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qmk_firmware/tmk_core/common/action.c
James Young 1646c0f26c
2021 May 29 Breaking Changes Update (#13034)
* Add Per Key functionality for AutoShift (#11536)

* LED Matrix: Reactive effect buffers & advanced indicators (#12588)

* [Keyboard] kint36: switch to sym_eager_pk debouncing (#12626)

* [Keyboard] kint2pp: reduce input latency by ≈10ms (#12625)

* LED Matrix: Split (#12633)

* [CI] Format code according to conventions (#12650)

* feat: infinite timeout for leader key (#6580)

* feat: implement leader_no_timeout logic

* docs(leader_key): infinite leader timeout docs

* Format code according to conventions (#12680)

* Update ADC driver for STM32F1xx, STM32F3xx, STM32F4xx (#12403)

* Fix default ADC_RESOLUTION for ADCv3 (and ADCv4)

Recent ChibiOS update removed ADC_CFGR1_RES_10BIT from the ADCv3 headers
(that macro should not have been there, because ADCv3 has CFGR instead of
CFGR1).  Fix the default value for ADC_RESOLUTION to use ADC_CFGR_RES_10BITS
if it is defined (that name is used for ADCv3 and ADCv4).

* Update ADC docs to match the actually used resolution

ADC driver for ChibiOS actually uses the 10-bit resolution by default
(probably to match AVR); fix the documentation accordingly.  Also add
both ADC_CFGR_RES_10BITS and ADC_CFGR1_RES_10BIT constants (these names
differ according to the ADC implementation in the particular MCU).

* Fix pinToMux() for B12 and B13 on STM32F3xx

Testing on STM32F303CCT6 revealed that the ADC mux values for B12 and
B13 pins were wrong.

* Add support for all possible analog pins on STM32F1xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 on STM32F1xx
(they are the same at least for STM32F103x8 and larger F103 devices, and
also F102, F105, F107 families).  Actually tested on STM32F103C8T6
(therefore pins C0...C5 were not tested).

Pins F6...F10, which are present on STM32F103x[C-G] in 144-pin packages,
cannot be supported at the moment, because those pins are connected only
to ADC3, but the ChibiOS ADC driver for STM32F1xx supports only ADC1.

* Add support for all possible analog pins on STM32F4xx

Added ADC mux values for pins A0...A7, B0, B1, C0...C5 and optionally
F3...F10 (if STM32_ADC_USE_ADC3 is enabled).  These mux values are
apparently the same for all F4xx devices, except some smaller devices may
not have ADC3.

Actually tested on STM32F401CCU6, STM32F401CEU6, STM32F411CEU6 (using
various WeAct “Blackpill” boards); only pins A0...A7, B0, B1 were tested.

Pins F3...F10 are inside `#if STM32_ADC_USE_ADC3` because some devices
which don't have ADC3 also don't have the GPIOF port, therefore the code
which refers to Fx pins does not compile.

* Fix STM32F3xx ADC mux table in documentation

The ADC driver documentation had some errors in the mux table for STM32F3xx.
Fix this table to match the datasheet and the actual code (mux settings for
B12 and B13 were also tested on a real STM32F303CCT6 chip).

* Add STM32F1xx ADC pins to the documentation

* Add STM32F4xx ADC pins to the documentation

* Add initial support for tinyuf2 bootloader (when hosted on F411 blackpill) (#12600)

* Add support for jumping to tinyuf2 bootloader. Adds blackpill UF2 example.

* Update flashing.md

* Update chconf.h

* Update config.h

* Update halconf.h

* Update mcuconf.h

* eeprom driver: Refactor where eeprom driver initialisation (and EEPROM emulation initialisation) occurs to make it non-target-specific. (#12671)

* Add support for MCU = STM32F446 (#12619)

* Add support for MCU = STM32F446

* Update platforms/chibios/GENERIC_STM32_F446XE/configs/config.h

* Restore mcuconf.h to the one used by RT-STM32F446RE-NUCLEO64

* stm32f446: update mcuconf.h and board.h for 16MHz operation, with USB enabled, and other peripherals disabled.

