forked from forks/qmk_firmware
71 lines
2.5 KiB
C
71 lines
2.5 KiB
C
/* Copyright 2020 Joseph Wasson
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include "tapdance.h"
|
|
|
|
int cur_dance (tap_dance_state_t *state) {
|
|
if (state->count == 1) {
|
|
//If count = 1, and it has been interrupted - it doesn't matter if it is pressed or not: Send SINGLE_TAP
|
|
if (state->interrupted) {
|
|
// if (!state->pressed) return SINGLE_TAP;
|
|
//need "permissive hold" here.
|
|
// else return SINGLE_HOLD;
|
|
//If the interrupting key is released before the tap-dance key, then it is a single HOLD
|
|
//However, if the tap-dance key is released first, then it is a single TAP
|
|
//But how to get access to the state of the interrupting key????
|
|
return SINGLE_TAP;
|
|
}
|
|
else {
|
|
if (!state->pressed) return SINGLE_TAP;
|
|
else return SINGLE_HOLD;
|
|
}
|
|
}
|
|
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
|
|
//with single tap.
|
|
else if (state->count == 2) {
|
|
if (state->interrupted) return DOUBLE_SINGLE_TAP;
|
|
else if (state->pressed) return DOUBLE_HOLD;
|
|
else return DOUBLE_TAP;
|
|
}
|
|
else if ((state->count == 3) && ((state->interrupted) || (!state->pressed))) return TRIPLE_TAP;
|
|
else if (state->count == 3) return TRIPLE_HOLD;
|
|
else return SPECIAL;
|
|
}
|
|
|
|
int hold_cur_dance (tap_dance_state_t *state) {
|
|
if (state->count == 1) {
|
|
if (state->interrupted) {
|
|
if (!state->pressed) return SINGLE_TAP;
|
|
else return SINGLE_HOLD;
|
|
}
|
|
else {
|
|
if (!state->pressed) return SINGLE_TAP;
|
|
else return SINGLE_HOLD;
|
|
}
|
|
}
|
|
//If count = 2, and it has been interrupted - assume that user is trying to type the letter associated
|
|
//with single tap.
|
|
else if (state->count == 2) {
|
|
if (state->pressed) return DOUBLE_HOLD;
|
|
else return DOUBLE_TAP;
|
|
}
|
|
else if (state->count == 3) {
|
|
if (!state->pressed) return TRIPLE_TAP;
|
|
else return TRIPLE_HOLD;
|
|
}
|
|
else return SPECIAL;
|
|
}
|