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Albert Y cbabc8dbe6
[Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007)
* Replace Tapping Force Hold feature with Quick Tap Term

* Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0

* Deprecate force hold in info_config.json

* Before and after quick tap term unit tests

* Quick tap unit tests iteration

* Keymap config.h correction

* Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed

* Add two more test cases for quick tap

* Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2

* Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2

* Add function declaration for get_quick_tap_term

Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
2022-12-12 16:52:22 +01:00
..
keymaps/default [Core] Replace Tapping Force Hold feature with Quick Tap Term (#17007) 2022-12-12 16:52:22 +01:00
config.h Remove RGBLIGHT_ANIMATION and clean up effect defines for L-Q (#18727) 2022-10-15 09:55:40 -07:00
info.json
readme.md
relic.c
relic.h
rules.mk

relic

relic

This is an 11-unit unibody split keyboard with an exploded spacebar cluster on bottom

  • Keyboard Maintainer: projectcain
  • Hardware Supported: Relic PCB
  • Hardware Availability: mechvault.net

To reset the keyboard into bootloader mode, short the two pads labeled "Reset" on the left side of the pcb

Make example for this keyboard (after setting up your build environment):

make projectcain/relic:default

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.