* Add S7 Elephant Rev2 Support
* Apply suggestions from code review
I tested the changes on my board as well, thanks for the suggestions!
* Added a default folder in the makefile so that this would no longer be a breaking change
* added bordsource 3x4 macro pad
* added bordsource 3x4 macro pad
* Update keyboards/boardsource/3x4/3x4.h
* Update keyboards/boardsource/3x4/3x4.c
* Update keyboards/boardsource/3x4/config.h
* Update keyboards/boardsource/3x4/config.h
* Update keyboards/boardsource/3x4/config.h
* Update keyboards/boardsource/3x4/config.h
* added link to readme
* Update keyboards/boardsource/3x4/keymaps/default/keymap.c
* Apply suggestions from code review
* changed the layout to refelect the keyboard
* Update keyboards/boardsource/3x4/info.json
Oh your right my bad. In the future is there an easier way for me to test the info.json and the confiscator before doing my pr?
* Apply suggestions from code review
* got 3x4 building again
* Apply suggestions from code review
* applied requested change on readme
* Update keyboards/boardsource/3x4/readme.md
* Apply suggestions from code review
* add ansi and iso layouts
* fix iso map mistake
* fix mistake again...
* Update keyboards/kbdfans/kbd67/mkii_soldered/keymaps/iso/keymap.c
* rename layout macros to the blocker variants and add ansi_split_bs
* Apply suggestions from code review
* Add Kyria keymap
* clean split hand detection code
* rename "joystick" to "thumbstick"
* thumbstick overhaul
* removed angle correction, seems buggy
* save some memory
* Remove deprecated config option
* Use the correct types for getting host led states
* Fix include path
* Made .h files for encoder and oled code
* Increase speed cap on thumbstick
* Add custom corne keymap
* Clean up rules.mk
* Clean up base layer on keymap.c
* Clean up lower layer on keymap.c
* Clean up raise layer on keymap.c
* Clean up adjust layer in keymap.c
* README cleanup
* replaced "normal" numbers with "keypad" numbers:
KC_P4 replaced by KC_KP_P4
* replaced "normal" keys on Numpad Layer with the "KeyPad" keys
KC_1 replaced by KC_P1 etc.
PR #9307 fixed the immediately visible problem (the command that was
added to $HOME/.bashrc was incorrect because of missing quotes around
paths with spaces). However, the modified command is still wrong - it
captures the value of $PATH at the setup time, and the resulting command
written out to $HOME/.bashrc will overwrite $PATH with that captured
value, ignoring any changes in the environment. This may be especially
important for WSL, where the initial value of $PATH in Linux includes
everything which has been added to %PATH% on the Windows side; after
adding that command to $HOME/.bashrc the WSL environment will no longer
pick up any changes made by newly installed Windows software.
Instead of that, use single quotes around the command, so that the
environment variables are not expanded at the setup time, and the
command that is added to $HOME/.bashrc becomes exactly this:
PATH="$HOME/.local/bin:$PATH"
This command will use the $HOME and $PATH environment variable values at
the time the command is executed, not at the time the QMK setup is
performed, so any further updates to $PATH are taken into account.
Double quotes also ensure that the command is safe even if the values of
those environment variables contain spaces.
* Fixing via issues
* Fixing whitespace issues on the keymap
* Fixed the default via layer 1 keymap, was a little weird before
* Removing redundant declarations in via/rules.mk
* Change `echo` to `export`
* Add `export` as a note under the `echo` command
* Remove note from last commit
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update docs/newbs_getting_started.md
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update docs/newbs_getting_started.md
Add 1 line of whitespace under note
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* Initial doco write-up.
* Update docs/platformdev_selecting_arm_mcu.md
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* preliminary check in, basically a copy from 159's github with a few additions to get it to compile
* update readme
* fixup the LAYOUT macro labels to be more reasonable
* add tkl_ansi LAYOUT macro for community layout support
* clean up rules.mk, add community layout suport, and add in bootloader
* add a tsangan layout macro
* spruce up readme
* add VIA keymap
* add qmk configurator support
* Update keyboards/projectkb/signature87/rules.mk
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/projectkb/signature87/rules.mk
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/projectkb/signature87/rules.mk
Co-authored-by: Joel Challis <git@zvecr.com>
* remove unneeded file
* Update keyboards/projectkb/signature87/config.h
Co-authored-by: Joel Challis <git@zvecr.com>
* Update keyboards/projectkb/signature87/rules.mk
Co-authored-by: Ryan <fauxpark@gmail.com>
* Update keyboards/projectkb/signature87/config.h
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Ryan <fauxpark@gmail.com>
* init
* add RETRO_TAP; tap anyway after TAP_TERM, if no interruption
* RETRO_TAP works for other types of taps
* revert to upstream/master
* explain this fork in readme
* use one readme.md file instaed
* fix the error if NO_ACTION_ONESHOT is defined
* restore readme.md to upstream master
Co-authored-by: Tsan-Kuang Lee <tsan.kuang.lee@gmail.com>
Using the wpm feature, I create a responsive OLED animation that changes based on how fast the user types. As written there are three phases (It's bongo cat!) but can easily be reconfigured and replaced with other images.
Multiple byte arrays consume considerable space so choose your usage wisely. When customized, the smaller the byte array used, the better, due to space limitations on most microcontrollers.
I made this with no prior knowledge of C, so I'm looking forward to any and all suggested improvements.
Credit is owed to obosob for laying the foundation for this little script as well to /u/pixelbenny for graciously providing the bongocat artwork I adapted for the animation.
The config.h includes a tweak to the Kyria's LED mapping, so that the order now reflects their physical positions, making animations smoother.
Co-authored-by: Ryan <fauxpark@gmail.com>
Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: Simon Schuster <SimonSchuster@Simons-MacBook-Pro-2.local>
Co-authored-by: James Incandenza <james@ij.net>
A user in Discord reported that the right bracket and ISO hash keys on
KBD67 rev2 using LAYOUT_65_iso were swapped. When comparing
LAYOUT_65_iso with LAYOUT_65_ansi, the problem with a wrong assignment
of the right bracket key is obvious — that key is K1D in the ANSI layout
macro, but the ISO layout macro had K1E there, and K1D at the position
of the ISO hash key.
Fix the LAYOUT_65_iso macro by swapping those arguments (and also align
the K1D argument for the right bracket key properly).
* Fixed slave-side keyboard half unresponsiveness
due to how LUFA handles USB_Disable()
* changes to formatting
Co-authored-by: Joel Challis <git@zvecr.com>
Co-authored-by: Joel Challis <git@zvecr.com>
* Gami Studio Lex60: Configurator Layout support
* correct key sizes on bottom row per lukelex
* add LAYOUT_60_ansi
To test, run `make gami_studio/lex60:default_60_ansi` and flash.
* add 60_ansi keymap
To test, run `make gami_studio/lex60:60_ansi` and flash.
* remove data for 60_ansi layout
* Updated the Japanese translation of newbs_learn_more_resources.md
Updated the Japanese translation of newbs_learn_more_resources.md to 0.9.0.
* update docs/ja/newbs_learn_more_resources.md
* update ja/newbs_learn_more_resources.md