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qmk_firmware/keyboards/mechlovin/zed65/mono_led/config.h
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00

63 lines
2.3 KiB
C

/*
Copyright 2022 Mechlovin'
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef LED_MATRIX_ENABLE
// This is a 7-bit address, that gets left-shifted and bit 0
// set to 0 for write, 1 for read (as per I2C protocol)
// The address will vary depending on your wiring:
// 0b1110100 AD <-> GND
// 0b1110111 AD <-> VCC
// 0b1110101 AD <-> SCL
// 0b1110110 AD <-> SDA
#define LED_DRIVER_ADDR_1 0b1110110
#define I2C_DRIVER I2CD2
#define I2C1_SCL_PIN B10
#define I2C1_SDA_PIN B11
#define LED_DRIVER_COUNT 1
#define LED_MATRIX_LED_COUNT 70
#define LED_MATRIX_KEYPRESSES // reacts to keypresses
#define LED_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
#define LED_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define ENABLE_LED_MATRIX_ALPHAS_MODS
#define ENABLE_LED_MATRIX_BREATHING
#define ENABLE_LED_MATRIX_BAND
#define ENABLE_LED_MATRIX_BAND_PINWHEEL
#define ENABLE_LED_MATRIX_BAND_SPIRAL
#define ENABLE_LED_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_LED_MATRIX_CYCLE_UP_DOWN
#define ENABLE_LED_MATRIX_CYCLE_OUT_IN
#define ENABLE_LED_MATRIX_DUAL_BEACON
#define ENABLE_LED_MATRIX_WAVE_LEFT_RIGHT
#define ENABLE_LED_MATRIX_WAVE_UP_DOWN
#define ENABLE_LED_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_LED_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_LED_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_LED_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_LED_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_LED_MATRIX_SOLID_SPLASH
#define ENABLE_LED_MATRIX_SOLID_MULTISPLASH
#define I2C1_CLOCK_SPEED 400000
#define I2C1_DUTY_CYCLE FAST_DUTY_CYCLE_2
#define VIA_QMK_LED_MATRIX_ENABLE
#endif