forked from forks/qmk_firmware
cbabc8dbe6
* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me>
54 lines
1.9 KiB
C
54 lines
1.9 KiB
C
#pragma once
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#define FORCE_NKRO
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#undef DISABLE_RGB_MATRIX_SPLASH
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#undef DISABLE_RGB_MATRIX_MULTISPLASH
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#undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// #undef ENABLE_RGB_MATRIX_SOLID_COLOR
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// #undef ENABLE_RGB_MATRIX_ALPHAS_MODS
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// #undef ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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// #undef ENABLE_RGB_MATRIX_BREATHING
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// #undef ENABLE_RGB_MATRIX_BAND_SAT
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// #undef ENABLE_RGB_MATRIX_BAND_VAL
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// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
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// #undef ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
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// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
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// #undef ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
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// #undef ENABLE_RGB_MATRIX_CYCLE_ALL
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// #undef ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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// #undef ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
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// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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// #undef ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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// #undef ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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// #undef ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
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// #undef ENABLE_RGB_MATRIX_CYCLE_SPIRAL
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// #undef ENABLE_RGB_MATRIX_DUAL_BEACON
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// #undef ENABLE_RGB_MATRIX_RAINBOW_BEACON
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// #undef ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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// #undef ENABLE_RGB_MATRIX_RAINDROPS
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// #undef ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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// #undef ENABLE_RGB_MATRIX_TYPING_HEATMAP
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// #undef ENABLE_RGB_MATRIX_DIGITAL_RAIN
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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// #undef ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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// #undef ENABLE_RGB_MATRIX_SPLASH
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// #undef ENABLE_RGB_MATRIX_MULTISPLASH
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// #undef ENABLE_RGB_MATRIX_SOLID_SPLASH
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// #undef ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
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// #define RGB_MATRIX_KEYRELEASES
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#define NO_ACTION_ONESHOT
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#define QUICK_TAP_TERM 0
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#define IGNORE_MOD_TAP_INTERRUPT
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