forked from forks/qmk_firmware
f2dec4d3cf
* [Keyboard] Support MJ61 which is a 60% ANSI STD Hotswap RGB keyboard * Update keyboards/melgeek/mj61/mj61.c * Update keyboards/melgeek/mj61/mj61.c * [Keyboard] MJ61 Add license header for files and the link for readme * Update keyboards/melgeek/mj61/readme.md * Update keyboards/melgeek/mj61/rev1/config.h * Update keyboards/melgeek/mj61/rev1/rules.mk * Update keyboards/melgeek/mj61/mj61.c * Update keyboards/melgeek/mj61/mj61.c
71 lines
2.4 KiB
C
71 lines
2.4 KiB
C
/* Copyright 2020 MelGeek <melgeek001365@gmail.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0xED61
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#define DEVICE_VER 0x0001
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#define MANUFACTURER MelGeek
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#define PRODUCT MJ61
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 14
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/*
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* Keyboard Matrix Assignments
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*
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* Change this to how you wired your keyboard
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* COLS: AVR pins used for columns, left to right
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* ROWS: AVR pins used for rows, top to bottom
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* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
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* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
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*
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*/
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#define MATRIX_ROW_PINS { B12, B11, B10, B1, A3 }
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#define MATRIX_COL_PINS { B15, A8, A10, A15, B3, B4, B5, B8, B9, C13, C14, C15, A0, A1 }
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#define UNUSED_PINS
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/* COL2ROW, ROW2COL*/
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#define DIODE_DIRECTION COL2ROW
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/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
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#define DEBOUNCE 3
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/* disable these deprecated features by default */
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#define NO_ACTION_MACRO
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#define NO_ACTION_FUNCTION
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#define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_MATRIX_KEYPRESSES
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#define RGB_MATRIX_LED_PROCESS_LIMIT 4
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#define RGB_MATRIX_LED_FLUSH_LIMIT 26
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#define DISABLE_RGB_MATRIX_SPLASH
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#define DISABLE_RGB_MATRIX_MULTISPLASH
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#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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//#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_CYCLE_ALL
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#define DRIVER_ADDR_1 0b0110000
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#define DRIVER_ADDR_2 0b0110000 // this is here for compliancy reasons.
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#define DRIVER_COUNT 1
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#define DRIVER_1_LED_TOTAL 63
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#define DRIVER_LED_TOTAL DRIVER_1_LED_TOTAL
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#define DRIVER_INDICATOR_LED_TOTAL 0
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