* Format code according to conventions (#12682)

* Format code according to conventions (#12687)

* Add STM32L433 and L443 support (#12063)

* initial L433 commit

* change to XC

* fix L433

* disable all peripherals

* update system and peripheral clocks

* 433 change

* use its own board  files

* revert its own board files

* l433 specific change

* fix stm32l432xx define

* remove duplicate #define

* fix bootloader jump

* move to L443xx and add i2c2, spi2, usart3 to mcuconf.h

* move to L443

* move to L443

* fix sdmmc in mcuconf.h

* include STM32L443

* add L443

* Include L443 in compatible microcontrollers

* Include L443 in compatible microcontrollers

* Update config bootloader jump description

* Update ChibiOS define reasoning

* Update quantum/mcu_selection.mk

* fix git conflict

* Updated Function96 with V2 files and removed chconf.h and halconf.h (#12613)

* Fix bad PR merge for #6580. (#12721)

* Change RGB/LED Matrix to use a simple define for USB suspend (#12697)

* [CI] Format code according to conventions (#12731)

* Fixing transport's led/rgb matrix suspend state logic (#12770)

* [CI] Format code according to conventions (#12772)

* Fix comment parsing (#12750)

* Added OLED fade out support (#12086)

* fix some references to bin/qmk that slipped in (#12832)

* Resolve a number of warnings in `qmk generate-api` (#12833)

* New command: qmk console (#12828)

* stash poc

* stash

* tidy up implementation

* Tidy up slightly for review

* Tidy up slightly for review

* Bodge environment to make tests pass

* Refactor away from asyncio due to windows issues

* Filter devices

* align vid/pid printing

* Add hidapi to the installers

* start preparing for multiple hid_listeners

* udev rules for hid_listen

* refactor to move closer to end state

* very basic implementation of the threaded model

* refactor how vid/pid/index are supplied and parsed

* windows improvements

* read the report directly when usage page isn't available

* add per-device colors, the choice to show names or numbers, and refactor

* add timestamps

* Add support for showing bootloaders

* tweak the color for bootloaders

* Align bootloader disconnect with connect color

* add support for showing all bootloaders

* fix the pyusb check

* tweaks

* fix exception

* hide a stack trace behind -v

* add --no-bootloaders option

* add documentation for qmk console

* Apply suggestions from code review

* pyformat

* clean up and flesh out KNOWN_BOOTLOADERS

* Remove pointless SERIAL_LINK_ENABLE rules (#12846)

* Make Swap Hands use PROGMEM (#12284)

This converts the array that the Swap Hands feature uses to use PROGMEM,
and to read from that array, as such. Since this array never changes at
runtime, there is no reason to keep it in memory. Especially for AVR
boards, as memory is a precious resource.

* Fix another bin/qmk reference (#12856)

* [Keymap] Turn OLED off on suspend in soundmonster keymap (#10419)

* Fixup build errors on `develop` branch. (#12723)

* LED Matrix: Effects! (#12651)

* Fix syntax error when compiling for ARM (#12866)

* Remove KEYMAP and LAYOUT_kc (#12160)

* alias KEYMAP to LAYOUT

* remove KEYMAP and LAYOUT_kc

* Add setup, clone, and env to the list of commands we allow even with broken modules (#12868)

* Rename `point_t` -> `led_point_t` (#12864)

* [Keyboard] updated a vendor name / fixed minor keymap issues (#12881)

* Add missing LED Matrix suspend code to suspend.c (#12878)

* LED Matrix: Documentation (#12685)

* Deprecate `send_unicode_hex_string()` (#12602)

* Fix spelling mistake regarding LED Matrix in split_common. (#12888)

* [Keymap] Fix QWERTY/DVORAK status output for kzar keymap (#12895)

* Use milc.subcommand.config instead of qmk.cli.config (#12915)

* Use milc.subcommand.config instead

* pyformat

* remove the config test

* Add function to allow repeated blinking of one layer (#12237)

* Implement function rgblight_blink_layer_repeat to allow repeated blinking of one layer at a time

* Update doc

* Rework rgblight blinking according to requested change

* optimize storage

* Fixup housekeeping from being invoked twice per loop. (#12933)

* matrix: wait for row signal to go HIGH for every row (#12945)

I noticed this discrepancy (last row of the matrix treated differently than the
others) when optimizing the input latency of my keyboard controller, see also
https://michael.stapelberg.ch/posts/2021-05-08-keyboard-input-latency-qmk-kinesis/

Before this commit, when tuning the delays I noticed ghost key presses when
pressing the F2 key, which is on the last row of the keyboard matrix: the
dead_grave key, which is on the first row of the keyboard matrix, would be
incorrectly detected as pressed.

After this commit, all keyboard matrix rows are interpreted correctly.

I suspect that my setup is more susceptible to this nuance than others because I
use GPIO_INPUT_PIN_DELAY=0 and hence don’t have another delay that might mask
the problem.

* ensure we do not conflict with existing keymap aliases (#12976)

* Add support for up to 4 IS31FL3733 drivers (#12342)

* Convert Encoder callbacks to be boolean functions (#12805)

* [Keyboard] Fix Terrazzo build failure (#12977)

* Do not hard set config in CPTC files (#11864)

* [Keyboard] Corne - Remove legacy revision support (#12226)

* [Keymap] Update to Drashna keymap and user code (based on develop) (#12936)

* Add Full-duplex serial driver for ARM boards (#9842)

* Document LED_MATRIX_FRAMEBUFFER_EFFECTS (#12987)

* Backlight: add defines for default level and breathing state (#12560)

* Add dire message about LUFA mass storage bootloader (#13014)

* [Keyboard] Remove redundant legacy and common headers for crkbd (#13023)

Was causing compiler errors on some systems.

