaks
* Add mod mask check function
* Change QMK DFU Audio pin to be correct
* Use manual STM config instead of CTPC for Collide 39
* Adding profile for Corne with tap dance Swedish support.
* Remove extern keymap_config_t keymap_config as no longer needed
* Changed to use tap_code over register_code
* Removed persistent_default_layer_set
* Moved macros to hvp user space ink tap dance code
* Removed not used functions
* Moved to an ifbased include statement
* Removed not needed characters
* [refactor] updating ninjonas layout blocks and standardized LOWER & ADJUST
* [feat] added new macro M_TERM to open MacOS terminal app
* [feat] introducing mod-tap functionality on keymap
* [fix] fixing oled turning on when it feels like it. thanks @drashna for helping
* [feat] updating OLED to rotate logo 180 degrees
* [feat] updating keymaps to reflect VSCode frequent habits
* [refactor] converting crkbd modifier keys to layer blocks
* [fix(#6903)] converting _delay_ms to wait_ms on launching terminal macro
* Initial Lily58 keymap
* Still not sure if these thumb key placements are optimal or not. I
might want to move space (enter) one key to the left (right),
respectively.
* Also unsure how I feel about Esc on a mod tap key with Ctrl... might
move it back to its own key and relocate the = key.
* Missing bindings for Print Screen, Scroll Lock, Pause/Break.
* Make Lily58 layout support operation without numrow
* Move some Lily58 modifiers around
* Move nav keys to more consistent locations
* Rebinding shift on Raise is stupid
* Don't stomp Ctrl on the Lower layer
* Tweak bottom row a little bit
* Align bottom row in KBD6X keymap to match LAYOUT macro
* Remove TAP_HOLD_CAPS_DELAY override in userspace
* Change default USB polling rate to 1000 Hz
* Move media controls to nav cluster on Wasdat
* Add dz60:konstantin_b keymap
* Port personal keymap to 60_tsangan_hhkb
- add 60_tsangan_hhkb layout to plain60
- Fix bug in split rs in plain60
- use community and user based layout for 60_tsangan_hhkb
- set up audio for plain60 only
* Add LAYOUT_60_ansi_split_bs_rshift
* Turn off more unnecessary features by default
* Double TAP_CODE_DELAY due to more media key issues
Even with this change, some of the rotary encoder turns on my BDN9's
volume knob still seem to get dropped. It's possible there's something
wrong with the encoder itself. (Maybe the TAP_CODE_DELAY actually causes
QMK to miss an encoder turn? Unclear.) The other knob (backlight
brightness) works fine, FWIW....
* Restructure userspace config.h a bit
* Hack around Instant60 Via EEPROM conflict
Remove this when #6589 is fixed for Via boards.
* Add backlight breathing and (EEPROM) reset to BDN9
* Add keymap for 9-Key macropad
* Add a quefrency keymap
* New Alt-ernate layouts
* Enable Per Key Tapping Term to preserve sanity
* Use underglow and mod lights for status on Corne
* Update the drashna_ms keymap for quefrency
* Disable Audio since there isn't enough space
* Update KC_MAKE to ues :flash target
* Cleanup ergodox layout
* Enable i2c support for Iris
* Add keymap support for CG_SWAP
* Enable RGB Matrix Shutdown mode
* enable heatmap
* Update gitlab CI to install python3
* Remove game macros
These are no longer needed, and haven't been used in ages
* Cleanup planck layout
* Add RGB Matrix fun and RGB cleanup
* Add keycode and config for RGB Matrix idle animations
* Clean up rgb idle animation code
* Add rgb idle keycode to keymaps
* Fix issues with rgb matrix idle animation
* Fix some handling for idle animation
* Reduce idle animation timeout to 15s to be more reasonable
* fix up rgb stuff
* Fix isses with rgb functions not being called for matrix
* Use custom EEPROM Magic Number so testing is easier
* Extend Default Layer macro to support a lot more layers
* Fix bjohnson macropad
* Adjust KC_MAKE to process mods for more consistent behavior
* Fix up rgb stuff on corne
* Corne OLED Overhaul
* Fixes a number of issues with weirdness.
* Fixes issues with keylogger (should be more reliable now)
* Modulaize the OLED render sections
* Rewrite layer display code
* Update URL for Font Editor
Due to odd issues, I ended up rewriting from scratch. And using PROGMEM versions, since I think I was getting memory overflows.
