forked from forks/qmk_firmware
ce465c084b
* NUBS_Z: initial version Create a keycode that is normally Z, but KC_NUBS when tapped while Alt is being held. This removes the possibility of using an Alt+Z shortcut. * NUBS_Z: modification Modify NUBS_Z macro to only use alternate operation if Right Alt is being held, rather than responding to either Alt key. Also add QMK version keycode to System layer, Equals key. * Remove unneeded breaks from process_record_user * Macro refactoring - removed G_RST and G_C10R macros - updated G_BRCH macro - outputs `master` if used while Shift is held down; or my git alias for the current branch otherwise - updated G_FTCH macro - outputs `git pull upstream ` if used with Shift; `git fetch upstream ` otherwise - swapped `modifiers` variable for `get_mods()` function directly for checking modifier state - swapped keymap-level modifier mask macros for QMK-core mod mask macros (thanks vomindoraan #4337) - renamed MODS_RALT_MASK to MOD_MASK_RALT (more consistent with the above change) * Update readme files
391 lines
17 KiB
C
391 lines
17 KiB
C
#include QMK_KEYBOARD_H
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#include "version.h"
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#include <sendstring_dvorak.h>
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//#include <sendstring_colemak.h>
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#include <print.h>
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/**********************
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** LAYER DEFINITIONS **
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**********************/
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enum layers_keymap {
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// BASE LAYERS
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_QWERTY = 0,
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_DVORAK,
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_COLEMAK,
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_MAC,
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_QUAKE2,
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_QUAKE2_DVORAK,
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_QUAKE2_CONSOLE,
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// FUNCTION LAYERS
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_FUNCWIN,
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_FUNCMAC,
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_FUNCQ2,
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// OTHER LAYERS
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_NUMPAD,
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_MACROS,
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_SYSTEM
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};
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// LAYER SHORT CODES
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#define _QW _QWERTY
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#define _DV _DVORAK
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#define _CM _COLEMAK
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#define _MC _MAC
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#define _Q2 _QUAKE2
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#define _QD _QUAKE2_DVORAK
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#define _QC _QUAKE2_CONSOLE
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#define _FW _FUNCWIN
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#define _FM _FUNCMAC
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#define _FQ _FUNCQ2
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#define _NP _NUMPAD
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#define _MA _MACROS
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#define _SY _SYSTEM
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// KEYCODE DEFINITIONS
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#define NO_CHNG KC_TRNS // Note for me for keys I need to leave as Pass-through
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#define FW_CAPS LT(_FUNCWIN, KC_CAPS) // _FUNCWIN when held, Caps Lock when tapped
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#define FM_CAPS LT(_FUNCMAC, KC_CAPS) // _FUNCMAC when held, Caps Lock when tapped
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#define Q2_CAPS LT(_FUNCQ2, KC_CAPS) // _FUNCQ2 when held, Caps Lock when tapped
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#define WN_SALL LCTL(DV_A) // Windows/Linux Select All
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#define WN_UNDO LCTL(DV_Z) // Windows/Linux Undo
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#define WN_CUT LCTL(DV_X) // Windows/Linux Cut
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#define WN_COPY LCTL(DV_C) // Windows/Linux Copy
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#define WN_PSTE LCTL(DV_V) // Windows/Linux Paste
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#define MC_PSCR LGUI(LSFT(KC_3)) // MacOS Print Screen (Command + Shift + 3)
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#define MC_HOME LGUI(KC_LEFT) // MacOS Home (Command + Left Arrow)
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#define MC_END LGUI(KC_RGHT) // MacOS End (Command + Right Arrow)
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#define MC_SALL LGUI(KC_A) // MacOS Select All
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//#define MC_UNDO LGUI(KC_Z) // MacOS Undo // replaced by macro
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#define MC_CUT LGUI(KC_X) // MacOS Cut
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#define MC_COPY LGUI(KC_C) // MacOS Copy
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//#define MC_PSTE LGUI(KC_V) // MacOS Paste // replaced by macro
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// MACRO DEFINITIONS
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enum custom_keycodes {
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F_CAPS = SAFE_RANGE,
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T_L3DED,
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G_PUSH,
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G_FTCH,
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G_COMM,
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G_RST,
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G_C10R,
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G_BRCH,
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SIGNA,
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GO_Q2,
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Q2_ON,
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Q2_OFF,
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Q2_ESC,
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Q2_GRV,
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MC_UNDO,
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MC_PSTE,
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NUBS_Z,
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VRSN
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};
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/*******************
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** MODIFIER MASKS **
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*******************/
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#define MOD_MASK_RALT (MOD_BIT(KC_RALT))
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch(keycode) {
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// these are our macros!