* Fix keyboards/keymaps for boolean encoder callback changes (#12985)

* `backlight.c`: include `eeprom.h` (#13024)

* Add changelog for 2021-05-29 Breaking Changes merge (#12939)

* Add ChangeLog for 2021-05-29 Breaking Changes Merge: initial version

* Add recent develop changes

* Sort recent develop changes

* Remove sections for ChibiOS changes per tzarc

No ChibiOS changes this round.

* Add and sort recent develop changes

* add notes about keyboard moves/deletions

* import changelog for PR 12172

Documents the change to BOOTMAGIC_ENABLE.

* update section headings

* re-sort changelog

* add additional note regarding Bootmagic changes

* remove changelog timestamp

* update dates in main Breaking Changes docs

* fix broken section anchors in previous changelogs

* add link to backlight/eeprom patch to changelog

* highlight some more changes

* link PRs from section headers

* Restore standard readme

* run: qmk cformat --core-only
2021-05-29 14:38:50 -07:00

1094 lines
35 KiB
C

/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "host.h"
#include "keycode.h"
#include "keyboard.h"
#include "mousekey.h"
#include "command.h"
#include "led.h"
#include "action_layer.h"
#include "action_tapping.h"
#include "action_macro.h"
#include "action_util.h"
#include "action.h"
#include "wait.h"
#ifdef BACKLIGHT_ENABLE
# include "backlight.h"
#endif
#ifdef DEBUG_ACTION
# include "debug.h"
#else
# include "nodebug.h"
#endif
#ifdef POINTING_DEVICE_ENABLE
# include "pointing_device.h"
#endif
int tp_buttons;
#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
int retro_tapping_counter = 0;
#endif
#ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
__attribute__((weak)) bool get_ignore_mod_tap_interrupt(uint16_t keycode, keyrecord_t *record) { return false; }
#endif
#ifdef RETRO_TAPPING_PER_KEY
__attribute__((weak)) bool get_retro_tapping(uint16_t keycode, keyrecord_t *record) { return false; }
#endif
#ifndef TAP_CODE_DELAY
# define TAP_CODE_DELAY 0
#endif
#ifndef TAP_HOLD_CAPS_DELAY
# define TAP_HOLD_CAPS_DELAY 80
#endif
/** \brief Called to execute an action.
*
* FIXME: Needs documentation.
*/
void action_exec(keyevent_t event) {
if (!IS_NOEVENT(event)) {
dprint("\n---- action_exec: start -----\n");
dprint("EVENT: ");
debug_event(event);
dprintln();
#if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
retro_tapping_counter++;
#endif
}
if (event.pressed) {
// clear the potential weak mods left by previously pressed keys
clear_weak_mods();
}
#ifdef SWAP_HANDS_ENABLE
if (!IS_NOEVENT(event)) {
process_hand_swap(&event);
}
#endif
keyrecord_t record = {.event = event};
#ifndef NO_ACTION_ONESHOT
# if (defined(ONESHOT_TIMEOUT) && (ONESHOT_TIMEOUT > 0))
if (has_oneshot_layer_timed_out()) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
if (has_oneshot_mods_timed_out()) {
clear_oneshot_mods();
}
# ifdef SWAP_HANDS_ENABLE
if (has_oneshot_swaphands_timed_out()) {
clear_oneshot_swaphands();
}
# endif
# endif
#endif
#ifndef NO_ACTION_TAPPING
action_tapping_process(record);
#else
process_record(&record);
if (!IS_NOEVENT(record.event)) {
dprint("processed: ");
debug_record(record);
dprintln();
}
#endif
}
#ifdef SWAP_HANDS_ENABLE
bool swap_hands = false;
bool swap_held = false;
/** \brief Process Hand Swap
*
* FIXME: Needs documentation.
*/
void process_hand_swap(keyevent_t *event) {
static swap_state_row_t swap_state[MATRIX_ROWS];
keypos_t pos = event->key;
swap_state_row_t col_bit = (swap_state_row_t)1 << pos.col;
bool do_swap = event->pressed ? swap_hands : swap_state[pos.row] & (col_bit);
if (do_swap) {
event->key.row = pgm_read_byte(&hand_swap_config[pos.row][pos.col].row);
event->key.col = pgm_read_byte(&hand_swap_config[pos.row][pos.col].col);
swap_state[pos.row] |= col_bit;
} else {
swap_state[pos.row] &= ~(col_bit);
}
}
#endif
#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
bool disable_action_cache = false;
void process_record_nocache(keyrecord_t *record) {
disable_action_cache = true;