* Update polling rate on all keebs
* Fix planck ez layout config
* Remove macros from Viterbi
* Add missing void parameter declarations to *_light functions
* Add doro67/multi:konstantin keymap
* Allow FNLK to be canceled with Esc
* Function layer → Fn layer in keymap comments
* Enable Fn layer tap dances only if LAYER_FN is defined
* Update KBD6X keymap spacing to match LAYOUT spacing
* Add regular FNLK to userspace, update keymap comment labels
* Rename KC_BRK → BREAK, KC_SYSR → SYSRQ in userspace
* Change mousekey positions in KBD6X
* Disable Console in KBD6X to reduce firmware size
* Return false in process_record_* only when overriding existing keys
* Fix Caps light not working after LSFT_FN
* Refactor Fn/Caps light, fix sequencing issues
* added combos
* minor adjustments, added combos
* Add second encoder, add modifiers to encoders
Added a skeleton for the possibily having a second encoder.
Added 9 modifiers for the first rotary encoder:
- None
General navigation. Page up/down
- SHIFT
Fast navigation. Home/end
- CTRL
Vertical navigation. Up/down
- CTRL+SHIFT
Horizontal navigation. Left/right
- ALT
Audio volume control.
- GUI
Browser navigation(windows). Forward/backward
- ALT+SHIFT
Form navigation. Tab up/down
- ALT+CTRL
Media control. (Play|pause)/mute
- HYPER
Media navigation. Next/prev track
Key codes are stored in `uint16_t encoder_actions[2][9]`
* Add second encoder, add modifiers to encoders
Added a skeleton for the possibily having a second encoder.
Added 9 modifiers for the first rotary encoder:
- None
General navigation. Page up/down
- SHIFT
Fast navigation. Home/end
- CTRL
Vertical navigation. Up/down
- CTRL+SHIFT
Horizontal navigation. Left/right
- ALT
Audio volume control.
- GUI
Browser navigation(windows). Forward/backward
- ALT+SHIFT
Form navigation. Tab up/down
- ALT+CTRL
Media control. (Play|pause)/mute
- HYPER
Media navigation. Next/prev track
Key codes are stored in `uint16_t encoder_actions[2][9]`
* Clean up; added combos
Combos:
- CV: Copy
- XC: Cut
- ZV: Paste
- QP: KC_SLEEP
* Fix LEADER_DICTIONARY to be more useful
* Add documentation
* Minor fixes
* Raise TAPPING_TERM
* testing
* Rearrange modifiers
* Fix kc being stored in uint8 instead of uint16
* Update documentation
* Clean up
* Remove excess comments
* Put encoder_actions in progmem
* add Userspace and keymaps
* Adding keymaps for zeal60 and iris
* Created my own tap dance that toggles RGB Mode based on whether I toggled caps lock or not
* parent 578ed42a7f
author Seth Barberee <seth.barberee@gmail.com> 1565065903 -0500
committer Seth Barberee <seth.barberee@gmail.com> 1565065903 -0500
move to userspace
add zeal60
* update based on review
* move userspace to github name
* Update MODERN_DOLCH_RED color
* Remove unused RAL_LAL tap dance
* Disable Space Cadet on all boards
* Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A
* Disable unnecessary underglow animations
* Rearrange feature flags in rules.mk files
* Change custom colors from structs to defines
* Add some explicit initializers
* Add MODERN_DOLCH_CYAN color
* Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros
* Add led_set_keymap() template function
* Change underglow color based on Caps/Fn state
* Preserve val when changing underglow colors
* Only trigger Fn light for Fn layer
* Refactor fn_light() and caps_light() slightly
* Add comments to fn_light() and caps_light()
* Xulkal changes
Refactor rgb & encoder menu
Hadron Keymap
Refactor oled menu
* Fixing horizontal OLED data display
* Reverting changes to take to separate prs
* Fix my Tap Dance issues after I broke them
* Cleanup and organization of userspace documentation
As well as some additional cleanup of functions due to review of documentation.
