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Brian Mock 370fdb89c2 Keymap: Adds TheVan RoadKit Gamepad Layout (#4090)
* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* adds prototype firmware for wavebeem-gamepad

* adds installer script

* updates readme

* updates title

* removes unused code

* removes more code

* simplify code
2018-10-06 20:55:48 -07:00
..
keymap.c Keymap: Adds TheVan RoadKit Gamepad Layout (#4090) 2018-10-06 20:55:48 -07:00
readme.md Keymap: Adds TheVan RoadKit Gamepad Layout (#4090) 2018-10-06 20:55:48 -07:00
rules.mk Keymap: Adds TheVan RoadKit Gamepad Layout (#4090) 2018-10-06 20:55:48 -07:00

Keymap Diagram

Gamepad Layout by @wavebeem

The concept behind this layout is the left side of a computer keyboard, optimized with essential keys for playing FPS games. It was designed for TheVan RoadKit, but it should work for any 4x4 ortholinear keyboard.

I play with my pinky on Shift, thumb on Space, and the rest of my fingers on W A S D. I use my thumb for Control, X, and sometimes C. I usually use Z with my ring finger. It also helps to angle my fingers more perpendicular to the board in order to allow my thumb to more easily access the Z X C row.

The number keys 1 2 3 are missing for weapon switching, but you can usually switch with the mouse wheel or rebind those to Z X C or something else.

The key R for reloading is missing, but I prefer to use my extra mouse buttons for that.

I don't really use Alt for games, but I kept it around for Alt-Tab in Windows.

Keymap Text Diagram

+-------+-------+-------+-------+
| Tab   | Q     | W     | E     |
+-------+-------+-------+-------+
| Esc   | A     | S     | D     |
+-------+-------+-------+-------+
| Shift | Z     | X     | C     |
+-------+-------+-------+-------+
| F     | Alt   | Ctrl  | Space |
+-------+-------+-------+-------+