process_record(record);
disable_action_cache = false;
}
#else
void process_record_nocache(keyrecord_t *record) { process_record(record); }
#endif
__attribute__((weak)) bool process_record_quantum(keyrecord_t *record) { return true; }
__attribute__((weak)) void post_process_record_quantum(keyrecord_t *record) {}
#ifndef NO_ACTION_TAPPING
/** \brief Allows for handling tap-hold actions immediately instead of waiting for TAPPING_TERM or another keypress.
*
* FIXME: Needs documentation.
*/
void process_record_tap_hint(keyrecord_t *record) {
action_t action = layer_switch_get_action(record->event.key);
switch (action.kind.id) {
# ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_ONESHOT:
break;
case OP_SH_TAP_TOGGLE:
default:
swap_hands = !swap_hands;
swap_held = true;
}
break;
# endif
}
}
#endif
/** \brief Take a key event (key press or key release) and processes it.
*
* FIXME: Needs documentation.
*/
void process_record(keyrecord_t *record) {
if (IS_NOEVENT(record->event)) {
return;
}
if (!process_record_quantum(record)) {
#ifndef NO_ACTION_ONESHOT
if (is_oneshot_layer_active() && record->event.pressed) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
#endif
return;
}
process_record_handler(record);
post_process_record_quantum(record);
}
void process_record_handler(keyrecord_t *record) {
action_t action = store_or_get_action(record->event.pressed, record->event.key);
dprint("ACTION: ");
debug_action(action);
#ifndef NO_ACTION_LAYER
dprint(" layer_state: ");
layer_debug();
dprint(" default_layer_state: ");
default_layer_debug();
#endif
dprintln();
process_action(record, action);
}
#if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
void register_button(bool pressed, enum mouse_buttons button) {
# ifdef PS2_MOUSE_ENABLE
tp_buttons = pressed ? tp_buttons | button : tp_buttons & ~button;
# endif
# ifdef POINTING_DEVICE_ENABLE
report_mouse_t currentReport = pointing_device_get_report();
currentReport.buttons = pressed ? currentReport.buttons | button : currentReport.buttons & ~button;
pointing_device_set_report(currentReport);
# endif
}
#endif
/** \brief Take an action and processes it.
*
* FIXME: Needs documentation.
*/
void process_action(keyrecord_t *record, action_t action) {
keyevent_t event = record->event;
#ifndef NO_ACTION_TAPPING
uint8_t tap_count = record->tap.count;
#endif
#ifndef NO_ACTION_ONESHOT
bool do_release_oneshot = false;
// notice we only clear the one shot layer if the pressed key is not a modifier.
if (is_oneshot_layer_active() && event.pressed && (action.kind.id == ACT_USAGE || !IS_MOD(action.key.code))
# ifdef SWAP_HANDS_ENABLE
&& !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)
# endif
) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
do_release_oneshot = !is_oneshot_layer_active();
}
#endif
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
case ACT_RMODS: {
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods : action.key.mods << 4;
if (event.pressed) {
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
// e.g. LSFT(KC_LGUI): we don't want the LSFT to be weak as it would make it useless.
// This also makes LSFT(KC_LGUI) behave exactly the same as LGUI(KC_LSFT).
// Same applies for some keys like KC_MEH which are declared as MEH(KC_NO).
add_mods(mods);
} else {
add_weak_mods(mods);
}
send_keyboard_report();
}
register_code(action.key.code);
} else {
unregister_code(action.key.code);
if (mods) {
if (IS_MOD(action.key.code) || action.key.code == KC_NO) {
del_mods(mods);
} else {
del_weak_mods(mods);
}
send_keyboard_report();
}
}
} break;
#ifndef NO_ACTION_TAPPING
case ACT_LMODS_TAP:
case ACT_RMODS_TAP: {
uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ? action.key.mods : action.key.mods << 4;
switch (action.layer_tap.code) {
# ifndef NO_ACTION_ONESHOT
case MODS_ONESHOT:
// Oneshot modifier
if (event.pressed) {
if (tap_count == 0) {
dprint("MODS_TAP: Oneshot: 0\n");
register_mods(mods | get_oneshot_mods());
} else if (tap_count == 1) {