* Enable Tapdance on Glow and remove more animations
* Revert to Eager PR debouncing
* Add better check for startup animation
* Move where RGB Matrix defines are listed
* Limit RGB Matrix max val
* Update keyboard for Iris Rev 3 conflicts
* Enable encoder support on planck ez
* Remove is_master check from corne\'s OLED code
* Overhaul OLED screens for my Corne
* One last removal
* Show RGB valu On both sides
* Updates for OLED display info
* Fix compile issues for rgb config
* Disabled Space Cadet for all drashna keymaps
* Fix OLED Screen configs
* Minor OLED Tweaks
* Revert some Iris changes
* Fix song include
* Handle MAKE macro for the Corne boards better
* Add super hacky-hack for eeconfig initialization
* Add audio support for Fractal since Elite Cs support it
* Add defines for keycode steps
* Add White layout
* Update Corne RGB info
* Add fun effects to layer indication for RGB Matrix enabled boards
* Use proper define for product name detection
* Update formatting
* Use custom timeout mechanism for OLED timeout
* Fix up OLED screen HSV code for new HSV structure
* Better handle turning off RGB Matrix when sleeping
* Disable MultiSplash Animation
* Change Iris back to using serial
* Why was RGB disabled?!?!?!
* Limit val in rgb_matrix_layer_helper function
* Remove EECONFIG setting for RGB matrix
* Basic Rev 2 implementation
* Updated LED defines and added Extra encoder support
* Fixed rgb pin assignment
* Physically accurate LED positions
* Single Color Band scrolling left to right effects
* Spirals, Pinwheels, and Documentation....Oh My!
* Spiral effect band thickness adjustments
* Fixing animation spin directions
* Full hand LED positions
* Basic Rev 2 implementation
Updated LED defines and added Extra encoder support
Fixed rgb pin assignment
Physically accurate LED positions
Full hand LED positions
Moving rev2 folder
* RGB Center Point LED position update
* Fixing led config commas
* Fixing led config commas
* fix enter key
* fix enter
* Small changes to default
* update default
* typo fix
* update default
* Fixing defines & led config, turned full hand & extra encoders into rules.mk feature
* Refactored rules.mk to have a post_rules.mk
* Forgot to offset the matrix to led map due to the edge led additions
* Updated LED flags and fixed my keymap
* Update keymap.c
include speed controls for RGB
* Fixing more rules.mk and adding keymap like encoders functionality
* Sol Rev 2 Implementation
* Minor fixes
* Keymap fixes
* Fix Colemak, add lock keys
Zeroing out spd in eeconfig_init_quantum
Switched to block read & update
Update tmk_core/common/eeconfig.h
Co-Authored-By: Drashna Jaelre <drashna@live.com>
Fixing init compile error
Update eeconfig.c
Dead / Missing API cleanup
alignment
* Add missing TD_RSF_RCT tap dance
* Use standard QMK HSV and RGB structs, fix Godspeed colors
* Move PROGMEM after the type in RGB intervals
* Add MODERN_DOLCH_RED color, use it on KBD6X
* Use 255 instead of RGBLIGHT_LIMIT_VAL in color definitions
* Remove IS_COMMAND override on Whitefox
* Add wasdat:konstantin keymap
TODO: Move it to layouts/
* Use HHKB arrow arrangement for mouse keys on KBD6X
* Move KC_APP from Ctrl to M on all boards
* Use RCT_RSF on Melody96
* Set TAP_HOLD_CAPS_DELAY to 50 in userspace
* Use RSF_RCT instead of RCT_RSF
* changes to keymaps
* changes to userspace
* changes to userspace
* removed reference to fc660c keymap which no longer exists from userspace readme
* removed preonic keymap
* Fix typo for RGBLIGHT config values
It doesn't make a difference right now since these are the defaults in
rgblight.h (which I'm just setting explicitly since some of the keyboard
configs change these defaults). However, I'd rather be explicit, so
fixing my typo. :)
* Remove mouse keys layer from Quefrency keymap
It's a fun idea, but I never use it in practice.
A delay of 10ms seems sufficient. Otherwise, media keys tapped from the
encoder of my BDN9 macropad only seem to get picked up by the OS
(Windows 10) some of the time.
* [Keymap] iris@nstickney: improve RGB init
Perfecting the rgb backlight initialization with a delay for each
color; also start and stop the animation at the "default layer"
color.
* [Keymap] iris,ergodox@nstickney fix FN on SYMB
The function key was not operational on the SYMB and SYSH layers due
to other keycodes being mapped over MO() on those layers. The
offending keycodes have been moved to other keys.
* [Keymap] add @nstickney's userspace
Pulled common code out to a userspace directory for my iris and
ergodox keymaps.
* [Keymap] iris@nstickney add image to README
Added an image from keyboard-layout-editor.com to meet the README
standard.
