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qmk_firmware/keyboards/gh60/v1p3/config.h
James Young 87317a3af6
[Keyboard] GH60 v1.3 (#10575)
* [Keyboard] GH60 v1.3 Support

* clean up info.json

Update key sizes and positioning.

* add readme

* add image to readme

* fix up info.json LAYOUT_all

* add LAYOUT_60_ansi

I'm guessing at this based on a photo of the PCB. Chances are high that this isn't fully functional.

* add matrix block comment to v1p3.h

* add default_ansi keymap

* add keymap readme files

* fix LAYOUT_60_ansi macro

* enable 60_ansi Community Layout support

* add layouts for 60_ansi_arrow

Add LAYOUT_60_ansi_arrow and LAYOUT_60_ansi_arrow_split_bs macros. (The user helping me test runs the split Backspace variant.)

* add Tsangan, HHKB, and 64_ansi layout macros

* add factory keymaps and layout info

* update copyright headers

I mean... if someone's gotta "own" this code...

* fix broken factory_* keymaps
2020-10-16 22:23:32 +01:00

73 lines
2.3 KiB
C

/*
Copyright 2020 noroadsleft
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER Unknown
#define PRODUCT GH60 v1.3
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 16
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B0, B1, B2, B3, F7 }
#define MATRIX_COL_PINS { C7, F6, F5, F4, F1, E6, D0, D1, D2, D3, D4, D5, D6, D7, B4, B5 }
#define DIODE_DIRECTION COL2ROW
#define BACKLIGHT_PIN B6
// #define BACKLIGHT_BREATHING
#define BACKLIGHT_LEVELS 15
#define RGB_DI_PIN F0
#ifdef RGB_DI_PIN
#define RGBLED_NUM 10
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
#define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== all animations enable ==*/
#define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
#endif