dprint("MODS_TAP: Oneshot: start\n");
set_oneshot_mods(mods | get_oneshot_mods());
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
dprint("MODS_TAP: Toggling oneshot");
clear_oneshot_mods();
set_oneshot_locked_mods(mods);
register_mods(mods);
# endif
} else {
register_mods(mods | get_oneshot_mods());
}
} else {
if (tap_count == 0) {
clear_oneshot_mods();
unregister_mods(mods);
} else if (tap_count == 1) {
// Retain Oneshot mods
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
if (mods & get_mods()) {
clear_oneshot_locked_mods();
clear_oneshot_mods();
unregister_mods(mods);
}
} else if (tap_count == ONESHOT_TAP_TOGGLE) {
// Toggle Oneshot Layer
# endif
} else {
clear_oneshot_mods();
unregister_mods(mods);
}
}
break;
# endif
case MODS_TAP_TOGGLE:
if (event.pressed) {
if (tap_count <= TAPPING_TOGGLE) {
register_mods(mods);
}
} else {
if (tap_count < TAPPING_TOGGLE) {
unregister_mods(mods);
}
}
break;
default:
if (event.pressed) {
if (tap_count > 0) {
# if !defined(IGNORE_MOD_TAP_INTERRUPT) || defined(IGNORE_MOD_TAP_INTERRUPT_PER_KEY)
if (
# ifdef IGNORE_MOD_TAP_INTERRUPT_PER_KEY
!get_ignore_mod_tap_interrupt(get_event_keycode(record->event, false), record) &&
# endif
record->tap.interrupted) {
dprint("mods_tap: tap: cancel: add_mods\n");
// ad hoc: set 0 to cancel tap
record->tap.count = 0;
register_mods(mods);
} else
# endif
{
dprint("MODS_TAP: Tap: register_code\n");
register_code(action.key.code);
}
} else {
dprint("MODS_TAP: No tap: add_mods\n");
register_mods(mods);
}
} else {
if (tap_count > 0) {
dprint("MODS_TAP: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
wait_ms(TAP_HOLD_CAPS_DELAY);
} else {
wait_ms(TAP_CODE_DELAY);
}
unregister_code(action.key.code);
} else {
dprint("MODS_TAP: No tap: add_mods\n");
unregister_mods(mods);
}
}
break;
}
} break;
#endif
#ifdef EXTRAKEY_ENABLE
/* other HID usage */
case ACT_USAGE:
switch (action.usage.page) {
case PAGE_SYSTEM:
if (event.pressed) {
host_system_send(action.usage.code);
} else {
host_system_send(0);
}
break;
case PAGE_CONSUMER:
if (event.pressed) {
host_consumer_send(action.usage.code);
} else {
host_consumer_send(0);
}
break;
}
break;
#endif
#ifdef MOUSEKEY_ENABLE
/* Mouse key */
case ACT_MOUSEKEY:
if (event.pressed) {
mousekey_on(action.key.code);
} else {
mousekey_off(action.key.code);
}
switch (action.key.code) {
# if defined(PS2_MOUSE_ENABLE) || defined(POINTING_DEVICE_ENABLE)
# ifdef POINTING_DEVICE_ENABLE
case KC_MS_BTN1 ... KC_MS_BTN8:
# else
case KC_MS_BTN1 ... KC_MS_BTN3:
# endif
register_button(event.pressed, MOUSE_BTN_MASK(action.key.code - KC_MS_BTN1));
break;
# endif
default:
mousekey_send();
break;
}
break;
#endif
#ifndef NO_ACTION_LAYER
case ACT_LAYER:
if (action.layer_bitop.on == 0) {
/* Default Layer Bitwise Operation */
if (!event.pressed) {
uint8_t shift = action.layer_bitop.part * 4;
layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND:
default_layer_and(bits | mask);
break;
case OP_BIT_OR:
default_layer_or(bits | mask);
break;
case OP_BIT_XOR:
default_layer_xor(bits | mask);
break;
case OP_BIT_SET:
default_layer_set(bits | mask);
break;
}
}
} else {
/* Layer Bitwise Operation */
if (event.pressed ? (action.layer_bitop.on & ON_PRESS) : (action.layer_bitop.on & ON_RELEASE)) {
uint8_t shift = action.layer_bitop.part * 4;
layer_state_t bits = ((layer_state_t)action.layer_bitop.bits) << shift;
layer_state_t mask = (action.layer_bitop.xbit) ? ~(((layer_state_t)0xf) << shift) : 0;
switch (action.layer_bitop.op) {
case OP_BIT_AND:
layer_and(bits | mask);
break;
case OP_BIT_OR:
layer_or(bits | mask);
break;
case OP_BIT_XOR:
layer_xor(bits | mask);
break;
case OP_BIT_SET:
layer_state_set(bits | mask);
break;
}
}
}
break;
case ACT_LAYER_MODS:
if (event.pressed) {
layer_on(action.layer_mods.layer);
register_mods(action.layer_mods.mods);
} else {
unregister_mods(action.layer_mods.mods);
layer_off(action.layer_mods.layer);
}
break;
# ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case OP_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
if (tap_count < TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
