forked from forks/qmk_firmware
8f6285d3b3
* fixed arrow keys and left control * added right shift * latest version * reverted arrow keys * edited readme * added osu layer * updated osu layout * updated osu layout * added full arrow keys to osu layout * in case i mess up creating macros * added the best meme key in the world * added plover steno layer * updated boy314 layout * removed unused layers * added boy314 xd75 layout, inspired by preonic layout * added boy314 xd75 layout, inspired by preonic layout * version 2 of boy314's xd75 layout * added readme notes * updated readme for boy314 xd75 layout * qwerty support, brackets on bottom row, caps lock underglow * fixed readme/ * small changes to allow merging * minor changes to format * fixed up default readme * added numpad and tweaked bottom row * updated xd75 and preonic rev3 keymaps * added initial half n half files * fixed .h file * updated names * fixed layout in halfnhalf.h * fixed manu name, changed bootloader in rules.mk * removed redundancies in preonic and xd75 layouts * readme updated
44 lines
1.8 KiB
C
44 lines
1.8 KiB
C
/* Copyright 2019 Boy_314
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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K00, K01, K02, K03, K04, K05, K06, K50, K51, K52, K53, K54, K55, K56, \
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K10, K11, K12, K13, K14, K15, K16, K60, K61, K62, K63, K64, K65, K66, \
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K20, K21, K22, K23, K24, K25, K26, K70, K71, K72, K73, K74, K75, K76, \
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K34, K82 \
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) { \
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{ K00, K01, K02, K03, K04, K05, K06 }, \
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{ K10, K11, K12, K13, K14, K15, K16 }, \
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{ K20, K21, K22, K23, K24, K25, K26 }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, K34, KC_NO, KC_NO }, \
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\
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{ K56, K55, K54, K53, K52, K51, K50 }, \
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{ K66, K65, K64, K63, K62, K61, K60 }, \
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{ K76, K75, K74, K73, K72, K71, K70 }, \
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{ KC_NO, KC_NO, KC_NO, KC_NO, K82, KC_NO, KC_NO } \
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}
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