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qmk_firmware/keyboards/levinson/keymaps/jyh2/keymap.c
Jason Yamada-Hanff 153d1ecfcc Keymap: add jyh levinson keymaps (#4284)
* Keymap: add jyh levinson keymaps

remove tap dance number keys due to sluggish responses

simplify I2C configuration

reverse hyper and meh positions

reduce tapping term to allow fast typing with mod tap space keys

remove Alt hold on right space key. too many false touches.

add vim-style arrows (hjkl) on asdf; semicolon/quote on raise

correct documentation string for jyh levinson layout

add alternative levinson layout for jyh

more inspiration from atreus keyboard. keeps shift in the expected
places. reduces number of layers. puts numpad layout easily
accessible. places important keys on palms and meta keys on top
corners for xmonad.

correct layer switching in jyh2 levinson layout

I was getting stuck on the numpad layer because the numpad hold key
was remapped once the layer was activated. Bad idea. Minor other
refinements.

use curly bracket { instead of brace [ on raise layer

add RGB keys on adjust layer

bootmagic key is confusing. turn it off.

try out permissive hold setting to make mod-tap better

remove hold for right control on quote key. too many mistakes

turn off permissive hold. it was causing unexpected behavior

enable rgb underglow animations

add make it pink/blue key to levinson layout

prevent stuck modifiers in jyh2 levinson keymap

* fix up deprecated code after code review

* remove PREVENT_STUCK_MODIFIERS because it is default

Co-Authored-By: yamad <jyamada1@gmail.com>
2018-11-01 16:52:47 -07:00

223 lines
11 KiB
C

#include QMK_KEYBOARD_H
extern keymap_config_t keymap_config;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _QWERTY 0
#define _LOWER 3 /* Symbols, Media */
#define _RAISE 4 /* Numbers, Arrows */
#define _FUNC 5 /* Function Keys */
#define _NUMS 6 /* Numpad */
#define _ADJUST 16
/* short layer aliases */
#define _QW _QWERTY
#define _LW _LOWER
#define _RS _RAISE
#define _NM _NUMS
#define _AD _ADJUST
enum custom_keycodes {
QWERTY = SAFE_RANGE,
LOWER,
RAISE,
ADJUST,
MKITPNK,
DYNAMIC_MACRO_RANGE
};
#include "dynamic_macro.h"
#define DREC_1 DYN_REC_START1
#define DREC_2 DYN_REC_START2
#define DPLAY_1 DYN_MACRO_PLAY1
#define DPLAY_2 DYN_MACRO_PLAY2
#define DSTOP DYN_REC_STOP
// Mod Tap Definitions
// -------------------
// Tap Hold
// ------------------
#define GUI_GRV MT(MOD_LGUI, KC_GRV) // ` Meta
#define CTL_ESC MT(MOD_LCTL, KC_ESC) // Esc Left Control
#define SFT_MIN MT(MOD_LSFT, KC_MINS) // - Left Shift
#define MEH_LBC MT(MOD_MEH, KC_LBRC) // [ Meh
#define CTL_BSP MT(MOD_LCTL, KC_BSPC) // Bkspce Left Control
#define HPR_RBC MT(MOD_HYPR, KC_RBRC) // ] Hyper
#define SFT_EQL MT(MOD_RSFT, KC_EQL) // = Right Shift
#define GUI_BSL MT(MOD_RGUI, KC_BSLS) // \ Meta
#define NUM_TAB LT(_NUMS, KC_TAB) // Tab Layer Numpad
#define CTL_DEL MT(MOD_LCTL, KC_DEL) // Del Left Control
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------. ,-----------------------------------------.
* | ` | Q | W | E | R | T | | Y | U | I | O | P | \ |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Esc | A | S | D | F | G | | H | J | K | L | ; | ' |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | - | Z | X | C | V | B | | N | M | , | . | / | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Tab | [ | Meta | Alt | Lower| Bksp | | Space| Raise| Alt | Meta | ] | Enter|
* `-----------------------------------------' `-----------------------------------------'
* with Hold (Emacs-oriented)
* ,-----------------------------------------. ,-----------------------------------------.
* | Meta | | | | | | | | | | | | Meta |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Ctrl | | | | | | | | | | | | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Shift| | | | | | | | | | | | Shift|
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Numpd| Meh | | | | Ctrl | | | | | | Hyper| |
* `-----------------------------------------' `-----------------------------------------'
*/
[_QW] = LAYOUT_ortho_4x12(
GUI_GRV, KC_Q , KC_W , KC_E , KC_R , KC_T , KC_Y , KC_U , KC_I , KC_O , KC_P , GUI_BSL,
CTL_ESC, KC_A , KC_S , KC_D , KC_F , KC_G , KC_H , KC_J , KC_K , KC_L , KC_SCLN, KC_QUOT,
SFT_MIN, KC_Z , KC_X , KC_C , KC_V , KC_B , KC_N , KC_M , KC_COMM, KC_DOT , KC_SLSH, SFT_EQL,
NUM_TAB, MEH_LBC, KC_LGUI, KC_LALT, LOWER , CTL_BSP, KC_SPC , RAISE , KC_RALT, KC_RGUI, HPR_RBC, KC_ENT
),
/* Raise