} else {
if (tap_count <= TAPPING_TOGGLE) {
layer_invert(action.layer_tap.val);
}
}
break;
case OP_ON_OFF:
event.pressed ? layer_on(action.layer_tap.val) : layer_off(action.layer_tap.val);
break;
case OP_OFF_ON:
event.pressed ? layer_off(action.layer_tap.val) : layer_on(action.layer_tap.val);
break;
case OP_SET_CLEAR:
event.pressed ? layer_move(action.layer_tap.val) : layer_clear();
break;
# ifndef NO_ACTION_ONESHOT
case OP_ONESHOT:
// Oneshot modifier
# if defined(ONESHOT_TAP_TOGGLE) && ONESHOT_TAP_TOGGLE > 1
do_release_oneshot = false;
if (event.pressed) {
del_mods(get_oneshot_locked_mods());
if (get_oneshot_layer_state() == ONESHOT_TOGGLED) {
reset_oneshot_layer();
layer_off(action.layer_tap.val);
break;
} else if (tap_count < ONESHOT_TAP_TOGGLE) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
}
} else {
add_mods(get_oneshot_locked_mods());
if (tap_count >= ONESHOT_TAP_TOGGLE) {
reset_oneshot_layer();
clear_oneshot_locked_mods();
set_oneshot_layer(action.layer_tap.val, ONESHOT_TOGGLED);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
}
}
# else
if (event.pressed) {
layer_on(action.layer_tap.val);
set_oneshot_layer(action.layer_tap.val, ONESHOT_START);
} else {
clear_oneshot_layer_state(ONESHOT_PRESSED);
if (tap_count > 1) {
clear_oneshot_layer_state(ONESHOT_OTHER_KEY_PRESSED);
}
}
# endif
break;
# endif
default:
/* tap key */
if (event.pressed) {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: register_code\n");
register_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: On on press\n");
layer_on(action.layer_tap.val);
}
} else {
if (tap_count > 0) {
dprint("KEYMAP_TAP_KEY: Tap: unregister_code\n");
if (action.layer_tap.code == KC_CAPS) {
wait_ms(TAP_HOLD_CAPS_DELAY);
} else {
wait_ms(TAP_CODE_DELAY);
}
unregister_code(action.layer_tap.code);
} else {
dprint("KEYMAP_TAP_KEY: No tap: Off on release\n");
layer_off(action.layer_tap.val);
}
}
break;
}
break;
# endif
#endif
/* Extentions */
#ifndef NO_ACTION_MACRO
case ACT_MACRO:
action_macro_play(action_get_macro(record, action.func.id, action.func.opt));
break;
#endif
#ifdef SWAP_HANDS_ENABLE
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case OP_SH_TOGGLE:
if (event.pressed) {
swap_hands = !swap_hands;
}
break;
case OP_SH_ON_OFF:
swap_hands = event.pressed;
break;
case OP_SH_OFF_ON:
swap_hands = !event.pressed;
break;
case OP_SH_ON:
if (!event.pressed) {
swap_hands = true;
}
break;
case OP_SH_OFF:
if (!event.pressed) {
swap_hands = false;
}
break;
# ifndef NO_ACTION_ONESHOT
case OP_SH_ONESHOT:
if (event.pressed) {
set_oneshot_swaphands();
} else {
release_oneshot_swaphands();
}
break;
# endif
# ifndef NO_ACTION_TAPPING
case OP_SH_TAP_TOGGLE:
/* tap toggle */
if (event.pressed) {
if (swap_held) {
swap_held = false;
} else {
swap_hands = !swap_hands;
}
} else {
if (tap_count < TAPPING_TOGGLE) {
swap_hands = !swap_hands;
}
}
break;
default:
/* tap key */
if (tap_count > 0) {
if (swap_held) {
swap_hands = !swap_hands; // undo hold set up in _tap_hint
swap_held = false;
}
if (event.pressed) {
register_code(action.swap.code);
} else {
wait_ms(TAP_CODE_DELAY);
unregister_code(action.swap.code);
*record = (keyrecord_t){}; // hack: reset tap mode
}
} else {
if (swap_held && !event.pressed) {
swap_hands = !swap_hands; // undo hold set up in _tap_hint
swap_held = false;
}
}
# endif
}
#endif
#ifndef NO_ACTION_FUNCTION
case ACT_FUNCTION:
action_function(record, action.func.id, action.func.opt);
break;
#endif
default:
break;
}
#ifndef NO_ACTION_LAYER
// if this event is a layer action, update the leds
switch (action.kind.id) {
case ACT_LAYER:
case ACT_LAYER_MODS:
# ifndef NO_ACTION_TAPPING
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
# endif
led_set(host_keyboard_leds());
break;
default:
break;
}
#endif
#ifndef NO_ACTION_TAPPING
# if defined(RETRO_TAPPING) || defined(RETRO_TAPPING_PER_KEY)
if (!is_tap_action(action)) {
retro_tapping_counter = 0;
