forked from forks/qmk_firmware
.. | ||
config.h | ||
keymap.c | ||
readme.md | ||
rules.mk |
The Workman keymap for diverge3
Basic example of the Workman Programming Layout which uses the SHIFT
ed variants of the number row, by default.
Layer 1 - Default Layer
Workman programming layout.
Layer 2 - Gaming Layer
Reverts the number row to the normal 1, 2, 3, etc... for better gaming compatibility.
Layer 3 - Raise Layer
Volume and backlight controls (although backlight is not fully functional using USE_SERIAL
in ../config.h
).