* ,-----------------------------------------. ,-----------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | | 6 | 7 | 8 | 9 | 0 | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Left | Up | Down | Right| ; | | ' | 4 | 5 | 6 | * | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | { | } | ( | ) | , | | - | 1 | 2 | 3 | / | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | |Adjust| | | | RAISE| . | 0 | + | Enter|
* `-----------------------------------------' `-----------------------------------------'
*/
[_RS] = LAYOUT_ortho_4x12(
_______, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , _______,
_______, KC_LEFT, KC_UP , KC_DOWN, KC_RGHT, KC_SCLN, KC_QUOT, KC_4 , KC_5 , KC_6 , KC_ASTR, _______,
_______, KC_LCBR, KC_RCBR, KC_LPRN, KC_RPRN, KC_COMM, KC_MINS, KC_1 , KC_2 , KC_3 , KC_SLSH, _______,
_______, _______, _______, _______, _______, _______, _______, _______, KC_DOT , KC_0 , KC_PLUS, _______
),
/* Lower
* ,-----------------------------------------. ,-----------------------------------------.
* | ~ | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Del | Vol+ | Mute | Play | PgUp | Home | | F1 | F2 | F3 | F4 | F5 | F6 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | Vol- | < M | M > | PgDn | End | | F7 | F8 | F9 | F10 | F11 | F12 |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | |LOWER | | | |Adjust| | | | Enter|
* `-----------------------------------------' `-----------------------------------------'
*/
[_LW] = LAYOUT_ortho_4x12(
_______, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
CTL_DEL, KC_VOLU, KC_MUTE, KC_MPLY, KC_PGUP, KC_HOME, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 ,
_______, KC_VOLD, KC_MPRV, KC_MNXT, KC_PGDN, KC_END , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 , KC_F12 ,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),
/* Numpad
* ,-----------------------------------------. ,-----------------------------------------.
* | | | PrSc | ScrLk| Pause| | | | 7 | 8 | 9 | 0 | Lock |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | Ins | Home | PgUp | | | | 4 | 5 | 6 | / | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | Del | End | PgDn | | | | 1 | 2 | 3 | * | = |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* |NUMPAD| | | | | | | | 0 | . | + | - | Enter|
* `-----------------------------------------' `-----------------------------------------'
*/
[_NM] = LAYOUT_ortho_4x12(
XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_7 , KC_8 , KC_9 , KC_0 , TO(_NM),
XXXXXXX, XXXXXXX, KC_INS , KC_HOME, KC_PGUP, XXXXXXX, XXXXXXX, KC_4 , KC_5 , KC_6 , KC_SLSH, XXXXXXX,
XXXXXXX, XXXXXXX, KC_DEL , KC_END , KC_PGDN, XXXXXXX, XXXXXXX, KC_1 , KC_2 , KC_3 , KC_ASTR, KC_EQL ,
_______, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, KC_0 , KC_DOT , KC_PLUS, KC_MINS, _______
),
/* Adjust
* ,-----------------------------------------. ,-----------------------------------------.
* | Reset| | Up | | | Rec1 | | Rec2 | Plain| Snake|Gradnt| | Del |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | Caps | Left | Down | Right|MkItPk| Play1| | Play2| RGB | HUE+ | SAT+ | BRI+ | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | Stop1| | Stop2| MODE | HUE- | SAT- | BRI- | |
* |------+------+------+------+------+------| |------+------+------+------+------+------|
* | | | | | | | | | | | | | |
* `-----------------------------------------' `-----------------------------------------'
*/
[_ADJUST] = LAYOUT_ortho_4x12(
RESET , XXXXXXX, KC_UP , XXXXXXX, XXXXXXX, DREC_1 , DREC_2 , RGB_M_P, RGB_M_SN,RGB_M_G, XXXXXXX, KC_DEL ,
KC_CAPS, KC_LEFT, KC_DOWN, KC_RGHT, MKITPNK, DPLAY_1, DPLAY_2, RGB_TOG, RGB_HUI, RGB_SAI, RGB_VAI, _______,
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DSTOP , DSTOP , RGB_MOD, RGB_HUD, RGB_SAD, RGB_VAD, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)
};
void make_it_pink_blue(void) {
uint16_t blue_hue = 210;
uint16_t pink_hue = 315;
/* key is pressed */
uint16_t hue = rgblight_get_hue();
uint8_t sat = rgblight_get_sat();
uint8_t val = rgblight_get_val();
if (hue != blue_hue)
rgblight_sethsv(blue_hue, sat, val);
else
rgblight_sethsv(pink_hue, sat, val);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (!process_record_dynamic_macro(keycode, record))
return false;
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case ADJUST:
if (record->event.pressed) {
layer_on(_ADJUST);
} else {
layer_off(_ADJUST);
}
return false;
break;
case MKITPNK:
if (record->event.pressed)
make_it_pink_blue();
return false;
break;
}
return true;
}