* iris@nstickney hue values now `uint8_t` (#6050)
* feat-user-kuatsure: abstract symbol row out
* feat-user-kuatsure: abstract grouped bracket, brace, paren out
* fix-preonic-kuatsure: remove eol as requested by @drashna
* feat-user-kuatsure: add KC_MAKE and KC_FLSH
thanks to @drashna for the help
* chore-preonic-kuatsure: remove auto shift
* chore-user-kuatsure: move leader seq's to macro syntax
* feat-user-kuatsure: add `KC_VRSN` key
plus use it preonic keymap
* chore-user-kuatsure: namespace keyboard macros `KB`
* chore-preonic-kuatsure: move some keyboardy keys around
* chore-preonic-kuatsure: remove parens, brackets, braces from lower
* chore-user-kuatsure: move tmux window shifts to dbl press leaders
* feat-user-kuatsure: add a computer lock leader seq
* fix-preonic-kuatsure: go back to lower brackets
* chore-preonic-kuatsure: clear out raise
* feat-various-kuatsure: add meh + tab mod tap
* chore-preonic-kuatsure: `raise` eats `game_mod` layer
* fix-preonic-kuatsure: reverse pg up and pg down
* chore-user-kuatsure: add double tap to turn off music
* chore-user-kuatsure: move like seqs together
* chore-preonic-kuatsure: add a few more items to the num pad on raise
* feat-user-kuatsure: re-enable td for <> keys
* chore-user-kuatsure: give a little more grace period for leader
* fix-user-kuatsure: give lock leader a gui buffer
no timer or anything, but alfred doesn't boot up as quickly as I would like sometimes
gui doesn't do anything but gives a little bit of a time bump
* fix-user-kuatsure: changes from @drashna review
* Switch Quefrency from flaky I2C back to serial
* Lower mouse wheel speed on Quefrency slightly
* Migrate common settings to userspace
* Enable Bootmagic Lite for consistent reset to bootloader.
* Turn off some undesired features across all keyboards.
* Remove EEPROM reset keybinding from all keyboards since Bootmagic Lite
also does an EEPROM reset.
* Set backlight and underglow increments consistently across all
keyboards since lots of them like to override the deafults.
* Set mouse keys consistently across all keyboards.
* Update function layer keymap images
* Re-enable Audio
And there was much rejoicingmake keebio/iris/rev2:drashna AUDIO_ENABLE=yes!
* Re-add debounce to ergodox EZ
* Fix rgb matrix helper function
* Make sure that RGM Matrix is checked properly
* Fix merge commit?
* Disable more RGB matrix modes
* Increase Debounce for Ergodox EZ
The performance improvements have made it necessary, actually
* Consolidate RGB Matrix layer indication function
And changes to iris
* Fix lighting issue for gamepad
* Update Corne Keyboard configuration
* Update Corne Keyboard layout
* Update KC_MAKE macro to better handle crkbd split
* Tweaks to Corne Keyboard Layout
* Enable RGB Matrix Sleep
* Update my code to use layer_state_t typedef
* trying to make my global keymap
* refactoring the old keymap using userspace
* getting there
* move readme and remove community layout
* use pragma once instead of ifndefs
* just make iris work
* iris decent
* better naming
* add some modifiers on the home row
* use symbol and sysctl layers
* fix up
* a bit faster
* add < and > on symbol layer
* apparently im not using z all that much..
* okok
* fix up stuff
* led init is back
* bring back led indicators
* Update keyboards/ergotravel/keymaps/pvinis/config.h
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* not needed
* not needed
* delete these for now, until I use the userspace code
* remove katamari from here. made a new pr for it
* lower case
* drashna suggestion :)
* move files to correct place
* fix missing command
* Initial Zygomorph 5x6 code
Split is not working yet
* layout changes
implement 4 row config option (not done yet), remove layout comments in layout.c
* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6
Also, info.json *should* be nearly usable
for the configurator
* temporary fix for pin D5 being broken
* show D5 issue comment
* add build notes
* Pin B7 broken in split why?
* remove fix
* Fix some pin assignments
* begin to fix keymap
* Create new 5x6 layout
* update key positions
* Initial Zygomorph 5x6 code
Split is not working yet
* layout changes
implement 4 row config option (not done yet), remove layout comments in layout.c
* Zygomorph layouts for 5x12, 5x6, 4x12, and 4x6
Also, info.json *should* be nearly usable
for the configurator
* temporary fix for pin D5 being broken
* show D5 issue comment
* add build notes
* Pin B7 broken in split why?