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case F_CAPS:
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/*
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Objective: write a macro that checks the current layers that are
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enabled, and activates the appropriate function layer.
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*/
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if ( biton32(layer_state) == _MAC ) {
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if (record->event.pressed) {
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layer_on(_FUNCMAC);
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} else {
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layer_off(_FUNCMAC);
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}
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} else {
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if (record->event.pressed) {
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layer_on(_FUNCWIN);
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} else {
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layer_off(_FUNCWIN);
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}
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};
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return false;
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case T_L3DED:
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if (record->event.pressed) {
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SEND_STRING("lavak3DED ");
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};
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return false;
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case G_PUSH:
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if (record->event.pressed) {
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SEND_STRING("git push origin ");
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};
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return false;
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case G_FTCH:
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if (record->event.pressed) {
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if ( get_mods() & MOD_MASK_SHIFT ) {
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clear_mods();
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SEND_STRING("git pull upstream ");
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} else {
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SEND_STRING("git fetch upstream ");
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}
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};
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return false;
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case G_COMM:
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if (record->event.pressed) {
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SEND_STRING("git commit -m \"\"" SS_TAP(X_LEFT));
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layer_off(_MACROS);
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};
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return false;
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case G_BRCH:
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if (record->event.pressed) {
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if ( get_mods() & MOD_MASK_SHIFT ) {
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clear_mods();
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SEND_STRING("master");
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} else {
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SEND_STRING("$(git branch-name)");
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}
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layer_off(_MACROS);
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};
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return false;
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case SIGNA:
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if (record->event.pressed) {
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SEND_STRING("\\- @noroadsleft" SS_TAP(X_ENTER));
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layer_off(_MACROS);
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};
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return false;
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case GO_Q2:
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if (record->event.pressed) {
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//default_layer_set(_QWERTY);
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layer_move(_QWERTY); // TO(_QWERTY);
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layer_on(_QUAKE2);
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//layer_off(_SYSTEM);
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};
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return false;
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case Q2_ON:
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if (record->event.pressed) {
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SEND_STRING(SS_TAP(X_ENTER));
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layer_on(_DVORAK);
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layer_on(_QUAKE2_DVORAK);
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};
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return false;
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case Q2_OFF:
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if (record->event.pressed) {
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SEND_STRING(SS_TAP(X_ENTER));
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layer_move(_QWERTY); // TO(_QWERTY);
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layer_on(_QUAKE2);
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};
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return false;
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case Q2_ESC:
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if (record->event.pressed) {
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SEND_STRING(SS_TAP(X_ESCAPE));
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layer_move(_QWERTY); // TO(_QWERTY);
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layer_on(_QUAKE2);
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};
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return false;
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case Q2_GRV:
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if (record->event.pressed) {
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SEND_STRING(SS_TAP(X_GRAVE));
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layer_on(_DVORAK);
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layer_on(_QUAKE2_DVORAK);
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layer_on(_QUAKE2_CONSOLE);
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};
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return false;
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case MC_UNDO:
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if (record->event.pressed) {
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if ( get_mods() & MOD_MASK_SHIFT ) {
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SEND_STRING( SS_DOWN(X_LSHIFT) SS_DOWN(X_LGUI) SS_TAP(X_Z) SS_UP(X_LGUI) SS_UP(X_LSHIFT) );
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} else {
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SEND_STRING( SS_DOWN(X_LGUI) SS_TAP(X_Z) SS_UP(X_LGUI) );
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}
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};
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return false;
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case MC_PSTE:
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if (record->event.pressed) {
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if ( get_mods() & MOD_MASK_SHIFT ) {
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SEND_STRING( SS_DOWN(X_LSHIFT) SS_DOWN(X_LGUI) SS_DOWN(X_LALT) SS_TAP(X_V) SS_UP(X_LALT) SS_UP(X_LGUI) SS_UP(X_LSHIFT) );
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} else {
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SEND_STRING( SS_DOWN(X_LGUI) SS_TAP(X_V) SS_UP(X_LGUI) );
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}
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};
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return false;
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case NUBS_Z:
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if (record->event.pressed) {
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if ( get_mods() & MOD_MASK_RALT ) {
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SEND_STRING( SS_TAP(X_NONUS_BSLASH) );
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} else {
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SEND_STRING( SS_TAP(X_Z) );
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}
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};
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return false;
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case VRSN:
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if (record->event.pressed) {
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SEND_STRING( QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION );
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}
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return false;
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} // switch()
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return true;
