forked from forks/qmk_firmware
78ccd9c201
* reset; redoing my steps; and recommit * include xd002/.noci
82 lines
2.1 KiB
C
82 lines
2.1 KiB
C
#include QMK_KEYBOARD_H
|
|
|
|
/*
|
|
* This keymap is based on the default keymap for the cospad.
|
|
* It was adapted for the split 0 layout focusing on the "00" key.
|
|
*/
|
|
|
|
enum custom_keycodes {
|
|
DBL_ZRO = SAFE_RANGE,
|
|
};
|
|
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
switch (keycode) {
|
|
case DBL_ZRO:
|
|
if (record->event.pressed) {
|
|
// when keycode DBL_ZRO is pressed
|
|
SEND_STRING("00");
|
|
} else {
|
|
// when keycode DBL_ZRO is released
|
|
}
|
|
break;
|
|
|
|
}
|
|
return true;
|
|
};
|
|
|
|
// Defines names for use in layer keycodes and the keymap
|
|
enum layer_names {
|
|
_BL,
|
|
_FL
|
|
};
|
|
|
|
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
|
/* Keymap _BL: (Base Layer) Default Layer
|
|
* ,-------------------.
|
|
* |Esc |TAB | FN | BS |
|
|
* |----|----|----|----|
|
|
* | NL | / | * | - |
|
|
* |----|----|----|----|
|
|
* | 7 | 8 | 9 | |
|
|
* |----|----|----| + |
|
|
* | 4 | 5 | 6 | |
|
|
* |----|----|----|----|
|
|
* | 1 | 2 | 3 | |
|
|
* |----|----|----| En |
|
|
* | 0 | 00 | . | |
|
|
* `-------------------'
|
|
*/
|
|
[_BL] = LAYOUT_numpad_6x4_split_zero(
|
|
KC_ESC, KC_TAB, MO(_FL), KC_BSPC,
|
|
KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
|
|
KC_P7, KC_P8, KC_P9,
|
|
KC_P4, KC_P5, KC_P6, KC_PPLS,
|
|
KC_P1, KC_P2, KC_P3,
|
|
KC_P0, DBL_ZRO, KC_PDOT, KC_PENT
|
|
),
|
|
|
|
/* Keymap _FL: Function Layer
|
|
* ,-------------------.
|
|
* |RGBT| | | |
|
|
* |----|----|----|----|
|
|
* |RGBM|RGBP|BTOG| |
|
|
* |----|----|----|----|
|
|
* |HUD |HUI |BON | |
|
|
* |----|----|----| |
|
|
* |SAD |SAI |BOFF| |
|
|
* |----|----|----|----|
|
|
* |VAD |VAS |BSTP| |
|
|
* |----|----|----| |
|
|
* | | |RST | |
|
|
* `-------------------'
|
|
*/
|
|
[_FL] = LAYOUT_numpad_6x4_split_zero(
|
|
RGB_TOG, _______, _______, _______,
|
|
RGB_MOD, RGB_M_P, BL_TOGG, _______,
|
|
RGB_HUD, RGB_HUI, BL_ON,
|
|
RGB_SAD, RGB_SAI, BL_OFF, _______,
|
|
RGB_VAD, RGB_VAI, BL_STEP,
|
|
_______, _______, RESET, _______
|
|
)
|
|
};
|