* remove fix
* Fix some pin assignments
* begin to fix keymap
* Create new 5x6 layout
* Rough first pass at split common conversion.
Keymap cleanup to cover just the basics.
Broke OLED code out into separate example.
* Fix readme
* Removal of old encoder / oled driver, fix for layout macros
* small update
* xulkal zygomorph keymaps
* Removed the LED_MIRRORED option as leds are always mirrored on Zygomorph
* Xulkal keymaps update
* split rgb light support
* fix line endings
* Apply suggestions from code review
Co-Authored-By: zvecr <git@zvecr.com>
* More layout and compile fixes from pr review
* Cleaning up rules.mk files
* Apply suggestions from code review
Co-Authored-By: zvecr <git@zvecr.com>
* Updating defaults
* Apply suggestions from code review
Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
* clean up rgb matrix extern usage
Moved rgb matrix boiler plate into macros
Rebased onto typing heatmap pr
* Fixing the reversed frame buffer access in digital rain
* Fixing digital rain & typing heatmap if keyreactive effects are not enabled
* Apply suggestions from code review
Co-Authored-By: Drashna Jaelre <drashna@live.com>
* Adding parenthesizes to DRIVER_LED_TOTAL where necessary
* Updated docs
* added notes about parentheses
* Disable a bunch of reactive modes
* Enable rgb matrix for Corne Keyboard
* Convert CRKBD to rgb matrix
* Add Gergo keyboard layout
* Make Diablo 3 tap dance better
* Add basic support for Planck EZ
* Fix RGB Matrix stuff
* Fix keycodes for Planck EZ
* Update CRKBD OLED stuff
* Fix typo for sleep on ergodox glow
* Improve my gergo layout
* Scrolling OLED key logger!
* Change gergo layout
* Hnadle unicode keycodes if unicode is disabled
* Disable COMMAND/CONSOLE for gergo
* Fix right side control
* Re-enable LTO for all platforms
Since I got updated arm gcc binaries that no longer error out on lto
* Update formatting to match newer community standards
Poor 2 space
* Re-alight startup animation to use new HUE range
* Streamline gitlab ci scripts
* Disabled Space Cadet
* Add support for breathing table
* Enable new LTO Option
And clean up defines that will now be repeatitive
* Remove vscode settings
* Additional formatting cleanup of config.h files
* Add FnLk to Melody96 bottom row
* Update conditional in userspace makefile
Thanks @drashna
* Add F keys to Melody96 Fn layer
* Add FN_ESC alias to userspace
* Update KBD6X keymap
* Fix RGB_MATRIX_ENABLE constant name in #if
* Remove trailing \ from LAYOUT macro calls
* Set RGB mode on EEPROM reset in KBD6X
* Swap right and middle mouse buttons in KBD6X
* Rearrange RGB controls in KBD6X
* Update keycode aliases, replace CLEAR with DEL_NXT in KBD6X
Add Clear to KBD6X as RCtrl+`
* Convert code to 4 space indents
* Tweak RCTRL layer functionality
* Replace NUMPAD custom keycode with layer state logic
* Update RGB_MATRIX_ENABLE check
Co-Authored-By: vomindoraan <vomindoraan@gmail.com>
* Expose unicode_saved_mods
* Add UNICODEMAP shift pair functionality and XS keycode
* Add XS to keycode reference documentation
* Pick pair index based on both Shift and Caps Lock state
* Add XS to Unicode feature docs
* Clean up process_unicode* headers
* Extract unicode_map index calculation into function
* Pick pair index as XOR rather than OR of Shift and Caps states
* unicode_input_start() has to be called before the unicode_map index is calculated
* Replace unicodemap_input_error() with more generic unicode_input_cancel()
* Replace register+tap+unregister with tap_code16(LCTL(LSFT(KC_U)))
* UNICODE_OSX_KEY → UNICODE_KEY_OSX, UNICODE_WINC_KEY → UNICODE_KEY_WINC
* Make keycode range checks more robust
* Fix keycode range checks for different input modes
* Add UNICODE_KEY_LNX, update docs
* QK_UNICODEMAP_SHIFT → QK_UNICODEMAP_PAIR
* XS → XP, update docs
* Tweak Unicode docs
* Use recently added MOD_MASK_SHIFT and IS_HOST_LED_ON helpers
* Update Unicode table in docs/keycodes.md
* Update Unicode docs per review comments
* Replace references to Mac OS X with macOS in Unicode docs
