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65 commits

Author SHA1 Message Date
skullY 9cb80d68e2 Add the missing rules.mk for my layout 2017-12-22 09:49:52 -08:00
skullY 4932f9566a capslock led fix for clueboard 60 2017-12-22 09:49:14 -08:00
Jon Nelson 56f266173c Adding my personal keymap (#2116)
* my personal keymap

* Add files via upload

* Delete baseLayer.JPG

* Delete fnLayer.JPG

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md

* Update readme.md
2017-12-14 00:16:38 -05:00
Martin Gondermann dc6b341cf9 Updated readme 2017-12-08 16:12:31 -05:00
Martin Gondermann 155660ff9d Updated color for base layer to better match my key caps (Dasher) 2017-12-08 16:12:31 -05:00
skullY 65eaab8a1a fix labels 2017-11-02 12:49:23 -07:00
skullY 18f3cd1123 add labels to the clueboard layout 2017-11-02 12:47:34 -07:00
skullY 137456e5b1 fix the clueboard layout json 2017-11-02 11:51:06 -07:00
skullY f868a3bb86 Fix the json for clueboard 2017-11-01 09:19:40 -07:00
skullY 5329a80f6c fixup json 2017-11-01 09:04:45 -07:00
skullY 44d9ad95b7 Add info.json files for clueboard 66 2017-11-01 00:03:35 -07:00
skullY 9bb259b660 Fix the naming for clueboard files 2017-10-21 13:51:18 -07:00
skullydazed 3f3fa07918 Reorganize clueboard into a single directory (#1855) 2017-10-17 18:05:21 -07:00
skullydazed 5fd68266f5 Clueboard 60% support (#1746)
* initial clueboard_60 support

* LED lighting support

* fix the clueboard->clueboard_66 rename

* Add layout support to clueboard_60

* Fix the 60_iso layout so it's actually iso

* add a default keymap for AEK layout

* fix clueboard_17

* Fixup the ISO layouts

* Fix the `wait_ms()/wait_us()` definitions for chibios

* Fix up the wait_ms/wait_us hack. Reduce stack size.

* Add a missing #include "wait.h"

* commit files that should have already been comitted
2017-09-29 16:17:30 -07:00
Jack Humbert 791b9cc652 remove all makefiles from keyboard directories 2017-09-27 08:21:09 -10:00
skullydazed 4cdcbdb861 Remove all Makefiles from the keyboards directory. (#1660)
* Remove all Makefiles from the keyboards directory.

* update keymaps added in the last 8 days

* Ignore keyboard/keymap makefiles

* update hand_wire to reflect our new Makefile-less reality

* Update the make guide to reflect the new reality

* move planck keymap options to rules.mk

* update planck keymaps 4real

* trigger travis

* add back build_keyboard.mk

* restore changes to build_keyboard
2017-09-08 13:47:50 -04:00
skullydazed af14e672c9 Add a clueboard rev3 (#1688)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix

* Add a new revision of the clueboard with 18 underlight LEDs
2017-09-06 15:27:29 -07:00
skullydazed 4580d3a730 RGB improvements (#1684)
* Allow the knight animation to be restricted to a portion of the LED strip

* Add keys for jumping directly to particular animation modes

* Remove orphaned break statements

* Tweak the `RGB_MODE` buttons so they cycle through the same mode.

* small indentation fix
2017-09-06 14:49:19 -07:00
Jack Humbert a729d852fe Merge pull request #1574 from danamlund/master
New clueboard keymap that is a tetris game
2017-08-30 11:27:52 -04:00
Jack Humbert d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
2017-08-23 22:29:07 -04:00
Dan Amlund Thomsen 4a9e16b394 Add a tetris keymap to clueboard that includes a tetris game 2017-08-17 18:13:21 +02:00
skullY 0cc15e117d Cleanup the clueboard keymaps 2017-08-16 01:07:48 -07:00
skullydazed 60eb2e140d Update the clueboard readmes (#1459) 2017-07-05 00:15:09 -07:00
Martin Gondermann 34c8bf47a7 Move Space Caded Parentheses to own layer (#1452)
* Move Space Caded Parentheses to own layer

The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access.

