1
0
Fork 0
forked from forks/qmk_firmware
qmk_firmware/keyboards/yandrstudio/eau_r2
Ryan 023d644bb6
Move RGBLight animations to data driven (#21635)
* Move RGBLight animations to data driven, 0-9

* Move RGBLight animations to data driven, A

* Move RGBLight animations to data driven, B

* Move RGBLight animations to data driven, C

* Move RGBLight animations to data driven, D

* Move RGBLight animations to data driven, E

* Move RGBLight animations to data driven, F

* Move RGBLight animations to data driven, G

* Move RGBLight animations to data driven, H

* Move RGBLight animations to data driven, handwired

* Move RGBLight animations to data driven, I

* Move RGBLight animations to data driven, J

* Move RGBLight animations to data driven, K

* Move RGBLight animations to data driven, L

* Move RGBLight animations to data driven, M

* Move RGBLight animations to data driven, N

* Move RGBLight animations to data driven, O

* Move RGBLight animations to data driven, P

* Move RGBLight animations to data driven, Q

* Move RGBLight animations to data driven, R

* Move RGBLight animations to data driven, S

* Move RGBLight animations to data driven, T

* Move RGBLight animations to data driven, U

* Move RGBLight animations to data driven, V

* Move RGBLight animations to data driven, W

* Move RGBLight animations to data driven, X

* Move RGBLight animations to data driven, Y

* Move RGBLight animations to data driven, Z

* Fix incorrect placement

* Fix build failures and mismatches
2023-08-23 22:11:39 +01:00
..
keymaps
board.h Fixup ChibiOS header inclusion search ordering. (#19623) 2023-01-19 01:05:29 +00:00
config.h Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
eau_r2.c Move single LAYOUTs to data driven (#20365) 2023-04-12 13:42:51 +10:00
halconf.h
info.json Move RGBLight animations to data driven (#21635) 2023-08-23 22:11:39 +01:00
mcuconf.h
readme.md
rules.mk

eau_r2

eau_r2 A 75% keyboard with RGBs. This keyboard use 16mhz HSE and APM32F103 as MCU.

Make example for this keyboard (after setting up your build environment):

make yandrstudio/eau_r2:default

See build environment setup then the make instructions for more information.

Bootloader

Enter the bootloader in 2 ways:

  • Bootmagic reset: Hold down the key at (0,0) in the matrix (usually the top left key which is Escape in this keyboard) and plug in the keyboard
  • Keycode in layout: Press the key mapped to QK_BOOT if it is available.