* As of v0.9.0, WinCompose supports all possible code points
* Expand descriptions in XP docs
* Update keycode table and cycling docs
* Further expand cycling docs
* Start to standardize macro timer
* Update Fractal layout
Specifically, limit the RGB Lighting, since it's too many for the power, and only have the KITT annimation on the front
* Update Iris keymap to use I2C for transport
* Remove TAP_CODE_DELAY from keyboard in favor of global setting
* Remove Woodpad
Since it\'s no longer in my possession
* Only enable LTO on AVR boards
* Run matrix_scans while doing startup light
* Run matrix_scan to get split keyboard code synced properly
* Fix rgb mode
* Remove custom debouncing settings
* Make RGB Light Startup Animation optional
* Fix opt def
* Remove extra tap code delay value
* Fix references to keebio boards
* Add support for LP Iris keyboard
* Add backlight code
* Make startup animation optional
* Update gitlab ci script
* Remove port declaration
* Revert avrgcc changes to gitlab ci file
* Don't re-set mods
* Remove MACRO_TIMER define
* Add custom name for crkbd
* Add name for Prime M pad
* Add names for ortho 4x12 boards
* Add some additional handling for rgb init
* Change thumb clusters on ergodox
* Switch Orthodox to I2C
* Fix Space in ergodox keymap
* Use OSL for ergodox layout
* Ugh, can't find a good layout
* Fix typo
* Fix up animation startup
* Cries in AVR
* Fix makefiles for ergodox ez boards
* Add support for "secret songs" in my userspace
* Reset debounce to 5ms for Ergodox EZ
* Fix gitlab CI yaml file
* More crying in AVR
* Cannot use rgb light and rgb matrix at the same time due to the WS2812 rgb matrix PR until the "Coexistance" PR is merged
* Update ODox for split common and i2c
* Add split config
* Impement Split code
* Add support for xscorpion OLED code
* Add OLED display config
* Fix OLED screen font
* Get OLED set up in vertical mode
* Remove old OLED code
* add per key support for crkbd
* Fix split changes
* RGB Tweeaks
* More OLED tweaks
* Fix rotation stuff
* Fix more OLED stuff
* Remove custom Debounce from Ergodox layout since it's no longer needed
* Add keycodes for new macros to keymaps
* add macros for commonly used shortcuts
* FIx macro code and add comments
* Replaced with build in QMK keycodes
* Removed macros that duplicated QMK keycodes
* Adding new tap dance key
* Adding new tap dance code
* add code for copy/paste to tap dance
* testing tap dance enums
* New tap dance keycodes
* Fix enums
* fresh commit for a new fork for PR to upstream/master
* gaming mode added, lighting changes for other modes
* rules.mk fixed...
* fixed collision issue with aesthetic and shifty modes
* fixed collision issue with aesthetic and shifty modes
* troubleshooting game mode failing
* moved game tapdance key to default layer, fixed issue
* Use correct functions for dip switch code
* Some planck cleanup
* Hopefully fix RGB Sleeping with RGB Matrix
* Add rgbmatrix extern
* Add numpad 5x6 layout
* RGB Tweaks
* Add RGB startup animation
* Minor RGB Fixes
* Turn off RBG on planck
* Enable separate storage of EEPROM
* Update Macro pad
* Add BJohnson Keymap and minor darshna tweaks
* Clean up rgb and other code for new numpad
* Remove clicky hachy thing
* Update my code to use built in MOD_MASK defines
* Fix up modifier calls
* Tweak to KC_MAKE
* Tweak to KC_MAKE
* Add Semi-colon to numpad
* Preprocess out rgb matrix stuff if not enabled
* Formatting of KC_MAKE
* Add stuff for matrix and light rgb coexistance
* Fix bad spelling
* Change where layer indication shows based on rgblight status
* Force set mods in KC_MAKE
* Optimize CRKBD
* Update userspace with common config.h
* Add my dz60, satan and xd75 keyboard keymaps
* Fixing executable bits changed during last upstream merge
* Cleanup unnecessary files and defines
* Remove unnecessary defines from userspace config
* Add underglow controls to dz60 function layer
* Fixing merge conflicts
* Fixing exectable bits changed during merge
* Userspace update
* Add keycode for KC_MAKE
* Add KC_MAKE keycode
