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qmk_firmware/keyboards/exclusive/e6_rgb
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Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

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* Move RGBLight animations to data driven, handwired

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* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps RESET -> QK_BOOT user keymaps (#17940) 2022-08-21 23:55:30 +01:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
e6_rgb.c Move 60% layouts to data driven (#20477) 2023-04-27 07:49:03 +10:00
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
readme.md Exclusive E6 RGB Refactor (#14604) 2021-09-26 15:22:04 +10:00
rules.mk Move RGB_MATRIX_DRIVER to data driven (#20350) 2023-04-08 18:08:08 +10:00

e6 pcb with rgb

A full rgb pcb for exclusive E6V1&V2

Keyboard Maintainer: astro
Hardware Supported: E6V1, E6V2

Make example for this keyboard (after setting up your build environment):

make exclusive/e6_rgb:default

Flashing example for this keyboard:

make exclusive/e6_rgb:default:flash

See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.