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qmk_firmware/keyboards/custommk/genesis/rev2/keymaps/via/keymap.c
David Hoelscher 541e749aa8
[Keyboard] Update to customMK Genesis (#12511)
Co-authored-by: Ray <ray@custommk.com>
2021-08-12 08:51:34 -07:00

168 lines
4.6 KiB
C

/* Copyright 2020 customMK
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
//#define GENESIS_LAYER_COLORS
#define GENESIS_LAYER1_COLOR HSV_CYAN
#define GENESIS_LAYER2_COLOR HSV_GREEN
#define GENESIS_LAYER3_COLOR HSV_WHITE
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_via_6x4(
KC_VOLD, KC_VOLU, KC_VOLD, KC_VOLU,
MO(1), KC_PSLS, KC_PAST, KC_PMNS,
KC_P7, KC_P8, KC_P9, KC_PGUP,
KC_P4, KC_P5, KC_P6, KC_PPLS,
KC_P1, KC_P2, KC_P3, KC_PGDN,
KC_P0, KC_SPC, KC_PDOT, KC_PENT),
[1] = LAYOUT_via_6x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, RGB_TOG, RGB_MOD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_VAI, RGB_VAD, RGB_SPI, RGB_SPD,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
RGB_HUI, RGB_HUD, KC_TRNS, KC_TRNS),
[2] = LAYOUT_via_6x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
[3] = LAYOUT_via_6x4(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
};
#ifdef GENESIS_LAYER_COLORS
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER1_COLOR}
);
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER2_COLOR}
);
const rgblight_segment_t PROGMEM my_layer3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0,13,GENESIS_LAYER3_COLOR}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_layer1_layer,
my_layer2_layer,
my_layer3_layer
);
//Set the appropriate layer color
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(0, layer_state_cmp(state, 1));
rgblight_set_layer_state(1, layer_state_cmp(state, 2));
rgblight_set_layer_state(2, layer_state_cmp(state, 3));
return state;
}
void keyboard_post_init_user(void) {
//Enable the LED layers
rgblight_layers = my_rgb_layers;
}
#endif
keyevent_t encoder_left_ccw = {
.key = (keypos_t){.row = 5, .col = 0},
.pressed = false
};
keyevent_t encoder_left_cw = {
.key = (keypos_t){.row = 5, .col = 1},
.pressed = false
};
keyevent_t encoder_right_ccw = {
.key = (keypos_t){.row = 5, .col = 2},
.pressed = false
};
keyevent_t encoder_right_cw = {
.key = (keypos_t){.row = 5, .col = 3},
.pressed = false
};
void matrix_scan_user(void) {
if (IS_PRESSED(encoder_left_ccw)) {
encoder_left_ccw.pressed = false;
encoder_left_ccw.time = (timer_read() | 1);
action_exec(encoder_left_ccw);
}
if (IS_PRESSED(encoder_left_cw)) {
encoder_left_cw.pressed = false;
encoder_left_cw.time = (timer_read() | 1);
action_exec(encoder_left_cw);
}
if (IS_PRESSED(encoder_right_ccw)) {
encoder_right_ccw.pressed = false;
encoder_right_ccw.time = (timer_read() | 1);
action_exec(encoder_right_ccw);
}
if (IS_PRESSED(encoder_right_cw)) {
encoder_right_cw.pressed = false;
encoder_right_cw.time = (timer_read() | 1);
action_exec(encoder_right_cw);
}
}
bool encoder_update_user(uint8_t index, bool clockwise) {
if (index == 0) {
if (clockwise) {
encoder_left_cw.pressed = true;
encoder_left_cw.time = (timer_read() | 1);
action_exec(encoder_left_cw);
} else {
encoder_left_ccw.pressed = true;
encoder_left_ccw.time = (timer_read() | 1);
action_exec(encoder_left_ccw);
}
} else {
if (clockwise) {
encoder_right_cw.pressed = true;
encoder_right_cw.time = (timer_read() | 1);
action_exec(encoder_right_cw);
} else {
encoder_right_ccw.pressed = true;
encoder_right_ccw.time = (timer_read() | 1);
action_exec(encoder_right_ccw);
}
}
return false;
}