} else {
if (event.pressed) {
if (tap_count > 0) {
retro_tapping_counter = 0;
}
} else {
if (tap_count > 0) {
retro_tapping_counter = 0;
} else {
if (
# ifdef RETRO_TAPPING_PER_KEY
get_retro_tapping(get_event_keycode(record->event, false), record) &&
# endif
retro_tapping_counter == 2) {
tap_code(action.layer_tap.code);
}
retro_tapping_counter = 0;
}
}
}
# endif
#endif
#ifdef SWAP_HANDS_ENABLE
# ifndef NO_ACTION_ONESHOT
if (event.pressed && !(action.kind.id == ACT_SWAP_HANDS && action.swap.code == OP_SH_ONESHOT)) {
use_oneshot_swaphands();
}
# endif
#endif
#ifndef NO_ACTION_ONESHOT
/* Because we switch layers after a oneshot event, we need to release the
* key before we leave the layer or no key up event will be generated.
*/
if (do_release_oneshot && !(get_oneshot_layer_state() & ONESHOT_PRESSED)) {
record->event.pressed = false;
layer_on(get_oneshot_layer());
process_record(record);
layer_off(get_oneshot_layer());
}
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void register_code(uint8_t code) {
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
# ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is on
if (host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK)) return;
# endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) return;
# endif
add_key(KC_NUMLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK)) return;
# endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
wait_ms(100);
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if IS_KEY (code) {
// TODO: should push command_proc out of this block?
if (command_proc(code)) return;
#ifndef NO_ACTION_ONESHOT
/* TODO: remove
if (oneshot_state.mods && !oneshot_state.disabled) {
uint8_t tmp_mods = get_mods();
add_mods(oneshot_state.mods);
add_key(code);
send_keyboard_report();
set_mods(tmp_mods);
send_keyboard_report();
oneshot_cancel();
} else
*/
#endif
{
// Force a new key press if the key is already pressed
// without this, keys with the same keycode, but different
// modifiers will be reported incorrectly, see issue #1708
if (is_key_pressed(keyboard_report, code)) {
del_key(code);
send_keyboard_report();
}
add_key(code);
send_keyboard_report();
}
} else if IS_MOD (code) {
add_mods(MOD_BIT(code));
send_keyboard_report();
}
#ifdef EXTRAKEY_ENABLE
else if IS_SYSTEM (code) {
host_system_send(KEYCODE2SYSTEM(code));
} else if IS_CONSUMER (code) {
host_consumer_send(KEYCODE2CONSUMER(code));
}
#endif
#ifdef MOUSEKEY_ENABLE
else if IS_MOUSEKEY (code) {
mousekey_on(code);
mousekey_send();
}
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void unregister_code(uint8_t code) {
if (code == KC_NO) {
return;
}
#ifdef LOCKING_SUPPORT_ENABLE
else if (KC_LOCKING_CAPS == code) {
# ifdef LOCKING_RESYNC_ENABLE
// Resync: ignore if caps lock already is off
if (!(host_keyboard_leds() & (1 << USB_LED_CAPS_LOCK))) return;
# endif
add_key(KC_CAPSLOCK);
send_keyboard_report();
del_key(KC_CAPSLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_NUM == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK))) return;
# endif
add_key(KC_NUMLOCK);
send_keyboard_report();
del_key(KC_NUMLOCK);
send_keyboard_report();
}
else if (KC_LOCKING_SCROLL == code) {
# ifdef LOCKING_RESYNC_ENABLE
if (!(host_keyboard_leds() & (1 << USB_LED_SCROLL_LOCK))) return;
# endif
add_key(KC_SCROLLLOCK);
send_keyboard_report();
del_key(KC_SCROLLLOCK);
send_keyboard_report();
}
#endif
else if IS_KEY (code) {
del_key(code);
send_keyboard_report();
} else if IS_MOD (code) {
del_mods(MOD_BIT(code));
send_keyboard_report();
} else if IS_SYSTEM (code) {
host_system_send(0);
} else if IS_CONSUMER (code) {
host_consumer_send(0);
}
#ifdef MOUSEKEY_ENABLE
else if IS_MOUSEKEY (code) {
mousekey_off(code);
mousekey_send();
}
#endif
}
/** \brief Tap a keycode with a delay.
*
* \param code The basic keycode to tap.
* \param delay The amount of time in milliseconds to leave the keycode registered, before unregistering it.
*/
void tap_code_delay(uint8_t code, uint16_t delay) {