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};
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// KEYMAPS
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/****************
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** BASE LAYERS **
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****************/
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/* QWERTY */
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[_QWERTY] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, \
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FW_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
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KC_LSFT, NUBS_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FW), KC_RCTL \
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),
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/* Dvorak */
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[_DVORAK] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSPC, \
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KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, \
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FW_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_ENT, \
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KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FW), KC_RCTL \
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),
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/* Colemak */
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[_COLEMAK] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, \
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FW_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, MO(_FW), KC_RCTL \
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),
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/****************
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** OS OVERLAYS **
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****************/
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/* Mac */
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[_MAC] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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FM_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, MO(_FM), _______ \
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),
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/*********************
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** QUAKE 2 OVERLAYS **
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*********************/
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/* Quake 2 */
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[_QUAKE2] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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Q2_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, Q2_ON, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, MO(_FQ), _______ \
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),
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[_QUAKE2_DVORAK] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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Q2_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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Q2_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, Q2_OFF, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, MO(_FQ), _______ \
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),
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[_QUAKE2_CONSOLE] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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Q2_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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Q2_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_ENT, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, MO(_FQ), _______ \
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),
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/********************
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** FUNCTION LAYERS **
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********************/
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/* Windows Fn layer */
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[_FUNCWIN] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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_______, KC_CALC, KC_APP, _______, _______, _______, KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_PSCR, KC_SLCK, KC_PAUS, \
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NO_CHNG, WN_SALL, _______, _______, _______, _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, KC_PENT, \
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_______, WN_UNDO, WN_CUT, WN_COPY, WN_PSTE, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, TG(_SY), _______, \
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_______, _______, _______, TG(_NP), _______, TG(_MA), NO_CHNG, _______ \
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),
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/* MacOS Fn layer */
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[_FUNCMAC] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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_______, _______, _______, _______, _______, _______, KC_INS, MC_HOME, KC_UP, MC_END, KC_PGUP, MC_PSCR, _______, _______, \
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NO_CHNG, MC_SALL, _______, _______, _______, _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, _______, \
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_______, MC_UNDO, MC_CUT, MC_COPY, MC_PSTE, _______, _______, _______, _______, _______, TG(_SY), _______, \
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_______, _______, _______, TG(_NP), _______, _______, NO_CHNG, _______ \
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),
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/* Quake 2 Fn layer */
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[_FUNCQ2] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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Q2_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL, \
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_______, _______, _______, _______, _______, _______, KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_PSCR, KC_SLCK, KC_PAUS, \
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NO_CHNG, _______, _______, _______, _______, _______, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN, _______, KC_ENT, \
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TG(_SY), _______, \
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_______, _______, _______, _______, _______, _______, NO_CHNG, _______ \
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),
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/*****************
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** OTHER LAYERS **
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*****************/
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/* Numpad layer */
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[_NUMPAD] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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_______, _______, _______, _______, _______, _______, _______, KC_P7, KC_P8, KC_P9, _______, _______, _______, _______, \
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_______, _______, _______, _______, KC_E, KC_F, _______, KC_P4, KC_P5, KC_P6, KC_PAST, KC_PSLS, KC_PEQL, _______, \
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_______, _______, _______, _______, KC_C, KC_D, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PMNS, KC_PENT, \
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_______, _______, _______, _______, KC_A, KC_B, _______, KC_P0, _______, KC_PDOT, _______, _______, \
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_______, _______, _______, TG(_NP), _______, _______, NO_CHNG, _______ \
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),
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/* Macro layer */
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[_MACROS] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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TG(_MA), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, G_PUSH, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
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_______, _______, _______, G_FTCH, G_COMM, _______, _______, _______, _______, T_L3DED, _______, _______, _______, \
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_______, _______, _______, _______, _______, G_BRCH, SIGNA, _______, _______, _______, _______, _______, \
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_______, _______, _______, _______, _______, _______, NO_CHNG, _______ \
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),
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/* System layer */
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[_SYSTEM] = LAYOUT_60_ansi(
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// 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
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TG(_SY), TO(_QW), TO(_DV), TO(_CM), GO_Q2, XXXXXXX, XXXXXXX, XXXXXXX, RESET, XXXXXXX, DEBUG, XXXXXXX, VRSN, XXXXXXX, \
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XXXXXXX, XXXXXXX, TG(_MC), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, BL_DEC, BL_TOGG, BL_INC, BL_BRTG, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, NO_CHNG, XXXXXXX \
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),
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};
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