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qmk_firmware/quantum/rgb_matrix/animations
フィルターペーパー 822a4580f4
Refactor starlight RGB matrix effects (#24202)
* Use unsigned integers
* Use lib8tion random8 function
* Test for valid LED flags
* Use rgb_matrix_hsv_to_rgb function
2024-08-14 00:55:00 +01:00
..
runners Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
alpha_mods_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
breathing_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
colorband_pinwheel_sat_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
colorband_pinwheel_val_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
colorband_sat_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
colorband_spiral_sat_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
colorband_spiral_val_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
colorband_val_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
cycle_all_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
cycle_left_right_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
cycle_out_in_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
cycle_out_in_dual_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
cycle_pinwheel_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
cycle_spiral_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
cycle_up_down_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
digital_rain_anim.h Fixes #16705 : digital rain follows val (#16716) 2022-04-19 21:02:21 +10:00
dual_beacon_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
flower_blooming_anim.h Added flower blooming on RGB Matrix effect (#21948) 2023-09-25 12:58:45 +10:00
gradient_left_right_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
gradient_up_down_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
hue_breathing_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
hue_pendulum_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
hue_wave_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
jellybean_raindrops_anim.h fix: restore indicators to jellybean_raindrops (#21792) 2023-08-22 18:39:33 +01:00
pixel_flow_anim.h De-obfuscate random8 functions in RGB matrix animations (#19416) 2022-12-27 12:11:31 -08:00
pixel_fractal_anim.h Check LED flags for Pixel Fractal effect (#23881) 2024-07-23 19:34:00 +01:00
pixel_rain_anim.h Refactor the rain lighting decision operator (#21139) 2023-06-10 23:55:03 -07:00
rainbow_beacon_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
rainbow_moving_chevron_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
rainbow_pinwheels_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
raindrops_anim.h De-obfuscate random8 functions in RGB matrix animations (#19416) 2022-12-27 12:11:31 -08:00
rgb_matrix_effects.inc New RGB Animations - 4 "Starlight" Animation Variations (#22212) 2023-11-26 23:07:32 +11:00
riverflow_anim.h Refactor riverflow RGB matrix loop (#24203) 2024-08-14 00:54:01 +01:00
solid_color_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
solid_reactive_anim.h Solid reactive: improve fading effect (#22656) 2024-01-09 22:12:42 +11:00
solid_reactive_cross.h Update RGB matrix reactive gradient timer scale (#19415) 2022-12-30 11:38:15 +11:00
solid_reactive_nexus.h Update RGB matrix reactive gradient timer scale (#19415) 2022-12-30 11:38:15 +11:00
solid_reactive_simple_anim.h Update RGB matrix reactive gradient timer scale (#19415) 2022-12-30 11:38:15 +11:00
solid_reactive_wide.h Update RGB matrix reactive gradient timer scale (#19415) 2022-12-30 11:38:15 +11:00
solid_splash_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
splash_anim.h Format code according to conventions (#16322) 2022-02-12 18:29:31 +00:00
starlight_anim.h Refactor starlight RGB matrix effects (#24202) 2024-08-14 00:55:00 +01:00
starlight_dual_hue_anim.h Refactor starlight RGB matrix effects (#24202) 2024-08-14 00:55:00 +01:00
starlight_dual_sat_anim.h Refactor starlight RGB matrix effects (#24202) 2024-08-14 00:55:00 +01:00
typing_heatmap_anim.h typing_heatmap: Add macro to configure increase steps (#20300) 2023-04-30 11:57:30 +10:00