register_code(code);
for (uint16_t i = delay; i > 0; i--) {
wait_ms(1);
}
unregister_code(code);
}
/** \brief Tap a keycode with the default delay.
*
* \param code The basic keycode to tap. If `code` is `KC_CAPS`, the delay will be `TAP_HOLD_CAPS_DELAY`, otherwise `TAP_CODE_DELAY`, if defined.
*/
void tap_code(uint8_t code) { tap_code_delay(code, code == KC_CAPS ? TAP_HOLD_CAPS_DELAY : TAP_CODE_DELAY); }
/** \brief Adds the given physically pressed modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to register.
*/
void register_mods(uint8_t mods) {
if (mods) {
add_mods(mods);
send_keyboard_report();
}
}
/** \brief Removes the given physically pressed modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to unregister.
*/
void unregister_mods(uint8_t mods) {
if (mods) {
del_mods(mods);
send_keyboard_report();
}
}
/** \brief Adds the given weak modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to register.
*/
void register_weak_mods(uint8_t mods) {
if (mods) {
add_weak_mods(mods);
send_keyboard_report();
}
}
/** \brief Removes the given weak modifiers and sends a keyboard report immediately.
*
* \param mods A bitfield of modifiers to unregister.
*/
void unregister_weak_mods(uint8_t mods) {
if (mods) {
del_weak_mods(mods);
send_keyboard_report();
}
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void clear_keyboard(void) {
clear_mods();
clear_keyboard_but_mods();
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void clear_keyboard_but_mods(void) {
clear_keys();
clear_keyboard_but_mods_and_keys();
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void clear_keyboard_but_mods_and_keys() {
#ifdef EXTRAKEY_ENABLE
host_system_send(0);
host_consumer_send(0);
#endif
clear_weak_mods();
clear_macro_mods();
send_keyboard_report();
#ifdef MOUSEKEY_ENABLE
mousekey_clear();
mousekey_send();
#endif
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
bool is_tap_key(keypos_t key) {
action_t action = layer_switch_get_action(key);
return is_tap_action(action);
}
/** \brief Utilities for actions. (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
bool is_tap_action(action_t action) {
switch (action.kind.id) {
case ACT_LMODS_TAP:
case ACT_RMODS_TAP:
case ACT_LAYER_TAP:
case ACT_LAYER_TAP_EXT:
switch (action.layer_tap.code) {
case KC_NO ... KC_RGUI:
case OP_TAP_TOGGLE:
case OP_ONESHOT:
return true;
}
return false;
case ACT_SWAP_HANDS:
switch (action.swap.code) {
case KC_NO ... KC_RGUI:
case OP_SH_TAP_TOGGLE:
return true;
}
return false;
case ACT_MACRO:
case ACT_FUNCTION:
if (action.func.opt & FUNC_TAP) {
return true;
}
return false;
}
return false;
}
/** \brief Debug print (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void debug_event(keyevent_t event) { dprintf("%04X%c(%u)", (event.key.row << 8 | event.key.col), (event.pressed ? 'd' : 'u'), event.time); }
/** \brief Debug print (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void debug_record(keyrecord_t record) {
debug_event(record.event);
#ifndef NO_ACTION_TAPPING
dprintf(":%u%c", record.tap.count, (record.tap.interrupted ? '-' : ' '));
#endif
}
/** \brief Debug print (FIXME: Needs better description)
*
* FIXME: Needs documentation.
*/
void debug_action(action_t action) {
switch (action.kind.id) {
case ACT_LMODS:
dprint("ACT_LMODS");
break;
case ACT_RMODS:
dprint("ACT_RMODS");
break;
case ACT_LMODS_TAP:
dprint("ACT_LMODS_TAP");
break;
case ACT_RMODS_TAP:
dprint("ACT_RMODS_TAP");
break;
case ACT_USAGE:
dprint("ACT_USAGE");
break;
case ACT_MOUSEKEY:
dprint("ACT_MOUSEKEY");
break;
case ACT_LAYER:
dprint("ACT_LAYER");
break;
case ACT_LAYER_MODS:
dprint("ACT_LAYER_MODS");
break;
case ACT_LAYER_TAP:
dprint("ACT_LAYER_TAP");
break;
case ACT_LAYER_TAP_EXT:
dprint("ACT_LAYER_TAP_EXT");
break;
case ACT_MACRO:
dprint("ACT_MACRO");
break;
case ACT_FUNCTION:
dprint("ACT_FUNCTION");
break;
case ACT_SWAP_HANDS:
dprint("ACT_SWAP_HANDS");
break;
default:
dprint("UNKNOWN");
break;
}
dprintf("[%X:%02X]", action.kind.param >> 8, action.kind.param & 0xff);
}