* Add stanrc85.c file with KC_MAKE
* Remove unused include
* Improved KC_MAKE stolen from Drashna
* Define mod mask for new KC_MAKE code
* RESET board to flash after compiling
* Remove send_string
* RESET fixed in KC_MAKE
* Change how desktop commands work
* Add DST_MOD_MASK as a config option
* DST_RMV → DST_REM
* Add melody96:konstantin keymap
* Update custom SEND_STRING
* Move feature flags from userspace into keyboard rules
* Use "Vo-", "Vo+" instead of "VoD", "VoU" in keymap comments
* Add RGB controls and numpad Unicode to Melody96 keymap
* Add RGB_SET keycode to Melody96 and RGB files to userspace
* Generate UNICODE and UNICODEMAP constants using macros
* Avoid collisions with X_* send string constants
* Use two spaces before inline comments
* Add _keymap versions of other custom Quantum functions
Not added: eeconfig_update_keymap, eeconfig_read_keymap
* Switch to UNICODEMAP in keyboard rules
* Make toggle_numpad a nested function in process_record_user
* Set Melody96 underglow color to Godspeed blue on EEPROM reset
* Remove most _keymap and _user definitions in userspace
Some keyboards misuse _user functions by defining them in the base files
instead of the corresponding _kb functions (especially led_set_user and
matrix_init_user). Until this is fixed (#5148), I've removed definitions
in my userspace that could cause linking collisions.
* Update GODSPEED_BLUE values and RGB mode keys
* Add GODSPEED_YELLOW color
* Set preferred intervals for rgblight effects
* Update tap dance function names
* Replace td_lshift_fn with generic td_mod_layer, add TD_RCTL_FN
Move TD_FN_RCTL after TD_RCTL_FN
* Replace td_fn_rctrl with generic td_layer_mod
* Add blank lines, prefer explicit initialization
* ACTION_TAP_DANCE_DOUBLE_MODS → ACTION_TAP_DANCE_DOUBLE_MOD
* Update Godspeed colors
* Add media controls to Melody96 keymap
* Add SysRq, Break combos and other keys to Melody96 keymap
* Add HOME/END keys as upper/lower on arrow-up/down
* Reduce .hex file size by turning off unneeded options
* Put digit keypad onto left hand upon RAISE; this will sometimes be preferable to double-hits of right hand
* Latest super latest version merge
* cbbrowne keymap for XD75re
* starting notes on XD75re keymap plans
* First draft of bottom row of QWERTY
* Switch my special bottom line over to QCENT
* Dunno
* Filling in wanted keys, bit by bit...
* Add copyright, extra macro
* Clean up comments, remove some experimental code I didn't like
* TODO plans for xd75re
* clean up keyboard layout
* QCENT2 is my new experiment for the main keyboard...
* Add a few more main layer keys, and modify LOWER to shift things outwards to conform with main layer
* Clean up RAISE layer to conform with main layer, remove QCENT layer as QCENT2 is the new thing
* More xd75 changes, now that I actually have it in hand
* shift keymap around, as original attempt was a bit too aggressive in keeping to the edges
* more revs to XD75
* Dropping parts of the centre keypad in favor of Keys I Really Need
* Improve documentation to conform with how builds are done now
* Improve documentation to conform with how builds are done now
* Add cbbrowne rules file as alternative to having the rules in Makefile
* Makefile not needed anymore for individual keymap
* Some revs to my keymapping
* Add {}
* Add PGUP/PGDN
* Shifted some middle-range keys around
* Needed Tilde, Backquote, and to shift RESET onto FUNCTION layer
* Wanted ~
* cbbrowne hasn't anything to do with hadron keymaps
* trim unneeded bits
* I prefer OrgMode for my notes
* Have a right-alt
* Layer keys make LED colors change
* Add sample user rules for cbbrowne
* Add source of xd75 rules
* Individualized xd75 rules
* Adopt LAYOUT to genericize the layout as an ortholinear 5x15 keyboard
* Add INSERT and EEP_RST to HS60 keymap
* Add INSERT to keymap
* Layer based RGB colors
* Move RGB code to layer_rgb.c
* New file with layer based RGB colors
* Use RGB code if RGBLIGHT is enabled
* Set RGB options in config.h
* Remove rgb enable from init user