Also updated the README

* Fixed SHIFT+Function key conflict

* Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
2017-07-03 11:48:48 -07:00
Martin Gondermann 827dc6c715 Add octave lights for midi layer (#1457) 2017-07-03 11:43:32 -07:00
Jack Humbert b476d65b9c Update keyboards' rules.mk/Makefiles (#1442)
this may change some of the keyboards' default settings - if you experience anything odd, please check back to this commit
2017-06-30 16:09:52 -04:00
Martin Gondermann 49cfdb544d Added HyperTab and Ctrl/Fn as well as Space cadet parens (#1390)
* Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap

* Replaced CTL_ESC With FN_ESC
2017-06-14 07:20:43 -07:00
Martin Gondermann a5b5279da9 Add MIDI layer to magicmonty keymap (#1386)
* Add MIDI layer

* Respect brightness level on layer signalling

* Add hotkey in control layer for signalling state

* Update layout.png

* Remove image and replace it with imgur link
2017-06-12 08:48:01 -07:00
skullY 2a667eba2a Cleanup the Clueboard readme files. 2017-06-08 20:42:37 -07:00
Martin Gondermann e4eb4eaa16 Fix layer LED signalling in magicmonty keymap (#1373)
* Fix layer LED signalling in magicmonty keymap

* Include the breathing modes in layer signalling

* Reverts mode to 1 as the other modes flicker

* Add Cursor keys on VIM positions and PAUSE to function layer
2017-06-08 19:55:34 -07:00
Martin Gondermann 8cc0035ea0 Add new keyboard layout for the ClueBoard (#1371) 2017-06-07 08:18:26 -07:00
Priyadi Iman Nurcahyo 7eebdd4760 Jokrik's Clueboard layout (#1340) 2017-05-29 09:10:34 -07:00
jerryen 9c284786e7 Workaround for the macOS caps lock delay (#1308)
* Add 80ms delay for KC_CAPS when used as a tap key

Workaround for the macOS caps lock delay

* Revert "Increase TAPPING_TERM for the Clueboard"

This reverts commit a74e69e9fa.
2017-05-19 17:24:47 -07:00
tengg aaa01d0a4e ESC/GRAVE/TILDE better handling (#1307)
* revise HHKB bootloader_size to 4096 such that sw reset works

* cleanup esr/grave/tilde handling function
2017-05-17 18:20:01 -07:00
skullY a74e69e9fa Increase TAPPING_TERM for the Clueboard 2017-05-16 13:09:23 -07:00
skullY 3c5b915078 Make KC_GRV accessible 2017-05-16 13:02:22 -07:00
Nikolaus Wittenstein 8ddbf7f59f Fix spelling of "persistent"
Fixes #1201.
2017-05-11 15:32:35 -04:00
Stephen Tudor 9a8904a9c0 Add smt keymap for Clueboard (HHKB-style layout) (#1286)
* Add keymap for smt Clueboard (HHKB layout)

* Add readme for smt Clueboard (HHKB) keymap

* Flesh out the keymap a bit more to support Colemak & Dvorak

* Update README with layout image
2017-05-08 15:32:15 -07:00
Solomon 187c78f3cb Added an additional clueboard layout. (#1252)
* Current building keymap

* Working media keys

* Added mute key. Fixed volume. Fixed media

* Updating readme

* Swapped readme order
2017-04-22 06:25:41 -07:00
skullY 973e91078b Tweak the shift_fn keymap so it works 2017-04-21 21:46:01 -07:00
Xyverz c034b61b1a Merge remote-tracking branch 'upstream/master' 2017-04-02 14:49:39 -07:00
Xyverz 571f39da66 Tidied up keymaps, Makefiles that actually work, Clueboard make v1.0 2017-03-29 22:32:39 -07:00
skullY 7a9437a2e3 Fix a typo 2017-03-21 22:24:34 -07:00
skullY 452949f913 Add #1170 to all the clueboard keymaps 2017-03-21 22:06:47 -07:00
tengg 3cba7a43d9 typo fixed 2017-03-22 00:33:44 -04:00
tengg a89998b977 fix typo 2017-03-22 00:28:59 -04:00
tengg 9e0ca927f9 fixed a bug related to mod + Grave with combined ESC/Grave key
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence:  press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.

If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.

By adding a flag, this issue is eliminated and will not affect any other functions.
2017-03-22 00:03:30 -04:00
Kevin Hogeland 06e4b3fe1a Colemak layout for Clueboard 2017-03-09 02:50:23 -08:00
skullY 1d87df5262 Add the mouse_keys layout 2017-02-16 14:04:04 -08:00
skullY cbef63d8fa Rework the clueboard keymaps a bit. 2017-02-16 13:40:45 -08:00