forked from forks/qmk_firmware
50 lines
2.2 KiB
C
50 lines
2.2 KiB
C
/* Copyright 2023 HorrorTroll <https://github.com/HorrorTroll>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "quantum.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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enum layer_names {
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_BASE,
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_FN,
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};
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enum custom_keycodes {
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//Custom Gradient control keycode
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G1_HUI = SAFE_RANGE, //Custom gradient color 1 hue increase
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G1_HUD, //Custom gradient color 1 hue decrease
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G1_SAI, //Custom gradient color 1 saturation increase
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G1_SAD, //Custom gradient color 1 saturation decrease
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G1_VAI, //Custom gradient color 1 value increase
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G1_VAD, //Custom gradient color 1 value decrease
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G2_HUI, //Custom gradient color 2 hue increase
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G2_HUD, //Custom gradient color 2 hue decrease
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G2_SAI, //Custom gradient color 2 saturation increase
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G2_SAD, //Custom gradient color 2 saturation decrease
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G2_VAI, //Custom gradient color 2 value increase
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G2_VAD, //Custom gradient color 2 value decrease
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G_PRE, //Gradient presets
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REF_G, //Toggle between linear and reflected gradient
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G_FLIP, //Flip the gradient colors
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//Custom led effect keycode
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RGB_C_E, //Cycle user effect
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};
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