forked from forks/qmk_firmware
377bcb00fb
Also added tap/hold functions on central keys
90 lines
4 KiB
C
90 lines
4 KiB
C
/*
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* Keyboard: Atreus
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* Keymap: replicaJunction
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* Version: 0.1
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*
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* This keymap is designed to complement my Ergodox keyboard layout, found in keyboards/ergodox_ez.
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* The Atreus keyboard is a 40% board whose design was heavily influenced by the Ergodox, and I now
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* have both keyboards, so I've designed these layouts in an effort to make switching between the
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* two as easy as possible.
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*
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* Clearly, the Atreus is the limiting factor in this equation, so I've taken heavy advantage of
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* function and dual-role keys.
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*
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* The default key layout in this keymap is Colemak-ModDH. Information on that layout can be found
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* here: https://colemakmods.github.io/mod-dh/
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*/
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#include "atreus.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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// Note that whatever is set as layer 0 will be the default layer of the keyboard.
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#define _CO 0 // Colemak
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#define _QW 1 // QWERTY
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#define _GA 2 // Gaming
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#define _NU 3 // Numpad
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#define _FN 4 // Function
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// Quick alias for visual sake
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#define _______ KC_TRNS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_CO] = {
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{KC_Q, KC_W, KC_F, KC_P, KC_B, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN },
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{KC_A, KC_R, KC_S, KC_T, KC_G, _______, KC_M, KC_N, KC_E, KC_I, KC_O },
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{KC_Z, KC_X, KC_C, KC_D, KC_V, CTL_T(KC_BSPC), KC_K, KC_H, KC_COMM, KC_DOT, KC_SLSH },
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{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_LSFT, ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_NU), KC_MINS, KC_QUOT, KC_EQL }
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},
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[_QW] = { /* Qwerty */
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{KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P },
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{KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
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{KC_Z, KC_X, KC_C, KC_V, KC_B, CTL_T(KC_BSPC), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
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{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, ALT_T(KC_ENT), LT(_NU, KC_SPC), MO(_NU), TG(_GA), KC_QUOT, KC_EQL }
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},
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[_NU] = { /* Numbers and symbols */
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{KC_GRV, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
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{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
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{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, CTL_T(KC_BSPC), KC_TILD, KC_1, KC_2, KC_3, KC_BSLS},
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{MO(_FN), KC_INS, KC_LGUI, KC_LSFT, _______, _______, KC_SPC, _______, KC_DOT, KC_0, _______}
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},
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[_FN] = { /* Functions */
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{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, _______, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
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{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, _______, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
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{_______, _______, _______, _______, _______, _______, _______, KC_F1, KC_F2, KC_F3, KC_F12},
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{_______, _______, KC_LGUI, KC_LSFT, _______, _______, KC_SPC, _______, DF(_CO), DF(_QW), RESET}
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},
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[_GA] = { /* Gaming */
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{_______, _______, _______, _______, _______, _______, _______, KC_WH_U, KC_MS_U, KC_WH_D, _______ },
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{_______, _______, _______, _______, _______, _______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______ },
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{_______, _______, _______, _______, _______, KC_BSPC, KC_BTN3, _______, KC_MS_D, _______, _______ },
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{_______, _______, _______, _______, KC_SPC, KC_BTN2, KC_BTN1, _______, _______, _______, _______ },
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}};
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const uint16_t PROGMEM fn_actions[] = {
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};
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const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
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{
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// MACRODOWN only works in this function
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switch(id) {
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case 0:
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if (record->event.pressed) {
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register_code(KC_RSFT);
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} else {
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unregister_code(KC_RSFT);
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}
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break;
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}
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return MACRO_NONE;
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};
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