forked from forks/qmk_firmware
743449472e
* Remove chording as it is not documented, not used, and needs work. * Make Leader Key an optional feature. * Switch from `PREVENT_STUCK_MODIFIERS` to `STRICT_LAYER_RELEASE` * Remove `#define PREVENT_STUCK_MODIFIERS` from keymaps.
106 lines
2.9 KiB
C
106 lines
2.9 KiB
C
/*
|
|
Copyright 2013 Jun Wako <wakojun@gmail.com>
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 2 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
#ifndef ACTION_LAYER_H
|
|
#define ACTION_LAYER_H
|
|
|
|
#include <stdint.h>
|
|
#include "keyboard.h"
|
|
#include "action.h"
|
|
|
|
|
|
/*
|
|
* Default Layer
|
|
*/
|
|
extern uint32_t default_layer_state;
|
|
void default_layer_debug(void);
|
|
void default_layer_set(uint32_t state);
|
|
|
|
__attribute__((weak))
|
|
uint32_t default_layer_state_set_kb(uint32_t state);
|
|
|
|
#ifndef NO_ACTION_LAYER
|
|
/* bitwise operation */
|
|
void default_layer_or(uint32_t state);
|
|
void default_layer_and(uint32_t state);
|
|
void default_layer_xor(uint32_t state);
|
|
#else
|
|
#define default_layer_or(state)
|
|
#define default_layer_and(state)
|
|
#define default_layer_xor(state)
|
|
#endif
|
|
|
|
|
|
/*
|
|
* Keymap Layer
|
|
*/
|
|
#ifndef NO_ACTION_LAYER
|
|
extern uint32_t layer_state;
|
|
|
|
void layer_state_set(uint32_t state);
|
|
bool layer_state_is(uint8_t layer);
|
|
bool layer_state_cmp(uint32_t layer1, uint8_t layer2);
|
|
|
|
void layer_debug(void);
|
|
void layer_clear(void);
|
|
void layer_move(uint8_t layer);
|
|
void layer_on(uint8_t layer);
|
|
void layer_off(uint8_t layer);
|
|
void layer_invert(uint8_t layer);
|
|
/* bitwise operation */
|
|
void layer_or(uint32_t state);
|
|
void layer_and(uint32_t state);
|
|
void layer_xor(uint32_t state);
|
|
#else
|
|
#define layer_state 0
|
|
|
|
#define layer_state_set(layer)
|
|
#define layer_state_is(layer) (layer == 0)
|
|
#define layer_state_cmp(state, layer) (state == 0 ? layer == 0 : (state & 1UL << layer) != 0)
|
|
|
|
#define layer_debug()
|
|
#define layer_clear()
|
|
#define layer_move(layer)
|
|
#define layer_on(layer)
|
|
#define layer_off(layer)
|
|
#define layer_invert(layer)
|
|
#define layer_or(state)
|
|
#define layer_and(state)
|
|
#define layer_xor(state)
|
|
|
|
__attribute__((weak))
|
|
uint32_t layer_state_set_user(uint32_t state);
|
|
__attribute__((weak))
|
|
uint32_t layer_state_set_kb(uint32_t state);
|
|
#endif
|
|
|
|
/* pressed actions cache */
|
|
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
|
|
/* The number of bits needed to represent the layer number: log2(32). */
|
|
#define MAX_LAYER_BITS 5
|
|
void update_source_layers_cache(keypos_t key, uint8_t layer);
|
|
uint8_t read_source_layers_cache(keypos_t key);
|
|
#endif
|
|
action_t store_or_get_action(bool pressed, keypos_t key);
|
|
|
|
/* return the topmost non-transparent layer currently associated with key */
|
|
int8_t layer_switch_get_layer(keypos_t key);
|
|
|
|
/* return action depending on current layer status */
|
|
action_t layer_switch_get_action(keypos_t key);
|
|
|
|
#endif
|